Mercurial > mplayer.hg
annotate libass/ass_render.c @ 22259:cb409839a110
Correct implementation of text spacing.
author | eugeni |
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date | Mon, 19 Feb 2007 18:01:49 +0000 |
parents | 9c1160622400 |
children | ae6fe8a910dd |
rev | line source |
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20008
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1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*- |
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2 // vim:ts=8:sw=8:noet:ai: |
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3 /* |
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4 Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
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5 |
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6 This program is free software; you can redistribute it and/or modify |
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7 it under the terms of the GNU General Public License as published by |
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8 the Free Software Foundation; either version 2 of the License, or |
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9 (at your option) any later version. |
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10 |
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11 This program is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 GNU General Public License for more details. |
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15 |
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16 You should have received a copy of the GNU General Public License |
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17 along with this program; if not, write to the Free Software |
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18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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19 */ |
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20 |
18937 | 21 #include "config.h" |
22 | |
23 #include <assert.h> | |
24 #include <math.h> | |
19378 | 25 #include <inttypes.h> |
18937 | 26 #include <ft2build.h> |
27 #include FT_FREETYPE_H | |
28 #include FT_STROKER_H | |
29 #include FT_GLYPH_H | |
30 #include FT_SYNTHESIS_H | |
31 | |
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32 #include "mputils.h" |
18937 | 33 |
34 #include "ass.h" | |
21322 | 35 #include "ass_font.h" |
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36 #include "ass_bitmap.h" |
18937 | 37 #include "ass_cache.h" |
38 #include "ass_utils.h" | |
39 #include "ass_fontconfig.h" | |
20477 | 40 #include "ass_library.h" |
18937 | 41 |
42 #define MAX_GLYPHS 1000 | |
43 #define MAX_LINES 100 | |
44 | |
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45 static int last_render_id = 0; |
18937 | 46 |
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47 typedef struct ass_settings_s { |
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48 int frame_width; |
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49 int frame_height; |
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50 double font_size_coeff; // font size multiplier |
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51 double line_spacing; // additional line spacing (in frame pixels) |
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52 int top_margin; // height of top margin. Everything except toptitles is shifted down by top_margin. |
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53 int bottom_margin; // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height. |
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54 int left_margin; |
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55 int right_margin; |
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56 int use_margins; // 0 - place all subtitles inside original frame |
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57 // 1 - use margins for placing toptitles and subtitles |
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58 double aspect; // frame aspect ratio, d_width / d_height. |
20477 | 59 |
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60 char* default_font; |
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61 char* default_family; |
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62 } ass_settings_t; |
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63 |
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64 // a rendered event |
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65 typedef struct event_images_s { |
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66 ass_image_t* imgs; |
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67 int top, height; |
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68 int detect_collisions; |
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69 int shift_direction; |
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70 ass_event_t* event; |
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71 } event_images_t; |
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72 |
20477 | 73 struct ass_renderer_s { |
74 ass_library_t* library; | |
75 FT_Library ftlibrary; | |
18937 | 76 fc_instance_t* fontconfig_priv; |
77 ass_settings_t settings; | |
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78 int render_id; |
19848 | 79 ass_synth_priv_t* synth_priv; |
18937 | 80 |
81 ass_image_t* images_root; // rendering result is stored here | |
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82 ass_image_t* prev_images_root; |
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83 |
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84 event_images_t* eimg; // temporary buffer for sorting rendered events |
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85 int eimg_size; // allocated buffer size |
18937 | 86 }; |
87 | |
88 typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t; | |
89 | |
90 // describes a glyph | |
91 // glyph_info_t and text_info_t are used for text centering and word-wrapping operations | |
92 typedef struct glyph_info_s { | |
93 unsigned symbol; | |
94 FT_Glyph glyph; | |
95 FT_Glyph outline_glyph; | |
19965 | 96 bitmap_t* bm; // glyph bitmap |
97 bitmap_t* bm_o; // outline bitmap | |
98 bitmap_t* bm_s; // shadow bitmap | |
18937 | 99 FT_BBox bbox; |
100 FT_Vector pos; | |
101 char linebreak; // the first (leading) glyph of some line ? | |
19691 | 102 uint32_t c[4]; // colors |
18937 | 103 FT_Vector advance; // 26.6 |
104 effect_t effect_type; | |
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105 int effect_timing; // time duration of current karaoke word |
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106 // after process_karaoke_effects: distance in pixels from the glyph origin. |
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107 // part of the glyph to the left of it is displayed in a different color. |
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108 int effect_skip_timing; // delay after the end of last karaoke word |
18937 | 109 int asc, desc; // font max ascender and descender |
110 // int height; | |
19848 | 111 int be; // blur edges |
19965 | 112 int shadow; |
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113 double frx, fry, frz; // rotation |
18937 | 114 |
115 glyph_hash_key_t hash_key; | |
116 } glyph_info_t; | |
117 | |
118 typedef struct line_info_s { | |
119 int asc, desc; | |
120 } line_info_t; | |
121 | |
122 typedef struct text_info_s { | |
123 glyph_info_t* glyphs; | |
124 int length; | |
125 line_info_t lines[MAX_LINES]; | |
126 int n_lines; | |
127 int height; | |
128 } text_info_t; | |
129 | |
130 | |
131 // Renderer state. | |
132 // Values like current font face, color, screen position, clipping and so on are stored here. | |
133 typedef struct render_context_s { | |
134 ass_event_t* event; | |
135 ass_style_t* style; | |
136 | |
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137 ass_font_t* font; |
18937 | 138 char* font_path; |
139 int font_size; | |
140 | |
141 FT_Stroker stroker; | |
142 int alignment; // alignment overrides go here; if zero, style value will be used | |
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143 double frx, fry, frz; |
18937 | 144 enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title |
19556 | 145 EVENT_POSITIONED, // happens after pos(,), margins are ignored |
146 EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited | |
147 EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects | |
18937 | 148 } evt_type; |
149 int pos_x, pos_y; // position | |
150 int org_x, org_y; // origin | |
22207 | 151 char have_origin; // origin is explicitly defined; if 0, get_base_point() is used |
18937 | 152 double scale_x, scale_y; |
22259 | 153 double hspacing; // distance between letters, in pixels |
18937 | 154 double border; // outline width |
19691 | 155 uint32_t c[4]; // colors(Primary, Secondary, so on) in RGBA |
18937 | 156 int clip_x0, clip_y0, clip_x1, clip_y1; |
157 char detect_collisions; | |
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158 uint32_t fade; // alpha from \fad |
19848 | 159 char be; // blur edges |
19965 | 160 int shadow; |
18937 | 161 |
162 effect_t effect_type; | |
163 int effect_timing; | |
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164 int effect_skip_timing; |
18937 | 165 |
19556 | 166 enum { SCROLL_LR, // left-to-right |
167 SCROLL_RL, | |
168 SCROLL_TB, // top-to-bottom | |
169 SCROLL_BT | |
170 } scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL | |
171 int scroll_shift; | |
172 | |
18937 | 173 // face properties |
174 char* family; | |
175 unsigned bold; | |
176 unsigned italic; | |
177 | |
178 } render_context_t; | |
179 | |
180 // frame-global data | |
181 typedef struct frame_context_s { | |
20477 | 182 ass_renderer_t* ass_priv; |
18937 | 183 int width, height; // screen dimensions |
184 int orig_height; // frame height ( = screen height - margins ) | |
19538 | 185 int orig_width; // frame width ( = screen width - margins ) |
18937 | 186 ass_track_t* track; |
187 long long time; // frame's timestamp, ms | |
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188 double font_scale; |
18937 | 189 double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio |
19917
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190 double border_scale; |
18937 | 191 } frame_context_t; |
192 | |
20477 | 193 static ass_renderer_t* ass_renderer; |
18937 | 194 static ass_settings_t* global_settings; |
195 static text_info_t text_info; | |
196 static render_context_t render_context; | |
197 static frame_context_t frame_context; | |
198 | |
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199 struct render_priv_s { |
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200 int top, height; |
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201 int render_id; |
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202 }; |
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203 |
18937 | 204 static void ass_lazy_track_init(void) |
205 { | |
206 ass_track_t* track = frame_context.track; | |
207 if (track->PlayResX && track->PlayResY) | |
208 return; | |
209 if (!track->PlayResX && !track->PlayResY) { | |
21066 | 210 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NeitherPlayResXNorPlayResYDefined); |
18937 | 211 track->PlayResX = 384; |
212 track->PlayResY = 288; | |
213 } else { | |
19538 | 214 double orig_aspect = (global_settings->aspect * frame_context.height * frame_context.orig_width) / |
215 frame_context.orig_height / frame_context.width; | |
18937 | 216 if (!track->PlayResY) { |
217 track->PlayResY = track->PlayResX / orig_aspect + .5; | |
21066 | 218 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResYUndefinedSettingY, track->PlayResY); |
18937 | 219 } else if (!track->PlayResX) { |
220 track->PlayResX = track->PlayResY * orig_aspect + .5; | |
21066 | 221 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResXUndefinedSettingX, track->PlayResX); |
18937 | 222 } |
223 } | |
224 } | |
225 | |
20477 | 226 ass_renderer_t* ass_renderer_init(ass_library_t* library) |
18937 | 227 { |
228 int error; | |
229 FT_Library ft; | |
20477 | 230 ass_renderer_t* priv = 0; |
18937 | 231 |
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232 memset(&render_context, 0, sizeof(render_context)); |
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233 memset(&frame_context, 0, sizeof(frame_context)); |
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234 memset(&text_info, 0, sizeof(text_info)); |
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235 |
18937 | 236 error = FT_Init_FreeType( &ft ); |
237 if ( error ) { | |
21066 | 238 mp_msg(MSGT_ASS, MSGL_FATAL, MSGTR_LIBASS_FT_Init_FreeTypeFailed); |
19517 | 239 goto ass_init_exit; |
18937 | 240 } |
241 | |
20477 | 242 priv = calloc(1, sizeof(ass_renderer_t)); |
18937 | 243 if (!priv) { |
244 FT_Done_FreeType(ft); | |
19517 | 245 goto ass_init_exit; |
18937 | 246 } |
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247 |
19848 | 248 priv->synth_priv = ass_synth_init(); |
249 | |
20477 | 250 priv->library = library; |
251 priv->ftlibrary = ft; | |
18937 | 252 // images_root and related stuff is zero-filled in calloc |
253 | |
21265 | 254 ass_font_cache_init(); |
18937 | 255 ass_glyph_cache_init(); |
256 | |
257 text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t)); | |
258 | |
19517 | 259 ass_init_exit: |
21066 | 260 if (priv) mp_msg(MSGT_ASS, MSGL_INFO, MSGTR_LIBASS_Init); |
261 else mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_InitFailed); | |
19517 | 262 |
18937 | 263 return priv; |
264 } | |
265 | |
20477 | 266 void ass_renderer_done(ass_renderer_t* priv) |
18937 | 267 { |
21265 | 268 ass_font_cache_done(); |
18937 | 269 ass_glyph_cache_done(); |
20201 | 270 if (render_context.stroker) { |
271 FT_Stroker_Done(render_context.stroker); | |
272 render_context.stroker = 0; | |
273 } | |
20477 | 274 if (priv && priv->ftlibrary) FT_Done_FreeType(priv->ftlibrary); |
18937 | 275 if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv); |
19848 | 276 if (priv && priv->synth_priv) ass_synth_done(priv->synth_priv); |
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277 if (priv && priv->eimg) free(priv->eimg); |
18937 | 278 if (priv) free(priv); |
279 if (text_info.glyphs) free(text_info.glyphs); | |
280 } | |
281 | |
282 /** | |
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283 * \brief Create a new ass_image_t |
18937 | 284 * Parameters are the same as ass_image_t fields. |
285 */ | |
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286 static ass_image_t* my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color) |
18937 | 287 { |
