6685
|
1
|
|
2 artifact types:
|
|
3 ---------------------------------------------------------------------
|
|
4 ringing
|
|
5 wave or noise like patterns around sharp edges
|
|
6 bad: sinc, lanczos (with high filter length)
|
|
7 acceptable: lanczos (with low filter length), cubic, spline
|
|
8 ok: area, (fast)blinear, gauss, point
|
|
9
|
|
10 blur
|
|
11 loss of detail / high frequency
|
|
12 bad: gauss with high variance
|
|
13 acceptable: (fast)bilinear, area
|
|
14 ok: others
|
|
15
|
|
16 aliassing (only downscale)
|
|
17 straight lines look like staircases
|
|
18 areas of high detail look worse
|
|
19 regular patterns turn into a funny looking mess (moire patterns)
|
|
20 bad: fast bilinear, point, gauss with low variance
|
|
21 acceptable: area
|
|
22 ok: others
|
|
23
|
|
24 blocky (upscale only)
|
|
25 looks like the image is made of rectangular blocks like a mosaic
|
|
26 bad: point
|
|
27 ok: others
|
|
28
|
|
29 recommanditions: (based upon my personal oppinion many ppl might disagree ...)
|
|
30 ---------------------------------------------------------------------
|
|
31
|
|
32 the recomanded scalers for upscaling:
|
|
33 fast_bilinear, point if speed is important
|
|
34 cubic, spline, lanczos if quality is important
|
|
35
|
|
36 the recomanded scalers for downscaling:
|
|
37 fast_bilinear, point if speed is important
|
|
38 gauss, bilinear if quality is important
|
|
39 cubic, spline, lanczos if a sharper picture is important
|
|
40
|
|
41 note: when encoding at a limited amount of bits (not constant quantizer)
|
|
42 than a slightly blured input might look better after decoding than a slightly
|
|
43 sharpend one, especially for lower bitrates
|
|
44
|
|
45 sws numbers / names / artefact types
|
|
46 -------------------------------------------------------------------------
|
|
47 r ringing
|
|
48 b blurry
|
|
49 a aliasing (downscale only)
|
|
50 m mosaic (blocky) (upscale only)
|
|
51
|
|
52 -sws 0 fast bilinear bA
|
|
53 -sws 1 bilinear b
|
|
54 -sws 2 bicubic high sharpness r
|
|
55 low sharpness b
|
|
56 -sws 3 experimental ????
|
|
57 -sws 4 nearest neighbour AM
|
|
58 -sws 5 area ba
|
|
59 -sws 6 luma bicubic / chroma bilinear r
|
|
60 -sws 7 gauss low sharpness B
|
|
61 high sharpness AM
|
|
62 -sws 8 sinc R
|
|
63 -sws 9 lanczos long filter R
|
|
64 short filter b
|
|
65 -sws 10 bicubic spline r
|
|
66
|
|
67 Notes:
|
|
68 area upscale is identical to bilinear |