Mercurial > mplayer.hg
annotate libvo/vo_gl2.c @ 11406:b352fe84ce64
1000l
author | michael |
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date | Thu, 06 Nov 2003 23:22:17 +0000 |
parents | b427c796638b |
children | 85e503ddf65f |
rev | line source |
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2124 | 1 /* |
2 * video_out_gl.c, X11/OpenGL interface | |
3 * based on video_out_x11 by Aaron Holtzman, | |
4 * and WS opengl window manager by Pontscho/Fresh! | |
5 */ | |
6 | |
7 #include <stdio.h> | |
8 #include <stdlib.h> | |
9 #include <string.h> | |
10 #include <math.h> | |
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11 #include <errno.h> |
2124 | 12 |
13 #include "config.h" | |
11087 | 14 #include "mp_msg.h" |
2124 | 15 #include "video_out.h" |
16 #include "video_out_internal.h" | |
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17 #include "sub.h" |
2124 | 18 |
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19 #include <GL/gl.h> |
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20 #ifdef GL_WIN32 |
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21 #include <windows.h> |
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22 #include <GL/glext.h> |
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23 #else |
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24 #include <X11/Xlib.h> |
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25 #include <X11/Xutil.h> |
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26 #include <GL/glx.h> |
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27 #endif |
2124 | 28 #include <errno.h> |
29 | |
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30 #ifdef GL_WIN32 |
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31 #include "w32_common.h" |
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32 #else |
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33 #include "x11_common.h" |
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34 #endif |
2124 | 35 #include "aspect.h" |
36 | |
37 #define NDEBUG | |
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38 //#undef NDEBUG |
2124 | 39 |
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40 #undef TEXTUREFORMAT_ALWAYS_RGB24 |
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41 |
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42 static vo_info_t info = |
2124 | 43 { |
2126 | 44 "X11 (OpenGL) - multiple textures version", |
2124 | 45 "gl2", |
2126 | 46 "Arpad Gereoffy & Sven Goethel", |
2124 | 47 "" |
48 }; | |
49 | |
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50 LIBVO_EXTERN(gl2) |
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51 |
2124 | 52 /* private prototypes */ |
53 | |
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54 #define MODE_BGR 1 |
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55 #define MODE_RGB 0 |
2455 | 56 |
2124 | 57 /* local data */ |
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58 static unsigned char *ImageDataLocal=NULL; |
2124 | 59 static unsigned char *ImageData=NULL; |
60 | |
61 /* X11 related variables */ | |
6095 | 62 //static Window vo_window; |
2124 | 63 |
64 //static int texture_id=1; | |
65 | |
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66 #ifndef GL_WIN32 |
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67 static GLXContext wsGLXContext; |
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68 #endif |
2124 | 69 |
70 static uint32_t image_width; | |
71 static uint32_t image_height; | |
72 static uint32_t image_format; | |
73 static uint32_t image_bpp; | |
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74 static int image_mode; |
2124 | 75 static uint32_t image_bytes; |
76 | |
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77 static int int_pause; |
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78 |
2124 | 79 static uint32_t texture_width; |
80 static uint32_t texture_height; | |
81 static int texnumx, texnumy, memory_x_len, memory_x_start_offset, raw_line_len; | |
82 static GLfloat texpercx, texpercy; | |
83 static struct TexSquare * texgrid; | |
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84 static GLint gl_internal_format; |
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85 static char * gl_internal_format_s; |
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86 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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87 static GLint gl_bitmap_format; |
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88 static char * gl_bitmap_format_s; |
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89 static GLint gl_bitmap_type; |
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90 static char * gl_bitmap_type_s; |
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91 static int gl_alignment; |
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92 static int isGL12 = GL_FALSE; |
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93 |
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94 static int gl_bilinear=1; |
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95 static int gl_antialias=0; |
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96 |
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97 static void (*draw_alpha_fnc) |
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98 (int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride); |
2124 | 99 |
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100 |
2124 | 101 /* The squares that are tiled to make up the game screen polygon */ |
102 | |
103 struct TexSquare | |
104 { | |
105 GLubyte *texture; | |
106 GLuint texobj; | |
107 int isTexture; | |
108 GLfloat fx1, fy1, fx2, fy2, fx3, fy3, fx4, fy4; | |
109 GLfloat xcov, ycov; | |
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110 int isDirty; |
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111 int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight; |
2124 | 112 }; |
113 | |
114 static void CalcFlatPoint(int x,int y,GLfloat *px,GLfloat *py) | |
115 { | |
116 *px=(float)x*texpercx; | |
117 if(*px>1.0) *px=1.0; | |
118 *py=(float)y*texpercy; | |
119 if(*py>1.0) *py=1.0; | |
120 } | |
121 | |
10604 | 122 static int initTextures() |
2124 | 123 { |
124 unsigned char *line_1=0, *line_2=0, *mem_start=0; | |
125 struct TexSquare *tsq=0; | |
126 int e_x, e_y, s, i=0; | |
127 int x=0, y=0; | |
128 GLint format=0; | |
129 GLenum err; | |
130 | |
131 /* achieve the 2**e_x:=texture_width, 2**e_y:=texture_height */ | |
132 e_x=0; s=1; | |
133 while (s<texture_width) | |
134 { s*=2; e_x++; } | |
135 texture_width=s; | |
136 | |
137 e_y=0; s=1; | |
138 while (s<texture_height) | |
139 { s*=2; e_y++; } | |
140 texture_height=s; | |
141 | |
142 | |
143 /* Test the max texture size */ | |
144 do | |
145 { | |
146 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, | |
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147 gl_internal_format, |
2124 | 148 texture_width, texture_height, |
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149 0, gl_bitmap_format, gl_bitmap_type, NULL); |
2124 | 150 |
151 glGetTexLevelParameteriv | |
152 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | |
153 | |
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154 if (format != gl_internal_format) |
2124 | 155 { |
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156 fprintf (stderr, "[gl2] Needed texture [%dx%d] too big, trying ", |
2124 | 157 texture_height, texture_width); |
158 | |
159 if (texture_width > texture_height) | |
160 { | |
161 e_x--; | |
162 texture_width = 1; | |
163 for (i = e_x; i > 0; i--) | |
164 texture_width *= 2; | |
165 } | |
166 else | |
167 { | |
168 e_y--; | |
169 texture_height = 1; | |
170 for (i = e_y; i > 0; i--) | |
171 texture_height *= 2; | |
172 } | |
173 | |
174 fprintf (stderr, "[%dx%d] !\n", texture_height, texture_width); | |
175 | |
176 if(texture_width < 64 || texture_height < 64) | |
177 { | |
178 fprintf (stderr, "GLERROR: Give up .. usable texture size not avaiable, or texture config error !\n"); | |
10604 | 179 return -1; |
2124 | 180 } |
181 } | |
182 } | |
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183 while (format != gl_internal_format && texture_width > 1 && texture_height > 1); |
2124 | 184 |
185 texnumx = image_width / texture_width; | |
186 if ((image_width % texture_width) > 0) | |
187 texnumx++; | |
188 | |
189 texnumy = image_height / texture_height; | |
190 if ((image_height % texture_height) > 0) | |
191 texnumy++; | |
192 | |
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193 printf("[gl2] Creating %dx%d textures of size %dx%d ...\n", |
3564 | 194 texnumx, texnumy, texture_width,texture_height); |
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195 |
2124 | 196 /* Allocate the texture memory */ |
197 | |
198 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
199 if (texpercx > 1.0) | |
200 texpercx = 1.0; | |
201 | |
202 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
203 if (texpercy > 1.0) | |
204 texpercy = 1.0; | |
205 | |
206 texgrid = (struct TexSquare *) | |
207 calloc (texnumx * texnumy, sizeof (struct TexSquare)); | |
208 | |
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209 line_1 = (unsigned char *) ImageDataLocal; |
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210 line_2 = (unsigned char *) ImageDataLocal+(image_width*image_bytes); |
2124 | 211 |
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212 mem_start = (unsigned char *) ImageDataLocal; |
