Mercurial > mplayer.hg
annotate libass/ass_bitmap.c @ 19998:b1cebdd78625
Do not compile with -DDEBUG by default.
author | diego |
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date | Fri, 29 Sep 2006 09:46:06 +0000 |
parents | 27187c1ac20b |
children | fa122b7c71c6 |
rev | line source |
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19846
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1 #include <stdlib.h> |
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2 #include <string.h> |
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3 #include <math.h> |
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4 #include <assert.h> |
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5 #include <ft2build.h> |
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6 #include FT_GLYPH_H |
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7 |
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8 #include "mp_msg.h" |
19848 | 9 #include "libvo/font_load.h" // for blur() |
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10 #include "ass_bitmap.h" |
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11 |
19848 | 12 struct ass_synth_priv_s { |
13 int tmp_w, tmp_h; | |
14 unsigned short* tmp; | |
15 | |
16 int g_r; | |
17 int g_w; | |
18 | |
19 unsigned *g; | |
20 unsigned *gt2; | |
21 }; | |
22 | |
23 static const unsigned int maxcolor = 255; | |
24 static const unsigned base = 256; | |
25 static const double blur_radius = 1.5; | |
26 | |
27 static int generate_tables(ass_synth_priv_t* priv, double radius) | |
28 { | |
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29 double A = log(1.0/base)/(radius*radius*2); |
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30 int mx, i; |
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31 double volume_diff, volume_factor = 0; |
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32 unsigned volume; |
19848 | 33 |
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34 priv->g_r = ceil(radius); |
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35 priv->g_w = 2*priv->g_r+1; |
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36 |
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37 if (priv->g_r) { |
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38 priv->g = malloc(priv->g_w * sizeof(unsigned)); |
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39 priv->gt2 = malloc(256 * priv->g_w * sizeof(unsigned)); |
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40 if (priv->g==NULL || priv->gt2==NULL) { |
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41 return -1; |
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42 } |
19848 | 43 } |
44 | |
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45 if (priv->g_r) { |
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46 // gaussian curve with volume = 256 |
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47 for (volume_diff=10000000; volume_diff>0.0000001; volume_diff*=0.5){ |
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48 volume_factor+= volume_diff; |
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49 volume=0; |
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50 for (i = 0; i<priv->g_w; ++i) { |
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51 priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5); |
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52 volume+= priv->g[i]; |
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53 } |
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54 if(volume>256) volume_factor-= volume_diff; |
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55 } |
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56 volume=0; |
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57 for (i = 0; i<priv->g_w; ++i) { |
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58 priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5); |
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59 volume+= priv->g[i]; |
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60 } |
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61 |
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62 // gauss table: |
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63 for(mx=0;mx<priv->g_w;mx++){ |
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64 for(i=0;i<256;i++){ |
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65 priv->gt2[mx+i*priv->g_w] = i*priv->g[mx]; |
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66 } |
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67 } |
19848 | 68 } |
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69 |
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70 return 0; |
19848 | 71 } |
72 | |
73 static void resize_tmp(ass_synth_priv_t* priv, int w, int h) | |
74 { | |
75 if (priv->tmp_w >= w && priv->tmp_h >= h) | |
76 return; | |
77 if (priv->tmp_w == 0) | |
78 priv->tmp_w = 64; | |
79 if (priv->tmp_h == 0) | |
80 priv->tmp_h = 64; | |
81 while (priv->tmp_w < w) priv->tmp_w *= 2; | |
82 while (priv->tmp_h < h) priv->tmp_h *= 2; | |
83 if (priv->tmp) | |
84 free(priv->tmp); | |
85 priv->tmp = malloc((priv->tmp_w + 1) * priv->tmp_h * sizeof(short)); | |
86 } | |
87 | |
88 ass_synth_priv_t* ass_synth_init() | |
89 { | |
90 ass_synth_priv_t* priv = calloc(1, sizeof(ass_synth_priv_t)); | |
91 generate_tables(priv, blur_radius); | |
92 return priv; | |
93 } | |
94 | |
95 void ass_synth_done(ass_synth_priv_t* priv) | |
96 { | |
19962 | 97 if (priv->tmp) |
98 free(priv->tmp); | |
99 if (priv->g) | |
100 free(priv->g); | |
101 if (priv->gt2) | |
102 free(priv->gt2); | |
19848 | 103 free(priv); |
104 } | |
105 | |
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106 static bitmap_t* alloc_bitmap(int w, int h) |
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107 { |
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108 bitmap_t* bm; |
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109 bm = calloc(1, sizeof(bitmap_t)); |
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110 bm->buffer = malloc(w*h); |
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111 bm->w = w; |
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112 bm->h = h; |
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113 bm->left = bm->top = 0; |
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114 return bm; |
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115 } |
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116 |
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117 void ass_free_bitmap(bitmap_t* bm) |
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118 { |
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119 if (bm) { |
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120 if (bm->buffer) free(bm->buffer); |
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121 free(bm); |
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122 } |
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123 } |
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124 |
19965 | 125 static bitmap_t* copy_bitmap(const bitmap_t* src) |
126 { | |
127 bitmap_t* dst = alloc_bitmap(src->w, src->h); | |
128 dst->left = src->left; | |
129 dst->top = src->top; | |
130 memcpy(dst->buffer, src->buffer, src->w * src->h); | |
131 return dst; | |
132 } | |
133 | |
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134 static bitmap_t* glyph_to_bitmap_internal(FT_Glyph glyph, int bord) |
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135 { |