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288 ass_image_t* img = calloc(1, sizeof(ass_image_t)); |
18937 | 289 |
290 img->w = bitmap_w; | |
291 img->h = bitmap_h; | |
292 img->stride = stride; | |
293 img->bitmap = bitmap; | |
294 img->color = color; | |
295 img->dst_x = dst_x; | |
296 img->dst_y = dst_y; | |
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297 |
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298 return img; |
18937 | 299 } |
300 | |
301 /** | |
302 * \brief convert bitmap glyph into ass_image_t struct(s) | |
303 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY | |
304 * \param dst_x bitmap x coordinate in video frame | |
305 * \param dst_y bitmap y coordinate in video frame | |
306 * \param color first color, RGBA | |
307 * \param color2 second color, RGBA | |
308 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right | |
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309 * \param tail pointer to the last image's next field, head of the generated list should be stored here |
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310 * \return pointer to the new list tail |
18937 | 311 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion. |
312 */ | |
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313 static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk, ass_image_t** tail) |
18937 | 314 { |
315 // brk is relative to dst_x | |
316 // color = color left of brk | |
317 // color2 = color right of brk | |
318 int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap | |
319 int clip_x0, clip_y0, clip_x1, clip_y1; | |
320 int tmp; | |
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321 ass_image_t* img; |
18937 | 322 |
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323 dst_x += bm->left; |
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324 dst_y += bm->top; |
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325 brk -= bm->left; |
18937 | 326 |
327 // clipping | |
328 clip_x0 = render_context.clip_x0; | |
329 clip_y0 = render_context.clip_y0; | |
330 clip_x1 = render_context.clip_x1; | |
331 clip_y1 = render_context.clip_y1; | |
332 b_x0 = 0; | |
333 b_y0 = 0; | |
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334 b_x1 = bm->w; |
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335 b_y1 = bm->h; |
18937 | 336 |
337 tmp = dst_x - clip_x0; | |
338 if (tmp < 0) { | |
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339 mp_msg(MSGT_ASS, MSGL_DBG2, "clip left\n"); |
18937 | 340 b_x0 = - tmp; |
341 } | |
342 tmp = dst_y - clip_y0; | |
343 if (tmp < 0) { | |
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344 mp_msg(MSGT_ASS, MSGL_DBG2, "clip top\n"); |
18937 | 345 b_y0 = - tmp; |
346 } | |
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347 tmp = clip_x1 - dst_x - bm->w; |
18937 | 348 if (tmp < 0) { |
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349 mp_msg(MSGT_ASS, MSGL_DBG2, "clip right\n"); |
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350 b_x1 = bm->w + tmp; |
18937 | 351 } |
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352 tmp = clip_y1 - dst_y - bm->h; |
18937 | 353 if (tmp < 0) { |
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354 mp_msg(MSGT_ASS, MSGL_DBG2, "clip bottom\n"); |
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355 b_y1 = bm->h + tmp; |
18937 | 356 } |
357 | |
358 if ((b_y0 >= b_y1) || (b_x0 >= b_x1)) | |
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359 return tail; |
18937 | 360 |
361 if (brk > b_x0) { // draw left part | |
362 if (brk > b_x1) brk = b_x1; | |
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363 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + b_x0, |
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364 brk - b_x0, b_y1 - b_y0, bm->w, |
18937 | 365 dst_x + b_x0, dst_y + b_y0, color); |
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366 *tail = img; |
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367 tail = &img->next; |
18937 | 368 } |
369 if (brk < b_x1) { // draw right part | |
370 if (brk < b_x0) brk = b_x0; | |
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371 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + brk, |
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372 b_x1 - brk, b_y1 - b_y0, bm->w, |
18937 | 373 dst_x + brk, dst_y + b_y0, color2); |
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374 *tail = img; |
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375 tail = &img->next; |
18937 | 376 } |
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377 return tail; |
18937 | 378 } |
379 | |
380 /** | |
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381 * \brief Render text_info_t struct into ass_image_t list |
18937 | 382 * Rasterize glyphs and put them in glyph cache. |
383 */ | |
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384 static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y) |
18937 | 385 { |
386 int pen_x, pen_y; | |
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387 int i, error; |
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388 bitmap_t* bm; |
18937 | 389 glyph_hash_val_t hash_val; |
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390 ass_image_t* head; |
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391 ass_image_t** tail = &head; |
18937 | 392 |
393 for (i = 0; i < text_info->length; ++i) { | |
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394 if (text_info->glyphs[i].glyph) { |
18937 | 395 if ((text_info->glyphs[i].symbol == '\n') || (text_info->glyphs[i].symbol == 0)) |
396 continue; | |
20477 | 397 error = glyph_to_bitmap(ass_renderer->synth_priv, |
19848 | 398 text_info->glyphs[i].glyph, text_info->glyphs[i].outline_glyph, |
19965 | 399 &text_info->glyphs[i].bm, &text_info->glyphs[i].bm_o, |
400 &text_info->glyphs[i].bm_s, text_info->glyphs[i].be); | |
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401 if (error) |
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402 text_info->glyphs[i].symbol = 0; |
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403 FT_Done_Glyph(text_info->glyphs[i].glyph); |
19873 | 404 if (text_info->glyphs[i].outline_glyph) |
405 FT_Done_Glyph(text_info->glyphs[i].outline_glyph); | |
18937 | 406 |
407 // cache | |
408 hash_val.bbox_scaled = text_info->glyphs[i].bbox; | |
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409 hash_val.bm_o = text_info->glyphs[i].bm_o; |
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410 hash_val.bm = text_info->glyphs[i].bm; |
19965 | 411 hash_val.bm_s = text_info->glyphs[i].bm_s; |
18937 | 412 hash_val.advance.x = text_info->glyphs[i].advance.x; |
413 hash_val.advance.y = text_info->glyphs[i].advance.y; | |
414 cache_add_glyph(&(text_info->glyphs[i].hash_key), &hash_val); | |
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415 |
18937 | 416 } |
417 } | |
418 | |
419 for (i = 0; i < text_info->length; ++i) { | |
420 glyph_info_t* info = text_info->glyphs + i; | |
19965 | 421 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0)) |
422 continue; | |
423 | |
424 pen_x = dst_x + info->pos.x + info->shadow; | |
425 pen_y = dst_y + info->pos.y + info->shadow; | |
426 bm = info->bm_s; | |
427 | |
428 tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail); | |
429 } | |
430 | |
431 for (i = 0; i < text_info->length; ++i) { | |
432 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 433 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o) |
18937 | 434 continue; |
435 | |
436 pen_x = dst_x + info->pos.x; | |
437 pen_y = dst_y + info->pos.y; | |
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438 bm = info->bm_o; |
18937 | 439 |
440 if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) { | |
441 // do nothing | |
442 } else | |
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443 tail = render_glyph(bm, pen_x, pen_y, info->c[2], 0, 1000000, tail); |
18937 | 444 } |
445 for (i = 0; i < text_info->length; ++i) { | |
446 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 447 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm) |
18937 | 448 continue; |
449 | |
450 pen_x = dst_x + info->pos.x; | |
451 pen_y = dst_y + info->pos.y; | |
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452 bm = info->bm; |
18937 | 453 |
454 if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) { | |
455 if (info->effect_timing > info->bbox.xMax) | |
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456 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 457 else |
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458 tail = render_glyph(bm, pen_x, pen_y, info->c[1], 0, 1000000, tail); |
18937 | 459 } else if (info->effect_type == EF_KARAOKE_KF) { |
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460 tail = render_glyph(bm, pen_x, pen_y, info->c[0], info->c[1], info->effect_timing, tail); |
18937 | 461 } else |
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462 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 463 } |
464 | |
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465 *tail = 0; |
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466 return head; |
18937 | 467 } |
468 | |
469 /** | |
470 * \brief Mapping between script and screen coordinates | |
471 */ | |
472 static int x2scr(int x) { | |
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473 return x*frame_context.orig_width / frame_context.track->PlayResX + global_settings->left_margin; |
18937 | 474 } |
475 /** | |
476 * \brief Mapping between script and screen coordinates | |
477 */ | |
478 static int y2scr(int y) { | |
479 return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; | |
480 } | |
481 // the same for toptitles | |
482 static int y2scr_top(int y) { | |
19538 | 483 if (global_settings->use_margins) |
484 return y * frame_context.orig_height / frame_context.track->PlayResY; | |
485 else | |
486 return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; | |
18937 | 487 } |
488 // the same for subtitles | |
489 static int y2scr_sub(int y) { | |
19538 | 490 if (global_settings->use_margins) |
491 return y * frame_context.orig_height / frame_context.track->PlayResY + | |
492 global_settings->top_margin + global_settings->bottom_margin; | |
493 else | |
494 return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; | |
18937 | 495 } |
496 | |
497 static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) { | |
498 FT_BBox bbox; | |
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499 int i; |
18937 | 500 |
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501 if (text_info.length > 0) { |
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502 bbox.xMin = 32000; |
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503 bbox.xMax = -32000; |
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504 bbox.yMin = - d6_to_int(text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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505 bbox.yMax = d6_to_int(text_info.height - text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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506 |
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507 for (i = 0; i < text_info.length; ++i) { |
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508 int s = text_info.glyphs[i].pos.x; |
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509 int e = s + d6_to_int(text_info.glyphs[i].advance.x); |
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510 bbox.xMin = FFMIN(bbox.xMin, s); |
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511 bbox.xMax = FFMAX(bbox.xMax, e); |
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512 } |
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513 } else |
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514 bbox.xMin = bbox.xMax = bbox.yMin = bbox.yMax = 0; |
18937 | 515 |
516 /* return string bbox */ | |
517 *abbox = bbox; | |
518 } | |
519 | |
520 | |
521 /** | |
522 * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part. | |
523 */ | |
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524 static inline int mystrcmp(char** p, const char* sample) { |
18937 | 525 int len = strlen(sample); |
526 if (strncmp(*p, sample, len) == 0) { | |
527 (*p) += len; | |
528 return 1; | |
529 } else | |
530 return 0; | |
531 } | |
532 | |
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533 double ass_internal_font_size_coeff = 0.8; |
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534 |
18937 | 535 static void change_font_size(int sz) |
536 { | |
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537 double size = sz * frame_context.font_scale; |
18937 | 538 |
539 if (size < 1) | |
540 size = 1; | |
541 else if (size > frame_context.height * 2) | |
542 size = frame_context.height * 2; | |
21277 | 543 |
544 ass_font_set_size(render_context.font, size); | |
18937 | 545 |
546 render_context.font_size = sz; | |
547 } | |
548 | |
549 /** | |
550 * \brief Change current font, using setting from render_context. | |
551 */ | |
552 static void update_font(void) | |
553 { | |
554 unsigned val; | |
20477 | 555 ass_renderer_t* priv = frame_context.ass_priv; |
21265 | 556 ass_font_desc_t desc; |
18937 | 557 desc.family = strdup(render_context.family); |
558 | |
559 val = render_context.bold; | |
560 // 0 = normal, 1 = bold, >1 = exact weight | |
561 if (val == 0) val = 80; // normal | |
562 else if (val == 1) val = 200; // bold | |
563 desc.bold = val; | |
564 | |
565 val = render_context.italic; | |
566 if (val == 0) val = 0; // normal | |
567 else if (val == 1) val = 110; //italic | |
568 desc.italic = val; | |
569 | |
21460 | 570 render_context.font = ass_font_new(priv->library, priv->ftlibrary, priv->fontconfig_priv, &desc); |
18937 | 571 |
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572 if (render_context.font) |
18937 | 573 change_font_size(render_context.font_size); |
574 } | |
575 | |
576 /** | |
577 * \brief Change border width | |
19873 | 578 * negative value resets border to style value |
18937 | 579 */ |
580 static void change_border(double border) | |
581 { | |
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582 int b; |
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583 if (!render_context.font) return; |
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584 |
19919 | 585 if (border < 0) { |
586 if (render_context.style->BorderStyle == 1) { | |
587 if (render_context.style->Outline == 0 && render_context.style->Shadow > 0) | |
19873 | 588 border = 1.; |
19919 | 589 else |
590 border = render_context.style->Outline; | |
591 } else | |
592 border = 1.; | |
593 } | |
594 render_context.border = border; | |
19873 | 595 |
19919 | 596 b = 64 * border * frame_context.border_scale; |
