Mercurial > mplayer.hg
annotate libvo/vo_gl2.c @ 10765:c8fb7e2690a3
10000l. Never ever use such foolish GCC 3.x extensionscvs diff -u x11_common.c x11_common.h |more
author | alex |
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date | Sun, 31 Aug 2003 23:13:45 +0000 |
parents | 3aea64e0d6d9 |
children | ba9557e864c0 |
rev | line source |
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2124 | 1 /* |
2 * video_out_gl.c, X11/OpenGL interface | |
3 * based on video_out_x11 by Aaron Holtzman, | |
4 * and WS opengl window manager by Pontscho/Fresh! | |
5 */ | |
6 | |
7 #include <stdio.h> | |
8 #include <stdlib.h> | |
9 #include <string.h> | |
10 #include <math.h> | |
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11 #include <errno.h> |
2124 | 12 |
13 #include "config.h" | |
14 #include "video_out.h" | |
15 #include "video_out_internal.h" | |
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16 #include "sub.h" |
2124 | 17 |
18 #include <X11/Xlib.h> | |
19 #include <X11/Xutil.h> | |
20 //#include <X11/keysym.h> | |
21 #include <GL/glx.h> | |
22 #include <errno.h> | |
23 | |
24 #include <GL/gl.h> | |
25 | |
26 #include "x11_common.h" | |
27 #include "aspect.h" | |
28 | |
29 #define NDEBUG | |
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30 //#undef NDEBUG |
2124 | 31 |
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32 #undef TEXTUREFORMAT_ALWAYS_RGB24 |
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33 |
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34 static vo_info_t info = |
2124 | 35 { |
2126 | 36 "X11 (OpenGL) - multiple textures version", |
2124 | 37 "gl2", |
2126 | 38 "Arpad Gereoffy & Sven Goethel", |
2124 | 39 "" |
40 }; | |
41 | |
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42 LIBVO_EXTERN(gl2) |
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43 |
2124 | 44 /* private prototypes */ |
45 | |
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46 #define MODE_BGR 1 |
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47 #define MODE_RGB 0 |
2455 | 48 |
2124 | 49 /* local data */ |
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50 static unsigned char *ImageDataLocal=NULL; |
2124 | 51 static unsigned char *ImageData=NULL; |
52 | |
53 /* X11 related variables */ | |
6095 | 54 //static Window vo_window; |
2124 | 55 |
56 //static int texture_id=1; | |
57 | |
58 static GLXContext wsGLXContext; | |
59 | |
60 static uint32_t image_width; | |
61 static uint32_t image_height; | |
62 static uint32_t image_format; | |
63 static uint32_t image_bpp; | |
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64 static int image_mode; |
2124 | 65 static uint32_t image_bytes; |
66 | |
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67 static int int_pause; |
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68 |
2124 | 69 static uint32_t texture_width; |
70 static uint32_t texture_height; | |
71 static int texnumx, texnumy, memory_x_len, memory_x_start_offset, raw_line_len; | |
72 static GLfloat texpercx, texpercy; | |
73 static struct TexSquare * texgrid; | |
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74 static GLint gl_internal_format; |
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75 static char * gl_internal_format_s; |
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76 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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77 static GLint gl_bitmap_format; |
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78 static char * gl_bitmap_format_s; |
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79 static GLint gl_bitmap_type; |
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80 static char * gl_bitmap_type_s; |
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81 static int gl_alignment; |
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82 static int isGL12 = GL_FALSE; |
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83 static int isFullscreen = GL_FALSE; |
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84 |
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85 static int gl_bilinear=1; |
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86 static int gl_antialias=0; |
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87 |
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88 static void (*draw_alpha_fnc) |
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89 (int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride); |
2124 | 90 |
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91 |
2124 | 92 /* The squares that are tiled to make up the game screen polygon */ |
93 | |
94 struct TexSquare | |
95 { | |
96 GLubyte *texture; | |
97 GLuint texobj; | |
98 int isTexture; | |
99 GLfloat fx1, fy1, fx2, fy2, fx3, fy3, fx4, fy4; | |
100 GLfloat xcov, ycov; | |
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101 int isDirty; |
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102 int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight; |
2124 | 103 }; |
104 | |
105 static void CalcFlatPoint(int x,int y,GLfloat *px,GLfloat *py) | |
106 { | |
107 *px=(float)x*texpercx; | |
108 if(*px>1.0) *px=1.0; | |
109 *py=(float)y*texpercy; | |
110 if(*py>1.0) *py=1.0; | |
111 } | |
112 | |
10604 | 113 static int initTextures() |
2124 | 114 { |
115 unsigned char *line_1=0, *line_2=0, *mem_start=0; | |
116 struct TexSquare *tsq=0; | |
117 int e_x, e_y, s, i=0; | |
118 int x=0, y=0; | |
119 GLint format=0; | |
120 GLenum err; | |
121 | |
122 /* achieve the 2**e_x:=texture_width, 2**e_y:=texture_height */ | |
123 e_x=0; s=1; | |
124 while (s<texture_width) | |
125 { s*=2; e_x++; } | |
126 texture_width=s; | |
127 | |
128 e_y=0; s=1; | |
129 while (s<texture_height) | |
130 { s*=2; e_y++; } | |
131 texture_height=s; | |
132 | |
133 | |
134 /* Test the max texture size */ | |
135 do | |
136 { | |
137 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, | |
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138 gl_internal_format, |
2124 | 139 texture_width, texture_height, |
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140 0, gl_bitmap_format, gl_bitmap_type, NULL); |
2124 | 141 |
142 glGetTexLevelParameteriv | |
143 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | |
144 | |
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145 if (format != gl_internal_format) |
2124 | 146 { |
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147 fprintf (stderr, "[gl2] Needed texture [%dx%d] too big, trying ", |
2124 | 148 texture_height, texture_width); |
149 | |
150 if (texture_width > texture_height) | |
151 { | |
152 e_x--; | |
153 texture_width = 1; | |
154 for (i = e_x; i > 0; i--) | |
155 texture_width *= 2; | |
156 } | |
157 else | |
158 { | |
159 e_y--; | |
160 texture_height = 1; | |
161 for (i = e_y; i > 0; i--) | |
162 texture_height *= 2; | |
163 } | |
164 | |
165 fprintf (stderr, "[%dx%d] !\n", texture_height, texture_width); | |
166 | |
167 if(texture_width < 64 || texture_height < 64) | |
168 { | |
169 fprintf (stderr, "GLERROR: Give up .. usable texture size not avaiable, or texture config error !\n"); | |
10604 | 170 return -1; |
2124 | 171 } |
172 } | |
173 } | |
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174 while (format != gl_internal_format && texture_width > 1 && texture_height > 1); |
2124 | 175 |
176 texnumx = image_width / texture_width; | |
177 if ((image_width % texture_width) > 0) | |
178 texnumx++; | |
179 | |
180 texnumy = image_height / texture_height; | |
181 if ((image_height % texture_height) > 0) | |
182 texnumy++; | |
183 | |
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184 printf("[gl2] Creating %dx%d textures of size %dx%d ...\n", |
3564 | 185 texnumx, texnumy, texture_width,texture_height); |
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186 |
2124 | 187 /* Allocate the texture memory */ |
188 | |
189 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
190 if (texpercx > 1.0) | |
191 texpercx = 1.0; | |
192 | |
193 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
194 if (texpercy > 1.0) | |
195 texpercy = 1.0; | |
196 | |
197 texgrid = (struct TexSquare *) | |
198 calloc (texnumx * texnumy, sizeof (struct TexSquare)); | |
199 | |
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200 line_1 = (unsigned char *) ImageDataLocal; |
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201 line_2 = (unsigned char *) ImageDataLocal+(image_width*image_bytes); |
2124 | 202 |
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203 mem_start = (unsigned char *) ImageDataLocal; |
2124 | 204 |
205 raw_line_len = line_2 - line_1; | |
206 | |
207 memory_x_len = raw_line_len / image_bytes; | |
208 | |
209 #ifndef NDEBUG | |
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210 fprintf (stderr, "[gl2] texture-usage %d*width=%d, %d*height=%d\n", |
2124 | 211 (int) texnumx, (int) texture_width, (int) texnumy, |
212 (int) texture_height); | |
213 #endif | |
214 | |
215 for (y = 0; y < texnumy; y++) | |
216 { | |
217 for (x = 0; x < texnumx; x++) | |
218 { | |
219 tsq = texgrid + y * texnumx + x; | |
220 | |
221 if (x == texnumx - 1 && image_width % texture_width) | |
222 tsq->xcov = | |
