annotate TOOLS/bmovl-test.c @ 29172:a5b18d98eaf0

Use generic BE check instead of checking for gray16LE.
author michael
date Mon, 20 Apr 2009 21:05:32 +0000
parents 7dbca1914d9f
children 0f1b5b68af32
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1 /* Small program to test the features of vf_bmovl */
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2
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3 #include <unistd.h>
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4 #include <fcntl.h>
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5 #include <string.h>
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6 #include <stdlib.h>
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7 #include <SDL/SDL.h>
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8 #include <SDL/SDL_image.h>
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9
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10 #define DEBUG 0
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11
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12 static void
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13 blit(int fifo, unsigned char *bitmap, int width, int height,
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14 int xpos, int ypos, int alpha, int clear)
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15 {
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16 char str[100];
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17 int nbytes;
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18
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19 sprintf(str, "RGBA32 %d %d %d %d %d %d\n",
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20 width, height, xpos, ypos, alpha, clear);
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21
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22 if(DEBUG) printf("Sending %s", str);
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23
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24 write(fifo, str, strlen(str));
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25 nbytes = write(fifo, bitmap, width*height*4);
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26
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27 if(DEBUG) printf("Sent %d bytes of bitmap data...\n", nbytes);
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28 }
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29
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30 static void
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31 set_alpha(int fifo, int width, int height, int xpos, int ypos, int alpha) {
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32 char str[100];
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33
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34 sprintf(str, "ALPHA %d %d %d %d %d\n",
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35 width, height, xpos, ypos, alpha);
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36
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37 if(DEBUG) printf("Sending %s", str);
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38
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39 write(fifo, str, strlen(str));
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40 }
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41
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42 static void
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43 paint(unsigned char* bitmap, int size, int red, int green, int blue, int alpha) {
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44
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45 int i;
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46
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47 for(i=0; i < size; i+=4) {
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48 bitmap[i+0] = red;
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49 bitmap[i+1] = green;
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50 bitmap[i+2] = blue;
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51 bitmap[i+3] = alpha;
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52 }
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53 }
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54
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55 int main(int argc, char **argv) {
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56
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57 int fifo=-1;
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58 int width=0, height=0;
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59 unsigned char *bitmap;
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60 SDL_Surface *image;
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61 int i;
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62
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63 if(argc<3) {
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64 printf("Usage: %s <bmovl fifo> <image file> <width> <height>\n", argv[0]);
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65 printf("width and height are w/h of MPlayer's screen!\n");
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66 exit(10);
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67 }
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68
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69 width = atoi(argv[3]);
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70 height = atoi(argv[4]);
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71
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72 fifo = open( argv[1], O_RDWR );
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73 if(!fifo) {
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74 fprintf(stderr, "Error opening FIFO %s!\n", argv[1]);
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75 exit(10);
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76 }
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77
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78 image = IMG_Load(argv[2]);
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79 if(!image) {
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80 fprintf(stderr, "Couldn't load image %s!\n", argv[2]);
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81 exit(10);
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82 }
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83
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84 printf("Loaded image %s: width=%d, height=%d\n", argv[2], image->w, image->h);
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85
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86 // Display and move image
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87 for(i=0; (i < (width - image->w)) && (i < (height - image->h)); i += 5)
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88 blit(fifo, image->pixels, image->w, image->h, i, i, 0, 1);
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89
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90 // Create a 75x75 bitmap
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91 bitmap = (unsigned char*)malloc(75*75*4);
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92
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93 // Paint bitmap red, 50% transparent and blit at position 50,50
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94 paint(bitmap, (75*75*4), 255, 0, 0, 128);
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95 blit(fifo, bitmap, 75, 75, 50, 50, 0, 0);
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96
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97 // Paint bitmap green, 50% transparent and blit at position -50,50
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98 paint(bitmap, (75*75*4), 0, 255, 0, 128);
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99 blit(fifo, bitmap, 75, 75, width-50-75, 50, 0, 0);
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100
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101 // Paint bitmap blue, 50% transparent and blit at position -50,50
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102 paint(bitmap, (75*75*4), 0, 0, 255, 128);
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103 blit(fifo, bitmap, 75, 75, 50, height-50-75, 0, 0);
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104
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105 // Blit another image in the middle, completly transparent
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106 blit(fifo, image->pixels, image->w, image->h,
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107 (width/2)-(image->w/2), (height/2)-(image->h/2), -255, 0);
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108
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109 // Fade in image
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110 for(i=-255; i <= 0; i++)
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111 set_alpha(fifo, image->w, image->h,
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112 (width/2)-(image->w/2), (height/2)-(image->h/2), i);
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113
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114
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115 // Clean up
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116 free(bitmap);
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117 SDL_FreeSurface(image);
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118
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119 return 0;
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120 }