597 if (b > 0) { | |
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598 if (!render_context.stroker) { |
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599 int error; |
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600 #if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1)) |
20477 | 601 error = FT_Stroker_New( ass_renderer->ftlibrary, &render_context.stroker ); |
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602 #else // < 2.2 |
21619
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603 error = FT_Stroker_New( render_context.font->faces[0]->memory, &render_context.stroker ); |
19918
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604 #endif |
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605 if (error) { |
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606 mp_msg(MSGT_ASS, MSGL_V, "failed to get stroker\n"); |
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607 render_context.stroker = 0; |
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608 } |
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609 } |
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610 if (render_context.stroker) |
19873 | 611 FT_Stroker_Set( render_context.stroker, b, |
19919 | 612 FT_STROKER_LINECAP_ROUND, |
613 FT_STROKER_LINEJOIN_ROUND, | |
614 0 ); | |
615 } else { | |
616 FT_Stroker_Done(render_context.stroker); | |
617 render_context.stroker = 0; | |
618 } | |
18937 | 619 } |
620 | |
621 #define _r(c) ((c)>>24) | |
622 #define _g(c) (((c)>>16)&0xFF) | |
623 #define _b(c) (((c)>>8)&0xFF) | |
624 #define _a(c) ((c)&0xFF) | |
625 | |
626 /** | |
627 * \brief Calculate a weighted average of two colors | |
628 * calculates c1*(1-a) + c2*a, but separately for each component except alpha | |
629 */ | |
630 static void change_color(uint32_t* var, uint32_t new, double pwr) | |
631 { | |
632 (*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) + | |
633 ((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) + | |
634 ((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) + | |
635 _a(*var); | |
636 } | |
637 | |
638 // like change_color, but for alpha component only | |
639 static void change_alpha(uint32_t* var, uint32_t new, double pwr) | |
640 { | |
641 *var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr); | |
642 } | |
643 | |
19406
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644 /** |
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645 * \brief Multiply two alpha values |
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646 * \param a first value |
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647 * \param b second value |
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648 * \return result of multiplication |
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649 * Parameters and result are limited by 0xFF. |
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650 */ |
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651 static uint32_t mult_alpha(uint32_t a, uint32_t b) |
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652 { |
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653 return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF; |
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654 } |
18937 | 655 |
656 /** | |
657 * \brief Calculate alpha value by piecewise linear function | |
658 * Used for \fad, \fade implementation. | |
659 */ | |
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660 static unsigned interpolate_alpha(long long now, |
18937 | 661 long long t1, long long t2, long long t3, long long t4, |
662 unsigned a1, unsigned a2, unsigned a3) | |
663 { | |
664 unsigned a; | |
665 double cf; | |
666 if (now <= t1) { | |
667 a = a1; | |
668 } else if (now >= t4) { | |
669 a = a3; | |
670 } else if (now < t2) { // and > t1 | |
671 cf = ((double)(now - t1)) / (t2 - t1); | |
672 a = a1 * (1 - cf) + a2 * cf; | |
673 } else if (now > t3) { | |
674 cf = ((double)(now - t3)) / (t4 - t3); | |
675 a = a2 * (1 - cf) + a3 * cf; | |
676 } else { // t2 <= now <= t3 | |
677 a = a2; | |
678 } | |
679 | |
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680 return a; |
18937 | 681 } |
682 | |
19873 | 683 static void reset_render_context(); |
684 | |
18937 | 685 /** |
686 * \brief Parse style override tag. | |
687 * \param p string to parse | |
688 * \param pwr multiplier for some tag effects (comes from \t tags) | |
689 */ | |
690 static char* parse_tag(char* p, double pwr) { | |
691 #define skip_all(x) if (*p == (x)) ++p; else { \ | |
692 while ((*p != (x)) && (*p != '}') && (*p != 0)) {++p;} } | |
693 #define skip(x) if (*p == (x)) ++p; else { return p; } | |
694 | |
695 skip_all('\\'); | |
696 if ((*p == '}') || (*p == 0)) | |
697 return p; | |
698 | |
699 if (mystrcmp(&p, "fsc")) { | |
700 char tp = *p++; | |
701 double val; | |
702 if (tp == 'x') { | |
703 if (mystrtod(&p, &val)) { | |
704 val /= 100; | |
705 render_context.scale_x = (val - 1.) * pwr + 1.; | |
706 } else | |
707 render_context.scale_x = render_context.style->ScaleX; | |
708 } else if (tp == 'y') { | |
709 if (mystrtod(&p, &val)) { | |
710 val /= 100; | |
711 render_context.scale_y = (val - 1.) * pwr + 1.; | |
712 } else | |
713 render_context.scale_y = render_context.style->ScaleY; | |
714 } | |
715 } else if (mystrcmp(&p, "fsp")) { | |
22259 | 716 double val; |
717 if (mystrtod(&p, &val)) | |
718 render_context.hspacing = render_context.hspacing * ( 1 - pwr ) + val * pwr; | |
18937 | 719 else |
22259 | 720 render_context.hspacing = render_context.style->Spacing; |
18937 | 721 } else if (mystrcmp(&p, "fs")) { |
722 int val; | |
723 if (mystrtoi(&p, 10, &val)) | |
724 val = render_context.font_size * ( 1 - pwr ) + val * pwr; | |
725 else | |
726 val = render_context.style->FontSize; | |
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727 if (render_context.font) |
18937 | 728 change_font_size(val); |
729 } else if (mystrcmp(&p, "bord")) { | |
730 double val; | |
731 if (mystrtod(&p, &val)) | |
732 val = render_context.border * ( 1 - pwr ) + val * pwr; | |
733 else | |
19873 | 734 val = -1.; // reset to default |
18937 | 735 change_border(val); |
736 } else if (mystrcmp(&p, "move")) { | |
737 int x1, x2, y1, y2; | |
19044 | 738 long long t1, t2, delta_t, t; |
18937 | 739 int x, y; |
740 double k; | |
741 skip('('); | |
742 x1 = strtol(p, &p, 10); | |
743 skip(','); | |
744 y1 = strtol(p, &p, 10); | |
745 skip(','); | |
746 x2 = strtol(p, &p, 10); | |
747 skip(','); | |
748 y2 = strtol(p, &p, 10); | |
19044 | 749 if (*p == ',') { |
750 skip(','); | |
751 t1 = strtoll(p, &p, 10); | |
752 skip(','); | |
753 t2 = strtoll(p, &p, 10); | |
20629
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754 mp_msg(MSGT_ASS, MSGL_DBG2, "movement6: (%d, %d) -> (%d, %d), (%" PRId64 " .. %" PRId64 ")\n", |
19378 | 755 x1, y1, x2, y2, (int64_t)t1, (int64_t)t2); |
19044 | 756 } else { |
757 t1 = 0; | |
758 t2 = render_context.event->Duration; | |
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759 mp_msg(MSGT_ASS, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2); |
19044 | 760 } |
761 skip(')'); | |
762 delta_t = t2 - t1; | |
763 t = frame_context.time - render_context.event->Start; | |
764 if (t < t1) | |
765 k = 0.; | |
766 else if (t > t2) | |
767 k = 1.; | |
768 else k = ((double)(t - t1)) / delta_t; | |
18937 | 769 x = k * (x2 - x1) + x1; |
770 y = k * (y2 - y1) + y1; | |
771 render_context.pos_x = x; | |
772 render_context.pos_y = y; | |
773 render_context.detect_collisions = 0; | |
774 render_context.evt_type = EVENT_POSITIONED; | |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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775 } else if (mystrcmp(&p, "frx")) { |
19622 | 776 double val; |
777 mystrtod(&p, &val); | |
22215
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Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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778 val *= M_PI / 180; |
fb365c2b3d05
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779 render_context.frx = val * pwr + render_context.frx * (1-pwr); |
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780 } else if (mystrcmp(&p, "fry")) { |
fb365c2b3d05
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781 double val; |
fb365c2b3d05
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|
782 mystrtod(&p, &val); |
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783 val *= M_PI / 180; |
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|
784 render_context.fry = val * pwr + render_context.fry * (1-pwr); |
18937 | 785 } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) { |
19622 | 786 double val; |
787 mystrtod(&p, &val); | |
22208 | 788 val *= M_PI / 180; |
22214 | 789 render_context.frz = val * pwr + render_context.frz * (1-pwr); |
18937 | 790 } else if (mystrcmp(&p, "fn")) { |
791 char* start = p; | |
792 char* family; | |
793 skip_all('\\'); | |
794 family = malloc(p - start + 1); | |
795 strncpy(family, start, p - start); | |
796 family[p - start] = '\0'; | |
797 if (render_context.family) | |
798 free(render_context.family); | |
799 render_context.family = family; | |
800 update_font(); | |
801 } else if (mystrcmp(&p, "alpha")) { | |
802 uint32_t val; | |
19691 | 803 int i; |
18937 | 804 if (strtocolor(&p, &val)) { |
805 unsigned char a = val >> 24; | |
19691 | 806 for (i = 0; i < 4; ++i) |
807 change_alpha(&render_context.c[i], a, pwr); | |
18937 | 808 } else { |
19691 | 809 change_alpha(&render_context.c[0], render_context.style->PrimaryColour, pwr); |
810 change_alpha(&render_context.c[1], render_context.style->SecondaryColour, pwr); | |
811 change_alpha(&render_context.c[2], render_context.style->OutlineColour, pwr); | |
812 change_alpha(&render_context.c[3], render_context.style->BackColour, pwr); | |
18937 | 813 } |
814 // FIXME: simplify | |
815 } else if (mystrcmp(&p, "an")) { | |
816 int val = strtol(p, &p, 10); | |
817 int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment | |
20629
e8885ec63928
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818 mp_msg(MSGT_ASS, MSGL_DBG2, "an %d\n", val); |
18937 | 819 if (v != 0) v = 3 - v; |
820 val = ((val - 1) % 3) + 1; // horizontal alignment | |
821 val += v*4; | |
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822 mp_msg(MSGT_ASS, MSGL_DBG2, "align %d\n", val); |
18937 | 823 render_context.alignment = val; |
824 } else if (mystrcmp(&p, "a")) { | |
825 int val = strtol(p, &p, 10); | |
826 render_context.alignment = val; | |
827 } else if (mystrcmp(&p, "pos")) { | |
828 int v1, v2; | |
829 skip('('); | |
830 v1 = strtol(p, &p, 10); | |
831 skip(','); | |
832 v2 = strtol(p, &p, 10); | |
833 skip(')'); | |
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834 mp_msg(MSGT_ASS, MSGL_DBG2, "pos(%d, %d)\n", v1, v2); |
18937 | 835 render_context.evt_type = EVENT_POSITIONED; |
836 render_context.detect_collisions = 0; | |
837 render_context.pos_x = v1; | |
838 render_context.pos_y = v2; | |
19398
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839 } else if (mystrcmp(&p, "fad")) { |
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840 int a1, a2, a3; |
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|
841 long long t1, t2, t3, t4; |
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842 if (*p == 'e') ++p; // either \fad or \fade |
18937 | 843 skip('('); |
844 a1 = strtol(p, &p, 10); | |
845 skip(','); | |
846 a2 = strtol(p, &p, 10); | |
19398
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
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847 if (*p == ')') { |
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|
848 // 2-argument version (\fad, according to specs) |
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849 // a1 and a2 are fade-in and fade-out durations |
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850 t1 = 0; |
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851 t4 = render_context.event->Duration; |
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852 t2 = a1; |
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853 t3 = t4 - a2; |
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854 a1 = 0xFF; |
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855 a2 = 0; |
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856 a3 = 0xFF; |
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857 } else { |
19399 | 858 // 6-argument version (\fade) |
859 // a1 and a2 (and a3) are opacity values | |
860 skip(','); | |
861 a3 = strtol(p, &p, 10); | |
862 skip(','); | |
863 t1 = strtoll(p, &p, 10); | |
864 skip(','); | |
865 t2 = strtoll(p, &p, 10); | |
866 skip(','); | |
867 t3 = strtoll(p, &p, 10); | |
868 skip(','); | |
869 t4 = strtoll(p, &p, 10); | |
19398
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870 } |
18937 | 871 skip(')'); |
19692
5b40e87b9619
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diff
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|
872 render_context.fade = interpolate_alpha(frame_context.time - render_context.event->Start, t1, t2, t3, t4, a1, a2, a3); |
18937 | 873 } else if (mystrcmp(&p, "org")) { |
874 int v1, v2; | |
875 skip('('); | |
876 v1 = strtol(p, &p, 10); | |
877 skip(','); | |
878 v2 = strtol(p, &p, 10); | |
879 skip(')'); | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
880 mp_msg(MSGT_ASS, MSGL_DBG2, "org(%d, %d)\n", v1, v2); |
18937 | 881 // render_context.evt_type = EVENT_POSITIONED; |
882 render_context.org_x = v1; | |
883 render_context.org_y = v2; | |
22207 | 884 render_context.have_origin = 1; |
18937 | 885 } else if (mystrcmp(&p, "t")) { |
886 double v[3]; | |
887 int v1, v2; | |
888 double v3; | |
889 int cnt; | |
890 long long t1, t2, t, delta_t; | |
891 double k; | |
892 skip('('); | |
893 for (cnt = 0; cnt < 3; ++cnt) { | |
894 if (*p == '\\') | |
895 break; | |
896 v[cnt] = strtod(p, &p); | |
897 skip(','); | |
898 } | |
899 if (cnt == 3) { | |
900 v1 = v[0]; v2 = v[1]; v3 = v[2]; | |
901 } else if (cnt == 2) { | |
902 v1 = v[0]; v2 = v[1]; v3 = 1.; | |
903 } else if (cnt == 1) { | |
904 v1 = 0; v2 = render_context.event->Duration; v3 = v[0]; | |
905 } else { // cnt == 0 | |
906 v1 = 0; v2 = render_context.event->Duration; v3 = 1.; | |
907 } | |
908 render_context.detect_collisions = 0; | |
909 t1 = v1; | |
910 t2 = v2; | |
911 delta_t = v2 - v1; | |
20875 | 912 if (v3 < 0.) |
913 v3 = 0.; | |
18937 | 914 t = frame_context.time - render_context.event->Start; // FIXME: move to render_context |
915 if (t < t1) | |
916 k = 0.; | |
917 else if (t > t2) | |
918 k = 1.; | |
20875 | 919 else k = pow(((double)(t - t1)) / delta_t, v3); |
18937 | 920 while (*p == '\\') |
921 p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's | |
922 skip_all(')'); // FIXME: better skip(')'), but much more tags support required | |
