annotate Gui/mplayer/play.c @ 6499:ce4647b864e5

SVGAlib section revised EGA support
author gabucino
date Sat, 22 Jun 2002 10:03:46 +0000
parents cf2c2b92d1a7
children cc917a581b6e
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 #include <inttypes.h>
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2 #include <stdlib.h>
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3 #include <stdio.h>
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4
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5 #include <unistd.h>
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6 #include <signal.h>
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7
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8 #include "../wm/ws.h"
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9 #include "../../config.h"
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10 #include "../../help_mp.h"
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11 #include "../../libvo/x11_common.h"
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12 #include "../../input/input.h"
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13
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14 #include "../app.h"
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15
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16 #include "../wm/wskeys.h"
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17 #include "../wm/widget.h"
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18 #include "../interface.h"
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19
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20 #include "widgets.h"
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21 #include "./mplayer.h"
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22 #include "play.h"
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23
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24 #include "../skin/skin.h"
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25 #include "../skin/font.h"
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26
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27 extern float rel_seek_secs;
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28 extern int abs_seek_pos;
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29
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30 void mplFullScreen( void )
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31 {
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32 static int sx,sy;
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33
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34 #if 0
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35 // if ( !guiIntfStruct.Playing )
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36 {
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37 wsVisibleWindow( &appMPlayer.subWindow,wsHideWindow );
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38 if ( appMPlayer.subWindow.isFullScreen )
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39 {
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40 wsResizeWindow( &appMPlayer.subWindow,sx,sy );
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41 wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y );
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42 wsWindowDecoration( &appMPlayer.subWindow,appMPlayer.subWindow.Decorations );
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43 appMPlayer.subWindow.isFullScreen=0;
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44 }
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45 else
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46 {
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47 sx=appMPlayer.subWindow.Width; sy=appMPlayer.subWindow.Height;
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48 wsResizeWindow( &appMPlayer.subWindow,wsMaxX,wsMaxY );
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49 wsMoveWindow( &appMPlayer.subWindow,True,0,0 );
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50 wsWindowDecoration( &appMPlayer.subWindow,0 );
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51 appMPlayer.subWindow.isFullScreen=1;
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52 }
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53 vo_fs=appMPlayer.subWindow.isFullScreen;
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54 wsVisibleWindow( &appMPlayer.subWindow,wsShowWindow );
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55 }// else { vo_x11_fullscreen(); appMPlayer.subWindow.isFullScreen=vo_fs; }
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56 #else
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57 if ( ( guiIntfStruct.Playing )&&( appMPlayer.subWindow.isFullScreen ) )
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58 {
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59 appMPlayer.subWindow.OldWidth=guiIntfStruct.MovieWidth; appMPlayer.subWindow.OldHeight=guiIntfStruct.MovieHeight;
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60 switch ( appMPlayer.sub.x )
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61 {
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62 case -1: appMPlayer.subWindow.OldX=( wsMaxX / 2 ) - ( appMPlayer.subWindow.OldWidth / 2 ); break;
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63 case -2: appMPlayer.subWindow.OldX=wsMaxX - appMPlayer.subWindow.OldWidth; break;
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64 default: appMPlayer.subWindow.OldX=appMPlayer.sub.x; break;
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65 }
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66 switch ( appMPlayer.sub.y )
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67 {
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68 case -1: appMPlayer.subWindow.OldY=( wsMaxY / 2 ) - ( appMPlayer.subWindow.OldHeight / 2 ); break;
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69 case -2: appMPlayer.subWindow.OldY=wsMaxY - appMPlayer.subWindow.OldHeight; break;
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70 default: appMPlayer.subWindow.OldY=appMPlayer.sub.y; break;
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71 }
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72 }
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73 wsFullScreen( &appMPlayer.subWindow );
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74 vo_fs=appMPlayer.subWindow.isFullScreen;
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75 wsSetLayer( wsDisplay,appMPlayer.mainWindow.WindowID,appMPlayer.subWindow.isFullScreen );
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76 wsSetLayer( wsDisplay,appMPlayer.menuWindow.WindowID,appMPlayer.subWindow.isFullScreen );
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77 #endif
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78
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79 fullscreen=appMPlayer.subWindow.isFullScreen;
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80 if ( guiIntfStruct.Playing ) wsSetBackgroundRGB( &appMPlayer.subWindow,0,0,0 );
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81 else wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB );
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82 }
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83
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84 extern int mplSubRender;
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85
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86 void mplStop()
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87 {
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88 guiIntfStruct.Playing=0;
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89 guiIntfStruct.TimeSec=0;
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90 guiIntfStruct.Position=0;
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91 guiIntfStruct.AudioType=0;
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92 // if ( !guiIntfStruct.Playing ) return;
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93 if ( !appMPlayer.subWindow.isFullScreen )
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94 {
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95 wsResizeWindow( &appMPlayer.subWindow,appMPlayer.sub.width,appMPlayer.sub.height );
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96 wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y );
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97 }
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98 guiGetEvent( guiCEvent,guiSetStop );
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99 mplSubRender=1;
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100 wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB );
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101 wsClearWindow( appMPlayer.subWindow );
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102 wsPostRedisplay( &appMPlayer.subWindow );