223 (GLfloat) (image_width % texture_width) / (GLfloat) texture_width; | |
224 else | |
225 tsq->xcov = 1.0; | |
226 | |
227 if (y == texnumy - 1 && image_height % texture_height) | |
228 tsq->ycov = | |
229 (GLfloat) (image_height % texture_height) / (GLfloat) texture_height; | |
230 else | |
231 tsq->ycov = 1.0; | |
232 | |
233 CalcFlatPoint (x, y, &(tsq->fx1), &(tsq->fy1)); | |
234 CalcFlatPoint (x + 1, y, &(tsq->fx2), &(tsq->fy2)); | |
235 CalcFlatPoint (x + 1, y + 1, &(tsq->fx3), &(tsq->fy3)); | |
236 CalcFlatPoint (x, y + 1, &(tsq->fx4), &(tsq->fy4)); | |
237 | |
238 /* calculate the pixel store data, | |
239 to use the machine-bitmap for our texture | |
240 */ | |
241 memory_x_start_offset = 0 * image_bytes + | |
242 x * texture_width * image_bytes; | |
243 | |
244 tsq->texture = line_1 + | |
245 y * texture_height * raw_line_len + | |
246 memory_x_start_offset; | |
247 | |
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248 tsq->isDirty=GL_TRUE; |
2124 | 249 tsq->isTexture=GL_FALSE; |
250 tsq->texobj=0; | |
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251 tsq->dirtyXoff=0; tsq->dirtyYoff=0; tsq->dirtyWidth=-1; tsq->dirtyHeight=-1; |
2124 | 252 |
253 glGenTextures (1, &(tsq->texobj)); | |
254 | |
255 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
256 err = glGetError (); | |
257 if(err==GL_INVALID_ENUM) | |
258 { | |
259 fprintf (stderr, "GLERROR glBindTexture (glGenText) := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, tsq->texobj); | |
260 } | |
261 | |
262 if(glIsTexture(tsq->texobj) == GL_FALSE) | |
263 { | |
264 fprintf (stderr, "GLERROR ain't a texture (glGenText): texnum x=%d, y=%d, texture=%d\n", | |
265 x, y, tsq->texobj); | |
266 } else { | |
267 tsq->isTexture=GL_TRUE; | |
268 } | |
269 | |
270 glTexImage2D (GL_TEXTURE_2D, 0, | |
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271 gl_internal_format, |
2124 | 272 texture_width, texture_height, |
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273 0, gl_bitmap_format, gl_bitmap_type, NULL); |
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274 |
2124 | 275 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0); |
276 | |
277 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
278 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
279 | |
280 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); | |
281 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); | |
282 | |
283 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |
284 | |
285 } /* for all texnumx */ | |
286 } /* for all texnumy */ | |
10604 | 287 |
288 return 0; | |
2124 | 289 } |
290 | |
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291 static void resetTexturePointers(unsigned char *imageSource) |
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292 { |
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293 unsigned char *line_1=0, *line_2=0, *mem_start=0; |
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294 struct TexSquare *tsq=0; |
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295 int x=0, y=0; |
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296 |
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297 line_1 = (unsigned char *) imageSource; |
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298 line_2 = (unsigned char *) imageSource+(image_width*image_bytes); |
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299 |
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300 mem_start = (unsigned char *) imageSource; |
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301 |
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302 for (y = 0; y < texnumy; y++) |
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303 { |
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304 for (x = 0; x < texnumx; x++) |
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305 { |
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306 tsq = texgrid + y * texnumx + x; |
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307 |
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308 /* calculate the pixel store data, |
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309 to use the machine-bitmap for our texture |
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310 */ |
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311 memory_x_start_offset = 0 * image_bytes + |
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312 x * texture_width * image_bytes; |
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313 |
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314 tsq->texture = line_1 + |
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315 y * texture_height * raw_line_len + |
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316 memory_x_start_offset; |
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317 |
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318 } /* for all texnumx */ |
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319 } /* for all texnumy */ |
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320 } |
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321 |
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322 static void setupTextureDirtyArea(int x, int y, int w,int h) |
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323 { |
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324 struct TexSquare *square; |
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325 int xi, yi, wd, ht, wh, hh; |
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326 int wdecr, hdecr, xh, yh; |
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327 |
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328 wdecr=w; hdecr=h; xh=x; yh=y; |
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329 |
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330 for (yi = 0; hdecr>0 && yi < texnumy; yi++) |
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331 { |
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332 if (yi < texnumy - 1) |
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333 ht = texture_height; |
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334 else |
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335 ht = image_height - texture_height * yi; |
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336 |
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337 xh =x; |
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338 wdecr =w; |
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339 |
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340 for (xi = 0; wdecr>0 && xi < texnumx; xi++) |
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341 { |
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342 square = texgrid + yi * texnumx + xi; |
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343 |
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344 if (xi < texnumx - 1) |
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345 wd = texture_width; |
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346 else |
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347 wd = image_width - texture_width * xi; |
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348 |
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349 if( 0 <= xh && xh < wd && |
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350 0 <= yh && yh < ht |
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351 ) |
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352 { |
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353 square->isDirty=GL_TRUE; |
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354 |
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355 wh=(wdecr<wd)?wdecr:wd-xh; |
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356 if(wh<0) wh=0; |
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357 |
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358 hh=(hdecr<ht)?hdecr:ht-yh; |
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359 if(hh<0) hh=0; |
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360 |
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361 /* |
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362 #ifndef NDEBUG |
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363 printf("\t %dx%d, %d/%d (%dx%d): %d/%d (%dx%d)\n", |
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364 xi, yi, xh, yh, wdecr, hdecr, xh, yh, wh, hh); |
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365 #endif |
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366 */ |
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367 |
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368 if(xh<square->dirtyXoff) |
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369 square->dirtyXoff=xh; |
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370 |
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371 if(yh<square->dirtyYoff) |
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372 square->dirtyYoff=yh; |
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373 |
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374 square->dirtyWidth = wd-square->dirtyXoff; |