923 } else if (mystrcmp(&p, "clip")) { | |
924 int x0, y0, x1, y1; | |
925 int res = 1; | |
926 skip('('); | |
927 res &= mystrtoi(&p, 10, &x0); | |
928 skip(','); | |
929 res &= mystrtoi(&p, 10, &y0); | |
930 skip(','); | |
931 res &= mystrtoi(&p, 10, &x1); | |
932 skip(','); | |
933 res &= mystrtoi(&p, 10, &y1); | |
934 skip(')'); | |
935 if (res) { | |
936 render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr; | |
937 render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr; | |
938 render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr; | |
939 render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr; | |
940 } else { | |
941 render_context.clip_x0 = 0; | |
942 render_context.clip_y0 = 0; | |
943 render_context.clip_x1 = frame_context.track->PlayResX; | |
944 render_context.clip_y1 = frame_context.track->PlayResY; | |
945 } | |
946 } else if (mystrcmp(&p, "c")) { | |
947 uint32_t val; | |
948 if (!strtocolor(&p, &val)) | |
949 val = render_context.style->PrimaryColour; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
950 mp_msg(MSGT_ASS, MSGL_DBG2, "color: %X\n", val); |
19691 | 951 change_color(&render_context.c[0], val, pwr); |
18937 | 952 } else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) { |
953 char n = *(p-2); | |
19691 | 954 int cidx = n - '1'; |
18937 | 955 char cmd = *(p-1); |
956 uint32_t val; | |
957 assert((n >= '1') && (n <= '4')); | |
958 if (!strtocolor(&p, &val)) | |
959 switch(n) { | |
960 case '1': val = render_context.style->PrimaryColour; break; | |
961 case '2': val = render_context.style->SecondaryColour; break; | |
962 case '3': val = render_context.style->OutlineColour; break; | |
963 case '4': val = render_context.style->BackColour; break; | |
964 default : val = 0; break; // impossible due to assert; avoid compilation warning | |
965 } | |
966 switch (cmd) { | |
19691 | 967 case 'c': change_color(render_context.c + cidx, val, pwr); break; |
968 case 'a': change_alpha(render_context.c + cidx, val >> 24, pwr); break; | |
21066 | 969 default: mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_BadCommand, n, cmd); break; |
18937 | 970 } |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
971 mp_msg(MSGT_ASS, MSGL_DBG2, "single c/a at %f: %c%c = %X \n", pwr, n, cmd, render_context.c[cidx]); |
18937 | 972 } else if (mystrcmp(&p, "r")) { |
19873 | 973 reset_render_context(); |
18937 | 974 } else if (mystrcmp(&p, "be")) { |
975 int val; | |
19848 | 976 if (mystrtoi(&p, 10, &val)) |
977 render_context.be = val ? 1 : 0; | |
978 else | |
979 render_context.be = 0; | |
18937 | 980 } else if (mystrcmp(&p, "b")) { |
981 int b; | |
982 if (mystrtoi(&p, 10, &b)) | |
983 render_context.bold = b; | |
984 else | |
985 render_context.bold = - render_context.style->Bold; | |
986 update_font(); | |
987 } else if (mystrcmp(&p, "i")) { | |
988 int i; | |
989 if (mystrtoi(&p, 10, &i)) | |
990 render_context.italic = i; | |
991 else | |
992 render_context.italic = - render_context.style->Italic; | |
993 update_font(); | |
994 } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) { | |
995 int val = strtol(p, &p, 10); | |
996 render_context.effect_type = EF_KARAOKE_KF; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
997 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
998 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 999 render_context.effect_timing = val * 10; |
1000 } else if (mystrcmp(&p, "ko")) { | |
1001 int val = strtol(p, &p, 10); | |
1002 render_context.effect_type = EF_KARAOKE_KO; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1003 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1004 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1005 render_context.effect_timing = val * 10; |
1006 } else if (mystrcmp(&p, "k")) { | |
1007 int val = strtol(p, &p, 10); | |
1008 render_context.effect_type = EF_KARAOKE; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1009 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1010 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1011 render_context.effect_timing = val * 10; |
19965 | 1012 } else if (mystrcmp(&p, "shad")) { |
1013 int val; | |
1014 if (mystrtoi(&p, 10, &val)) | |
1015 render_context.shadow = val; | |
1016 else | |
1017 render_context.shadow = render_context.style->Shadow; | |
18937 | 1018 } |
1019 | |
1020 return p; | |
1021 | |
1022 #undef skip | |
1023 #undef skip_all | |
1024 } | |
1025 | |
1026 /** | |
1027 * \brief Get next ucs4 char from string, parsing and executing style overrides | |
1028 * \param str string pointer | |
1029 * \return ucs4 code of the next char | |
1030 * On return str points to the unparsed part of the string | |
1031 */ | |
1032 static unsigned get_next_char(char** str) | |
1033 { | |
1034 char* p = *str; | |
1035 unsigned chr; | |
1036 if (*p == '{') { // '\0' goes here | |
1037 p++; | |
1038 while (1) { | |
1039 p = parse_tag(p, 1.); | |
1040 if (*p == '}') { // end of tag | |
1041 p++; | |
1042 if (*p == '{') { | |
1043 p++; | |
1044 continue; | |
1045 } else | |
1046 break; | |
1047 } else if (*p != '\\') | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1048 mp_msg(MSGT_ASS, MSGL_V, "Unable to parse: \"%s\" \n", p); |
18937 | 1049 if (*p == 0) |
1050 break; | |
1051 } | |
1052 } | |
1053 if (*p == '\t') { | |
1054 ++p; | |
1055 *str = p; | |
1056 return ' '; | |
1057 } | |
1058 if (*p == '\\') { | |
1059 if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) { | |
1060 p += 2; | |
1061 *str = p; | |
1062 return '\n'; | |
1063 } else if (*(p+1) == 'n') { | |
1064 p += 2; | |
1065 *str = p; | |
1066 return ' '; | |
1067 } | |
1068 } | |
20503 | 1069 chr = utf8_get_char(&p); |
18937 | 1070 *str = p; |
1071 return chr; | |
1072 } | |
1073 | |
19556 | 1074 static void apply_transition_effects(ass_event_t* event) |
1075 { | |
1076 int v[4]; | |
1077 int cnt; | |
1078 char* p = event->Effect; | |
1079 | |
1080 if (!p || !*p) return; | |
1081 | |
1082 cnt = 0; | |
1083 while (cnt < 4 && (p = strchr(p, ';'))) { | |
1084 v[cnt++] = atoi(++p); | |
1085 } | |
1086 | |
1087 if (strncmp(event->Effect, "Banner;", 7) == 0) { | |
1088 int delay; | |
1089 if (cnt < 1) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1090 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1091 return; |
1092 } | |
1093 if (cnt >= 2 && v[1] == 0) // right-to-left | |
1094 render_context.scroll_direction = SCROLL_RL; | |
1095 else // left-to-right | |
1096 render_context.scroll_direction = SCROLL_LR; | |
1097 | |
1098 delay = v[0]; | |
1099 if (delay == 0) delay = 1; // ? | |
1100 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1101 render_context.evt_type = EVENT_HSCROLL; | |
1102 return; | |
1103 } | |
1104 | |
1105 if (strncmp(event->Effect, "Scroll up;", 10) == 0) { | |
1106 render_context.scroll_direction = SCROLL_BT; | |
1107 } else if (strncmp(event->Effect, "Scroll down;", 12) == 0) { | |
1108 render_context.scroll_direction = SCROLL_TB; | |
1109 } else { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1110 mp_msg(MSGT_ASS, MSGL_V, "Unknown transition effect: %s \n", event->Effect); |
19556 | 1111 return; |
1112 } | |
1113 // parse scroll up/down parameters | |
1114 { | |
1115 int delay; | |
1116 int y0, y1; | |
1117 if (cnt < 3) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1118 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1119 return; |
1120 } | |
1121 delay = v[2]; | |
1122 if (delay == 0) delay = 1; // ? | |
1123 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1124 if (v[0] < v[1]) { | |
1125 y0 = v[0]; y1 = v[1]; | |
1126 } else { | |
1127 y0 = v[1]; y1 = v[0]; | |
1128 } | |
1129 if (y1 == 0) | |
1130 y1 = frame_context.track->PlayResY; // y0=y1=0 means fullscreen scrolling | |
1131 render_context.clip_y0 = y0; | |
1132 render_context.clip_y1 = y1; | |
1133 render_context.evt_type = EVENT_VSCROLL; | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1134 render_context.detect_collisions = 0; |
19556 | 1135 } |
1136 | |
1137 } | |
1138 | |
18937 | 1139 /** |
19873 | 1140 * \brief partially reset render_context to style values |
1141 * Works like {\r}: resets some style overrides | |
1142 */ | |
1143 static void reset_render_context(void) | |
1144 { | |
1145 render_context.c[0] = render_context.style->PrimaryColour; | |
1146 render_context.c[1] = render_context.style->SecondaryColour; | |
1147 render_context.c[2] = render_context.style->OutlineColour; | |
1148 render_context.c[3] = render_context.style->BackColour; | |
1149 render_context.font_size = render_context.style->FontSize; | |
1150 | |
1151 if (render_context.family) | |
1152 free(render_context.family); | |
1153 render_context.family = strdup(render_context.style->FontName); | |
1154 render_context.bold = - render_context.style->Bold; | |
1155 render_context.italic = - render_context.style->Italic; | |
1156 update_font(); | |
1157 | |
1158 change_border(-1.); | |
1159 render_context.scale_x = render_context.style->ScaleX; | |
1160 render_context.scale_y = render_context.style->ScaleY; | |
22259 | 1161 render_context.hspacing = render_context.style->Spacing; |
19873 | 1162 render_context.be = 0; |
19965 | 1163 render_context.shadow = render_context.style->Shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1164 render_context.frx = render_context.fry = 0.; |
22214 | 1165 render_context.frz = M_PI * render_context.style->Angle / 180.; |
19873 | 1166 |
1167 // FIXME: does not reset unsupported attributes. | |
1168 } | |
1169 | |
1170 /** | |
18937 | 1171 * \brief Start new event. Reset render_context. |
1172 */ | |
19873 | 1173 static void init_render_context(ass_event_t* event) |
18937 | 1174 { |
1175 render_context.event = event; | |
1176 render_context.style = frame_context.track->styles + event->Style; | |
19873 | 1177 |
1178 reset_render_context(); | |
1179 | |
18937 | 1180 render_context.evt_type = EVENT_NORMAL; |
1181 render_context.alignment = 0; | |
1182 render_context.pos_x = 0; | |
1183 render_context.pos_y = 0; | |
1184 render_context.org_x = 0; | |
1185 render_context.org_y = 0; | |
22207 | 1186 render_context.have_origin = 0; |
18937 | 1187 render_context.clip_x0 = 0; |
1188 render_context.clip_y0 = 0; | |
1189 render_context.clip_x1 = frame_context.track->PlayResX; | |
1190 render_context.clip_y1 = frame_context.track->PlayResY; | |
1191 render_context.detect_collisions = 1; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1192 render_context.fade = 0; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1193 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1194 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1195 render_context.effect_skip_timing = 0; |
18937 | 1196 |
19556 | 1197 apply_transition_effects(event); |
18937 | 1198 } |
1199 | |
19873 | 1200 static void free_render_context(void) |
18937 | 1201 { |
1202 } | |
1203 | |
1204 /** | |
1205 * \brief Get normal and outline glyphs from cache (if possible) or font face | |
1206 * \param index face glyph index | |
1207 * \param symbol ucs4 char | |
1208 * \param info out: struct filled with extracted data | |
1209 * \param advance advance vector of the extracted glyph | |
1210 * \return 0 on success | |
1211 */ | |
21348
d7920b488fa2
Use (ass_font_t, char code) instead of (FT_Face, glyph index) to identify
eugeni
parents:
21322
diff
changeset
|
1212 static int get_glyph(int symbol, glyph_info_t* info, FT_Vector* advance) |
18937 | 1213 { |
1214 int error; | |
1215 glyph_hash_val_t* val; | |
1216 glyph_hash_key_t* key = &(info->hash_key); | |
1217 | |
21348
d7920b488fa2
Use (ass_font_t, char code) instead of (FT_Face, glyph index) to identify
eugeni
parents:
21322
diff
changeset
|
1218 key->font = render_context.font; |
18937 | 1219 key->size = render_context.font_size; |
21348
d7920b488fa2
Use (ass_font_t, char code) instead of (FT_Face, glyph index) to identify
eugeni
parents:
21322
diff
changeset
|
1220 key->ch = symbol; |
18937 | 1221 key->outline = (render_context.border * 0xFFFF); // convert to 16.16 |
1222 key->scale_x = (render_context.scale_x * 0xFFFF); | |
1223 key->scale_y = (render_context.scale_y * 0xFFFF); | |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1224 key->frx = (render_context.frx * 0xFFFF); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1225 key->fry = (render_context.fry * 0xFFFF); |
22214 | 1226 key->frz = (render_context.frz * 0xFFFF); |
18937 | 1227 key->advance = *advance; |
1228 key->bold = render_context.bold; | |
1229 key->italic = render_context.italic; | |
19848 | 1230 key->be = render_context.be; |
18937 | 1231 |
1232 val = cache_find_glyph(key); | |
1233 // val = 0; | |
1234 | |
1235 if (val) { | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
19825
diff
changeset
|
1236 info->glyph = info->outline_glyph = 0; |
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
19825
diff
changeset
|
1237 info->bm = val->bm; |
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
19825
diff
changeset
|
1238 info->bm_o = val->bm_o; |
19965 | 1239 info->bm_s = val->bm_s; |
18937 | 1240 info->bbox = val->bbox_scaled; |
1241 info->advance.x = val->advance.x; | |
1242 info->advance.y = val->advance.y; | |
1243 | |
1244 return 0; | |
1245 } | |
1246 | |
1247 // not found, get a new outline glyph from face | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1248 // mp_msg(MSGT_ASS, MSGL_INFO, "miss, index = %d, symbol = %c, adv = (%d, %d)\n", index, symbol, advance->x, advance->y); |
21277 | 1249 |
22045
2e1b3754ca2d
Bugfix: glyph and bitmap pointers could be left uninitialized after
eugeni
parents:
21619
diff
changeset
|
1250 info->outline_glyph = 0; |
2e1b3754ca2d
Bugfix: glyph and bitmap pointers could be left uninitialized after
eugeni
parents:
21619
diff
changeset
|
1251 info->bm = info->bm_o = info->bm_s = 0; |
2e1b3754ca2d
Bugfix: glyph and bitmap pointers could be left uninitialized after
eugeni
parents:
21619
diff
changeset
|
1252 |
21277 | 1253 info->glyph = ass_font_get_glyph(frame_context.ass_priv->fontconfig_priv, render_context.font, symbol); |
1254 if (!info->glyph) | |
1255 return 0; | |
18937 | 1256 |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
1257 info->advance.x = d16_to_d6(info->glyph->advance.x); |
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
1258 info->advance.y = d16_to_d6(info->glyph->advance.y); |
18937 | 1259 |
19873 | 1260 if (render_context.stroker) { |
1261 info->outline_glyph = info->glyph; | |
1262 error = FT_Glyph_Stroke( &(info->outline_glyph), render_context.stroker, 0 ); // don't destroy original | |
1263 if (error) { | |
21066 | 1264 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_Stroke_Error, error); |
19873 | 1265 } |
19002
da05237044c2
Ignoring FT_Glyph_Stroke() errors can potentially lead to double free().
