1
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1
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2 /*
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3 * yuv2rgb_mmx.c, Software YUV to RGB coverter with Intel MMX "technology"
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4 *
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5 * Copyright (C) 2000, Silicon Integrated System Corp.
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6 * All Rights Reserved.
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7 *
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8 * Author: Olie Lho <ollie@sis.com.tw>
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9 *
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10 * This file is part of mpeg2dec, a free MPEG-2 video decoder
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11 *
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12 * mpeg2dec is free software; you can redistribute it and/or modify
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13 * it under the terms of the GNU General Public License as published by
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14 * the Free Software Foundation; either version 2, or (at your option)
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15 * any later version.
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16 *
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17 * mpeg2dec is distributed in the hope that it will be useful,
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18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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20 * GNU General Public License for more details.
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21 *
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22 * You should have received a copy of the GNU General Public License
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23 * along with GNU Make; see the file COPYING. If not, write to
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24 * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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25 *
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26 */
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27
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28 #include <stdio.h>
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29 #include <stdlib.h>
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30
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31 #include "mmx.h"
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32 //#include "libmpeg2/mpeg2.h"
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33 //#include "libmpeg2/mpeg2_internal.h"
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34 #include <inttypes.h>
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35
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36 #include "yuv2rgb.h"
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37
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38 /* hope these constant values are cache line aligned */
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39 uint64_t mmx_80w = 0x0080008000800080;
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40 uint64_t mmx_10w = 0x1010101010101010;
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41 uint64_t mmx_00ffw = 0x00ff00ff00ff00ff;
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42 uint64_t mmx_Y_coeff = 0x253f253f253f253f;
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43
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44 /* hope these constant values are cache line aligned */
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45 uint64_t mmx_U_green = 0xf37df37df37df37d;
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46 uint64_t mmx_U_blue = 0x4093409340934093;
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47 uint64_t mmx_V_red = 0x3312331233123312;
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48 uint64_t mmx_V_green = 0xe5fce5fce5fce5fc;
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49
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50 /* hope these constant values are cache line aligned */
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51 uint64_t mmx_redmask = 0xf8f8f8f8f8f8f8f8;
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52 uint64_t mmx_grnmask = 0xfcfcfcfcfcfcfcfc;
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53 uint64_t mmx_grnshift = 0x03;
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54 uint64_t mmx_blueshift = 0x03;
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55
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56 #if defined (HAVE_SSE) || defined (HAVE_3DNOW)
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57 #define movntq "movntq" // use this for processors that have SSE or 3Dnow
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58 #else
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59 #define movntq "movq" // for MMX-only processors
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60 #endif
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61
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62 static void yuv420_rgb16_mmx (uint8_t * image, uint8_t * py,
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63 uint8_t * pu, uint8_t * pv,
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64 int h_size, int v_size,
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65 int rgb_stride, int y_stride, int uv_stride)
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66 {
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67 int even = 1;
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68 int x = 0, y = 0;
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69
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70 /* load data for first scan line */
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71 __asm__ (
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72 "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t"
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73 "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t"
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74
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75 "pxor %%mm4, %%mm4 # zero mm4\n\t"
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76 "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t"
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77
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78 //"movl $0, (%3) # cache preload for image\n\t"
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79 : : "r" (py), "r" (pu), "r" (pv), "r" (image));
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80
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81 do {
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82 do {
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83 /* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
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84 pixels in each iteration */
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85 __asm__ (".align 8 \n\t"
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86 /* Do the multiply part of the conversion for even and odd pixels,
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87 register usage:
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88 mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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89 mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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90 mm6 -> Y even, mm7 -> Y odd */
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91 /* convert the chroma part */
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92 "punpcklbw %%mm4, %%mm0 # scatter 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t"
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93 "punpcklbw %%mm4, %%mm1 # scatter 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t"
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94
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95 "psubsw mmx_80w, %%mm0 # Cb -= 128\n\t"
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96 "psubsw mmx_80w, %%mm1 # Cr -= 128\n\t"
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97
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98 "psllw $3, %%mm0 # Promote precision\n\t"
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99 "psllw $3, %%mm1 # Promote precision\n\t"
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100
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101 "movq %%mm0, %%mm2 # Copy 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t"
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102 "movq %%mm1, %%mm3 # Copy 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t"
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103
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104 "pmulhw mmx_U_green, %%mm2# Mul Cb with green coeff -> Cb green\n\t"
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105 "pmulhw mmx_V_green, %%mm3# Mul Cr with green coeff -> Cr green\n\t"
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106
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107 "pmulhw mmx_U_blue, %%mm0 # Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0\n\t"
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108 "pmulhw mmx_V_red, %%mm1 # Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0\n\t"
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109
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110 "paddsw %%mm3, %%mm2 # Cb green + Cr green -> Cgreen\n\t"
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111
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112 /* convert the luma part */
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113 "psubusb mmx_10w, %%mm6 # Y -= 16\n\t"
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114
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115 "movq %%mm6, %%mm7 # Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t"
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116 "pand mmx_00ffw, %%mm6 # get Y even 00 Y6 00 Y4 00 Y2 00 Y0\n\t"
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117
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118 "psrlw $8, %%mm7 # get Y odd 00 Y7 00 Y5 00 Y3 00 Y1\n\t"
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119
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120 "psllw $3, %%mm6 # Promote precision\n\t"
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121 "psllw $3, %%mm7 # Promote precision\n\t"
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122
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123 "pmulhw mmx_Y_coeff, %%mm6# Mul 4 Y even 00 y6 00 y4 00 y2 00 y0\n\t"
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124 "pmulhw mmx_Y_coeff, %%mm7# Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1\n\t"
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125
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126 /* Do the addition part of the conversion for even and odd pixels,
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127 register usage:
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128 mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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129 mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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130 mm6 -> Y even, mm7 -> Y odd */
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131 "movq %%mm0, %%mm3 # Copy Cblue\n\t"
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132 "movq %%mm1, %%mm4 # Copy Cred\n\t"
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133 "movq %%mm2, %%mm5 # Copy Cgreen\n\t"
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134
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135 "paddsw %%mm6, %%mm0 # Y even + Cblue 00 B6 00 B4 00 B2 00 B0\n\t"
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136 "paddsw %%mm7, %%mm3 # Y odd + Cblue 00 B7 00 B5 00 B3 00 B1\n\t"
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137
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138 "paddsw %%mm6, %%mm1 # Y even + Cred 00 R6 00 R4 00 R2 00 R0\n\t"
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139 "paddsw %%mm7, %%mm4 # Y odd + Cred 00 R7 00 R5 00 R3 00 R1\n\t"
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140
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141 "paddsw %%mm6, %%mm2 # Y even + Cgreen 00 G6 00 G4 00 G2 00 G0\n\t"
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142 "paddsw %%mm7, %%mm5 # Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1\n\t"
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143
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144 /* Limit RGB even to 0..255 */
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145 "packuswb %%mm0, %%mm0 # B6 B4 B2 B0 | B6 B4 B2 B0\n\t"
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146 "packuswb %%mm1, %%mm1 # R6 R4 R2 R0 | R6 R4 R2 R0\n\t"
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147 "packuswb %%mm2, %%mm2 # G6 G4 G2 G0 | G6 G4 G2 G0\n\t"
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148
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149 /* Limit RGB odd to 0..255 */
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150 "packuswb %%mm3, %%mm3 # B7 B5 B3 B1 | B7 B5 B3 B1\n\t"
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151 "packuswb %%mm4, %%mm4 # R7 R5 R3 R1 | R7 R5 R3 R1\n\t"
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152 "packuswb %%mm5, %%mm5 # G7 G5 G3 G1 | G7 G5 G3 G1\n\t"
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153
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154 /* Interleave RGB even and odd */
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155 "punpcklbw %%mm3, %%mm0 # B7 B6 B5 B4 B3 B2 B1 B0\n\t"
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156 "punpcklbw %%mm4, %%mm1 # R7 R6 R5 R4 R3 R2 R1 R0\n\t"
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157 "punpcklbw %%mm5, %%mm2 # G7 G6 G5 G4 G3 G2 G1 G0\n\t"
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158
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159 /* mask unneeded bits off */
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160 "pand mmx_redmask, %%mm0# b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0\n\t"
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161 "pand mmx_grnmask, %%mm2# g7g6g5g4 g3g2_0_0 g7g6g5g4 g3g2_0_0\n\t"
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162 "pand mmx_redmask, %%mm1# r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0\n\t"