2124 | 213 |
214 raw_line_len = line_2 - line_1; | |
215 | |
216 memory_x_len = raw_line_len / image_bytes; | |
217 | |
218 #ifndef NDEBUG | |
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219 fprintf (stderr, "[gl2] texture-usage %d*width=%d, %d*height=%d\n", |
2124 | 220 (int) texnumx, (int) texture_width, (int) texnumy, |
221 (int) texture_height); | |
222 #endif | |
223 | |
224 for (y = 0; y < texnumy; y++) | |
225 { | |
226 for (x = 0; x < texnumx; x++) | |
227 { | |
228 tsq = texgrid + y * texnumx + x; | |
229 | |
230 if (x == texnumx - 1 && image_width % texture_width) | |
231 tsq->xcov = | |
232 (GLfloat) (image_width % texture_width) / (GLfloat) texture_width; | |
233 else | |
234 tsq->xcov = 1.0; | |
235 | |
236 if (y == texnumy - 1 && image_height % texture_height) | |
237 tsq->ycov = | |
238 (GLfloat) (image_height % texture_height) / (GLfloat) texture_height; | |
239 else | |
240 tsq->ycov = 1.0; | |
241 | |
242 CalcFlatPoint (x, y, &(tsq->fx1), &(tsq->fy1)); | |
243 CalcFlatPoint (x + 1, y, &(tsq->fx2), &(tsq->fy2)); | |
244 CalcFlatPoint (x + 1, y + 1, &(tsq->fx3), &(tsq->fy3)); | |
245 CalcFlatPoint (x, y + 1, &(tsq->fx4), &(tsq->fy4)); | |
246 | |
247 /* calculate the pixel store data, | |
248 to use the machine-bitmap for our texture | |
249 */ | |
250 memory_x_start_offset = 0 * image_bytes + | |
251 x * texture_width * image_bytes; | |
252 | |
253 tsq->texture = line_1 + | |
254 y * texture_height * raw_line_len + | |
255 memory_x_start_offset; | |
256 | |
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257 tsq->isDirty=GL_TRUE; |
2124 | 258 tsq->isTexture=GL_FALSE; |
259 tsq->texobj=0; | |
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260 tsq->dirtyXoff=0; tsq->dirtyYoff=0; tsq->dirtyWidth=-1; tsq->dirtyHeight=-1; |
2124 | 261 |
262 glGenTextures (1, &(tsq->texobj)); | |
263 | |
264 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
265 err = glGetError (); | |
266 if(err==GL_INVALID_ENUM) | |
267 { | |
268 fprintf (stderr, "GLERROR glBindTexture (glGenText) := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, tsq->texobj); | |
269 } | |
270 | |
271 if(glIsTexture(tsq->texobj) == GL_FALSE) | |
272 { | |
273 fprintf (stderr, "GLERROR ain't a texture (glGenText): texnum x=%d, y=%d, texture=%d\n", | |
274 x, y, tsq->texobj); | |
275 } else { | |
276 tsq->isTexture=GL_TRUE; | |
277 } | |
278 | |
279 glTexImage2D (GL_TEXTURE_2D, 0, | |
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280 gl_internal_format, |
2124 | 281 texture_width, texture_height, |
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282 0, gl_bitmap_format, gl_bitmap_type, NULL); |
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283 |
2124 | 284 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0); |
285 | |
286 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
287 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
288 | |
289 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); | |
290 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); | |
291 | |
292 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |
293 | |
294 } /* for all texnumx */ | |
295 } /* for all texnumy */ | |
10604 | 296 |
297 return 0; | |
2124 | 298 } |
299 | |
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300 static void resetTexturePointers(unsigned char *imageSource) |
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301 { |
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302 unsigned char *line_1=0, *line_2=0, *mem_start=0; |
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303 struct TexSquare *tsq=0; |
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304 int x=0, y=0; |
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305 |
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306 line_1 = (unsigned char *) imageSource; |
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307 line_2 = (unsigned char *) imageSource+(image_width*image_bytes); |
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308 |
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309 mem_start = (unsigned char *) imageSource; |
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310 |
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311 for (y = 0; y < texnumy; y++) |
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312 { |
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313 for (x = 0; x < texnumx; x++) |
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314 { |
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315 tsq = texgrid + y * texnumx + x; |
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316 |
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317 /* calculate the pixel store data, |
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318 to use the machine-bitmap for our texture |
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319 */ |
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320 memory_x_start_offset = 0 * image_bytes + |
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321 x * texture_width * image_bytes; |
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322 |
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323 tsq->texture = line_1 + |
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324 y * texture_height * raw_line_len + |
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325 memory_x_start_offset; |
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326 |
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327 } /* for all texnumx */ |
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328 } /* for all texnumy */ |
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329 } |
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330 |
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331 static void setupTextureDirtyArea(int x, int y, int w,int h) |
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332 { |
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333 struct TexSquare *square; |
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334 int xi, yi, wd, ht, wh, hh; |
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335 int wdecr, hdecr, xh, yh; |
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336 |
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337 wdecr=w; hdecr=h; xh=x; yh=y; |
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338 |
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339 for (yi = 0; hdecr>0 && yi < texnumy; yi++) |
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340 { |
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341 if (yi < texnumy - 1) |
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342 ht = texture_height; |
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343 else |
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344 ht = image_height - texture_height * yi; |
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345 |
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346 xh =x; |
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347 wdecr =w; |
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348 |
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349 for (xi = 0; wdecr>0 && xi < texnumx; xi++) |
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350 { |
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351 square = texgrid + yi * texnumx + xi; |
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352 |
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353 if (xi < texnumx - 1) |
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354 wd = texture_width; |
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355 else |
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356 wd = image_width - texture_width * xi; |
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357 |
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358 if( 0 <= xh && xh < wd && |
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359 0 <= yh && yh < ht |
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360 ) |
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361 { |
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362 square->isDirty=GL_TRUE; |
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363 |
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364 wh=(wdecr<wd)?wdecr:wd-xh; |
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365 if(wh<0) wh=0; |
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366 |
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367 hh=(hdecr<ht)?hdecr:ht-yh; |
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368 if(hh<0) hh=0; |
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369 |
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370 /* |
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371 #ifndef NDEBUG |
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372 printf("\t %dx%d, %d/%d (%dx%d): %d/%d (%dx%d)\n", |
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373 xi, yi, xh, yh, wdecr, hdecr, xh, yh, wh, hh); |
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374 #endif |
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375 */ |
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376 |
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377 if(xh<square->dirtyXoff) |
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378 square->dirtyXoff=xh; |
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379 |
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380 if(yh<square->dirtyYoff) |