eugeni
parents:
18937
diff
changeset
|
1266 } |
18937 | 1267 |
1268 return 0; | |
1269 } | |
1270 | |
1271 /** | |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1272 * This function goes through text_info and calculates text parameters. |
0b5b9cbbc74e
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1273 * The following text_info fields are filled: |
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|
1274 * n_lines |
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|
1275 * height |
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|
1276 * lines[].height |
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|
1277 * lines[].asc |
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|
1278 * lines[].desc |
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|
1279 */ |
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|
1280 static void measure_text() |
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|
1281 { |
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|
1282 int cur_line = 0, max_asc = 0, max_desc = 0; |
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|
1283 int i; |
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|
1284 text_info.height = 0; |
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1285 for (i = 0; i < text_info.length + 1; ++i) { |
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|
1286 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { |
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|
1287 text_info.lines[cur_line].asc = max_asc; |
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|
1288 text_info.lines[cur_line].desc = max_desc; |
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diff
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|
1289 text_info.height += max_asc + max_desc; |
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|
1290 cur_line ++; |
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|
1291 max_asc = max_desc = 0; |
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diff
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|
1292 } |
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|
1293 if (i < text_info.length) { |
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1294 glyph_info_t* cur = text_info.glyphs + i; |
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1295 if (cur->asc > max_asc) |
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1296 max_asc = cur->asc * render_context.scale_y; |
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|
1297 if (cur->desc > max_desc) |
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|
1298 max_desc = cur->desc * render_context.scale_y; |
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1299 } |
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|
1300 } |
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|
1301 } |
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1302 |
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1303 /** |
18937 | 1304 * \brief rearrange text between lines |
1305 * \param max_text_width maximal text line width in pixels | |
1306 * The algo is similar to the one in libvo/sub.c: | |
1307 * 1. Place text, wrapping it when current line is full | |
1308 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces | |
1309 * the difference in lengths between this two lines. | |
1310 * The result may not be optimal, but usually is good enough. | |
1311 */ | |
1312 static void wrap_lines_smart(int max_text_width) | |
1313 { | |
1314 int i, j; | |
1315 glyph_info_t *cur, *s1, *e1, *s2, *s3, *w; | |
1316 int last_space; | |
1317 int break_type; | |
1318 int exit; | |
1319 int pen_shift_x; | |
1320 int pen_shift_y; | |
1321 int cur_line; | |
1322 | |
1323 last_space = -1; | |
1324 text_info.n_lines = 1; | |
1325 break_type = 0; | |
1326 s1 = text_info.glyphs; // current line start | |
1327 for (i = 0; i < text_info.length; ++i) { | |
19370 | 1328 int break_at, s_offset, len; |
18937 | 1329 cur = text_info.glyphs + i; |
19370 | 1330 break_at = -1; |
1331 s_offset = s1->bbox.xMin + s1->pos.x; | |
1332 len = (cur->bbox.xMax + cur->pos.x) - s_offset; | |
18937 | 1333 |
1334 if (cur->symbol == '\n') { | |
1335 break_type = 2; | |
1336 break_at = i; | |
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|
1337 mp_msg(MSGT_ASS, MSGL_DBG2, "forced line break at %d\n", break_at); |
18937 | 1338 } |
1339 | |
1340 if (len >= max_text_width) { | |
1341 break_type = 1; | |
1342 break_at = last_space; | |
1343 if (break_at == -1) | |
1344 break_at = i - 1; | |
1345 if (break_at == -1) | |
1346 break_at = 0; | |
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1347 mp_msg(MSGT_ASS, MSGL_DBG2, "overfill at %d\n", i); |
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1348 mp_msg(MSGT_ASS, MSGL_DBG2, "line break at %d\n", break_at); |
18937 | 1349 } |
1350 | |
1351 if (break_at != -1) { | |
1352 // need to use one more line | |
1353 // marking break_at+1 as start of a new line | |
1354 int lead = break_at + 1; // the first symbol of the new line | |
1355 if (text_info.n_lines >= MAX_LINES) { | |
1356 // to many lines ! | |
1357 // no more linebreaks | |
1358 for (j = lead; j < text_info.length; ++j) | |
1359 text_info.glyphs[j].linebreak = 0; | |
1360 break; | |
1361 } | |
1362 if (lead < text_info.length) | |
1363 text_info.glyphs[lead].linebreak = break_type; | |
1364 last_space = -1; | |
1365 s1 = text_info.glyphs + lead; | |
1366 s_offset = s1->bbox.xMin + s1->pos.x; | |
1367 text_info.n_lines ++; | |
1368 } | |
1369 | |
1370 if (cur->symbol == ' ') | |
1371 last_space = i; | |
1372 } | |
1373 #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y)) | |
1374 exit = 0; | |
1375 while (!exit) { | |
1376 exit = 1; | |
1377 w = s3 = text_info.glyphs; | |
1378 s1 = s2 = 0; | |
1379 for (i = 0; i <= text_info.length; ++i) { | |
1380 cur = text_info.glyphs + i; | |
1381 if ((i == text_info.length) || cur->linebreak) { | |
1382 s1 = s2; | |
1383 s2 = s3; | |
1384 s3 = cur; | |
1385 if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft' | |
1386 int l1, l2, l1_new, l2_new; | |
1387 | |
1388 w = s2; | |
1389 do { --w; } while ((w > s1) && (w->symbol == ' ')); | |
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|
1390 while ((w > s1) && (w->symbol != ' ')) { --w; } |
18937 | 1391 e1 = w; |
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|
1392 while ((e1 > s1) && (e1->symbol == ' ')) { --e1; } |
18937 | 1393 if (w->symbol == ' ') ++w; |
1394 | |
1395 l1 = ((s2-1)->bbox.xMax + (s2-1)->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1396 l2 = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (s2->bbox.xMin + s2->pos.x); | |
1397 l1_new = (e1->bbox.xMax + e1->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1398 l2_new = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (w->bbox.xMin + w->pos.x); | |
1399 | |
1400 if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) { | |
1401 w->linebreak = 1; | |
1402 s2->linebreak = 0; | |
1403 exit = 0; | |
1404 } | |
1405 } | |
1406 } | |
1407 if (i == text_info.length) | |
1408 break; | |
1409 } | |
1410 | |
1411 } | |
1412 assert(text_info.n_lines >= 1); | |
1413 #undef DIFF | |
1414 | |
19932
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1415 measure_text(); |
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|
1416 |
18937 | 1417 pen_shift_x = 0; |
1418 pen_shift_y = 0; | |
1419 cur_line = 1; | |
1420 for (i = 0; i < text_info.length; ++i) { | |
1421 cur = text_info.glyphs + i; | |
1422 if (cur->linebreak) { | |
1423 int height = text_info.lines[cur_line - 1].desc + text_info.lines[cur_line].asc; | |
1424 cur_line ++; | |
1425 pen_shift_x = - cur->pos.x; | |
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66abe12ad374
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1426 pen_shift_y += d6_to_int(height) + global_settings->line_spacing; |
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1427 mp_msg(MSGT_ASS, MSGL_DBG2, "shifting from %d to %d by (%d, %d)\n", i, text_info.length - 1, pen_shift_x, pen_shift_y); |
18937 | 1428 } |
1429 cur->pos.x += pen_shift_x; | |
1430 cur->pos.y += pen_shift_y; | |
1431 } | |
1432 } | |
1433 | |
1434 /** | |
1435 * \brief determine karaoke effects | |
1436 * Karaoke effects cannot be calculated during parse stage (get_next_char()), | |
1437 * so they are done in a separate step. | |
1438 * Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's | |
1439 * (the first glyph of the karaoke word)'s effect_type and effect_timing. | |
1440 * This function: | |
1441 * 1. sets effect_type for all glyphs in the word (_karaoke_ word) | |
1442 * 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts | |
1443 * (left part is filled with PrimaryColour, right one - with SecondaryColour). | |
1444 */ | |
1445 static void process_karaoke_effects(void) | |
1446 { | |
1447 glyph_info_t *cur, *cur2; | |
1448 glyph_info_t *s1, *e1; // start and end of the current word | |
1449 glyph_info_t *s2; // start of the next word | |
1450 int i; | |
1451 int timing; // current timing | |
1452 int tm_start, tm_end; // timings at start and end of the current word | |
1453 int tm_current; | |
1454 double dt; | |
1455 int x; | |
1456 int x_start, x_end; | |
1457 | |
1458 tm_current = frame_context.time - render_context.event->Start; | |
1459 timing = 0; | |
1460 s1 = s2 = 0; | |
1461 for (i = 0; i <= text_info.length; ++i) { | |
1462 cur = text_info.glyphs + i; | |
1463 if ((i == text_info.length) || (cur->effect_type != EF_NONE)) { | |
1464 s1 = s2; | |
1465 s2 = cur; | |
1466 if (s1) { | |
1467 e1 = s2 - 1; | |
19716
e4e492fcc2f7
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diff
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|
1468 tm_start = timing + s1->effect_skip_timing; |
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diff
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|
1469 tm_end = tm_start + s1->effect_timing; |
18937 | 1470 timing = tm_end; |
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402484a85b9f
More precise bounding box calculation for karaoke effects.
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diff
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|
1471 x_start = 1000000; |
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More precise bounding box calculation for karaoke effects.