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163
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164 "psrlw mmx_blueshift,%%mm0#0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3\n\t"
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165 "pxor %%mm4, %%mm4 # zero mm4\n\t"
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166
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167 "movq %%mm0, %%mm5 # Copy B7-B0\n\t"
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168 "movq %%mm2, %%mm7 # Copy G7-G0\n\t"
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169
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170 /* convert rgb24 plane to rgb16 pack for pixel 0-3 */
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171 "punpcklbw %%mm4, %%mm2 # 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0\n\t"
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172 "punpcklbw %%mm1, %%mm0 # r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3\n\t"
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173
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174 "psllw mmx_blueshift,%%mm2# 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0\n\t"
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175 "por %%mm2, %%mm0 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3\n\t"
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176
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177 "movq 8 (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t"
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178 movntq " %%mm0, (%3) # store pixel 0-3\n\t"
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179
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180 /* convert rgb24 plane to rgb16 pack for pixel 0-3 */
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181 "punpckhbw %%mm4, %%mm7 # 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0\n\t"
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182 "punpckhbw %%mm1, %%mm5 # r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3\n\t"
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183
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184 "psllw mmx_blueshift,%%mm7# 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0\n\t"
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185 "movd 4 (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t"
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186
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187 "por %%mm7, %%mm5 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3\n\t"
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188 "movd 4 (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t"
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189
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190 movntq " %%mm5, 8 (%3) # store pixel 4-7\n\t"
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191 : : "r" (py), "r" (pu), "r" (pv), "r" (image));
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192
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193 py += 8;
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194 pu += 4;
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195 pv += 4;
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196 image += 16;
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197 x += 8;
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198 } while (x < h_size);
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199
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200 if (even) {
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201 pu -= h_size/2;
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202 pv -= h_size/2;
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203 } else {
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204 pu += (uv_stride - h_size/2);
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205 pv += (uv_stride - h_size/2);
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206 }
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207
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208 py += (y_stride - h_size);
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209 image += (rgb_stride - 2*h_size);
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210
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211 /* load data for start of next scan line */
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212 __asm__ (
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213 "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 00 u3 u2 u1 u0\n\t"
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214 "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 00 v2 v1 v0\n\t"
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215
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216 //"movl $0, (%3) # cache preload for image\n\t"
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217 "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t"
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218
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219 : : "r" (py), "r" (pu), "r" (pv), "r" (image));
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220
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221 x = 0;
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222 y += 1;
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223 even = (!even);
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224 } while (y < v_size) ;
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225
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226 __asm__ ("emms\n\t");
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227 }
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228
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229 static void yuv420_argb32_mmx (uint8_t * image, uint8_t * py,
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230 uint8_t * pu, uint8_t * pv,
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231 int h_size, int v_size,
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232 int rgb_stride, int y_stride, int uv_stride)
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233 {
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234 int even = 1;
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235 int x = 0, y = 0;
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236
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237 __asm__ (
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238 ".align 8 \n\t"
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239 "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t"
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240 //"movl $0, (%3) # cache preload for image\n\t"
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241
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242 "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t"
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243 "pxor %%mm4, %%mm4 # zero mm4\n\t"
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244
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245 "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t"
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246 : : "r" (py), "r" (pu), "r" (pv), "r" (image));
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247
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248 do {
