Mercurial > mplayer.hg
annotate libmpcodecs/native/msvidc.c @ 7195:a5b2566f3c2b
print only fatal/error/warning to stderr, others go to stdout
(actually reversed Nick's r1.10 commit)
author | arpi |
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date | Sat, 31 Aug 2002 13:44:03 +0000 |
parents | 0380dfad2db9 |
children | efb1ac9d44d7 |
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2960 | 1 /* |
2 Microsoft Video 1 Decoder | |
3 | |
4 (C) 2001 Mike Melanson | |
5 | |
6 The description of the algorithm you can read here: | |
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7 http://www.pcisys.net/~melanson/codecs/ |
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9 32bpp support (c) alex | |
2960 | 10 */ |
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11 |
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12 #include "config.h" |
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13 #include "bswap.h" |
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14 #define quad quad_m |
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15 |
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16 #define LE_16(x) (le2me_16(*(unsigned short *)(x))) |
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17 |
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18 #define DECODE_BGR555_TO_BGR888(x) \ |
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19 x.c1_b = (x.c1 >> 7) & 0xF8; \ |
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20 x.c1_g = (x.c1 >> 2) & 0xF8; \ |
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21 x.c1_r = (x.c1 << 3) & 0xF8; \ |
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22 x.c2_b = (x.c2 >> 7) & 0xF8; \ |
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23 x.c2_g = (x.c2 >> 2) & 0xF8; \ |
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24 x.c2_r = (x.c2 << 3) & 0xF8; |
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25 |
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26 #define DECODE_PALETTE_TO_BGR888(x) \ |
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27 x.c1_b = palette_map[x.c1 * 4 + 2]; \ |
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28 x.c1_g = palette_map[x.c1 * 4 + 1]; \ |
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29 x.c1_r = palette_map[x.c1 * 4 + 0]; \ |
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30 x.c2_b = palette_map[x.c2 * 4 + 2]; \ |
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31 x.c2_g = palette_map[x.c2 * 4 + 1]; \ |
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32 x.c2_r = palette_map[x.c2 * 4 + 0]; |
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33 |
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34 struct |
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35 { |
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36 unsigned short c1, c2; |
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37 unsigned char c1_r, c1_g, c1_b; |
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38 unsigned char c2_r, c2_g, c2_b; |
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39 } quad[2][2]; |
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40 |
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41 void AVI_Decode_Video1_16( |
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42 char *encoded, |
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43 int encoded_size, |
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44 char *decoded, |
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45 int width, |
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46 int height, |
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47 int bytes_per_pixel) |
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48 { |
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49 int block_ptr, pixel_ptr; |
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50 int total_blocks; |
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51 int pixel_x, pixel_y; // pixel width and height iterators |
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52 int block_x, block_y; // block width and height iterators |
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53 int blocks_wide, blocks_high; // width and height in 4x4 blocks |
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54 int block_inc; |
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55 int row_dec; |
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56 |
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57 // decoding parameters |
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58 int stream_ptr; |
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59 unsigned char byte_a, byte_b; |
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60 unsigned short flags; |
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61 int skip_blocks; |
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62 |
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63 stream_ptr = 0; |
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64 skip_blocks = 0; |
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65 blocks_wide = width / 4; |
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66 blocks_high = height / 4; |
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67 total_blocks = blocks_wide * blocks_high; |
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68 block_inc = 4 * bytes_per_pixel; |
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69 row_dec = (width + 4) * bytes_per_pixel; |
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70 |
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71 for (block_y = blocks_high; block_y > 0; block_y--) |
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72 { |
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73 block_ptr = ((block_y * 4) - 1) * (width * bytes_per_pixel); |
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74 for (block_x = blocks_wide; block_x > 0; block_x--) |
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75 { |
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76 // check if this block should be skipped |
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77 if (skip_blocks) |
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78 { |
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79 block_ptr += block_inc; |
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80 skip_blocks--; |
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81 total_blocks--; |
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82 continue; |
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83 } |
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84 |
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85 pixel_ptr = block_ptr; |
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86 |
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87 // get the next two bytes in the encoded data stream |
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88 byte_a = encoded[stream_ptr++]; |
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89 byte_b = encoded[stream_ptr++]; |
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90 |
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91 // check if the decode is finished |
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92 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0)) |
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93 return; |
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94 |
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95 // check if this is a skip code |
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96 else if ((byte_b & 0xFC) == 0x84) |
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97 { |
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98 // but don't count the current block |
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99 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1; |
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100 } |
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101 |
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102 // check if this is in the 2- or 8-color classes |
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103 else if (byte_b < 0x80) |
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104 { |
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105 flags = (byte_b << 8) | byte_a; |
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106 |
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107 quad[0][0].c1 = LE_16(&encoded[stream_ptr]); |
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108 stream_ptr += 2; |
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109 quad[0][0].c2 = LE_16(&encoded[stream_ptr]); |
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110 stream_ptr += 2; |
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111 |
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112 DECODE_BGR555_TO_BGR888(quad[0][0]); |
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113 |
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114 if (quad[0][0].c1 & 0x8000) |
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115 { |
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116 // 8-color encoding |
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117 quad[1][0].c1 = LE_16(&encoded[stream_ptr]); |
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118 stream_ptr += 2; |
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119 quad[1][0].c2 = LE_16(&encoded[stream_ptr]); |
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120 stream_ptr += 2; |
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121 quad[0][1].c1 = LE_16(&encoded[stream_ptr]); |
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122 stream_ptr += 2; |
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123 quad[0][1].c2 = LE_16(&encoded[stream_ptr]); |
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124 stream_ptr += 2; |
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125 quad[1][1].c1 = LE_16(&encoded[stream_ptr]); |
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126 stream_ptr += 2; |
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127 quad[1][1].c2 = LE_16(&encoded[stream_ptr]); |