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381 square->dirtyYoff=yh; |
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382 |
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383 square->dirtyWidth = wd-square->dirtyXoff; |
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384 square->dirtyHeight = ht-square->dirtyYoff; |
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385 |
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386 wdecr-=wh; |
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387 |
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388 if ( xi == texnumx - 1 ) |
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389 hdecr-=hh; |
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390 } |
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391 |
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392 xh-=wd; |
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393 if(xh<0) xh=0; |
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394 } |
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395 yh-=ht; |
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396 if(yh<0) yh=0; |
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397 } |
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398 } |
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399 |
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400 static void gl_set_bilinear (int val) |
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401 { |
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402 int x, y; |
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403 |
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404 if(val>=0) |
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405 gl_bilinear = val; |
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406 else |
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407 gl_bilinear++; |
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408 |
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409 gl_bilinear=gl_bilinear%2; |
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410 /* no mipmap yet .. */ |
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411 |
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412 for (y = 0; y < texnumy; y++) |
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413 { |
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414 for (x = 0; x < texnumx; x++) |
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415 { |
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416 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); |
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417 |
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418 switch (gl_bilinear) |
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419 { |
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420 case 0: |
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421 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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422 GL_NEAREST); |
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423 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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424 GL_NEAREST); |
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425 printf("[gl2] bilinear off\n"); |
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426 break; |
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427 case 1: |
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428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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429 GL_LINEAR); |
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430 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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431 GL_LINEAR); |
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432 printf("[gl2] bilinear linear\n"); |
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433 break; |
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434 case 2: |
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435 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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436 GL_LINEAR_MIPMAP_NEAREST); |
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437 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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438 GL_LINEAR_MIPMAP_NEAREST); |
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439 printf("[gl2] bilinear mipmap nearest\n"); |
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440 break; |
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441 case 3: |
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442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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443 GL_LINEAR_MIPMAP_LINEAR); |
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444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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445 GL_LINEAR_MIPMAP_LINEAR); |
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446 printf("[gl2] bilinear mipmap linear\n"); |
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447 break; |
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|
448 } |
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|
449 } |
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|
450 } |
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451 fflush(0); |
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452 } |
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453 |
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454 static void gl_set_antialias (int val) |
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455 { |
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456 gl_antialias=val; |
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457 |
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458 if (gl_antialias) |
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459 { |
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460 glShadeModel (GL_SMOOTH); |
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461 glEnable (GL_POLYGON_SMOOTH); |
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462 glEnable (GL_LINE_SMOOTH); |
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463 glEnable (GL_POINT_SMOOTH); |
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464 printf("[gl2] antialiasing on\n"); |
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465 } |
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466 else |
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467 { |
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468 glShadeModel (GL_FLAT); |
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469 glDisable (GL_POLYGON_SMOOTH); |
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470 glDisable (GL_LINE_SMOOTH); |
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471 glDisable (GL_POINT_SMOOTH); |
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472 printf("[gl2] antialiasing off\n"); |
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473 } |
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474 fflush(0); |
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475 } |
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476 |
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477 |
2124 | 478 static void drawTextureDisplay () |
479 { | |
480 struct TexSquare *square; | |
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481 int x, y/*, xoff=0, yoff=0, wd, ht*/; |
2124 | 482 GLenum err; |
483 | |
484 glColor3f(1.0,1.0,1.0); | |
485 | |
486 for (y = 0; y < texnumy; y++) | |
487 { | |
488 for (x = 0; x < texnumx; x++) | |
489 { | |
490 square = texgrid + y * texnumx + x; | |
491 | |
492 if(square->isTexture==GL_FALSE) | |
493 { | |
494 #ifndef NDEBUG | |
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495 fprintf (stderr, "[gl2] ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 496 x, y, square->texobj); |
497 #endif | |
498 continue; | |
499 } | |
500 | |
501 glBindTexture (GL_TEXTURE_2D, square->texobj); | |
502 err = glGetError (); | |
503 if(err==GL_INVALID_ENUM) | |
504 { | |
505 fprintf (stderr, "GLERROR glBindTexture := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); | |
506 } | |
507 #ifndef NDEBUG | |
508 else if(err==GL_INVALID_OPERATION) { | |
509 fprintf (stderr, "GLERROR glBindTexture := GL_INVALID_OPERATION, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); | |
510 } | |
511 #endif | |
512 | |
513 if(glIsTexture(square->texobj) == GL_FALSE) | |
514 { | |
515 square->isTexture=GL_FALSE; | |
516 fprintf (stderr, "GLERROR ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", | |
517 x, y, square->texobj); | |
518 } | |
519 | |
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520 if(square->isDirty) |
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521 { |
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522 glTexSubImage2D (GL_TEXTURE_2D, 0, |
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523 square->dirtyXoff, square->dirtyYoff, |
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524 square->dirtyWidth, square->dirtyHeight, |
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525 gl_bitmap_format, gl_bitmap_type, square->texture); |
2124 | 526 |
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527 square->isDirty=GL_FALSE; |