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249 do {
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250 /* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
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251 pixels in each iteration */
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252 __asm__ (
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253 ".align 8 \n\t"
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254 /* Do the multiply part of the conversion for even and odd pixels,
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255 register usage:
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256 mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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257 mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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258 mm6 -> Y even, mm7 -> Y odd */
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259
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260 /* convert the chroma part */
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261 "punpcklbw %%mm4, %%mm0 # scatter 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t"
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262 "punpcklbw %%mm4, %%mm1 # scatter 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t"
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263
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264 "psubsw mmx_80w, %%mm0 # Cb -= 128\n\t"
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265 "psubsw mmx_80w, %%mm1 # Cr -= 128\n\t"
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266
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267 "psllw $3, %%mm0 # Promote precision\n\t"
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268 "psllw $3, %%mm1 # Promote precision\n\t"
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269
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270 "movq %%mm0, %%mm2 # Copy 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t"
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271 "movq %%mm1, %%mm3 # Copy 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t"
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272
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273 "pmulhw mmx_U_green, %%mm2# Mul Cb with green coeff -> Cb green\n\t"
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274 "pmulhw mmx_V_green, %%mm3# Mul Cr with green coeff -> Cr green\n\t"
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275
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276 "pmulhw mmx_U_blue, %%mm0 # Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0\n\t"
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277 "pmulhw mmx_V_red, %%mm1 # Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0\n\t"
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278
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279 "paddsw %%mm3, %%mm2 # Cb green + Cr green -> Cgreen\n\t"
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280
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281 /* convert the luma part */
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282 "psubusb mmx_10w, %%mm6 # Y -= 16\n\t"
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283
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284 "movq %%mm6, %%mm7 # Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t"
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285 "pand mmx_00ffw, %%mm6 # get Y even 00 Y6 00 Y4 00 Y2 00 Y0\n\t"
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286
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287 "psrlw $8, %%mm7 # get Y odd 00 Y7 00 Y5 00 Y3 00 Y1\n\t"
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288
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289 "psllw $3, %%mm6 # Promote precision\n\t"
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290 "psllw $3, %%mm7 # Promote precision\n\t"
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291
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292 "pmulhw mmx_Y_coeff, %%mm6# Mul 4 Y even 00 y6 00 y4 00 y2 00 y0\n\t"
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293 "pmulhw mmx_Y_coeff, %%mm7# Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1\n\t"
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294
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295 /* Do the addition part of the conversion for even and odd pixels,
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296 register usage:
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297 mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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298 mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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299 mm6 -> Y even, mm7 -> Y odd */
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300
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301 "movq %%mm0, %%mm3 # Copy Cblue\n\t"
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302 "movq %%mm1, %%mm4 # Copy Cred\n\t"
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303 "movq %%mm2, %%mm5 # Copy Cgreen\n\t"
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304
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305 "paddsw %%mm6, %%mm0 # Y even + Cblue 00 B6 00 B4 00 B2 00 B0\n\t"
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306 "paddsw %%mm7, %%mm3 # Y odd + Cblue 00 B7 00 B5 00 B3 00 B1\n\t"
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307
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308 "paddsw %%mm6, %%mm1 # Y even + Cred 00 R6 00 R4 00 R2 00 R0\n\t"
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309 "paddsw %%mm7, %%mm4 # Y odd + Cred 00 R7 00 R5 00 R3 00 R1\n\t"
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310
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311 "paddsw %%mm6, %%mm2 # Y even + Cgreen 00 G6 00 G4 00 G2 00 G0\n\t"
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312 "paddsw %%mm7, %%mm5 # Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1\n\t"
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313
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314 /* Limit RGB even to 0..255 */
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315 "packuswb %%mm0, %%mm0 # B6 B4 B2 B0 B6 B4 B2 B0\n\t"
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316 "packuswb %%mm1, %%mm1 # R6 R4 R2 R0 R6 R4 R2 R0\n\t"
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317 "packuswb %%mm2, %%mm2 # G6 G4 G2 G0 G6 G4 G2 G0\n\t"
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318
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319 /* Limit RGB odd to 0..255 */
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320 "packuswb %%mm3, %%mm3 # B7 B5 B3 B1 B7 B5 B3 B1\n\t"
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321 "packuswb %%mm4, %%mm4 # R7 R5 R3 R1 R7 R5 R3 R1\n\t"
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322 "packuswb %%mm5, %%mm5 # G7 G5 G3 G1 G7 G5 G3 G1\n\t"
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323
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324 /* Interleave RGB even and odd */
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325 "punpcklbw %%mm3, %%mm0 # B7 B6 B5 B4 B3 B2 B1 B0\n\t"
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326 "punpcklbw %%mm4, %%mm1 # R7 R6 R5 R4 R3 R2 R1 R0\n\t"
