annotate libao2/ao_win32.c @ 12737:ac56419ba6db

We still need to make sure the upper 16 bits of dwFlags are cleared
author ranma
date Wed, 30 Jun 2004 22:50:56 +0000
parents 02efc0619f61
children ab369fe35121
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1 /******************************************************************************
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2 * ao_win32.c: Windows waveOut interface for MPlayer
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3 * Copyright (c) 2002 - 2004 Sascha Sommer <saschasommer@freenet.de>.
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4 *
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5 * This program is free software; you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation; either version 2 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
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18 *
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19 *****************************************************************************/
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20
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21 #include <stdio.h>
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22 #include <stdlib.h>
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23 #include <windows.h>
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24 #include <mmsystem.h>
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25
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26 #include "afmt.h"
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27 #include "audio_out.h"
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28 #include "audio_out_internal.h"
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29 #include "../mp_msg.h"
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30 #include "../libvo/fastmemcpy.h"
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31 #include "osdep/timer.h"
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32
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33 #define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092
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34
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35 #define SAMPLESIZE 1024
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36 #define BUFFER_SIZE 4096
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37 #define BUFFER_COUNT 16
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38
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39
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40 static WAVEHDR* waveBlocks; //pointer to our ringbuffer memory
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41 static HWAVEOUT hWaveOut; //handle to the waveout device
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42 static unsigned int buf_write=0;
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43 static unsigned int buf_write_pos=0;
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44 static int full_buffers=0;
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45 static int buffered_bytes=0;
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46
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47
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48 static ao_info_t info =
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49 {
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50 "Windows waveOut audio output",
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51 "win32",
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52 "Sascha Sommer <saschasommer@freenet.de>",
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53 ""
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54 };
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55
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56 LIBAO_EXTERN(win32)
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57
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58 static void CALLBACK waveOutProc(HWAVEOUT hWaveOut,UINT uMsg,DWORD dwInstance,
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59 DWORD dwParam1,DWORD dwParam2)
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60 {
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61 if(uMsg != WOM_DONE)
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62 return;
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63 if (full_buffers) {
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64 buffered_bytes-=BUFFER_SIZE;
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65 --full_buffers;
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66 } else {
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67 buffered_bytes=0;
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68 }
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69 }
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70
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71 // to set/get/query special features/parameters
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72 static int control(int cmd,void *arg)
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73 {
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74 DWORD volume;
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75 switch (cmd)
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76 {
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77 case AOCONTROL_GET_VOLUME:
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78 {
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79 ao_control_vol_t* vol = (ao_control_vol_t*)arg;
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80 waveOutGetVolume(hWaveOut,&volume);
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81 vol->left = (float)(LOWORD(volume)/655.35);
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82 vol->right = (float)(HIWORD(volume)/655.35);
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83 mp_msg(MSGT_AO, MSGL_DBG2,"ao_win32: volume left:%f volume right:%f\n",vol->left,vol->right);
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84 return CONTROL_OK;
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85 }
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86 case AOCONTROL_SET_VOLUME:
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87 {
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88 ao_control_vol_t* vol = (ao_control_vol_t*)arg;
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89 volume = MAKELONG(vol->left*655.35,vol->right*655.35);
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90 waveOutSetVolume(hWaveOut,volume);
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91 return CONTROL_OK;
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92 }
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93 }
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94 return -1;
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95 }
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96
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97 // open & setup audio device
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98 // return: 1=success 0=fail
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99 static int init(int rate,int channels,int format,int flags)
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100 {
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101 WAVEFORMATEX wformat;
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102 DWORD totalBufferSize = (BUFFER_SIZE + sizeof(WAVEHDR)) * BUFFER_COUNT;
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103 MMRESULT result;
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104 unsigned char* buffer;
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105 int i;
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106
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107 //fill global ao_data
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108 ao_data.channels=channels;
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109 ao_data.samplerate=rate;
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110 ao_data.format=format;
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111 ao_data.bps=channels*rate;
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112 if(format != AFMT_U8 && format != AFMT_S8)
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113 ao_data.bps*=2;
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114 if(ao_data.buffersize==-1)
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115 {
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116 ao_data.buffersize=audio_out_format_bits(format)/8;
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117 ao_data.buffersize*= channels;
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118 ao_data.buffersize*= SAMPLESIZE;
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119 }
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120 mp_msg(MSGT_AO, MSGL_V,"ao_win32: Samplerate:%iHz Channels:%i Format:%s\n",rate, channels, audio_out_format_name(format));
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121 mp_msg(MSGT_AO, MSGL_V,"ao_win32: Buffersize:%d\n",ao_data.buffersize);
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122
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123 //fill waveformatex
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124 ZeroMemory( &wformat, sizeof(WAVEFORMATEX));
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125 wformat.cbSize = 0; /* size of _extra_ info */
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126 wformat.nChannels = channels;
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127 wformat.nSamplesPerSec = rate;
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128 if(format == AFMT_AC3)
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129 {
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130 wformat.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
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131 wformat.wBitsPerSample = 16;
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132 wformat.nBlockAlign = 4;
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133 }
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134 else
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135 {
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136 wformat.wFormatTag = WAVE_FORMAT_PCM;
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137 wformat.wBitsPerSample = audio_out_format_bits(format);
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138 wformat.nBlockAlign = wformat.nChannels * (wformat.wBitsPerSample >> 3);
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139 }