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528 square->dirtyXoff=0; square->dirtyYoff=0; square->dirtyWidth=-1; square->dirtyHeight=-1; |
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529 } |
2124 | 530 |
531 #ifndef NDEBUG | |
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532 fprintf (stdout, "[gl2] glTexSubImage2D texnum x=%d, y=%d, %d/%d - %d/%d\n", |
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533 x, y, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight); |
2124 | 534 #endif |
535 | |
536 glBegin(GL_QUADS); | |
537 | |
538 glTexCoord2f (0, 0); | |
539 glVertex2f (square->fx1, square->fy1); | |
540 | |
541 glTexCoord2f (0, square->ycov); | |
542 glVertex2f (square->fx4, square->fy4); | |
543 | |
544 glTexCoord2f (square->xcov, square->ycov); | |
545 glVertex2f (square->fx3, square->fy3); | |
546 | |
547 glTexCoord2f (square->xcov, 0); | |
548 glVertex2f (square->fx2, square->fy2); | |
549 | |
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550 glEnd(); |
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551 /* |
2124 | 552 #ifndef NDEBUG |
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553 fprintf (stdout, "[gl2] GL_QUADS texnum x=%d, y=%d, %f/%f %f/%f %f/%f %f/%f\n\n", x, y, square->fx1, square->fy1, square->fx4, square->fy4, |
2124 | 554 square->fx3, square->fy3, square->fx2, square->fy2); |
555 #endif | |
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556 */ |
2124 | 557 } /* for all texnumx */ |
558 } /* for all texnumy */ | |
559 | |
11000 | 560 /* YES - let's catch this error ... |
2124 | 561 */ |
562 (void) glGetError (); | |
563 } | |
564 | |
565 | |
11087 | 566 static void resize(int *x,int *y){ |
567 mp_msg(MSGT_VO,MSGL_V,"[gl2] Resize: %dx%d\n",*x,*y); | |
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568 if( vo_fs ) |
10905 | 569 { |
11087 | 570 glClear(GL_COLOR_BUFFER_BIT); |
571 aspect(x, y, A_ZOOM); | |
572 glViewport( (vo_screenwidth-*x)/2, (vo_screenheight-*y)/2, *x, *y); | |
10905 | 573 } else { |
11087 | 574 //aspect(x, y, A_NOZOOM); |
575 glViewport( 0, 0, *x, *y ); | |
10905 | 576 } |
2124 | 577 |
578 glMatrixMode(GL_PROJECTION); | |
579 glLoadIdentity(); | |
580 glOrtho (0, 1, 1, 0, -1.0, 1.0); | |
581 | |
582 glMatrixMode(GL_MODELVIEW); | |
583 glLoadIdentity(); | |
584 } | |
585 | |
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586 static void draw_alpha_32(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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587 vo_draw_alpha_rgb32(w,h,src,srca,stride,ImageData+4*(y0*image_width+x0),4*image_width); |
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588 } |
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589 |
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590 static void draw_alpha_24(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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591 vo_draw_alpha_rgb24(w,h,src,srca,stride,ImageData+3*(y0*image_width+x0),3*image_width); |
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592 } |
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593 |
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594 static void draw_alpha_16(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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595 vo_draw_alpha_rgb16(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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596 } |
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597 |
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598 static void draw_alpha_15(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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599 vo_draw_alpha_rgb15(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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600 } |
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601 |
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602 static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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603 } |
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604 |
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605 #ifdef GL_WIN32 |
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606 |
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607 static int config_w32(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
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608 PIXELFORMATDESCRIPTOR pfd; |
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609 int pf; |
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610 |
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611 o_dwidth = d_width; |
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612 o_dheight = d_height; |
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613 vo_fs = flags & VOFLAG_FULLSCREEN; |
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614 vo_vm = flags & VOFLAG_MODESWITCHING; |
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615 |
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616 vo_dwidth = d_width; |
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617 vo_dheight = d_height; |
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618 |
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619 destroyRenderingContext(); |
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620 if (!createRenderingContext()) |
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621 return -1; |
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622 |
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623 if (vo_fs) |
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624 aspect(&d_width, &d_height, A_ZOOM); |
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625 |
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626 pf = GetPixelFormat(vo_hdc); |
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627 if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { |
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628 r_sz = g_sz = b_sz = a_sz = 0; |
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629 } else { |
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630 r_sz = pfd.cRedBits; |
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631 g_sz = pfd.cGreenBits; |
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632 b_sz = pfd.cBlueBits; |
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633 a_sz = pfd.cAlphaBits; |
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634 } |
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635 |
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636 return 0; |
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637 } |
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638 |
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639 #else |
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640 |
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641 static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) |
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642 { |
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643 XVisualInfo template, *vi_list; |
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644 int vi_num, i, best_i, best_weight; |
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645 |
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646 template.screen = scr; |
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647 vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num); |
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648 if (!vi_list) return -1; |
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649 best_weight = 1000000; best_i=0; |
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650 for (i = 0; i < vi_num; i++) { |
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651 int val, res, w = 0; |
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652 /* of course, the visual must support OpenGL rendering... */ |
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653 res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val); |
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654 if (res || val == False) continue; |
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655 /* also it must be doublebuffered ... */ |
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656 res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val); |
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657 if (res || val == False) continue; |
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658 /* furthermore it must be RGBA (not color indexed) ... */ |
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659 res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val); |
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660 if (res || val == False) continue; |
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661 /* prefer less depth buffer size, */ |
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662 res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val); |
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663 if (res) continue; |
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664 w += val*2; |
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665 /* stencil buffer size */ |
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666 res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val); |
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667 if (res) continue; |
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668 w += val*2; |