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327 "punpcklbw %%mm5, %%mm2 # G7 G6 G5 G4 G3 G2 G1 G0\n\t"
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328
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329 /* convert RGB plane to RGB packed format,
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330 mm0 -> B, mm1 -> R, mm2 -> G, mm3 -> 0,
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331 mm4 -> GB, mm5 -> AR pixel 4-7,
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332 mm6 -> GB, mm7 -> AR pixel 0-3 */
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333 "pxor %%mm3, %%mm3 # zero mm3\n\t"
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334
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335 "movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0\n\t"
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336 "movq %%mm1, %%mm7 # R7 R6 R5 R4 R3 R2 R1 R0\n\t"
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337
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338 "movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0\n\t"
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339 "movq %%mm1, %%mm5 # R7 R6 R5 R4 R3 R2 R1 R0\n\t"
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340
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341 "punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0\n\t"
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342 "punpcklbw %%mm3, %%mm7 # 00 R3 00 R2 00 R1 00 R0\n\t"
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343
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344 "punpcklwd %%mm7, %%mm6 # 00 R1 B1 G1 00 R0 B0 G0\n\t"
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345 movntq " %%mm6, (%3) # Store ARGB1 ARGB0\n\t"
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346
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347 "movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0\n\t"
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348 "punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0\n\t"
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349
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350 "punpckhwd %%mm7, %%mm6 # 00 R3 G3 B3 00 R2 B3 G2\n\t"
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351 movntq " %%mm6, 8 (%3) # Store ARGB3 ARGB2\n\t"
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352
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353 "punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4\n\t"
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354 "punpckhbw %%mm3, %%mm5 # 00 R7 00 R6 00 R5 00 R4\n\t"
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355
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356 "punpcklwd %%mm5, %%mm4 # 00 R5 B5 G5 00 R4 B4 G4\n\t"
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357 movntq " %%mm4, 16 (%3) # Store ARGB5 ARGB4\n\t"
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358
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359 "movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0\n\t"
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360 "punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4\n\t"
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361
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362 "punpckhwd %%mm5, %%mm4 # 00 R7 G7 B7 00 R6 B6 G6\n\t"
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363 movntq " %%mm4, 24 (%3) # Store ARGB7 ARGB6\n\t"
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364
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365 "movd 4 (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t"
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366 "movd 4 (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t"
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367
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368 "pxor %%mm4, %%mm4 # zero mm4\n\t"
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369 "movq 8 (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t"
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370
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371 : : "r" (py), "r" (pu), "r" (pv), "r" (image));
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372
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373 py += 8;
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374 pu += 4;
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375 pv += 4;
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376 image += 32;
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377 x += 8;
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378 } while (x < h_size);
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379
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380 if (even) {
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381 pu -= h_size/2;
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382 pv -= h_size/2;
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383 } else {
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384 pu += (uv_stride - h_size/2);
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385 pv += (uv_stride - h_size/2);
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386 }
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387
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388 py += (y_stride - h_size);
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389 image += (rgb_stride - 4*h_size);
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390
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391 /* load data for start of next scan line */
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392 __asm__
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393 (
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394 ".align 8 \n\t"
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395 "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t"
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396 "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t"
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397
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398 //"movl $0, (%3) # cache preload for image\n\t"
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399 "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t"
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400 : : "r" (py), "r" (pu), "r" (pv), "r" (image)
|
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401 );
|
|
402
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403
|
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404 x = 0;
|
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405 y += 1;
|
|
406 even = (!even);
|
|
407 } while ( y < v_size) ;
|
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408
|
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409 __asm__ ("emms\n\t");
|
|
410 }
|
|
411
|
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412 yuv2rgb_fun yuv2rgb_init_mmx (int bpp, int mode)
|
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413 {
|
|
414 // if (bpp == 15 || bpp == 16) {
|
|
415 if (bpp == 16 && mode == MODE_RGB) return yuv420_rgb16_mmx;
|
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416 if (bpp == 32 && mode == MODE_RGB) return yuv420_argb32_mmx;
|
|
417 return NULL; // Fallback to C.
|
|
418 }
|
|
419
|