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|
1472 x_end = -1000000; |
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|
1473 for (cur2 = s1; cur2 <= e1; ++cur2) { |
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|
1474 x_start = FFMIN(x_start, cur2->bbox.xMin + cur2->pos.x); |
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|
1475 x_end = FFMAX(x_end, cur2->bbox.xMax + cur2->pos.x); |
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|
1476 } |
18937 | 1477 |
1478 dt = (tm_current - tm_start); | |
1479 if ((s1->effect_type == EF_KARAOKE) || (s1->effect_type == EF_KARAOKE_KO)) { | |
1480 if (dt > 0) | |
1481 x = x_end + 1; | |
1482 else | |
1483 x = x_start; | |
1484 } else if (s1->effect_type == EF_KARAOKE_KF) { | |
1485 dt /= (tm_end - tm_start); | |
1486 x = x_start + (x_end - x_start) * dt; | |
1487 } else { | |
21066 | 1488 mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_UnknownEffectType_InternalError); |
18937 | 1489 continue; |
1490 } | |
1491 | |
1492 for (cur2 = s1; cur2 <= e1; ++cur2) { | |
1493 cur2->effect_type = s1->effect_type; | |
1494 cur2->effect_timing = x - cur2->pos.x; | |
1495 } | |
1496 } | |
1497 } | |
1498 } | |
1499 } | |
1500 | |
1501 /** | |
20294
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1502 * \brief Calculate base point for positioning and rotation |
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1503 * \param bbox text bbox |
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|
1504 * \param alignment alignment |
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|
1505 * \param bx, by out: base point coordinates |
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|
1506 */ |
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|
1507 static void get_base_point(FT_BBox bbox, int alignment, int* bx, int* by) |
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|
1508 { |
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|
1509 const int halign = alignment & 3; |
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|
1510 const int valign = alignment & 12; |
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|
1511 if (bx) |
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1512 switch(halign) { |
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1513 case HALIGN_LEFT: |
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1514 *bx = bbox.xMin; |
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|
1515 break; |
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|
1516 case HALIGN_CENTER: |
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1517 *bx = (bbox.xMax + bbox.xMin) / 2; |
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1518 break; |
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|
1519 case HALIGN_RIGHT: |
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1520 *bx = bbox.xMax; |
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|
1521 break; |
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|
1522 } |
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1523 if (by) |
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1524 switch(valign) { |
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1525 case VALIGN_TOP: |
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1526 *by = bbox.yMin; |
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|
1527 break; |
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|
1528 case VALIGN_CENTER: |
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1529 *by = (bbox.yMax + bbox.yMin) / 2; |
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|
1530 break; |
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|
1531 case VALIGN_SUB: |
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1532 *by = bbox.yMax; |
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changeset
|
1533 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1534 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1535 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1536 |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1537 /** |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1538 * \brief Multiply 4-vector by 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1539 * \param a 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1540 * \param m 4-matrix] |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1541 * \param b out: 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1542 * Calculates a * m and stores result in b |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1543 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1544 static inline void transform_point_3d(double *a, double *m, double *b) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1545 { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1546 b[0] = a[0] * m[0] + a[1] * m[4] + a[2] * m[8] + a[3] * m[12]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1547 b[1] = a[0] * m[1] + a[1] * m[5] + a[2] * m[9] + a[3] * m[13]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1548 b[2] = a[0] * m[2] + a[1] * m[6] + a[2] * m[10] + a[3] * m[14]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1549 b[3] = a[0] * m[3] + a[1] * m[7] + a[2] * m[11] + a[3] * m[15]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1550 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1551 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1552 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1553 * \brief Apply 3d transformation to a vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1554 * \param v FreeType vector (2d) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1555 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1556 * Transforms v by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1557 * Result is returned in v. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1558 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1559 static inline void transform_vector_3d(FT_Vector* v, double *m) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1560 double a[4], b[4]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1561 a[0] = d6_to_double(v->x); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1562 a[1] = d6_to_double(v->y); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1563 a[2] = 0.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1564 a[3] = 1.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1565 transform_point_3d(a, m, b); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1566 if (b[3] < 0.001 && b[3] > -0.001) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1567 b[3] = b[3] < 0. ? -0.001 : 0.001; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1568 v->x = double_to_d6(b[0] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1569 v->y = double_to_d6(b[1] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1570 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1571 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1572 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1573 * \brief Apply 3d transformation to a glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1574 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1575 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1576 * Transforms glyph by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1577 * Result is returned in glyph. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1578 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1579 static inline void transform_glyph_3d(FT_Glyph glyph, double *m) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1580 int i; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1581 FT_Outline* outline = &((FT_OutlineGlyph)glyph)->outline; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1582 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1583 for (i=0; i<outline->n_points; i++) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1584 transform_vector_3d(outline->points + i, m); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1585 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1586 transform_vector_3d(&glyph->advance, m); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1587 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1588 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1589 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1590 * \brief Apply 3d transformation to several objects |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1591 * \param vec FreeType vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1592 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1593 * \param glyph2 FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1594 * \param frx x-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1595 * \param fry y-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1596 * \param frz z-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1597 * Rotates the given vector and both glyphs by frx, fry and frz. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1598 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1599 void transform_3d(FT_Vector* vec, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1600 { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1601 if (frx != 0. || fry != 0. || frz != 0.) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1602 double m[16]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1603 double sx = sin(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1604 double sy = sin(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1605 double sz = sin(frz); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1606 double cx = cos(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1607 double cy = cos(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1608 double cz = cos(frz); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1609 m[0] = cy * cz; m[1] = cz*sx*sy + sz*cx; m[2] = sz*sx - cz*cx*sy; m[3] = 0.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1610 m[4] = -sz*cy; m[5] = cz*cx - sz*sy*sx; m[6] = sz*sy*cx + cz*sx; m[7] = 0.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1611 m[8] = sy; m[9] = -sx*cy; m[10] = cx*cy; m[11] = 0.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1612 m[12] = 0.0; m[13] = 0.0; m[14] = 0.0; m[15] = 1.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1613 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1614 if (glyph && *glyph) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1615 transform_glyph_3d(*glyph, m); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1616 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1617 if (glyph2 && *glyph2) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1618 transform_glyph_3d(*glyph2, m); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1619 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1620 if (vec) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1621 transform_vector_3d(vec, m); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1622 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1623 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1624 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1625 /** |
18937 | 1626 * \brief Main ass rendering function, glues everything together |
1627 * \param event event to render | |
1628 * Process event, appending resulting ass_image_t's to images_root. | |
1629 */ | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1630 static int ass_render_event(ass_event_t* event, event_images_t* event_images) |
18937 | 1631 { |
1632 char* p; | |
1633 FT_UInt previous; | |
1634 FT_UInt num_glyphs; | |
1635 FT_Vector pen; | |
1636 int error; | |
1637 unsigned code; | |
1638 FT_BBox bbox; | |
1639 int i, j; | |
1640 FT_Vector shift; | |
1641 int MarginL, MarginR, MarginV; | |
1642 int last_break; | |
1643 int alignment, halign, valign; | |
19556 | 1644 int device_x = 0, device_y = 0; |
18937 | 1645 |
19651 | 1646 if (event->Style >= frame_context.track->n_styles) { |
21066 | 1647 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NoStyleFound); |
19650 | 1648 return 1; |
1649 } | |
1650 if (!event->Text) { | |
21066 | 1651 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EmptyEvent); |
19650 | 1652 return 1; |
1653 } | |
1654 | |
18937 | 1655 init_render_context(event); |
1656 | |
1657 text_info.length = 0; | |
1658 pen.x = 0; | |
1659 pen.y = 0; | |
1660 previous = 0; | |
1661 num_glyphs = 0; | |
1662 p = event->Text; | |
1663 // Event parsing. | |
1664 while (1) { | |
1665 // get next char, executing style override | |
1666 // this affects render_context | |
1667 code = get_next_char(&p); | |
1668 | |
1669 // face could have been changed in get_next_char | |
21267
9ec30b8622ec
Make ass_new_font return ass_font_t struct (instead of just FT_Face).
eugeni
parents:
21265
diff
changeset
|
1670 if (!render_context.font) { |
18937 | 1671 free_render_context(); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1672 return 1; |
18937 | 1673 } |
1674 | |
1675 if (code == 0) | |
1676 break; | |
1677 | |
1678 if (text_info.length >= MAX_GLYPHS) { | |
21066 | 1679 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_MAX_GLYPHS_Reached, |
18937 | 1680 (int)(event - frame_context.track->events), event->Start, event->Duration, event->Text); |
1681 break; | |
1682 } | |
1683 | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1684 if ( previous && code ) { |
18937 | 1685 FT_Vector delta; |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1686 delta = ass_font_get_kerning(render_context.font, previous, code); |
20320
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
eugeni
parents:
20302
diff
changeset
|
1687 pen.x += delta.x * render_context.scale_x; |
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
eugeni
parents:
20302
diff
changeset
|
1688 pen.y += delta.y * render_context.scale_y; |
18937 | 1689 } |
1690 | |
1691 shift.x = pen.x & 63; | |
1692 shift.y = pen.y & 63; | |
1693 | |
21277 | 1694 { |
18937 | 1695 FT_Matrix matrix; |
1696 matrix.xx = (FT_Fixed)( render_context.scale_x * frame_context.font_scale_x * 0x10000L ); | |
1697 matrix.xy = (FT_Fixed)( 0 * 0x10000L ); | |
1698 matrix.yx = (FT_Fixed)( 0 * 0x10000L ); | |
1699 matrix.yy = (FT_Fixed)( render_context.scale_y * 0x10000L ); | |
1700 | |
21277 | 1701 ass_font_set_transform(render_context.font, &matrix, &shift ); |
18937 | 1702 } |
1703 | |
21348
d7920b488fa2
Use (ass_font_t, char code) instead of (FT_Face, glyph index) to identify
eugeni
parents:
21322
diff
changeset
|
1704 error = get_glyph(code, text_info.glyphs + text_info.length, &shift); |
18937 | 1705 |
1706 if (error) { | |
1707 continue; | |
1708 } | |
1709 | |
22213
66abe12ad374
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parents:
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diff
changeset
|
1710 text_info.glyphs[text_info.length].pos.x = d6_to_int(pen.x); |
66abe12ad374
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parents:
22209
diff
changeset
|
1711 text_info.glyphs[text_info.length].pos.y = d6_to_int(pen.y); |
18937 | 1712 |
1713 pen.x += text_info.glyphs[text_info.length].advance.x; | |
22259 | 1714 pen.x += double_to_d6(render_context.hspacing); |
18937 | 1715 pen.y += text_info.glyphs[text_info.length].advance.y; |
1716 | |
1717 // if it's an outline glyph, we still need to fill the bbox | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
19825
diff
changeset
|
1718 if (text_info.glyphs[text_info.length].glyph) { |
18937 | 1719 FT_Glyph_Get_CBox( text_info.glyphs[text_info.length].glyph, FT_GLYPH_BBOX_PIXELS, &(text_info.glyphs[text_info.length].bbox) ); |
1720 } | |
1721 | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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parents:
21506
diff
changeset
|
1722 previous = code; |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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parents:
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diff
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|
1723 |
18937 | 1724 text_info.glyphs[text_info.length].symbol = code; |
1725 text_info.glyphs[text_info.length].linebreak = 0; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1726 for (i = 0; i < 4; ++i) { |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
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parents:
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diff
changeset
|
1727 uint32_t clr = render_context.c[i]; |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
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parents:
19691
diff
changeset
|
1728 change_alpha(&clr, mult_alpha(_a(clr), render_context.fade), 1.); |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
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parents:
19691
diff
changeset
|
1729 text_info.glyphs[text_info.length].c[i] = clr; |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
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parents:
19691
diff
changeset
|
1730 } |
18937 | 1731 text_info.glyphs[text_info.length].effect_type = render_context.effect_type; |
1732 text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1733 text_info.glyphs[text_info.length].effect_skip_timing = render_context.effect_skip_timing; |
19848 | 1734 text_info.glyphs[text_info.length].be = render_context.be; |
19965 | 1735 text_info.glyphs[text_info.length].shadow = render_context.shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
22214
diff
changeset
|
1736 text_info.glyphs[text_info.length].frx = render_context.frx; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1737 text_info.glyphs[text_info.length].fry = render_context.fry; |
22214 | 1738 text_info.glyphs[text_info.length].frz = render_context.frz; |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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parents:
21506
diff
changeset
|
1739 ass_font_get_asc_desc(render_context.font, code, |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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diff
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|
1740 &text_info.glyphs[text_info.length].asc, |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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|
1741 &text_info.glyphs[text_info.length].desc); |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
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diff
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|
1742 |
18937 | 1743 text_info.length++; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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parents:
19693
diff
changeset
|
1744 |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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19693
diff
changeset
|
1745 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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parents:
19693
diff
changeset
|
1746 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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parents:
19693
diff
changeset
|
1747 render_context.effect_skip_timing = 0; |
18937 | 1748 } |
1749 | |
1750 if (text_info.length == 0) { | |
1751 // no valid symbols in the event; this can be smth like {comment} | |
1752 free_render_context(); | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
1753 return 1; |
18937 | 1754 } |
1755 | |