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140 wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign;
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141
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142 //open sound device
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143 //WAVE_MAPPER always points to the default wave device on the system
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144 result = waveOutOpen(&hWaveOut,WAVE_MAPPER,&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION);
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145 if(result == WAVERR_BADFORMAT)
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146 {
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147 mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: format not supported switching to default\n");
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148 ao_data.channels = wformat.nChannels = 2;
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149 ao_data.samplerate = wformat.nSamplesPerSec = 44100;
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150 ao_data.format = AFMT_S16_LE;
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151 ao_data.bps=ao_data.channels * ao_data.samplerate*2;
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152 ao_data.buffersize=wformat.wBitsPerSample=16;
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153 wformat.nBlockAlign = wformat.nChannels * (wformat.wBitsPerSample >> 3);
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154 wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign;
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155 ao_data.buffersize/=8;
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156 ao_data.buffersize*= ao_data.channels;
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157 ao_data.buffersize*= SAMPLESIZE;
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158 result = waveOutOpen(&hWaveOut,WAVE_MAPPER,&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION);
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159 }
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160 if(result != MMSYSERR_NOERROR)
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161 {
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162 mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: unable to open wave mapper device\n");
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163 return 0;
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164 }
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165 //save volume
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166 //allocate buffer memory as one big block
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167 buffer = malloc(totalBufferSize);
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168 memset(buffer,0x0,totalBufferSize);
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169 //and setup pointers to each buffer
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170 waveBlocks = (WAVEHDR*)buffer;
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171 buffer += sizeof(WAVEHDR) * BUFFER_COUNT;
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172 for(i = 0; i < BUFFER_COUNT; i++) {
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173 waveBlocks[i].lpData = buffer;
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174 buffer += BUFFER_SIZE;
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175 }
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176
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177 return 1;
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178 }
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179
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180 // close audio device
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181 static void uninit(int immed)
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182 {
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183 if(!immed)while(buffered_bytes > 0)usec_sleep(50000);
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184 else buffered_bytes=0;
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185 waveOutReset(hWaveOut);
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186 waveOutClose(hWaveOut);
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187 mp_msg(MSGT_AO, MSGL_V,"waveOut device closed\n");
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188 free(waveBlocks);
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189 mp_msg(MSGT_AO, MSGL_V,"buffer memory freed\n");
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190 }
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191
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192 // stop playing and empty buffers (for seeking/pause)
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193 static void reset()
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194 {
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195 waveOutReset(hWaveOut);
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196 buf_write=0;
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197 buf_write_pos=0;
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198 full_buffers=0;
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199 buffered_bytes=0;
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200 }
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201
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202 // stop playing, keep buffers (for pause)
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203 static void audio_pause()
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204 {
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205 waveOutPause(hWaveOut);
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206 }
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207
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208 // resume playing, after audio_pause()
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209 static void audio_resume()
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210 {
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211 waveOutRestart(hWaveOut);
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212 }
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213
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214 // return: how many bytes can be played without blocking
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215 static int get_space()
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216 {
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217 return BUFFER_COUNT*BUFFER_SIZE - buffered_bytes;
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218 }
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219
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220 //writes data into buffer, based on ringbuffer code in ao_sdl.c
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221 static int write_waveOutBuffer(unsigned char* data,int len){
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222 WAVEHDR* current;
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223 int len2=0;
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224 int x;
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225 while(len>0){
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226 current = &waveBlocks[buf_write];
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227 if(buffered_bytes==BUFFER_COUNT*BUFFER_SIZE) break;
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228 //unprepare the header if it is prepared
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229 if(current->dwFlags & WHDR_PREPARED)
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230 waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR));
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231 x=BUFFER_SIZE-buf_write_pos;
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232 if(x>len) x=len;
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233 memcpy(current->lpData+buf_write_pos,data+len2,x);
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234 if(buf_write_pos==0)full_buffers++;
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235 len2+=x; len-=x;
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236 buffered_bytes+=x; buf_write_pos+=x;
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237 //prepare header and write data to device
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238 current->dwBufferLength = buf_write_pos;
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239 waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR));
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240 waveOutWrite(hWaveOut, current, sizeof(WAVEHDR));
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241
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242 if(buf_write_pos>=BUFFER_SIZE){ //buffer is full find next
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243 // block is full, find next!
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244 buf_write=(buf_write+1)%BUFFER_COUNT;
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245 buf_write_pos=0;
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246 }
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247 }
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248 return len2;
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249 }
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250
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251 // plays 'len' bytes of 'data'
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252 // it should round it down to outburst*n
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253 // return: number of bytes played
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254 static int play(void* data,int len,int flags)
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255 {
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256 len = (len/ao_data.outburst)*ao_data.outburst;
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257 return write_waveOutBuffer(data,len);
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258 }
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259
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260 // return: delay in seconds between first and last sample in buffer
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261 static float get_delay()
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262 {
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263 return (float)(buffered_bytes + ao_data.buffersize)/(float)ao_data.bps;
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264 }