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375 square->dirtyHeight = ht-square->dirtyYoff; |
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376 |
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377 wdecr-=wh; |
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378 |
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379 if ( xi == texnumx - 1 ) |
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380 hdecr-=hh; |
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381 } |
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382 |
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383 xh-=wd; |
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384 if(xh<0) xh=0; |
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|
385 } |
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386 yh-=ht; |
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387 if(yh<0) yh=0; |
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388 } |
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389 } |
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390 |
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391 static void gl_set_bilinear (int val) |
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392 { |
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393 int x, y; |
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394 |
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395 if(val>=0) |
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396 gl_bilinear = val; |
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397 else |
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398 gl_bilinear++; |
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399 |
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400 gl_bilinear=gl_bilinear%2; |
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401 /* no mipmap yet .. */ |
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402 |
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403 for (y = 0; y < texnumy; y++) |
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404 { |
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405 for (x = 0; x < texnumx; x++) |
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406 { |
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407 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); |
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408 |
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409 switch (gl_bilinear) |
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410 { |
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411 case 0: |
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412 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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413 GL_NEAREST); |
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414 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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415 GL_NEAREST); |
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416 printf("[gl2] bilinear off\n"); |
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417 break; |
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|
418 case 1: |
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419 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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420 GL_LINEAR); |
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421 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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422 GL_LINEAR); |
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423 printf("[gl2] bilinear linear\n"); |
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424 break; |
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|
425 case 2: |
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426 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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427 GL_LINEAR_MIPMAP_NEAREST); |
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428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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429 GL_LINEAR_MIPMAP_NEAREST); |
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430 printf("[gl2] bilinear mipmap nearest\n"); |
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431 break; |
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|
432 case 3: |
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433 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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434 GL_LINEAR_MIPMAP_LINEAR); |
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435 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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436 GL_LINEAR_MIPMAP_LINEAR); |
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437 printf("[gl2] bilinear mipmap linear\n"); |
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438 break; |
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|
439 } |
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|
440 } |
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|
441 } |
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442 fflush(0); |
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|
443 } |
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444 |
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445 static void gl_set_antialias (int val) |
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446 { |
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447 gl_antialias=val; |
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448 |
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449 if (gl_antialias) |
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450 { |
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451 glShadeModel (GL_SMOOTH); |
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452 glEnable (GL_POLYGON_SMOOTH); |
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453 glEnable (GL_LINE_SMOOTH); |
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454 glEnable (GL_POINT_SMOOTH); |
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455 printf("[gl2] antialiasing on\n"); |
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456 } |
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|
457 else |
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|
458 { |
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|
459 glShadeModel (GL_FLAT); |
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460 glDisable (GL_POLYGON_SMOOTH); |
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461 glDisable (GL_LINE_SMOOTH); |
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462 glDisable (GL_POINT_SMOOTH); |
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463 printf("[gl2] antialiasing off\n"); |
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|
464 } |
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465 fflush(0); |
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466 } |
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467 |
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468 |
2124 | 469 static void drawTextureDisplay () |
470 { | |
471 struct TexSquare *square; | |
8254
772d6d27fd66
warning patch by (Dominik Mierzejewski <dominik at rangers dot eu dot org>)
michael
parents:
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diff
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|
472 int x, y/*, xoff=0, yoff=0, wd, ht*/; |
2124 | 473 GLenum err; |
474 | |
475 glColor3f(1.0,1.0,1.0); | |
476 | |
477 for (y = 0; y < texnumy; y++) | |
478 { | |
479 for (x = 0; x < texnumx; x++) | |
480 { | |
481 square = texgrid + y * texnumx + x; | |
482 | |
483 if(square->isTexture==GL_FALSE) | |
484 { | |
485 #ifndef NDEBUG | |
2276
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486 fprintf (stderr, "[gl2] ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 487 x, y, square->texobj); |
488 #endif | |
489 continue; | |
490 } | |
491 | |
492 glBindTexture (GL_TEXTURE_2D, square->texobj); | |
493 err = glGetError (); | |
494 if(err==GL_INVALID_ENUM) | |
495 { | |
496 fprintf (stderr, "GLERROR glBindTexture := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); | |
497 } | |
498 #ifndef NDEBUG | |
499 else if(err==GL_INVALID_OPERATION) { | |
500 fprintf (stderr, "GLERROR glBindTexture := GL_INVALID_OPERATION, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); | |
501 } | |
502 #endif | |
503 | |
504 if(glIsTexture(square->texobj) == GL_FALSE) | |
505 { | |
506 square->isTexture=GL_FALSE; | |
507 fprintf (stderr, "GLERROR ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", | |
508 x, y, square->texobj); | |
509 } | |
510 | |
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511 if(square->isDirty) |
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512 { |
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513 glTexSubImage2D (GL_TEXTURE_2D, 0, |
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514 square->dirtyXoff, square->dirtyYoff, |
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515 square->dirtyWidth, square->dirtyHeight, |