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103 }
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104
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105 void mplPlay( void )
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106 {
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107 if ( ( !guiIntfStruct.Filename )||
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108 ( guiIntfStruct.Filename[0] == 0 )||
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109 ( guiIntfStruct.Playing == 1 ) ) return;
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110 if ( guiIntfStruct.Playing == 2 ) { mplPause(); return; }
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111 guiGetEvent( guiCEvent,guiSetPlay );
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112 mplSubRender=0;
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113 wsSetBackgroundRGB( &appMPlayer.subWindow,0,0,0 );
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114 wsClearWindow( appMPlayer.subWindow );
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115 // wsPostRedisplay( &appMPlayer.subWindow );
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116 }
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117
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118 void mplPause( void )
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119 {
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120 mp_cmd_t * cmd = (mp_cmd_t *)calloc( 1,sizeof( *cmd ) );
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121 cmd->id=MP_CMD_PAUSE;
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122 cmd->name=strdup("pause");
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123 mp_input_queue_cmd(cmd);
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124 mplSubRender=0;
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125 }
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126
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127 void mplState( void )
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128 {
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129 if ( ( guiIntfStruct.Playing == 0 )||( guiIntfStruct.Playing == 2 ) )
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130 {
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131 btnModify( evPlaySwitchToPause,btnReleased );
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132 btnModify( evPauseSwitchToPlay,btnDisabled );
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133 }
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134 else
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135 {
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136 btnModify( evPlaySwitchToPause,btnDisabled );
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137 btnModify( evPauseSwitchToPlay,btnReleased );
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138 }
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139 }
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140
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141 float mplGetPosition( void )
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142 { // return 0.0 ... 100.0
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143 return guiIntfStruct.Position;
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144 }
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145
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146 void mplRelSeek( float s )
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147 { // -+s
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148 rel_seek_secs=s; abs_seek_pos=0;
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149 }
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150
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151 void mplAbsSeek( float s )
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152 { // 0.0 ... 100.0
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153 rel_seek_secs=0.01*s; abs_seek_pos=3;
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154 }
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155
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156 listItems tmpList;
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157
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158 void ChangeSkin( char * name )
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159 {
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160 int ret;
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161
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162 mainVisible=0;
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163
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164 appInitStruct( &tmpList );
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165 skinAppMPlayer=&tmpList;
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166 fntFreeFont();
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167 ret=skinRead( name );
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168
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169 appInitStruct( &tmpList );
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170 skinAppMPlayer=&appMPlayer;
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171 appInitStruct( &appMPlayer );
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172 if ( ret ) name=skinName;
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173 if ( skinRead( name ) )
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174 {
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175 mainVisible=1;
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176 return;
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177 }
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178 if ( appMPlayer.menuBase.Bitmap.Image )
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179 {
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180 if ( mplMenuDrawBuffer ) free( mplMenuDrawBuffer );
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181 if ( ( mplMenuDrawBuffer = (unsigned char *)calloc( 1,appMPlayer.menuBase.Bitmap.ImageSize ) ) == NULL )
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182 { mp_msg( MSGT_GPLAYER,MSGL_STATUS,MSGTR_NEMDB ); return; }
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183 wsResizeWindow( &appMPlayer.menuWindow,appMPlayer.menuBase.width,appMPlayer.menuBase.height );
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184 wsResizeImage( &appMPlayer.menuWindow,appMPlayer.menuBase.width,appMPlayer.menuBase.height );
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185 wsSetShape( &appMPlayer.menuWindow,appMPlayer.menuBase.Mask.Image );
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186 wsVisibleWindow( &appMPlayer.menuWindow,wsHideWindow );
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187 }
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188
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189 if ( appMPlayer.sub.Bitmap.Image ) wsResizeImage( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Width,appMPlayer.sub.Bitmap.Height );
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190 if ( ( !appMPlayer.subWindow.isFullScreen )&&( !guiIntfStruct.Playing ) )
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191 {
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192 wsResizeWindow( &appMPlayer.subWindow,appMPlayer.sub.width,appMPlayer.sub.height );
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193 wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y );
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194 }
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195 if ( appMPlayer.sub.Bitmap.Image ) wsConvert( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Image,appMPlayer.sub.Bitmap.ImageSize );
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196 if ( !guiIntfStruct.Playing )
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197 {
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198 mplSubRender=1;
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199 wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB );
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200 wsClearWindow( appMPlayer.subWindow );
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201 wsPostRedisplay( &appMPlayer.subWindow );
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202 }
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32b1bb50a0e8 some bug fix, and add decoration item to skin conffile. faszom(C)
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203
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204 if ( mplDrawBuffer ) free( mplDrawBuffer );
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205 if ( ( mplDrawBuffer = (unsigned char *)calloc( 1,appMPlayer.main.Bitmap.ImageSize ) ) == NULL )
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206 { mp_msg( MSGT_GPLAYER,MSGL_STATUS,MSGTR_NEMDB ); return; }
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207
b9651eb9749e fix some gtk bug...