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669 /* and colorbuffer alpha size */ |
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670 res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val); |
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671 if (res) continue; |
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672 w += val; |
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673 /* and finally, prefer DirectColor-ed visuals to allow color corrections */ |
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674 if (vi_list[i].class != DirectColor) w += 100; |
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675 if (w < best_weight) { |
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676 best_weight = w; |
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677 best_i = i; |
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678 } |
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679 } |
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680 if (best_weight < 1000000) *res_vi = vi_list[best_i]; |
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681 XFree(vi_list); |
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682 return (best_weight < 1000000) ? 0 : -1; |
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683 } |
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684 |
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685 static uint32_t config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
2124 | 686 XSizeHints hint; |
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687 XVisualInfo *vinfo, vinfo_buf; |
2124 | 688 XEvent xev; |
689 | |
2276
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690 if( flags&0x01 ) |
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691 { |
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692 vo_fs = VO_TRUE; |
2278
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693 aspect(&d_width,&d_height,A_ZOOM); |
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694 hint.x = 0; |
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695 hint.y = 0; |
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696 hint.width = vo_screenwidth; |
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697 hint.height = vo_screenheight; |
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698 hint.flags = PPosition | PSize; |
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699 } else { |
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700 vo_fs = VO_FALSE; |
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701 hint.x = 0; |
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702 hint.y = 0; |
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703 hint.width = d_width; |
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704 hint.height = d_height; |
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705 hint.flags = PPosition | PSize; |
2124 | 706 } |
707 | |
708 /* Make the window */ | |
709 | |
710 // XGetWindowAttributes(mDisplay, DefaultRootWindow(mDisplay), &attribs); | |
711 | |
712 // XMatchVisualInfo(mDisplay, screen, depth, TrueColor, &vinfo); | |
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713 vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf; |
2124 | 714 if (vinfo == NULL) |
715 { | |
2276
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716 printf("[gl2] no GLX support present\n"); |
2124 | 717 return -1; |
718 } | |
719 | |
7763 | 720 if ( vo_window == None ) |
721 { | |
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722 vo_window = vo_x11_create_smooth_window(mDisplay, RootWindow(mDisplay,mScreen), |
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723 vinfo->visual, hint.x, hint.y, hint.width, hint.height, vinfo->depth, vo_x11_create_colormap(vinfo)); |
6095 | 724 if ( flags&0x01 ) vo_x11_decoration( mDisplay,vo_window,0 ); |
2124 | 725 |
6095 | 726 XSelectInput(mDisplay, vo_window, StructureNotifyMask); |
2124 | 727 |
728 /* Tell other applications about this window */ | |
729 | |
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730 XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint); |
2124 | 731 |
732 /* Map window. */ | |
6095 | 733 XMapWindow(mDisplay, vo_window); |
4017 | 734 #ifdef HAVE_XINERAMA |
6095 | 735 vo_x11_xinerama_move(mDisplay,vo_window); |
4017 | 736 #endif |
11087 | 737 vo_x11_sizehint( hint.x, hint.y, hint.width, hint.height,0 ); |
6095 | 738 XClearWindow(mDisplay,vo_window); |
2124 | 739 |
740 /* Wait for map. */ | |
741 do | |
742 { | |
743 XNextEvent(mDisplay, &xev); | |
744 } | |
6095 | 745 while (xev.type != MapNotify || xev.xmap.event != vo_window); |
2124 | 746 |
6095 | 747 XSelectInput(mDisplay, vo_window, NoEventMask); |
2124 | 748 |
7763 | 749 } |
11087 | 750 else { |
751 vo_x11_sizehint( hint.x, hint.y, hint.width, hint.height,0 ); | |
752 if ( !(flags&1) ) XMoveResizeWindow( mDisplay,vo_window,hint.x,hint.y,hint.width,hint.height ); | |
753 } | |
7763 | 754 |
755 vo_x11_classhint( mDisplay,vo_window,"gl2" ); | |
756 vo_hidecursor(mDisplay,vo_window); | |
757 | |
758 if ( vo_config_count ) glXDestroyContext( mDisplay,wsGLXContext ); | |
759 | |
760 wsGLXContext=glXCreateContext( mDisplay,vinfo,NULL,True ); | |
761 | |
762 glXMakeCurrent( mDisplay,vo_window,wsGLXContext ); | |
2124 | 763 |
764 XFlush(mDisplay); | |
765 XSync(mDisplay, False); | |
766 | |
6095 | 767 //XSelectInput(mDisplay, vo_window, StructureNotifyMask); // !!!! |
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768 vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
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769 | ButtonPressMask | ButtonReleaseMask | ExposureMask |
4658 | 770 ); |
2124 | 771 |
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772 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz)!=0) |
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773 r_sz=0; |
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774 if(glXGetConfig(mDisplay,vinfo,GLX_GREEN_SIZE, &g_sz)!=0) |
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775 g_sz=0; |
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776 if(glXGetConfig(mDisplay,vinfo,GLX_BLUE_SIZE, &b_sz)!=0) |
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777 b_sz=0; |
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778 if(glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz)!=0) |
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779 a_sz=0; |
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780 |
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781 return 0; |
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782 } |
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783 |
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784 #endif |
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785 |
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786 static int initGl(uint32_t d_width, uint32_t d_height) |
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787 { |
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788 ImageDataLocal=malloc(image_width*image_height*image_bytes); |
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789 memset(ImageDataLocal,128,image_width*image_height*image_bytes); |
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790 |
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791 ImageData=ImageDataLocal; |
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792 |
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793 texture_width=image_width; |
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794 texture_height=image_height; |
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795 |
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796 if (initTextures() < 0) |
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797 return -1; |
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798 |
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799 glDisable(GL_BLEND); |
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800 glDisable(GL_DEPTH_TEST); |
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801 glDepthMask(GL_FALSE); |
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802 glDisable(GL_CULL_FACE); |
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803 |
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804 glPixelStorei (GL_UNPACK_ROW_LENGTH, memory_x_len); |
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805 |
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806 /** |
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807 * may give a little speed up for a kinda burst read .. |
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808 */ |
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809 if( (image_width*image_bpp)%8 == 0 ) |
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810 gl_alignment=8; |
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811 else if( (image_width*image_bpp)%4 == 0 ) |
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812 gl_alignment=4; |
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813 else if( (image_width*image_bpp)%2 == 0 ) |
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814 gl_alignment=2; |
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815 else |
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816 gl_alignment=1; |
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|
817 |
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|
818 glPixelStorei (GL_UNPACK_ALIGNMENT, gl_alignment); |
