Mercurial > mplayer.hg
annotate sub/spuenc.c @ 36880:c4b770eab978
Refine compilation against shared FFmpeg.
author | reimar |
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date | Wed, 05 Mar 2014 18:33:20 +0000 |
parents | 139876e79725 |
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1 /* |
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2 * encode a pixmap with RLE |
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3 * |
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4 * Copyright (C) 2000 Alejandro J. Cura <alecu@protocultura.net> |
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5 * |
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6 * (modified a bit to work with the dxr3 driver...4/2/2002 cg) |
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7 * |
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8 * Based on the hard work of: |
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9 * |
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10 * Samuel Hocevar <sam@via.ecp.fr> and Michel Lespinasse <walken@via.ecp.fr> |
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11 * |
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Use standard license headers with standard formatting.
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12 * This file is part of MPlayer. |
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13 * |
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14 * MPlayer is free software; you can redistribute it and/or modify |
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15 * it under the terms of the GNU General Public License as published by |
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16 * the Free Software Foundation; either version 2 of the License, or |
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17 * (at your option) any later version. |
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18 * |
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19 * MPlayer is distributed in the hope that it will be useful, |
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20 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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22 * GNU General Public License for more details. |
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23 * |
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24 * You should have received a copy of the GNU General Public License along |
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25 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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26 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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27 */ |
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28 |
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29 #include <stdio.h> |
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30 #include <stdlib.h> |
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31 #include "unistd.h" |
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32 #include "spuenc.h" |
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33 |
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34 typedef struct { |
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35 int x, y; |
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36 unsigned int rgb[4]; |
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37 unsigned char* pixels; |
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38 } pixbuf; |
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39 |
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40 static void |
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41 encode_do_control(int x,int y, encodedata* ed, pixbuf* pb) { |
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42 int controlstart= ed->count; |
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43 int x1; |
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44 int i; |
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45 unsigned int top, left, bottom, right; |
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46 |
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47 top= 450 - pb->y/2; |
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48 left=(720 / 2) - (pb->x / 2); |
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49 top= 32;//this forces the first bit to be visible on a TV |
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50 left= 32;//you could actually pass in x/y and do some nice |
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51 //calculations for making it look right... |
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52 bottom= top + pb->y - 1; |
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53 right= left + pb->x - 1; |
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54 |
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55 /* the format of this is well described by a page: |
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56 * http://members.aol.com/mpucoder/DVD/spu.html |
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57 * |
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58 * note I changed the layout of commands to turn off the subpic as the |
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59 * first command, and then turn on the new subpic...this is so we can |
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60 * leave the subpic on for an arbitrary ammount of time as controlled by |
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61 * mplayer (ie when we turn on the subpic we don't know how long it should |
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62 * stay on when using mplayer). |
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63 * with this layout we turn off the last subpic as we are turning on the |
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64 * new one. |
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65 * The original hd it turn on the subpic, and delay the turn off command using |
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66 * the durration/delay feature. |
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67 * */ |
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68 /* start at x0+2*/ |
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69 i= controlstart; |
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70 /* display duration... */ |
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72 // ed->data[i++]= 0x00; //durration before turn off command occurs | |
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73 //in 90000/1024 units |
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74 |
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75 /* x1 */ |
5491 | 76 // x1=i+4; |
77 // ed->data[i++]= x1 >> 8;//location of next command block | |
78 // ed->data[i++]= x1 & 0xff; | |
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79 /* finish it */ |
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81 // ed->data[i++]= 0xff;//end of command block | |
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82 x1= i; //marker for last command block address |
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83 |
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84 /* display duration... */ |
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85 ed->data[i++]= 0x00; |
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86 ed->data[i++]= 0x00; //durration before turn on command occurs |
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87 //in 90000/1024 units |
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88 /* x1 */ |
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89 ed->data[i++]= x1 >> 8; //since this is the last command block, this |
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90 ed->data[i++]= x1 & 0xff;//points back to itself |
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91 |
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92 |
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93 /* 0x01: start displaying */ |
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94 ed->data[i++]= 0x01; |
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95 |
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96 /* 0x03: palette info */ |
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97 ed->data[i++]= 0x03; |
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98 ed->data[i++]= 0x08; |
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99 ed->data[i++]= 0x7f; |
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100 /* |
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101 * The palette is a coded index (one of 16) 0 is black, 0xf is white |
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102 * (unless you screw with the default palette) |
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103 * for what I am doing I only use white. |
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104 * 7 is lt grey, and 8 is dk grey... |
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105 * */ |
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106 /* 0x04: transparency info (reversed) */ |
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107 ed->data[i++]= 0x04; |
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108 ed->data[i++]= 0xFF;//change the opacity values of the color entries |
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109 ed->data[i++]= 0xF0;//say if you wanted white text on a black backround |
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110 //note you will have to work harder, by finding the |
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111 //bounding box of the text, and use a non transparent black palette |
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112 // entry to fill the backround with, (say color 1 instead of 0) |
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113 |
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114 /* 0x05: coordinates */ |
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115 ed->data[i++]= 0x05; |
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116 ed->data[i++]= left >> 4; |
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117 ed->data[i++]= ((left&0xf)<<4)+(right>>8); |
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118 ed->data[i++]= (right&0xff); |
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119 ed->data[i++]= top >> 4; |