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516 gl_bitmap_format, gl_bitmap_type, square->texture); |
2124 | 517 |
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518 square->isDirty=GL_FALSE; |
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519 square->dirtyXoff=0; square->dirtyYoff=0; square->dirtyWidth=-1; square->dirtyHeight=-1; |
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520 } |
2124 | 521 |
522 #ifndef NDEBUG | |
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523 fprintf (stdout, "[gl2] glTexSubImage2D texnum x=%d, y=%d, %d/%d - %d/%d\n", |
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524 x, y, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight); |
2124 | 525 #endif |
526 | |
527 glBegin(GL_QUADS); | |
528 | |
529 glTexCoord2f (0, 0); | |
530 glVertex2f (square->fx1, square->fy1); | |
531 | |
532 glTexCoord2f (0, square->ycov); | |
533 glVertex2f (square->fx4, square->fy4); | |
534 | |
535 glTexCoord2f (square->xcov, square->ycov); | |
536 glVertex2f (square->fx3, square->fy3); | |
537 | |
538 glTexCoord2f (square->xcov, 0); | |
539 glVertex2f (square->fx2, square->fy2); | |
540 | |
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541 glEnd(); |
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542 /* |
2124 | 543 #ifndef NDEBUG |
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544 fprintf (stdout, "[gl2] GL_QUADS texnum x=%d, y=%d, %f/%f %f/%f %f/%f %f/%f\n\n", x, y, square->fx1, square->fy1, square->fx4, square->fy4, |
2124 | 545 square->fx3, square->fy3, square->fx2, square->fy2); |
546 #endif | |
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547 */ |
2124 | 548 } /* for all texnumx */ |
549 } /* for all texnumy */ | |
550 | |
551 /* YES - lets catch this error ... | |
552 */ | |
553 (void) glGetError (); | |
554 } | |
555 | |
556 | |
557 static void resize(int x,int y){ | |
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558 printf("[gl2] Resize: %dx%d\n",x,y); |
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559 if( isFullscreen ) |
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560 glViewport( (vo_screenwidth-x)/2, (vo_screenheight-y)/2, x, y); |
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561 else |
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562 glViewport( 0, 0, x, y ); |
2124 | 563 |
564 glMatrixMode(GL_PROJECTION); | |
565 glLoadIdentity(); | |
566 glOrtho (0, 1, 1, 0, -1.0, 1.0); | |
567 | |
568 glMatrixMode(GL_MODELVIEW); | |
569 glLoadIdentity(); | |
570 } | |
571 | |
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572 static void draw_alpha_32(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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573 vo_draw_alpha_rgb32(w,h,src,srca,stride,ImageData+4*(y0*image_width+x0),4*image_width); |
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574 } |
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575 |
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576 static void draw_alpha_24(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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577 vo_draw_alpha_rgb24(w,h,src,srca,stride,ImageData+3*(y0*image_width+x0),3*image_width); |
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578 } |
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579 |
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580 static void draw_alpha_16(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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581 vo_draw_alpha_rgb16(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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582 } |
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583 |
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584 static void draw_alpha_15(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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585 vo_draw_alpha_rgb15(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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586 } |
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587 |
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588 static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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589 } |
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590 |
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591 static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) |
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592 { |
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593 XVisualInfo template, *vi_list; |
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594 int vi_num, i, best_i, best_weight; |
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595 |
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596 template.screen = scr; |
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597 vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num); |
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598 if (!vi_list) return -1; |
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599 best_weight = 1000000; best_i=0; |
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600 for (i = 0; i < vi_num; i++) { |
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601 int val, res, w = 0; |
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602 /* of course, the visual must support OpenGL rendering... */ |
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603 res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val); |
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604 if (res || val == False) continue; |
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605 /* also it must be doublebuffered ... */ |
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606 res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val); |
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607 if (res || val == False) continue; |
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608 /* furthermore it must be RGBA (not color indexed) ... */ |
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609 res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val); |
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610 if (res || val == False) continue; |
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611 /* prefer less depth buffer size, */ |
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612 res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val); |
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613 if (res) continue; |
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614 w += val*2; |
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615 /* stencil buffer size */ |
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616 res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val); |
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617 if (res) continue; |
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618 w += val*2; |
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619 /* and colorbuffer alpha size */ |
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620 res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val); |
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621 if (res) continue; |
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622 w += val; |
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623 /* and finally, prefer DirectColor-ed visuals to allow color corrections */ |
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624 if (vi_list[i].class != DirectColor) w += 100; |
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625 if (w < best_weight) { |
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626 best_weight = w; |
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627 best_i = i; |
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628 } |
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629 } |
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630 if (best_weight < 1000000) *res_vi = vi_list[best_i]; |
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631 XFree(vi_list); |
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632 return (best_weight < 1000000) ? 0 : -1; |
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633 } |
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634 |
2124 | 635 /* connect to server, create and map window, |
636 * allocate colors and (shared) memory | |
637 */ | |
638 static uint32_t | |
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639 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
2124 | 640 { |
641 // int screen; | |
642 unsigned int fg, bg; | |
643 XSizeHints hint; | |
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644 XVisualInfo *vinfo, vinfo_buf; |
2124 | 645 XEvent xev; |
646 | |
647 // XGCValues xgcv; | |
648 | |
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649 const unsigned char * glVersion; |
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650 |
2124 | 651 image_height = height; |
652 image_width = width; | |
653 image_format = format; | |
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654 |