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819 |
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820 glEnable (GL_TEXTURE_2D); |
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821 |
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822 gl_set_antialias(0); |
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823 gl_set_bilinear(1); |
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824 |
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825 drawTextureDisplay (); |
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826 |
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827 printf("[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", |
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828 image_bpp, image_bytes, image_mode==MODE_BGR, |
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829 gl_bitmap_format_s, gl_bitmap_type_s, gl_alignment, |
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830 rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s); |
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831 |
11087 | 832 resize(&d_width, &d_height); |
10880
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|
833 |
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834 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
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835 glClear( GL_COLOR_BUFFER_BIT ); |
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836 |
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837 return 0; |
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838 } |
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839 |
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|
840 /* connect to server, create and map window, |
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841 * allocate colors and (shared) memory |
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842 */ |
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843 static uint32_t |
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844 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
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845 { |
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846 const unsigned char * glVersion; |
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|
847 |
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848 image_height = height; |
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|
849 image_width = width; |
10919 | 850 vo_dwidth = d_width; |
851 vo_dheight = d_height; | |
10880
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852 image_format = format; |
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|
853 |
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|
854 int_pause = 0; |
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|
855 |
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|
856 aspect_save_orig(width,height); |
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|
857 aspect_save_prescale(d_width,d_height); |
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|
858 aspect_save_screenres(vo_screenwidth,vo_screenheight); |
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|
859 |
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|
860 aspect(&d_width,&d_height,A_NOZOOM); |
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|
861 |
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|
862 #ifdef GL_WIN32 |
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863 if (config_w32(width, height, d_width, d_height, flags, title, format) == -1) |
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864 #else |
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865 if (config_glx(width, height, d_width, d_height, flags, title, format) == -1) |
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866 #endif |
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867 return -1; |
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868 |
2276
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869 glVersion = glGetString(GL_VERSION); |
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|
870 |
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|
871 printf("[gl2] OpenGL Driver Information:\n"); |
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|
872 printf("\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", |
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|
873 glGetString(GL_VENDOR), |
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diff
changeset
|
874 glGetString(GL_RENDERER), |
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diff
changeset
|
875 glVersion); |
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diff
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|
876 |
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diff
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|
877 if(glVersion[0]>'1' || |
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improved gl, please check performance and correct display
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diff
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|
878 (glVersion[0]=='1' && glVersion[2]>='2') ) |
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improved gl, please check performance and correct display
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|
879 isGL12 = GL_TRUE; |
558a9397c250
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diff
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|
880 else |
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improved gl, please check performance and correct display
sven
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diff
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|
881 isGL12 = GL_FALSE; |
2124 | 882 |
2276
558a9397c250
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|
883 if(isGL12) |
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improved gl, please check performance and correct display
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|
884 { |
10880
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|
885 printf("[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n"); |
2276
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|
886 } else { |
10880
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|
887 printf("[gl2] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n"); |
2276
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diff
changeset
|
888 } |
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changeset
|
889 |
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sven
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diff
changeset
|
890 rgb_sz=r_sz+g_sz+b_sz; |
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improved gl, please check performance and correct display
sven
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diff
changeset
|
891 if(rgb_sz<=0) rgb_sz=24; |
2124 | 892 |
2276
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diff
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|
893 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
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diff
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|
894 gl_internal_format=GL_R3_G3_B2; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
895 gl_internal_format_s="GL_R3_G3_B2"; |
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improved gl, please check performance and correct display
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|
896 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
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diff
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|
897 gl_internal_format=GL_RGB4; |
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improved gl, please check performance and correct display
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diff
changeset
|
898 gl_internal_format_s="GL_RGB4"; |
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improved gl, please check performance and correct display
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diff
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|
899 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
900 gl_internal_format=GL_RGB5; |
558a9397c250
improved gl, please check performance and correct display
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2249
diff
changeset
|
901 gl_internal_format_s="GL_RGB5"; |
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improved gl, please check performance and correct display
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2249
diff
changeset
|
902 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
903 gl_internal_format=GL_RGB8; |
558a9397c250
improved gl, please check performance and correct display
sven
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2249
diff
changeset
|
904 gl_internal_format_s="GL_RGB8"; |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
905 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
906 gl_internal_format=GL_RGB10; |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
907 gl_internal_format_s="GL_RGB10"; |
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improved gl, please check performance and correct display
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diff
changeset
|
908 } else if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) { |
558a9397c250
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diff
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|
909 gl_internal_format=GL_RGBA2; |