1756 // depends on glyph x coordinates being monotonous, so it should be done before line wrap | |
1757 process_karaoke_effects(); | |
1758 | |
1759 // alignments | |
1760 alignment = render_context.alignment; | |
1761 if (!alignment) | |
1762 alignment = render_context.style->Alignment; | |
1763 halign = alignment & 3; | |
1764 valign = alignment & 12; | |
1765 | |
19649 | 1766 MarginL = (event->MarginL) ? event->MarginL : render_context.style->MarginL; |
1767 MarginR = (event->MarginR) ? event->MarginR : render_context.style->MarginR; | |
1768 MarginV = (event->MarginV) ? event->MarginV : render_context.style->MarginV; | |
19556 | 1769 |
1770 if (render_context.evt_type != EVENT_HSCROLL) { | |
19931
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
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19919
diff
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|
1771 int max_text_width; |
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
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|
1772 |
19557 | 1773 // calculate max length of a line |
1774 max_text_width = x2scr(frame_context.track->PlayResX - MarginR) - x2scr(MarginL); | |
19556 | 1775 |
19557 | 1776 // rearrange text in several lines |
1777 wrap_lines_smart(max_text_width); | |
19556 | 1778 |
19557 | 1779 // align text |
1780 last_break = -1; | |
1781 for (i = 1; i < text_info.length + 1; ++i) { // (text_info.length + 1) is the end of the last line | |
1782 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { | |
1783 int width, shift; | |
1784 glyph_info_t* first_glyph = text_info.glyphs + last_break + 1; | |
1785 glyph_info_t* last_glyph = text_info.glyphs + i - 1; | |
18937 | 1786 |
20226
42140caaf210
Fix crash because of last_glyph < first_glyph, probably caused by first line
reimar
parents:
20202
diff
changeset
|
1787 while ((last_glyph > first_glyph) && ((last_glyph->symbol == '\n') || (last_glyph->symbol == 0))) |
19557 | 1788 last_glyph --; |
18937 | 1789 |
19557 | 1790 width = last_glyph->pos.x + last_glyph->bbox.xMax - first_glyph->pos.x - first_glyph->bbox.xMin; |
1791 shift = - first_glyph->bbox.xMin; // now text line starts exactly at 0 (left margin) | |
1792 if (halign == HALIGN_LEFT) { // left aligned, no action | |
1793 } else if (halign == HALIGN_RIGHT) { // right aligned | |
1794 shift = max_text_width - width; | |
1795 } else if (halign == HALIGN_CENTER) { // centered | |
1796 shift = (max_text_width - width) / 2; | |
1797 } | |
1798 for (j = last_break + 1; j < i; ++j) { | |
1799 text_info.glyphs[j].pos.x += shift; | |
1800 } | |
1801 last_break = i - 1; | |
18937 | 1802 } |
1803 } | |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
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parents:
19931
diff
changeset
|
1804 } else { // render_context.evt_type == EVENT_HSCROLL |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
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19931
diff
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|
1805 measure_text(); |
18937 | 1806 } |
1807 | |
1808 // determing text bounding box | |
1809 compute_string_bbox(&text_info, &bbox); | |
1810 | |
1811 // determine device coordinates for text | |
19556 | 1812 |
1813 // x coordinate for everything except positioned events | |
1814 if (render_context.evt_type == EVENT_NORMAL || | |
1815 render_context.evt_type == EVENT_VSCROLL) { | |
1816 device_x = x2scr(MarginL); | |
1817 } else if (render_context.evt_type == EVENT_HSCROLL) { | |
1818 if (render_context.scroll_direction == SCROLL_RL) | |
1819 device_x = x2scr(frame_context.track->PlayResX - render_context.scroll_shift); | |
1820 else if (render_context.scroll_direction == SCROLL_LR) | |
1821 device_x = x2scr(render_context.scroll_shift) - (bbox.xMax - bbox.xMin); | |
1822 } | |
18937 | 1823 |
19556 | 1824 // y coordinate for everything except positioned events |
1825 if (render_context.evt_type == EVENT_NORMAL || | |
1826 render_context.evt_type == EVENT_HSCROLL) { | |
18937 | 1827 if (valign == VALIGN_TOP) { // toptitle |
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66abe12ad374
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1828 device_y = y2scr_top(MarginV) + d6_to_int(text_info.lines[0].asc); |
18937 | 1829 } else if (valign == VALIGN_CENTER) { // midtitle |
1830 int scr_y = y2scr(frame_context.track->PlayResY / 2); | |
1831 device_y = scr_y - (bbox.yMax - bbox.yMin) / 2; | |
1832 } else { // subtitle | |
1833 int scr_y; | |
1834 if (valign != VALIGN_SUB) | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
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20503
diff
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|
1835 mp_msg(MSGT_ASS, MSGL_V, "Invalid valign, supposing 0 (subtitle)\n"); |
18937 | 1836 scr_y = y2scr_sub(frame_context.track->PlayResY - MarginV); |
1837 device_y = scr_y; | |
22213
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|
1838 device_y -= d6_to_int(text_info.height); |
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|
1839 device_y += d6_to_int(text_info.lines[0].asc); |
18937 | 1840 } |
19556 | 1841 } else if (render_context.evt_type == EVENT_VSCROLL) { |
1842 if (render_context.scroll_direction == SCROLL_TB) | |
1843 device_y = y2scr(render_context.clip_y0 + render_context.scroll_shift) - (bbox.yMax - bbox.yMin); | |
1844 else if (render_context.scroll_direction == SCROLL_BT) | |
1845 device_y = y2scr(render_context.clip_y1 - render_context.scroll_shift); | |
1846 } | |
1847 | |
1848 // positioned events are totally different | |
1849 if (render_context.evt_type == EVENT_POSITIONED) { | |
20294
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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parents:
20293
diff
changeset
|
1850 int base_x = 0; |
4d7c8478e523
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20293
diff
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|
1851 int base_y = 0; |
20629
e8885ec63928
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eugeni
parents:
20503
diff
changeset
|
1852 mp_msg(MSGT_ASS, MSGL_DBG2, "positioned event at %d, %d\n", render_context.pos_x, render_context.pos_y); |
20294
4d7c8478e523
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20293
diff
changeset
|
1853 get_base_point(bbox, alignment, &base_x, &base_y); |
4d7c8478e523
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parents:
20293
diff
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|
1854 device_x = x2scr(render_context.pos_x) - base_x; |
4d7c8478e523
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|
1855 device_y = y2scr(render_context.pos_y) - base_y; |
18937 | 1856 } |
1857 | |
1858 // fix clip coordinates (they depend on alignment) | |
1859 render_context.clip_x0 = x2scr(render_context.clip_x0); | |
1860 render_context.clip_x1 = x2scr(render_context.clip_x1); | |
19556 | 1861 if (render_context.evt_type == EVENT_NORMAL || |
1862 render_context.evt_type == EVENT_HSCROLL || | |
1863 render_context.evt_type == EVENT_VSCROLL) { | |
18937 | 1864 if (valign == VALIGN_TOP) { |
1865 render_context.clip_y0 = y2scr_top(render_context.clip_y0); | |
1866 render_context.clip_y1 = y2scr_top(render_context.clip_y1); | |
1867 } else if (valign == VALIGN_CENTER) { | |
1868 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
1869 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
1870 } else if (valign == VALIGN_SUB) { | |
1871 render_context.clip_y0 = y2scr_sub(render_context.clip_y0); | |
1872 render_context.clip_y1 = y2scr_sub(render_context.clip_y1); | |
1873 } | |
1874 } else if (render_context.evt_type == EVENT_POSITIONED) { | |
1875 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
1876 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
1877 } | |
1878 | |
1879 // rotate glyphs if needed | |
20295 | 1880 { |
18937 | 1881 FT_Vector center; |
1882 | |
22207 | 1883 if (render_context.have_origin) { |
18937 | 1884 center.x = render_context.org_x; |
1885 center.y = render_context.org_y; | |
1886 } else { | |
20296 | 1887 int bx, by; |
20302
2f7c26c86574
Fix center of rotation calculation. It was overly complex and
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diff
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|
1888 get_base_point(bbox, alignment, &bx, &by); |
2f7c26c86574
Fix center of rotation calculation. It was overly complex and
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diff
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|
1889 center.x = device_x + bx; |
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diff
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|
1890 center.y = device_y + by; |
18937 | 1891 } |
1892 | |
1893 for (i = 0; i < text_info.length; ++i) { | |
20295 | 1894 FT_Vector start; |
1895 FT_Vector start_old; | |
18937 | 1896 glyph_info_t* info = text_info.glyphs + i; |
1897 | |
1898 // calculating shift vector | |
1899 // shift = (position - center)*M - (position - center) | |
22213
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1900 start.x = int_to_d6(info->pos.x + device_x - center.x); |
22221 | 1901 start.y = - int_to_d6(info->pos.y + device_y - center.y); |
18937 | 1902 start_old.x = start.x; |
1903 start_old.y = start.y; | |
1904 | |
22215
fb365c2b3d05
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diff
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|
1905 transform_3d(&start, &info->glyph, &info->outline_glyph, info->frx, info->fry, info->frz); |
18937 | 1906 |
1907 start.x -= start_old.x; | |
1908 start.y -= start_old.y; | |
1909 | |
22213
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1910 info->pos.x += d6_to_int(start.x); |
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1911 info->pos.y -= d6_to_int(start.y); |
18937 | 1912 |
1913 } | |
1914 } | |
1915 | |
22213
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1916 event_images->top = device_y - d6_to_int(text_info.lines[0].asc); |
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1917 event_images->height = d6_to_int(text_info.height); |
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1918 event_images->detect_collisions = render_context.detect_collisions; |
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1919 event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1; |
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1920 event_images->event = event; |
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1921 event_images->imgs = render_text(&text_info, device_x, device_y); |
18937 | 1922 |
1923 free_render_context(); | |
1924 | |
1925 return 0; | |
1926 } | |
1927 | |
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1928 /** |
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|
1929 * \brief deallocate image list |
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1930 * \param img list pointer |
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1931 */ |
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1932 void ass_free_images(ass_image_t* img) |
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1933 { |
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1934 while (img) { |
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1935 ass_image_t* next = img->next; |
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|
1936 free(img); |
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1937 img = next; |
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1938 } |
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1939 } |
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1940 |
20477 | 1941 static void ass_reconfigure(ass_renderer_t* priv) |
20446
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diff
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1942 { |
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diff
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|
1943 priv->render_id = ++last_render_id; |
e8adc3778348
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diff
changeset
|
1944 ass_glyph_cache_reset(); |
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|
1945 ass_free_images(priv->prev_images_root); |
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|
1946 priv->prev_images_root = 0; |
20446
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diff
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|
1947 } |
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|
1948 |
20477 | 1949 void ass_set_frame_size(ass_renderer_t* priv, int w, int h) |
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1950 { |
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1951 if (priv->settings.frame_width != w || priv->settings.frame_height != h) { |
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1952 priv->settings.frame_width = w; |
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1953 priv->settings.frame_height = h; |
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1954 if (priv->settings.aspect == 0.) |
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|
1955 priv->settings.aspect = ((double)w) / h; |
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|
1956 ass_reconfigure(priv); |
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|
1957 } |
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|
1958 } |
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1959 |
20477 | 1960 void ass_set_margins(ass_renderer_t* priv, int t, int b, int l, int r) |
20446
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1961 { |
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|
1962 if (priv->settings.left_margin != l || |
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|
1963 priv->settings.right_margin != r || |
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|
1964 priv->settings.top_margin != t || |
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|
1965 priv->settings.bottom_margin != b) { |
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|
1966 priv->settings.left_margin = l; |
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|
1967 priv->settings.right_margin = r; |
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|
1968 priv->settings.top_margin = t; |
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|
1969 priv->settings.bottom_margin = b; |
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|
1970 ass_reconfigure(priv); |
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|
1971 } |
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|
1972 } |
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|
1973 |
20477 | 1974 void ass_set_use_margins(ass_renderer_t* priv, int use) |
18937 | 1975 { |
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1976 priv->settings.use_margins = use; |
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|
1977 } |
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|
1978 |
20477 | 1979 void ass_set_aspect_ratio(ass_renderer_t* priv, double ar) |
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1980 { |
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|
1981 if (priv->settings.aspect != ar) { |
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|
1982 priv->settings.aspect = ar; |
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|
1983 ass_reconfigure(priv); |
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|
1984 } |
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|
1985 } |
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|
1986 |
20477 | 1987 void ass_set_font_scale(ass_renderer_t* priv, double font_scale) |
20446
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|
1988 { |
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changeset
|
1989 if (priv->settings.font_size_coeff != font_scale) { |
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diff
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|
1990 priv->settings.font_size_coeff = font_scale; |
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|
1991 ass_reconfigure(priv); |
19539 | 1992 } |
18937 | 1993 } |
1994 | |
20477 | 1995 int ass_set_fonts(ass_renderer_t* priv, const char* default_font, const char* default_family) |
20446
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|
1996 { |
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|
1997 if (priv->settings.default_font) |
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|
1998 free(priv->settings.default_font); |
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|
1999 if (priv->settings.default_family) |
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diff
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|
2000 free(priv->settings.default_family); |
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changeset
|
2001 |
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Split ass_configure() into several smaller functions.
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|
2002 priv->settings.default_font = default_font ? strdup(default_font) : 0; |
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Split ass_configure() into several smaller functions.
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|
2003 priv->settings.default_family = default_family ? strdup(default_family) : 0; |
e8adc3778348
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parents:
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|
2004 |
20451 | 2005 if (priv->fontconfig_priv) |
2006 fontconfig_done(priv->fontconfig_priv); | |
21460 | 2007 priv->fontconfig_priv = fontconfig_init(priv->library, priv->ftlibrary, default_family, default_font); |
20446
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|
2008 |
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parents:
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diff
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|
2009 return !!priv->fontconfig_priv; |
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|
2010 } |
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|
2011 |
18937 | 2012 /** |
2013 * \brief Start a new frame | |
2014 */ | |
20477 | 2015 static int ass_start_frame(ass_renderer_t *priv, ass_track_t* track, long long now) |
18937 | 2016 { |
20477 | 2017 ass_renderer = priv; |
18937 | 2018 global_settings = &priv->settings; |
2019 | |
2020 if (!priv->settings.frame_width && !priv->settings.frame_height) | |
2021 return 1; // library not initialized | |
2022 | |
2023 frame_context.ass_priv = priv; | |
2024 frame_context.width = global_settings->frame_width; | |
2025 frame_context.height = global_settings->frame_height; | |
19538 | 2026 frame_context.orig_width = global_settings->frame_width - global_settings->left_margin - global_settings->right_margin; |
18937 | 2027 frame_context.orig_height = global_settings->frame_height - global_settings->top_margin - global_settings->bottom_margin; |
2028 frame_context.track = track; | |
2029 frame_context.time = now; | |
2030 | |
2031 ass_lazy_track_init(); | |
2032 | |
19825
f351a3fc3e42
Make font outline width proportional to movie resolution.
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|
2033 frame_context.font_scale = global_settings->font_size_coeff * ass_internal_font_size_coeff * |
f351a3fc3e42
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changeset
|
2034 frame_context.orig_height / frame_context.track->PlayResY; |
19917
6a31849e2b80
In r19831, font size multiplier was mistakenly applied to border width.