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655 int_pause = 0; |
2124 | 656 |
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657 aspect_save_orig(width,height); |
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658 aspect_save_prescale(d_width,d_height); |
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659 aspect_save_screenres(vo_screenwidth,vo_screenheight); |
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660 |
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661 aspect(&d_width,&d_height,A_NOZOOM); |
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662 |
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663 if( flags&0x01 ) |
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664 { |
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665 isFullscreen = GL_TRUE; |
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666 aspect(&d_width,&d_height,A_ZOOM); |
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667 hint.x = 0; |
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668 hint.y = 0; |
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669 hint.width = vo_screenwidth; |
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670 hint.height = vo_screenheight; |
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671 hint.flags = PPosition | PSize; |
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672 } else { |
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673 hint.x = 0; |
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674 hint.y = 0; |
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675 hint.width = d_width; |
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676 hint.height = d_height; |
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677 hint.flags = PPosition | PSize; |
2124 | 678 } |
679 | |
680 /* Get some colors */ | |
681 | |
682 bg = WhitePixel(mDisplay, mScreen); | |
683 fg = BlackPixel(mDisplay, mScreen); | |
684 | |
685 /* Make the window */ | |
686 | |
687 // XGetWindowAttributes(mDisplay, DefaultRootWindow(mDisplay), &attribs); | |
688 | |
689 // XMatchVisualInfo(mDisplay, screen, depth, TrueColor, &vinfo); | |
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690 vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf; |
2124 | 691 if (vinfo == NULL) |
692 { | |
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693 printf("[gl2] no GLX support present\n"); |
2124 | 694 return -1; |
695 } | |
696 | |
7763 | 697 if ( vo_window == None ) |
698 { | |
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699 vo_window = vo_x11_create_smooth_window(mDisplay, RootWindow(mDisplay,mScreen), |
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|
700 vinfo->visual, hint.x, hint.y, hint.width, hint.height, vinfo->depth, vo_x11_create_colormap(vinfo)); |
6095 | 701 if ( flags&0x01 ) vo_x11_decoration( mDisplay,vo_window,0 ); |
2124 | 702 |
6095 | 703 XSelectInput(mDisplay, vo_window, StructureNotifyMask); |
2124 | 704 |
705 /* Tell other applications about this window */ | |
706 | |
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707 XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint); |
2124 | 708 |
709 /* Map window. */ | |
6095 | 710 XMapWindow(mDisplay, vo_window); |
4017 | 711 #ifdef HAVE_XINERAMA |
6095 | 712 vo_x11_xinerama_move(mDisplay,vo_window); |
4017 | 713 #endif |
6095 | 714 XClearWindow(mDisplay,vo_window); |
2124 | 715 |
716 /* Wait for map. */ | |
717 do | |
718 { | |
719 XNextEvent(mDisplay, &xev); | |
720 } | |
6095 | 721 while (xev.type != MapNotify || xev.xmap.event != vo_window); |
2124 | 722 |
6095 | 723 XSelectInput(mDisplay, vo_window, NoEventMask); |
2124 | 724 |
7763 | 725 } |
726 else if ( !(flags&1) ) XMoveResizeWindow( mDisplay,vo_window,hint.x,hint.y,hint.width,hint.height ); | |
727 | |
728 vo_x11_classhint( mDisplay,vo_window,"gl2" ); | |
729 vo_hidecursor(mDisplay,vo_window); | |
730 | |
731 if ( vo_config_count ) glXDestroyContext( mDisplay,wsGLXContext ); | |
732 | |
733 wsGLXContext=glXCreateContext( mDisplay,vinfo,NULL,True ); | |
734 | |
735 glXMakeCurrent( mDisplay,vo_window,wsGLXContext ); | |
2124 | 736 |
737 XFlush(mDisplay); | |
738 XSync(mDisplay, False); | |
739 | |
6095 | 740 //XSelectInput(mDisplay, vo_window, StructureNotifyMask); // !!!! |
6953
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741 vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
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742 | ButtonPressMask | ButtonReleaseMask | ExposureMask |
4658 | 743 ); |
2124 | 744 |
2276
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745 glVersion = glGetString(GL_VERSION); |
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746 |
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747 printf("[gl2] OpenGL Driver Information:\n"); |
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748 printf("\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", |
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749 glGetString(GL_VENDOR), |
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750 glGetString(GL_RENDERER), |
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751 glVersion); |
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752 |
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753 if(glVersion[0]>'1' || |
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754 (glVersion[0]=='1' && glVersion[2]>='2') ) |
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755 isGL12 = GL_TRUE; |
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756 else |
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757 isGL12 = GL_FALSE; |
2124 | 758 |
2276
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759 if(isGL12) |
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760 { |
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761 printf("[gl2] You have an OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok !)\n"); |
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762 } else { |
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763 printf("[gl2] You have an OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged !)\n"); |
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764 } |
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765 |
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766 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz)!=0) |
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767 r_sz=0; |
10143
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768 if(glXGetConfig(mDisplay,vinfo,GLX_GREEN_SIZE, &g_sz)!=0) |
2276
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769 g_sz=0; |
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770 if(glXGetConfig(mDisplay,vinfo,GLX_BLUE_SIZE, &b_sz)!=0) |
2276
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771 b_sz=0; |
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772 if(glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz)!=0) |
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773 b_sz=0; |
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774 |
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|
775 rgb_sz=r_sz+g_sz+b_sz; |
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776 if(rgb_sz<=0) rgb_sz=24; |
2124 | 777 |
2276
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778 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) { |
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779 gl_internal_format=GL_R3_G3_B2; |
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780 gl_internal_format_s="GL_R3_G3_B2"; |
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781 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) { |
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782 gl_internal_format=GL_RGB4; |
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783 gl_internal_format_s="GL_RGB4"; |
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784 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) { |
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785 gl_internal_format=GL_RGB5; |
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786 gl_internal_format_s="GL_RGB5"; |
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787 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) { |
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788 gl_internal_format=GL_RGB8; |
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|
789 gl_internal_format_s="GL_RGB8"; |
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790 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) { |
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791 gl_internal_format=GL_RGB10; |
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792 gl_internal_format_s="GL_RGB10"; |
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793 } else if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) { |
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794 gl_internal_format=GL_RGBA2; |
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|
795 gl_internal_format_s="GL_RGBA2"; |
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796 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) { |