558a9397c250
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sven
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changeset
|
910 gl_internal_format_s="GL_RGBA2"; |
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changeset
|
911 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) { |
558a9397c250
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|
912 gl_internal_format=GL_RGBA4; |
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sven
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diff
changeset
|
913 gl_internal_format_s="GL_RGBA4"; |
558a9397c250
improved gl, please check performance and correct display
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changeset
|
914 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) { |
558a9397c250
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parents:
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diff
changeset
|
915 gl_internal_format=GL_RGB5_A1; |
558a9397c250
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diff
changeset
|
916 gl_internal_format_s="GL_RGB5_A1"; |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
917 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) { |
558a9397c250
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|
918 gl_internal_format=GL_RGBA8; |
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changeset
|
919 gl_internal_format_s="GL_RGBA8"; |
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diff
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|
920 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) { |
558a9397c250
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sven
parents:
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|
921 gl_internal_format=GL_RGB10_A2; |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
922 gl_internal_format_s="GL_RGB10_A2"; |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
923 } else { |
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|
924 gl_internal_format=GL_RGB; |
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changeset
|
925 gl_internal_format_s="GL_RGB"; |
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|
926 } |
2124 | 927 |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
928 #ifdef TEXTUREFORMAT_ALWAYS_RGB24 |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
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diff
changeset
|
929 gl_internal_format=GL_RGB8; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
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changeset
|
930 gl_internal_format_s="GL_RGB8"; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
931 #endif |
fd3cbeb388f0
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alex
parents:
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diff
changeset
|
932 |
fd3cbeb388f0
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alex
parents:
8254
diff
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|
933 if (IMGFMT_IS_BGR(format)) |
2276
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|
934 { |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
935 image_mode=MODE_BGR; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
936 image_bpp=IMGFMT_BGR_DEPTH(format); |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
937 } |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
938 else |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
939 { |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
940 image_mode=MODE_RGB; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
941 image_bpp=IMGFMT_RGB_DEPTH(format); |
2124 | 942 } |
943 | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
944 image_bytes=(image_bpp+7)/8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
945 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
946 draw_alpha_fnc=draw_alpha_null; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
947 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
948 switch(image_bpp) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
949 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
950 case 15: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
951 case 16: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
952 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
953 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
954 gl_bitmap_format = GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
955 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
956 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
957 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
958 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
959 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
960 gl_bitmap_format_s ="GL_BGR"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
961 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
962 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
963 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
964 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
965 if (image_bpp==15) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
966 draw_alpha_fnc=draw_alpha_15; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
967 else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
968 draw_alpha_fnc=draw_alpha_16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
969 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
970 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
971 case 24: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
972 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
973 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
974 /* RGB888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
975 gl_bitmap_format = GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
976 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
977 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
978 /* BGR888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
979 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
980 gl_bitmap_format_s ="GL_BGR"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
981 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
982 gl_bitmap_type = GL_UNSIGNED_BYTE; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
983 gl_bitmap_type_s ="GL_UNSIGNED_BYTE"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
984 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
985 draw_alpha_fnc=draw_alpha_24; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
986 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
987 case 32: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
988 /* RGBA8888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
989 gl_bitmap_format = GL_BGRA; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
990 gl_bitmap_format_s ="GL_BGRA"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
991 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
992 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
993 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
994 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
995 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8_REV"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
996 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
997 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
998 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
999 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1000 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1001 draw_alpha_fnc=draw_alpha_32; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1002 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1003 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1004 |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1005 if (initGl(d_width, d_height) == -1) |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1006 return -1; |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1007 #ifndef GL_WIN32 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1008 saver_off(mDisplay); |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1009 #endif |
2124 | 1010 |
1011 return 0; | |
1012 } | |
1013 | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1014 static int gl_handlekey(int key) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1015 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1016 if(key=='a'||key=='A') |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1017 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1018 gl_set_antialias(!gl_antialias); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1019 return 0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1020 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1021 else if(key=='b'||key=='B') |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1022 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1023 gl_set_bilinear(-1); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1024 return 0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1025 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1026 return 1; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1027 } |
2124 | 1028 |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1029 #ifdef GL_WIN32 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1030 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1031 static void check_events(void) { |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1032 int e=vo_w32_check_events(); |