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128 stream_ptr += 2; |
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129 |
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130 DECODE_BGR555_TO_BGR888(quad[0][1]); |
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131 DECODE_BGR555_TO_BGR888(quad[1][0]); |
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132 DECODE_BGR555_TO_BGR888(quad[1][1]); |
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133 |
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134 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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135 { |
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136 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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137 { |
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138 if (flags & 1) |
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139 { |
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140 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_r; |
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141 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_g; |
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142 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_b; |
3184 | 143 if (bytes_per_pixel == 4) /* 32bpp */ |
144 pixel_ptr++; | |
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145 } |
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146 else |
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147 { |
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148 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_r; |
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149 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_g; |
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150 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_b; |
3184 | 151 if (bytes_per_pixel == 4) /* 32bpp */ |
152 pixel_ptr++; | |
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153 } |
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154 |
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155 // get the next flag ready to go |
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156 flags >>= 1; |
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157 } |
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158 pixel_ptr -= row_dec; |
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159 } |
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160 } |
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161 else |
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162 { |
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163 // 2-color encoding |
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164 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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165 { |
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166 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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167 { |
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168 if (flags & 1) |
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169 { |
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170 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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171 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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172 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 173 if (bytes_per_pixel == 4) /* 32bpp */ |
174 pixel_ptr++; | |
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175 } |
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176 else |
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177 { |
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178 decoded[pixel_ptr++] = quad[0][0].c2_r; |
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179 decoded[pixel_ptr++] = quad[0][0].c2_g; |
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180 decoded[pixel_ptr++] = quad[0][0].c2_b; |
3184 | 181 if (bytes_per_pixel == 4) /* 32bpp */ |
182 pixel_ptr++; | |
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183 } |
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184 |
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185 // get the next flag ready to go |
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186 flags >>= 1; |
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187 } |
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188 pixel_ptr -= row_dec; |
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189 } |
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190 } |
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191 } |
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192 |
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193 // otherwise, it's a 1-color block |
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194 else |
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195 { |
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196 quad[0][0].c1 = (byte_b << 8) | byte_a; |
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197 DECODE_BGR555_TO_BGR888(quad[0][0]); |
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198 |
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199 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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200 { |
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201 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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202 { |
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203 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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204 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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205 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 206 if (bytes_per_pixel == 4) /* 32bpp */ |
207 pixel_ptr++; | |
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208 } |
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209 pixel_ptr -= row_dec; |
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210 } |
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211 } |
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212 |
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213 block_ptr += block_inc; |
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214 total_blocks--; |
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215 } |
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216 } |
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217 } |
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218 |
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219 void AVI_Decode_Video1_8( |
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220 char *encoded, |
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221 int encoded_size, |
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222 char *decoded, |
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223 int width, |
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224 int height, |
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225 unsigned char *palette_map, |
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226 int bytes_per_pixel) |
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227 { |
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228 int block_ptr, pixel_ptr; |
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229 int total_blocks; |
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230 int pixel_x, pixel_y; // pixel width and height iterators |
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231 int block_x, block_y; // block width and height iterators |
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232 int blocks_wide, blocks_high; // width and height in 4x4 blocks |
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233 int block_inc; |
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234 int row_dec; |
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235 |
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236 // decoding parameters |
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237 int stream_ptr; |
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238 unsigned char byte_a, byte_b; |
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239 unsigned short flags; |
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240 int skip_blocks; |
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241 |
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242 stream_ptr = 0; |
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243 skip_blocks = 0; |
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244 blocks_wide = width / 4; |
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245 blocks_high = height / 4; |
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246 total_blocks = blocks_wide * blocks_high; |
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247 block_inc = 4 * bytes_per_pixel; |
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248 row_dec = (width + 4) * bytes_per_pixel; |
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249 |
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250 for (block_y = blocks_high; block_y > 0; block_y--) |
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251 { |
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252 block_ptr = ((block_y * 4) - 1) * (width * bytes_per_pixel); |
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253 for (block_x = blocks_wide; block_x > 0; block_x--) |
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254 { |
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255 // check if this block should be skipped |
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256 if (skip_blocks) |
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257 { |
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258 block_ptr += block_inc; |
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259 skip_blocks--; |
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260 total_blocks--; |
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261 continue; |
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262 } |