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797 gl_internal_format=GL_RGBA4; |
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798 gl_internal_format_s="GL_RGBA4"; |
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799 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) { |
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800 gl_internal_format=GL_RGB5_A1; |
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801 gl_internal_format_s="GL_RGB5_A1"; |
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802 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) { |
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803 gl_internal_format=GL_RGBA8; |
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804 gl_internal_format_s="GL_RGBA8"; |
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805 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) { |
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806 gl_internal_format=GL_RGB10_A2; |
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807 gl_internal_format_s="GL_RGB10_A2"; |
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|
808 } else { |
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|
809 gl_internal_format=GL_RGB; |
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|
810 gl_internal_format_s="GL_RGB"; |
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|
811 } |
2124 | 812 |
10143
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|
813 #ifdef TEXTUREFORMAT_ALWAYS_RGB24 |
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814 gl_internal_format=GL_RGB8; |
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|
815 gl_internal_format_s="GL_RGB8"; |
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|
816 #endif |
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817 |
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removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
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|
818 if (IMGFMT_IS_BGR(format)) |
2276
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819 { |
10143
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|
820 image_mode=MODE_BGR; |
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821 image_bpp=IMGFMT_BGR_DEPTH(format); |
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822 } |
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823 else |
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|
824 { |
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|
825 image_mode=MODE_RGB; |
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|
826 image_bpp=IMGFMT_RGB_DEPTH(format); |
2124 | 827 } |
828 | |
2276
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|
829 image_bytes=(image_bpp+7)/8; |
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|
830 |
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|
831 draw_alpha_fnc=draw_alpha_null; |
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832 |
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|
833 switch(image_bpp) |
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|
834 { |
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|
835 case 15: |
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|
836 case 16: |
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|
837 if(image_mode!=MODE_BGR) |
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|
838 { |
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839 gl_bitmap_format = GL_RGB; |
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840 gl_bitmap_format_s ="GL_RGB"; |
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841 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
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|
842 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
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843 } else { |
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|
844 gl_bitmap_format = GL_BGR; |
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|
845 gl_bitmap_format_s ="GL_BGR"; |
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846 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
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847 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
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848 } |
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|
849 |
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|
850 if (image_bpp==15) |
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851 draw_alpha_fnc=draw_alpha_15; |
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852 else |
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853 draw_alpha_fnc=draw_alpha_16; |
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|
854 |
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|
855 break; |
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|
856 case 24: |
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diff
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|
857 if(image_mode!=MODE_BGR) |
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diff
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|
858 { |
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|
859 /* RGB888 */ |
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|
860 gl_bitmap_format = GL_RGB; |
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861 gl_bitmap_format_s ="GL_RGB"; |
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862 } else { |
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|
863 /* BGR888 */ |
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864 gl_bitmap_format = GL_BGR; |
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|
865 gl_bitmap_format_s ="GL_BGR"; |
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|
866 } |
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|
867 gl_bitmap_type = GL_UNSIGNED_BYTE; |
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diff
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|
868 gl_bitmap_type_s ="GL_UNSIGNED_BYTE"; |
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diff
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|
869 |
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diff
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|
870 draw_alpha_fnc=draw_alpha_24; break; |
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diff
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|
871 break; |
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diff
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|
872 case 32: |
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diff
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|
873 /* RGBA8888 */ |
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diff
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|
874 gl_bitmap_format = GL_BGRA; |
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diff
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|
875 gl_bitmap_format_s ="GL_BGRA"; |
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parents:
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diff
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|
876 |
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parents:
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diff
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|
877 if(image_mode!=MODE_BGR) |
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parents:
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diff
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|
878 { |
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improved gl, please check performance and correct display
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diff
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|
879 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
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improved gl, please check performance and correct display
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diff
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|
880 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8_REV"; |
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parents:
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diff
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|
881 } else { |
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parents:
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diff
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|
882 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8; |
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improved gl, please check performance and correct display
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diff
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|
883 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8"; |
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diff
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|
884 } |
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improved gl, please check performance and correct display
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parents:
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diff
