annotate sub/eosd.h @ 33173:b86ea534cfc7

Build the geq video filter with shared FFmpeg. geq works fine with shared FFmpeg, so do not require static builds for it. patch by Alexis Ballier, alexis.ballier gmail com
author diego
date Fri, 15 Apr 2011 07:48:41 +0000
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children
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1 /*
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2 * Extended On Screen Display
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3 * Copyright (C) 2010 Nicolas George
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4 *
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5 * This file is part of MPlayer.
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6 *
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7 * MPlayer is free software; you can redistribute it and/or modify
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8 * it under the terms of the GNU General Public License as published by
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9 * the Free Software Foundation; either version 2 of the License, or
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10 * (at your option) any later version.
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11 *
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12 * MPlayer is distributed in the hope that it will be useful,
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 * GNU General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU General Public License along
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18 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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20 */
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21
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22 #ifndef MPLAYER_EOSD_H
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23 #define MPLAYER_EOSD_H
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24
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25 #include <stdint.h>
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26 #include "libmpcodecs/vf.h"
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27
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28 enum {
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29 EOSD_CHANGED_LAYOUT = 0x1,
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30 EOSD_CHANGED_BITMAP = 0x2,
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31 };
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32
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33 struct mp_eosd_settings {
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34 int w, h; ///< screen dimensions, including black borders
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35 int srcw, srch; ///< unscaled source dimensions
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36 int mt, mb, ml, mr; ///< borders (top, bottom, left, right)
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37 int unscaled; ///< EOSD objects are rendered at native resolution
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38 int changed; ///< settings have changed since last update
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39 };
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40
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41 struct mp_eosd_image {
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42 struct mp_eosd_image *next; ///< Next image, or NULL
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43 uint8_t *bitmap; ///< 1bpp stride*h alpha buffer
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44 void *opaque; ///< Arbitrary value for the client's use
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45 int w, h; ///< Bitmap width, height
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46 int stride; ///< Bitmap stride
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47 uint32_t color; ///< Bitmap color and transparency, RGBT
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48 /// T is the complement of A (alpha=opacity).
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49 int dst_x, dst_y; ///< Bitmap placement inside the video frame
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50 };
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51
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52 struct mp_eosd_source {
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53
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54 /**
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55 * Linked list of images element.
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56 * The client is responsible for initializing and maintaining this list.
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57 * It can alter it at any time in the main MPlayer thread.
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58 */
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59 struct mp_eosd_image *images;
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60
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61 /**
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62 * Pointer to the next field of the last image, or to images if the list
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63 * is empty.
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64 * The client is not required to handle this field, but list
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65 * manipulation functions (see below) use it.
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66 */
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67 struct mp_eosd_image **images_tail;
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68
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69 /**
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70 * Callback to update the images. Can be NULL.
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71 */
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72 void (*update)(struct mp_eosd_source *, const struct mp_eosd_settings *,
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73 double);
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74
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75 /**
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76 * Callback to uninit the source. Can be NULL.
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77 */
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78 void (*uninit)(struct mp_eosd_source *);
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79
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80 /**
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81 * Changed flags of the images.
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82 * The client must set it to a combination of EOSD_CHANGED_* whenever
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83 * the images are altered.
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84 * The core EOSD system resets it.
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85 */
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86 int changed;
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87
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88 /**
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89 * Z-index of the images.
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90 * Images with a higher Z-index are rendered on top.
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91 */
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92 int z_index;
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93
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94 /**
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95 * Initialized flag of the source.
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96 * Set by the source, automatically cleared when a source is added,
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97 * removed or reinitialized.
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98 */
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99 int initialized;
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100
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101 struct mp_eosd_source *priv_next;
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102 };
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103
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104 struct mp_eosd_image_list {
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105 struct mp_eosd_source *first_source;
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106 struct mp_eosd_source *source;
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107 struct mp_eosd_image *image;
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108 int changed;
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109 };
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110
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111 /**
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112 * Initialize the EOSD subsystem.
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113 *
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114 * @param vf the video filter chain where the rendering will take place.
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115 */
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116 void eosd_init(vf_instance_t *vf);
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117
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118 /**
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119 * Configure the resolution for EOSD rendering.
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120 * Should be called by the rendering engine whenever the resolution or
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121 * settings change.
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122 *
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123 * @param res resolution and margins of the rendering area.
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124 */
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125 void eosd_configure(struct mp_eosd_settings *res);
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126
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127 /**
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128 * Renders the EOSD elements for the current frame.
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129 * Should be called by the rendering engine when it is about to do or
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130 * prepare the rendering.
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131 *
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132 * @param[in] ts presentation timestamp of the frame.
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133 * @param[out] images list of images to render.
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134 * The list and list elements are only valid until any
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135 * client alter them.
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136 * The renderer should therefore not call anything that
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137 * may alter the EOSD elements.
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138 */
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139 void eosd_render_frame(double ts, struct mp_eosd_image_list *images);
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140
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141 /**
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142 * Shut down the EOSD subsystem and free the associated resources.
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143 */
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144 void eosd_uninit(void);
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145
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146 /**
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147 * Register a source of EOSD images.
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148 */
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149 void eosd_register(struct mp_eosd_source *source);
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150
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151 /**
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152 * Test whether a source has already been registered.
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153 */
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154 int eosd_registered(struct mp_eosd_source *source);
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155
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156 /**
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157 * Allocate a structure for an EOSD image.
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158 */
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159 struct mp_eosd_image *eosd_image_alloc(void);
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160
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161 /**
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162 * Free a previously allocated structure.
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163 */
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164 void eosd_image_free(struct mp_eosd_image *image);
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165
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166 /**
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167 * Append an image to the list of images associated to a source.
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168 * This function requires that the images_tail pointer is correctly set.
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169 */
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170 void eosd_image_append(struct mp_eosd_source *source,
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171 struct mp_eosd_image *image);
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172
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173 /**
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174 * Remove an image from the list of images associated to a source.
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175 * The image structure is freed using eosd_image_free.
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176 *
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177 * @param source source where the image is.
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178 * @param image image to remove.
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179 * @param prev pointeur to the prev field of the previous image,
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180 * or to source->images if this is the first image.
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181 */
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182 void eosd_image_remove(struct mp_eosd_source *source,
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183 struct mp_eosd_image *image,
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184 struct mp_eosd_image **prev);
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185
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186 /**
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187 * Remove all images associated to a source and free the corresponding
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188 * structures.
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189 * This function also resets the images_tail pointer.
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190 */
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191 void eosd_image_remove_all(struct mp_eosd_source *source);
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192
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193 /**
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194 * Reset the cursor of an image list and get the first image.
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195 */
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196 struct mp_eosd_image *eosd_image_first(struct mp_eosd_image_list *images);
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197
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198 /**
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199 * Get the next image in an image list.
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200 * The renderer must NOT use the next field in the image structure.
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201 */
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202 struct mp_eosd_image *eosd_image_next(struct mp_eosd_image_list *images);
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203
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204 #endif /* MPLAYER_EOSD_H */