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263 |
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264 pixel_ptr = block_ptr; |
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265 |
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266 // get the next two bytes in the encoded data stream |
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267 byte_a = encoded[stream_ptr++]; |
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268 byte_b = encoded[stream_ptr++]; |
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269 |
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270 // check if the decode is finished |
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271 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0)) |
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272 return; |
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273 |
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274 // check if this is a skip code |
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275 else if ((byte_b & 0xFC) == 0x84) |
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276 { |
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277 // but don't count the current block |
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278 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1; |
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279 } |
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280 |
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281 // check if this is a 2-color block |
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282 else if (byte_b < 0x80) |
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283 { |
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284 flags = (byte_b << 8) | byte_a; |
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285 |
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286 quad[0][0].c1 = (unsigned char)encoded[stream_ptr++]; |
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287 quad[0][0].c2 = (unsigned char)encoded[stream_ptr++]; |
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288 |
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289 DECODE_PALETTE_TO_BGR888(quad[0][0]); |
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290 |
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291 // 2-color encoding |
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292 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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293 { |
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294 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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295 { |
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296 if (flags & 1) |
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297 { |
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298 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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299 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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300 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 301 if (bytes_per_pixel == 4) /* 32bpp */ |
302 pixel_ptr++; | |
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303 } |
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304 else |
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305 { |
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306 decoded[pixel_ptr++] = quad[0][0].c2_r; |
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307 decoded[pixel_ptr++] = quad[0][0].c2_g; |
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308 decoded[pixel_ptr++] = quad[0][0].c2_b; |
3184 | 309 if (bytes_per_pixel == 4) /* 32bpp */ |
310 pixel_ptr++; | |
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311 } |
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312 |
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313 // get the next flag ready to go |
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314 flags >>= 1; |
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315 } |
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316 pixel_ptr -= row_dec; |
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317 } |
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318 } |
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319 |
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320 // check if it's an 8-color block |
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321 else if (byte_b >= 0x90) |
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322 { |
3100 | 323 flags = (byte_b << 8) | byte_a; |
324 | |
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325 quad[0][0].c1 = (unsigned char)encoded[stream_ptr++]; |
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326 quad[0][0].c2 = (unsigned char)encoded[stream_ptr++]; |
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327 quad[1][0].c1 = (unsigned char)encoded[stream_ptr++]; |
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328 quad[1][0].c2 = (unsigned char)encoded[stream_ptr++]; |
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329 |
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330 quad[0][1].c1 = (unsigned char)encoded[stream_ptr++]; |
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331 quad[0][1].c2 = (unsigned char)encoded[stream_ptr++]; |
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332 quad[1][1].c1 = (unsigned char)encoded[stream_ptr++]; |
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333 quad[1][1].c2 = (unsigned char)encoded[stream_ptr++]; |
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334 |
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335 DECODE_PALETTE_TO_BGR888(quad[0][0]); |
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336 DECODE_PALETTE_TO_BGR888(quad[0][1]); |
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337 DECODE_PALETTE_TO_BGR888(quad[1][0]); |
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338 DECODE_PALETTE_TO_BGR888(quad[1][1]); |
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339 |
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340 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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341 { |
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342 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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343 { |
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344 if (flags & 1) |
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345 { |
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346 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_r; |
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347 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_g; |
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348 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_b; |
3184 | 349 if (bytes_per_pixel == 4) /* 32bpp */ |
350 pixel_ptr++; | |
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351 } |
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352 else |
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353 { |
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354 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_r; |
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355 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_g; |
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356 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_b; |
3184 | 357 if (bytes_per_pixel == 4) /* 32bpp */ |
358 pixel_ptr++; | |
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359 } |
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360 |
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361 // get the next flag ready to go |
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362 flags >>= 1; |
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363 } |
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364 pixel_ptr -= row_dec; |
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365 } |
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366 } |
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367 |
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368 // otherwise, it's a 1-color block |
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369 else |
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370 { |
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371 // init c2 along with c1 just so c2 is a known value for macro |
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372 quad[0][0].c1 = quad[0][0].c2 = byte_a; |
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373 DECODE_PALETTE_TO_BGR888(quad[0][0]); |
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374 |
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375 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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376 { |
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377 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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378 { |
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379 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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380 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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381 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 382 if (bytes_per_pixel == 4) /* 32bpp */ |
383 pixel_ptr++; | |
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384 } |
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385 pixel_ptr -= row_dec; |
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386 } |
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387 } |
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388 |
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389 block_ptr += block_inc; |
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390 total_blocks--; |
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391 } |
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392 } |
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393 } |
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394 |