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|
885 |
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diff
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|
886 draw_alpha_fnc=draw_alpha_32; break; |
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parents:
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diff
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|
887 break; |
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parents:
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diff
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|
888 } |
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parents:
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diff
changeset
|
889 |
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diff
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|
890 ImageDataLocal=malloc(image_width*image_height*image_bytes); |
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improved gl, please check performance and correct display
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|
891 memset(ImageDataLocal,128,image_width*image_height*image_bytes); |
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diff
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|
892 |
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|
893 ImageData=ImageDataLocal; |
2124 | 894 |
895 texture_width=image_width; | |
896 texture_height=image_height; | |
10604 | 897 if (initTextures() < 0) |
898 return -1; | |
2124 | 899 |
900 glDisable(GL_BLEND); | |
901 glDisable(GL_DEPTH_TEST); | |
902 glDepthMask(GL_FALSE); | |
903 glDisable(GL_CULL_FACE); | |
904 | |
905 glPixelStorei (GL_UNPACK_ROW_LENGTH, memory_x_len); | |
2276
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improved gl, please check performance and correct display
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diff
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|
906 |
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diff
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|
907 /** |
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diff
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|
908 * may give a little speed up for a kinda burst read .. |
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diff
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|
909 */ |
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|
910 if( (image_width*image_bpp)%8 == 0 ) |
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|
911 gl_alignment=8; |
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|
912 else if( (image_width*image_bpp)%4 == 0 ) |
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|
913 gl_alignment=4; |
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diff
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|
914 else if( (image_width*image_bpp)%2 == 0 ) |
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|
915 gl_alignment=2; |
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diff
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|
916 else |
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diff
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|
917 gl_alignment=1; |
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|
918 |
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improved gl, please check performance and correct display
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diff
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|
919 glPixelStorei (GL_UNPACK_ALIGNMENT, gl_alignment); |
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|
920 |
2124 | 921 glEnable (GL_TEXTURE_2D); |
922 | |
2276
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|
923 gl_set_antialias(0); |
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|
924 gl_set_bilinear(1); |
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|
925 |
2124 | 926 drawTextureDisplay (); |
927 | |
10143
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removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
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diff
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|
928 printf("[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", |
2276
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|
929 image_bpp, image_bytes, image_mode==MODE_BGR, |
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|
930 gl_bitmap_format_s, gl_bitmap_type_s, gl_alignment, |
10143
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|
931 rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s); |
2124 | 932 |
933 resize(d_width,d_height); | |
934 | |
2276
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|
935 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
2124 | 936 glClear( GL_COLOR_BUFFER_BIT ); |
937 | |
938 saver_off(mDisplay); // turning off screen saver | |
939 | |
940 return 0; | |
941 } | |
942 | |
2276
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|
943 static int gl_handlekey(int key) |
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diff
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|
944 { |
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|
945 if(key=='a'||key=='A') |
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diff
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|
946 { |
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diff
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|
947 gl_set_antialias(!gl_antialias); |
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|
948 return 0; |
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parents:
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diff
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|
949 } |
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diff
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|
950 else if(key=='b'||key=='B') |
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diff
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|
951 { |
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diff
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|
952 gl_set_bilinear(-1); |
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|
953 return 0; |
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diff
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|
954 } |
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|
955 return 1; |
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diff
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|
956 } |
2124 | 957 |
958 static void check_events(void) | |
959 { | |
2276
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|
960 XEvent Event; |
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|
961 char buf[100]; |
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diff
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|
962 KeySym keySym; |
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|
963 int key; |
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diff
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|
964 static XComposeStatus stat; |
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diff
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|
965 int e; |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
966 |
2276
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diff
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|
967 while ( XPending( mDisplay ) ) |
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parents:
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diff
changeset
|
968 { |
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diff
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|
969 XNextEvent( mDisplay,&Event ); |
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diff
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|
970 if( Event.type == KeyPress ) |
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parents:
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diff
changeset
|
971 { |
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parents:
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diff
changeset
|
972 |
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parents:
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diff
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|
973 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); |
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parents:
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diff
changeset
|
974 key = (keySym&0xff00) != 0? ( (keySym&0x00ff) + 256 ) |
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sven
parents:
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diff
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|
975 : ( keySym ) ; |
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parents:
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diff
changeset
|
976 if(gl_handlekey(key)) |
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parents:
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diff
changeset
|
977 XPutBackEvent(mDisplay, &Event); |
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parents:
2249
diff
changeset
|
978 break; |