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parents:
19906
diff
changeset
|
2035 frame_context.border_scale = ((double)frame_context.orig_height) / frame_context.track->PlayResY; |
19825
f351a3fc3e42
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diff
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|
2036 |
20497 | 2037 if (frame_context.orig_width * track->PlayResY == frame_context.orig_height * track->PlayResX) |
18937 | 2038 frame_context.font_scale_x = 1.; |
2039 else | |
19566 | 2040 frame_context.font_scale_x = ((double)(frame_context.orig_width * track->PlayResY)) / (frame_context.orig_height * track->PlayResX); |
18937 | 2041 |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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diff
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|
2042 priv->prev_images_root = priv->images_root; |
19638
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|
2043 priv->images_root = 0; |
18937 | 2044 |
2045 return 0; | |
2046 } | |
2047 | |
19638
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diff
changeset
|
2048 static int cmp_event_layer(const void* p1, const void* p2) |
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|
2049 { |
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diff
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|
2050 ass_event_t* e1 = ((event_images_t*)p1)->event; |
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|
2051 ass_event_t* e2 = ((event_images_t*)p2)->event; |
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|
2052 if (e1->Layer < e2->Layer) |
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|
2053 return -1; |
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|
2054 if (e1->Layer > e2->Layer) |
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|
2055 return 1; |
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diff
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|
2056 if (e1->Start < e2->Start) |
a3473d990fed
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|
2057 return -1; |
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diff
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|
2058 if (e1->Start > e2->Start) |
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diff
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|
2059 return 1; |
19906
f72c694ee566
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eugeni
parents:
19904
diff
changeset
|
2060 if (e1->ReadOrder < e2->ReadOrder) |
f72c694ee566
Sort events by ReadOrder (if both layer and start time are equal).
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diff
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|
2061 return -1; |
f72c694ee566
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eugeni
parents:
19904
diff
changeset
|
2062 if (e1->ReadOrder > e2->ReadOrder) |
f72c694ee566
Sort events by ReadOrder (if both layer and start time are equal).
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19904
diff
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|
2063 return 1; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2064 return 0; |
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diff
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|
2065 } |
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diff
changeset
|
2066 |
a3473d990fed
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diff
changeset
|
2067 #define MAX_EVENTS 100 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
19636
diff
changeset
|
2068 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
changeset
|
2069 static render_priv_t* get_render_priv(ass_event_t* event) |
18937 | 2070 { |
19638
a3473d990fed
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diff
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|
2071 if (!event->render_priv) |
a3473d990fed
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diff
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|
2072 event->render_priv = calloc(1, sizeof(render_priv_t)); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2073 // FIXME: check render_id |
20477 | 2074 if (ass_renderer->render_id != event->render_priv->render_id) { |
19638
a3473d990fed
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diff
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|
2075 memset(event->render_priv, 0, sizeof(render_priv_t)); |
20477 | 2076 event->render_priv->render_id = ass_renderer->render_id; |
19638
a3473d990fed
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parents:
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diff
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|
2077 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2078 return event->render_priv; |
a3473d990fed
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diff
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|
2079 } |
a3473d990fed
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diff
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|
2080 |
a3473d990fed
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diff
changeset
|
2081 typedef struct segment_s { |
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diff
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|
2082 int a, b; // top and height |
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diff
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|
2083 } segment_t; |
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|
2084 |
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diff
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|
2085 static int overlap(segment_t* s1, segment_t* s2) |
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|
2086 { |
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diff
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|
2087 if (s1->a >= s2->b || s2->a >= s1->b) |
a3473d990fed
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diff
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|
2088 return 0; |
a3473d990fed
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|
2089 return 1; |
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diff
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|
2090 } |
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diff
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|
2091 |
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|
2092 static int cmp_segment(const void* p1, const void* p2) |
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|
2093 { |
20291 | 2094 return ((segment_t*)p1)->a - ((segment_t*)p2)->a; |
19638
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|
2095 } |
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diff
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|
2096 |
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|
2097 static void shift_event(event_images_t* ei, int shift) |
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|
2098 { |
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diff
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|
2099 ass_image_t* cur = ei->imgs; |
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|
2100 while (cur) { |
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|
2101 cur->dst_y += shift; |
19664
f6badf921e82
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diff
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|
2102 // clip top and bottom |
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|
2103 if (cur->dst_y < 0) { |
f6badf921e82
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diff
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|
2104 int clip = - cur->dst_y; |
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|
2105 cur->h -= clip; |
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diff
changeset
|
2106 cur->bitmap += clip * cur->stride; |
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diff
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|
2107 cur->dst_y = 0; |
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diff
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|
2108 } |
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diff
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|
2109 if (cur->dst_y + cur->h >= frame_context.height) { |
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diff
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|
2110 int clip = cur->dst_y + cur->h - frame_context.height; |
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|
2111 cur->h -= clip; |
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|
2112 } |
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diff
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|
2113 if (cur->h <= 0) { |
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|
2114 cur->h = 0; |
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|
2115 cur->dst_y = 0; |
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diff
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|
2116 } |
19638
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changeset
|
2117 cur = cur->next; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2118 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2119 ei->top += shift; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2120 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2121 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2122 // dir: 1 - move down |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2123 // -1 - move up |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2124 static int fit_segment(segment_t* s, segment_t* fixed, int* cnt, int dir) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2125 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2126 int i; |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2127 int shift = 0; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2128 |
21098 | 2129 if (dir == 1) // move down |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2130 for (i = 0; i < *cnt; ++i) { |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2131 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2132 continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2133 shift = fixed[i].b - s->a; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2134 } |
21098 | 2135 else // dir == -1, move up |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2136 for (i = *cnt-1; i >= 0; --i) { |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2137 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2138 continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2139 shift = fixed[i].a - s->b; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2140 } |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2141 |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2142 fixed[*cnt].a = s->a + shift; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2143 fixed[*cnt].b = s->b + shift; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2144 (*cnt)++; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2145 qsort(fixed, *cnt, sizeof(segment_t), cmp_segment); |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2146 |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2147 return shift; |
18937 | 2148 } |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2149 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2150 static void fix_collisions(event_images_t* imgs, int cnt) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2151 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2152 segment_t used[MAX_EVENTS]; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2153 int cnt_used = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2154 int i, j; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2155 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2156 // fill used[] with fixed events |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2157 for (i = 0; i < cnt; ++i) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2158 render_priv_t* priv; |
20779
1721569b4d7d
s/break/continue/. A crazy mistake, somehow unnoticed for more that 2 months.
eugeni
parents:
20718
diff
changeset
|
2159 if (!imgs[i].detect_collisions) continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2160 priv = get_render_priv(imgs[i].event); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2161 if (priv->height > 0) { // it's a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2162 segment_t s; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2163 s.a = priv->top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2164 s.b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2165 if (priv->height != imgs[i].height) { // no, it's not |
21066 | 2166 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EventHeightHasChanged); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2167 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2168 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2169 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2170 for (j = 0; j < cnt_used; ++j) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2171 if (overlap(&s, used + j)) { // no, it's not |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2172 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2173 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2174 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2175 if (priv->height > 0) { // still a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2176 used[cnt_used].a = priv->top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2177 used[cnt_used].b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2178 cnt_used ++; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2179 shift_event(imgs + i, priv->top - imgs[i].top); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2180 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2181 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2182 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2183 qsort(used, cnt_used, sizeof(segment_t), cmp_segment); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2184 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2185 // try to fit other events in free spaces |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2186 for (i = 0; i < cnt; ++i) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2187 render_priv_t* priv; |
20779
1721569b4d7d
s/break/continue/. A crazy mistake, somehow unnoticed for more that 2 months.
eugeni
parents:
20718
diff
changeset
|
2188 if (!imgs[i].detect_collisions) continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2189 priv = get_render_priv(imgs[i].event); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2190 if (priv->height == 0) { // not a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2191 int shift; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2192 segment_t s; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2193 s.a = imgs[i].top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2194 s.b = imgs[i].top + imgs[i].height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2195 shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2196 if (shift) shift_event(imgs + i, shift); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2197 // make it fixed |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2198 priv->top = imgs[i].top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2199 priv->height = imgs[i].height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2200 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2201 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2202 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2203 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2204 |
18937 | 2205 /** |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2206 * \brief compare two images |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2207 * \param i1 first image |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2208 * \param i2 second image |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2209 * \return 0 if identical, 1 if different positions, 2 if different content |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2210 */ |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2211 int ass_image_compare(ass_image_t *i1, ass_image_t *i2) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2212 { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2213 if (i1->w != i2->w) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2214 if (i1->h != i2->h) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2215 if (i1->stride != i2->stride) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2216 if (i1->color != i2->color) return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2217 if (i1->bitmap != i2->bitmap) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2218 return 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2219 if (i1->dst_x != i2->dst_x) return 1; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2220 if (i1->dst_y != i2->dst_y) return 1; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2221 return 0; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2222 } |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2223 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2224 /** |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2225 * \brief compare current and previous image list |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2226 * \param priv library handle |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2227 * \return 0 if identical, 1 if different positions, 2 if different content |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
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diff
changeset
|
2228 */ |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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parents:
21460
diff
changeset
|
2229 int ass_detect_change(ass_renderer_t *priv) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2230 { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2231 ass_image_t* img, *img2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2232 int diff; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2233 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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21460
diff
changeset
|
2234 img = priv->prev_images_root; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2235 img2 = priv->images_root; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2236 diff = 0; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2237 while (img && diff < 2) { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2238 ass_image_t* next, *next2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2239 next = img->next; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2240 if (img2) { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2241 int d = ass_image_compare(img, img2); |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2242 if (d > diff) diff = d; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2243 next2 = img2->next; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2244 } else { |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2245 // previous list is shorter |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2246 diff = 2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2247 break; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2248 } |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2249 img = next; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2250 img2 = next2; |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2251 } |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2252 |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2253 // is the previous list longer? |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
parents:
21460
diff
changeset
|
2254 if (img2) |
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
eugeni
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2255 diff = 2; |
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2256 |
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2257 return diff; |
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2258 } |
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2259 |
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2260 /** |
18937 | 2261 * \brief render a frame |
2262 * \param priv library handle | |
2263 * \param track track | |
2264 * \param now current video timestamp (ms) | |
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2265 * \param detect_change a value describing how the new images differ from the previous ones will be written here: |
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2266 * 0 if identical, 1 if different positions, 2 if different content. |
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2267 * Can be NULL, in that case no detection is performed. |
18937 | 2268 */ |
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2269 ass_image_t* ass_render_frame(ass_renderer_t *priv, ass_track_t* track, long long now, int* detect_change) |
18937 | 2270 { |
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2271 int i, cnt, rc; |
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2272 event_images_t* last; |
19891 | 2273 ass_image_t** tail; |
18937 | 2274 |
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2275 // init frame |
18937 | 2276 rc = ass_start_frame(priv, track, now); |
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2277 if (rc != 0) |
18937 | 2278 return 0; |
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2279 |
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2280 // render events separately |
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2281 cnt = 0; |
18937 | 2282 for (i = 0; i < track->n_events; ++i) { |
2283 ass_event_t* event = track->events + i; | |
2284 if ( (event->Start <= now) && (now < (event->Start + event->Duration)) ) { | |
22258
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2285 if (cnt >= priv->eimg_size) { |
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2286 priv->eimg_size += 100; |
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2287 priv->eimg = realloc(priv->eimg, priv->eimg_size * sizeof(event_images_t)); |
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2288 } |
22258
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2289 rc = ass_render_event(event, priv->eimg + cnt); |
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2290 if (!rc) ++cnt; |
18937 | 2291 } |
2292 } | |
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2293 |
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2294 // sort by layer |
22258
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2295 qsort(priv->eimg, cnt, sizeof(event_images_t), cmp_event_layer); |
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2296 |
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2297 // call fix_collisions for each group of events with the same layer |
22258
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2298 last = priv->eimg; |
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2299 for (i = 1; i < cnt; ++i) |
22258
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2300 if (last->event->Layer != priv->eimg[i].event->Layer) { |
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2301 fix_collisions(last, priv->eimg + i - last); |
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2302 last = priv->eimg + i; |
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2303 } |
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2304 if (cnt > 0) |
22258
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2305 fix_collisions(last, priv->eimg + cnt - last); |
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2306 |
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2307 // concat lists |
20477 | 2308 tail = &ass_renderer->images_root; |
19891 | 2309 for (i = 0; i < cnt; ++i) { |
22258
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2310 ass_image_t* cur = priv->eimg[i].imgs; |
19891 | 2311 while (cur) { |
2312 *tail = cur; | |
2313 tail = &cur->next; | |
2314 cur = cur->next; | |
2315 } | |
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2316 } |
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2317 |
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2318 if (detect_change) |
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2319 *detect_change = ass_detect_change(priv); |
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2320 |
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2321 // free the previous image list |
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2322 ass_free_images(priv->prev_images_root); |
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2323 priv->prev_images_root = 0; |
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2324 |
20477 | 2325 return ass_renderer->images_root; |
18937 | 2326 } |
2327 |