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136 FT_BitmapGlyph bg; |
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137 FT_Bitmap* bit; |
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138 bitmap_t* bm; |
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139 int w, h; |
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140 unsigned char* src; |
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141 unsigned char* dst; |
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142 int i; |
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143 int error; |
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144 |
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145 error = FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 0); |
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146 if (error) { |
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147 mp_msg(MSGT_GLOBAL, MSGL_WARN, "FT_Glyph_To_Bitmap error %d \n", error); |
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148 return 0; |
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149 } |
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150 |
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151 bg = (FT_BitmapGlyph)glyph; |
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152 bit = &(bg->bitmap); |
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153 if (bit->pixel_mode != FT_PIXEL_MODE_GRAY) { |
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154 mp_msg(MSGT_GLOBAL, MSGL_WARN, "Unsupported pixel mode: %d\n", (int)(bit->pixel_mode)); |
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155 FT_Done_Glyph(glyph); |
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156 return 0; |
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157 } |
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158 |
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159 w = bit->width; |
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160 h = bit->rows; |
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161 bm = alloc_bitmap(w + 2*bord, h + 2*bord); |
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162 memset(bm->buffer, 0, bm->w * bm->h); |
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163 bm->left = bg->left - bord; |
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164 bm->top = - bg->top - bord; |
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165 |
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166 src = bit->buffer; |
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167 dst = bm->buffer + bord + bm->w * bord; |
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168 for (i = 0; i < h; ++i) { |
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169 memcpy(dst, src, w); |
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170 src += bit->pitch; |
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171 dst += bm->w; |
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172 } |
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173 |
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174 return bm; |
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175 } |
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176 |
19966 | 177 /** |
178 * \brief fix outline bitmap and generate shadow bitmap | |
179 * Two things are done here: | |
180 * 1. Glyph bitmap is subtracted from outline bitmap. This way looks much better in some cases. | |
181 * 2. Shadow bitmap is created as a sum of glyph and outline bitmaps. | |
182 */ | |
19965 | 183 static bitmap_t* fix_outline_and_shadow(bitmap_t* bm_g, bitmap_t* bm_o) |
19856 | 184 { |
185 int x, y; | |
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186 const int l = bm_o->left > bm_g->left ? bm_o->left : bm_g->left; |
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187 const int t = bm_o->top > bm_g->top ? bm_o->top : bm_g->top; |
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188 const int r = bm_o->left + bm_o->w < bm_g->left + bm_g->w ? bm_o->left + bm_o->w : bm_g->left + bm_g->w; |
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189 const int b = bm_o->top + bm_o->h < bm_g->top + bm_g->h ? bm_o->top + bm_o->h : bm_g->top + bm_g->h; |
19965 | 190 |
191 bitmap_t* bm_s = copy_bitmap(bm_o); | |
192 | |
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193 unsigned char* g = bm_g->buffer + (t - bm_g->top) * bm_g->w + (l - bm_g->left); |
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194 unsigned char* o = bm_o->buffer + (t - bm_o->top) * bm_o->w + (l - bm_o->left); |
19965 | 195 unsigned char* s = bm_s->buffer + (t - bm_s->top) * bm_s->w + (l - bm_s->left); |
19941
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196 |
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197 for (y = 0; y < b - t; ++y) { |
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198 for (x = 0; x < r - l; ++x) { |
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199 unsigned char c_g, c_o; |
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200 c_g = g[x]; |
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201 c_o = o[x]; |
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202 o[x] = (c_o > c_g) ? c_o - c_g : 0; |
19965 | 203 s[x] = (c_o < 0xFF - c_g) ? c_o + c_g : 0xFF; |
19941
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204 } |
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205 g += bm_g->w; |
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206 o += bm_o->w; |
19965 | 207 s += bm_s->w; |
19856 | 208 } |
19965 | 209 |
210 assert(bm_s); | |
211 return bm_s; | |
19856 | 212 } |
213 | |
19965 | 214 int glyph_to_bitmap(ass_synth_priv_t* priv, FT_Glyph glyph, FT_Glyph outline_glyph, |
215 bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be) | |
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216 { |
19956 | 217 const int bord = be ? ceil(blur_radius) : 0; |
19848 | 218 |
19965 | 219 assert(bm_g && bm_o && bm_s); |
220 | |
221 *bm_g = *bm_o = *bm_s = 0; | |
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222 |
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223 if (glyph) |
19848 | 224 *bm_g = glyph_to_bitmap_internal(glyph, bord); |
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225 if (!*bm_g) |
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226 return 1; |
19965 | 227 |
19873 | 228 if (outline_glyph) { |
19848 | 229 *bm_o = glyph_to_bitmap_internal(outline_glyph, bord); |
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230 if (!*bm_o) { |
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231 ass_free_bitmap(*bm_g); |
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232 return 1; |
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233 } |
19965 | 234 } |
19873 | 235 if (*bm_o) |
19848 | 236 resize_tmp(priv, (*bm_o)->w, (*bm_o)->h); |
237 resize_tmp(priv, (*bm_g)->w, (*bm_g)->h); | |
238 | |
239 if (be) { | |
240 blur((*bm_g)->buffer, priv->tmp, (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, (int*)priv->gt2, priv->g_r, priv->g_w); | |
19873 | 241 if (*bm_o) |
19848 | 242 blur((*bm_o)->buffer, priv->tmp, (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, (int*)priv->gt2, priv->g_r, priv->g_w); |
243 } | |
244 | |
19873 | 245 if (*bm_o) |
19965 | 246 *bm_s = fix_outline_and_shadow(*bm_g, *bm_o); |
247 else | |
248 *bm_s = copy_bitmap(*bm_g); | |
19856 | 249 |
19965 | 250 assert(bm_s); |
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251 return 0; |
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252 } |
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253 |