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parents:
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diff
changeset
|
979 } else { |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
980 XPutBackEvent(mDisplay, &Event); |
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diff
changeset
|
981 break; |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
982 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
983 } |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
984 e=vo_x11_check_events(mDisplay); |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
985 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight); |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
986 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
2124 | 987 } |
988 | |
989 static void draw_osd(void) | |
2276
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improved gl, please check performance and correct display
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diff
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|
990 { vo_draw_text(image_width,image_height,draw_alpha_fnc); } |
2124 | 991 |
992 static void | |
993 flip_page(void) | |
994 { | |
995 | |
996 drawTextureDisplay(); | |
997 | |
998 // glFlush(); | |
999 glFinish(); | |
6095 | 1000 glXSwapBuffers( mDisplay,vo_window ); |
2124 | 1001 } |
1002 | |
1003 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) | |
1004 static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) | |
1005 { | |
2276
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improved gl, please check performance and correct display
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parents:
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diff
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|
1006 return 0; |
2124 | 1007 } |
1008 | |
1009 static inline uint32_t | |
1010 draw_frame_x11_bgr(uint8_t *src[]) | |
1011 { | |
2276
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
1012 resetTexturePointers((unsigned char *)src[0]); |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
1013 ImageData=(unsigned char *)src[0]; |
2124 | 1014 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
1015 // for(i=0;i<image_height;i++) ImageData[image_width*image_bytes*i+20]=128; |
2124 | 1016 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
1017 setupTextureDirtyArea(0, 0, image_width, image_height); |
2124 | 1018 return 0; |
1019 } | |
1020 | |
1021 static inline uint32_t | |
1022 draw_frame_x11_rgb(uint8_t *src[]) | |
1023 { | |
2276
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parents:
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diff
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|
1024 resetTexturePointers((unsigned char *)src[0]); |
558a9397c250
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parents:
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diff
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|
1025 ImageData=(unsigned char *)src[0]; |
2124 | 1026 |
2276
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
1027 setupTextureDirtyArea(0, 0, image_width, image_height); |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
1028 return 0; |
2124 | 1029 } |
1030 | |
1031 | |
1032 static uint32_t | |
1033 draw_frame(uint8_t *src[]) | |
1034 { | |
1035 uint32_t res = 0; | |
1036 | |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
1037 if (IMGFMT_IS_RGB(image_format)) |
2124 | 1038 res = draw_frame_x11_rgb(src); |
1039 else | |
1040 res = draw_frame_x11_bgr(src); | |
1041 | |
1042 return res; | |
1043 } | |
1044 | |
1045 static uint32_t | |
1046 query_format(uint32_t format) | |
1047 { | |
1048 switch(format){ | |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
1049 case IMGFMT_RGB24: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
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diff
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|
1050 case IMGFMT_BGR24: |
fd3cbeb388f0
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alex
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diff
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|
1051 // case IMGFMT_RGB32: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
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diff
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|
1052 // case IMGFMT_BGR32: |
6212 | 1053 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD; |
2124 | 1054 } |
1055 return 0; | |
1056 } | |
1057 | |
1058 | |
1059 static void | |
1060 uninit(void) | |
1061 { | |
6095 | 1062 if ( !vo_config_count ) return; |
2124 | 1063 saver_on(mDisplay); // screen saver back on |
6095 | 1064 vo_x11_uninit(); |
2124 | 1065 } |
4352 | 1066 |
1067 static uint32_t preinit(const char *arg) | |
1068 { | |
4737
32e1f5042f65
I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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parents:
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diff
changeset
|
1069 if(arg) |
32e1f5042f65
I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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diff
changeset
|
1070 { |
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
nick
parents:
4658
diff
changeset
|
1071 printf("[gl2] Unknown subdevice: %s\n",arg); |
32e1f5042f65
I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
nick
parents:
4658
diff
changeset
|
1072 return ENOSYS; |
32e1f5042f65
I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
nick
parents:
4658
diff
changeset
|
1073 } |
7931 | 1074 if( !vo_init() ) return -1; // Can't open X11 |
4737
32e1f5042f65
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diff
changeset
|
1075 return 0; |
4352 | 1076 } |
1077 | |
4596 | 1078 static uint32_t control(uint32_t request, void *data, ...) |
4352 | 1079 { |
4592
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
1080 switch (request) { |
10757
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Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
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parents:
10604
diff
changeset
|
1081 case VOCTRL_PAUSE: return (int_pause=1); |
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
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parents:
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diff
changeset
|
1082 case VOCTRL_RESUME: return (int_pause=0); |
4592
5fbfd8545c3b
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arpi
parents:
4440
diff
changeset
|
1083 case VOCTRL_QUERY_FORMAT: |
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
changeset
|
1084 return query_format(*((uint32_t*)data)); |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
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8254
diff
changeset
|
1085 case VOCTRL_FULLSCREEN: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
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8254
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changeset
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1086 vo_x11_fullscreen(); |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
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1087 return VO_TRUE; |
7964
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1088 case VOCTRL_SET_EQUALIZER: |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1089 { |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1090 va_list ap; |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
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1091 int value; |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1092 |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1093 va_start(ap, data); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1094 value = va_arg(ap, int); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1095 va_end(ap); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
changeset
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1096 return vo_x11_set_equalizer(data, value); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1097 } |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1098 case VOCTRL_GET_EQUALIZER: |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1099 { |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1100 va_list ap; |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
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1101 int *value; |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1102 |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1103 va_start(ap, data); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1104 value = va_arg(ap, int *); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1105 va_end(ap); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1106 return vo_x11_get_equalizer(data, value); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
parents:
7931
diff
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1107 } |
4592
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
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1108 } |
5fbfd8545c3b
query_ stuff replaced by new control() - patch by David Holm
arpi
parents:
4440
diff
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1109 return VO_NOTIMPL; |
4352 | 1110 } |