11087 | 1033 if(e&VO_EVENT_RESIZE) resize(&vo_dwidth, &vo_dheight); |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1034 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1035 } |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1036 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1037 #else |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1038 |
2124 | 1039 static void check_events(void) |
1040 { | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1041 XEvent Event; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1042 char buf[100]; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1043 KeySym keySym; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1044 int key; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1045 static XComposeStatus stat; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1046 int e; |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
1047 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1048 while ( XPending( mDisplay ) ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1049 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1050 XNextEvent( mDisplay,&Event ); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1051 if( Event.type == KeyPress ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1052 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1053 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1054 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1055 key = (keySym&0xff00) != 0? ( (keySym&0x00ff) + 256 ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1056 : ( keySym ) ; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1057 if(gl_handlekey(key)) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1058 XPutBackEvent(mDisplay, &Event); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1059 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1060 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1061 XPutBackEvent(mDisplay, &Event); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1062 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1063 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1064 } |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
1065 e=vo_x11_check_events(mDisplay); |
11087 | 1066 if(e&VO_EVENT_RESIZE) resize(&vo_dwidth, &vo_dheight); |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
1067 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
2124 | 1068 } |
1069 | |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1070 #endif |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1071 |
2124 | 1072 static void draw_osd(void) |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1073 { vo_draw_text(image_width,image_height,draw_alpha_fnc); } |
2124 | 1074 |
1075 static void | |
1076 flip_page(void) | |
1077 { | |
1078 | |
1079 drawTextureDisplay(); | |
1080 | |
1081 // glFlush(); | |
1082 glFinish(); | |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1083 #ifdef GL_WIN32 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1084 SwapBuffers(vo_hdc); |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1085 #else |
6095 | 1086 glXSwapBuffers( mDisplay,vo_window ); |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1087 #endif |
2124 | 1088 } |
1089 | |
1090 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) | |
1091 static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) | |
1092 { | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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1093 return 0; |
2124 | 1094 } |
1095 | |
1096 static inline uint32_t | |
1097 draw_frame_x11_bgr(uint8_t *src[]) | |
1098 { | |
2276
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1099 resetTexturePointers((unsigned char *)src[0]); |
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1100 ImageData=(unsigned char *)src[0]; |
2124 | 1101 |
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1102 // for(i=0;i<image_height;i++) ImageData[image_width*image_bytes*i+20]=128; |
2124 | 1103 |
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1104 setupTextureDirtyArea(0, 0, image_width, image_height); |
2124 | 1105 return 0; |
1106 } | |
1107 | |
1108 static inline uint32_t | |
1109 draw_frame_x11_rgb(uint8_t *src[]) | |
1110 { | |
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1111 resetTexturePointers((unsigned char *)src[0]); |
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1112 ImageData=(unsigned char *)src[0]; |
2124 | 1113 |
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1114 setupTextureDirtyArea(0, 0, image_width, image_height); |
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1115 return 0; |
2124 | 1116 } |
1117 | |
1118 | |
1119 static uint32_t | |
1120 draw_frame(uint8_t *src[]) | |
1121 { | |
1122 uint32_t res = 0; | |
1123 | |
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1124 if (IMGFMT_IS_RGB(image_format)) |
2124 | 1125 res = draw_frame_x11_rgb(src); |
1126 else | |
1127 res = draw_frame_x11_bgr(src); | |
1128 | |
1129 return res; | |
1130 } | |
1131 | |
1132 static uint32_t | |
1133 query_format(uint32_t format) | |
1134 { | |
1135 switch(format){ | |
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1136 case IMGFMT_RGB24: |
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1137 case IMGFMT_BGR24: |
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1138 // case IMGFMT_RGB32: |
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1139 // case IMGFMT_BGR32: |
6212 | 1140 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD; |
2124 | 1141 } |
1142 return 0; | |
1143 } | |
1144 | |
1145 | |
1146 static void | |
1147 uninit(void) | |
1148 { | |
6095 | 1149 if ( !vo_config_count ) return; |
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1150 #ifdef GL_WIN32 |
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1151 vo_w32_uninit(); |
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1152 #else |
6095 | 1153 vo_x11_uninit(); |
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1154 #endif |
2124 | 1155 } |
4352 | 1156 |
1157 static uint32_t preinit(const char *arg) | |
1158 { | |
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1159 if(arg) |
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1160 { |
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1161 printf("[gl2] Unknown subdevice: %s\n",arg); |
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1162 return ENOSYS; |
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1163 } |
7931 | 1164 if( !vo_init() ) return -1; // Can't open X11 |
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1165 return 0; |
4352 | 1166 } |
1167 | |
4596 | 1168 static uint32_t control(uint32_t request, void *data, ...) |
4352 | 1169 { |
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1170 switch (request) { |
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1171 case VOCTRL_PAUSE: return (int_pause=1); |
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1172 case VOCTRL_RESUME: return (int_pause=0); |
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1173 case VOCTRL_QUERY_FORMAT: |
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1174 return query_format(*((uint32_t*)data)); |
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1175 case VOCTRL_FULLSCREEN: |
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1176 #ifdef GL_WIN32 |
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1177 vo_w32_fullscreen(); |
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1178 initGl(vo_dwidth, vo_dheight); |
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1179 #else |
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1180 vo_x11_fullscreen(); |
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1181 #endif |
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1182 return VO_TRUE; |
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1183 #ifndef GL_WIN32 |
7964
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1184 case VOCTRL_SET_EQUALIZER: |
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1185 { |
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1186 va_list ap; |
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1187 int value; |
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1188 |
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1189 va_start(ap, data); |
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1190 value = va_arg(ap, int); |
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1191 va_end(ap); |
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1192 return vo_x11_set_equalizer(data, value); |
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1193 } |
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1194 case VOCTRL_GET_EQUALIZER: |
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1195 { |
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1196 va_list ap; |
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1197 int *value; |
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1198 |
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1199 va_start(ap, data); |
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1200 value = va_arg(ap, int *); |
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1201 va_end(ap); |
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1202 return vo_x11_get_equalizer(data, value); |
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1203 } |
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1204 #endif |
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1205 } |
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1206 return VO_NOTIMPL; |
4352 | 1207 } |