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120 ed->data[i++]= ((top&0xf)<<4)+(bottom>>8); |
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121 ed->data[i++]= (bottom&0xff); |
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122 |
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123 /* 0x06: both fields' offsets */ |
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124 ed->data[i++]= 0x06; |
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125 ed->data[i++]= 0x00; |
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126 ed->data[i++]= 0x04; |
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127 ed->data[i++]= ed->oddstart >> 8; |
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128 ed->data[i++]= ed->oddstart & 0xff; |
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129 |
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130 /* 0xFF: end sequence */ |
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131 ed->data[i++]= 0xFF; |
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132 if(! i&1 ) { |
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133 ed->data[i++]= 0xff; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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134 } |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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135 |
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136 /* x0 */ |
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137 ed->data[2]= (controlstart) >> 8; |
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138 ed->data[3]= (controlstart) & 0xff; |
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139 |
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140 /* packet size */ |
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141 ed->data[0]= i >> 8; |
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142 ed->data[1]= i & 0xff; |
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143 |
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144 ed->count= i; |
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145 } |
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146 |
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147 static void |
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148 encode_put_nibble( encodedata* ed, unsigned char nibble ) { |
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149 if( ed->nibblewaiting ) { |
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150 ed->data[ed->count++]|= nibble; |
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151 ed->nibblewaiting= 0; |
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152 } else { |
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153 ed->data[ed->count]= nibble<<4; |
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154 ed->nibblewaiting= 1; |
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155 } |
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156 } |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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157 |
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158 static void |
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159 encode_pixels( encodedata* ed, int color, int number ) { |
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160 if(number > 3) { |
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161 if(number > 15) { |
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162 encode_put_nibble( ed, 0 ); |
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163 if(number > 63) { |
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164 encode_put_nibble( ed, (number & 0xC0)>>6 ); |
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165 } |
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166 } |
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167 encode_put_nibble( ed, (number & 0x3C)>>2 ); |
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168 } |
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169 encode_put_nibble( ed, ((number & 0xF)<<2) | color); |
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170 } |
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171 |
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172 static void |
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173 encode_eol( encodedata* ed ) { |
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174 if( ed->nibblewaiting ) { |
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175 ed->count++; |
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176 ed->nibblewaiting= 0; |
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177 } |
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178 ed->data[ed->count++]= 0x00; |
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179 ed->data[ed->count++]= 0x00; |
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180 } |
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181 |
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182 static void |
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183 encode_do_row( encodedata* ed, pixbuf* pb, int row ) { |
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184 int i= 0; |
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185 unsigned char* pix= pb->pixels + row * pb->x; |
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186 int color= *pix; |
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187 int n= 0; /* the number of pixels of this color */ |
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188 |
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189 while( i++ < pb->x ) { |
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190 /* FIXME: watch this space for EOL */ |
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191 if( *pix != color || n == 255 ) { |
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192 encode_pixels( ed, color, n ); |
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193 color= *pix; |
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194 n= 1; |
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195 } else { |
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196 n++; |
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197 } |
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198 pix++; |
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|
199 } |
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|
200 |
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parents:
diff
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201 /* this small optimization: (n>63) can save up to two bytes per line |
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202 * I wonder if this is compatible with all the hardware... */ |
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203 if( color == 0 && n > 63 ) { |
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diff
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|
204 encode_eol( ed ); |
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diff
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|
205 } else { |
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mswitch
parents:
diff
changeset
|
206 encode_pixels( ed, color, n ); |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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parents:
diff
changeset
|
207 } |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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parents:
diff
changeset
|
208 |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
209 if( ed->nibblewaiting ) { |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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diff
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|
210 ed->count++; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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parents:
diff
changeset
|
211 ed->nibblewaiting= 0; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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parents:
diff
changeset
|
212 } |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
213 } |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
214 |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
215 |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
216 void |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
217 pixbuf_encode_rle(int x, int y, int w, int h, char *inbuf, int stride,encodedata *ed){ |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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parents:
diff
changeset
|
218 pixbuf pb; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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parents:
diff
changeset
|
219 int i, row; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
220 pb.x = w; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
221 pb.y = h; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
222 |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
223 pb.pixels = inbuf; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
224 ed->count= 4; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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parents:
diff
changeset
|
225 ed->nibblewaiting= 0; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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parents:
diff
changeset
|
226 |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
227 row= 0; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
228 for( i= 0; i < pb.y; i++ ) { |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
229 encode_do_row(ed, &pb, row); |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
230 row+= 2; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
231 if( row > pb.y ) { |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
232 row= 1; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
233 ed->oddstart= ed->count; |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
234 } |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
mswitch
parents:
diff
changeset
|
235 } |
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mswitch
parents:
diff
changeset
|
236 encode_do_control(x,y, ed, &pb); |
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Subpic encoder added (used on DXR3 and similar hardware that has a subpic channel)
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parents:
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|
237 } |