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208 if ( wsWMType == wsWMUnknown ) wsVisibleWindow( &appMPlayer.mainWindow,wsHideWindow );
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209 wsResizeWindow( &appMPlayer.mainWindow,appMPlayer.main.width,appMPlayer.main.height );
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210 wsMoveWindow( &appMPlayer.mainWindow,True,appMPlayer.main.x,appMPlayer.main.y );
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diff changeset
211 wsResizeImage( &appMPlayer.mainWindow,appMPlayer.main.width,appMPlayer.main.height );
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212 wsSetShape( &appMPlayer.mainWindow,appMPlayer.main.Mask.Image );
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6d341644ee28 smal; bugfix for main redraw
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213 wsWindowDecoration( &appMPlayer.mainWindow,appMPlayer.mainDecoration );
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214 mainVisible=1; mplMainRender=1; wsPostRedisplay( &appMPlayer.mainWindow );
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215 wsVisibleWindow( &appMPlayer.mainWindow,wsShowWindow );
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216
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217 btnModify( evSetVolume,guiIntfStruct.Volume );
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218 btnModify( evSetBalance,guiIntfStruct.Balance );
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219 btnModify( evSetMoviePosition,guiIntfStruct.Position );
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220 btnModify( evFullScreen,!appMPlayer.subWindow.isFullScreen );
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221 }
1802
82e77faa7341 async reply fix ?
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diff changeset
222
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223 void mplSetFileName( char * fname )
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224 {
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225 if ( !fname ) return;
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diff changeset
226 if ( guiIntfStruct.Filename ) free( guiIntfStruct.Filename );
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diff changeset
227 guiIntfStruct.Filename=strdup( fname );
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228 }
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229
2077782d0ca9 add prev/next title feature for gui dvd support
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diff changeset
230 void mplPrev( void )
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231 {
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232 int stop = 0;
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233
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234 if ( guiIntfStruct.Playing == 2 ) return;
5689
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diff changeset
235 switch ( guiIntfStruct.StreamType )
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236 {
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237 #ifdef USE_DVDREAD
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238 case STREAMTYPE_DVD:
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239 if ( --guiIntfStruct.DVD.current_chapter == 0 )
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240 {
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241 guiIntfStruct.DVD.current_chapter=1;
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242 if ( --guiIntfStruct.DVD.current_title <= 0 ) { guiIntfStruct.DVD.current_title=1; stop=1; }
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243 }
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244 guiIntfStruct.Track=guiIntfStruct.DVD.current_title;
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245 break;
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246 #endif
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247 #ifdef HAVE_VCD
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248 case STREAMTYPE_VCD:
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249 if ( --guiIntfStruct.Track == 0 ) { guiIntfStruct.Track=1; stop=1; }
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250 break;
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251 #endif
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252 default: return;
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253 }
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254 if ( stop ) mplEventHandling( evStop,0 );
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255 if ( guiIntfStruct.Playing == 1 ) mplEventHandling( evPlay,0 );
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256 }
2077782d0ca9 add prev/next title feature for gui dvd support
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257
2077782d0ca9 add prev/next title feature for gui dvd support
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diff changeset
258 void mplNext( void )
2077782d0ca9 add prev/next title feature for gui dvd support
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259 {
2077782d0ca9 add prev/next title feature for gui dvd support
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diff changeset
260 int stop = 0;
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diff changeset
261
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diff changeset
262 if ( guiIntfStruct.Playing == 2 ) return;
5689
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diff changeset
263 switch ( guiIntfStruct.StreamType )
2077782d0ca9 add prev/next title feature for gui dvd support
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diff changeset
264 {
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67f0194f3a8c fix compile bug
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diff changeset
265 #ifdef USE_DVDREAD
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diff changeset
266 case STREAMTYPE_DVD:
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267 if ( guiIntfStruct.DVD.current_chapter++ == guiIntfStruct.DVD.chapters )
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268 {
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diff changeset
269 guiIntfStruct.DVD.current_chapter=1;
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270 if ( ++guiIntfStruct.DVD.current_title > guiIntfStruct.DVD.titles ) { guiIntfStruct.DVD.current_title=guiIntfStruct.DVD.titles; stop=1; }
2077782d0ca9 add prev/next title feature for gui dvd support
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271 }
2077782d0ca9 add prev/next title feature for gui dvd support
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272 guiIntfStruct.Track=guiIntfStruct.DVD.current_title;
2077782d0ca9 add prev/next title feature for gui dvd support
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diff changeset
273 break;
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diff changeset
274 #endif
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diff changeset
275 #ifdef HAVE_VCD
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276 case STREAMTYPE_VCD:
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277 if ( ++guiIntfStruct.Track > guiIntfStruct.VCDTracks ) { guiIntfStruct.Track=guiIntfStruct.VCDTracks; stop=1; }
cf2c2b92d1a7 add VCD support for GUI
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diff changeset
278 break;
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diff changeset
279 #endif
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280 default: return;
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281 }
6280
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282 if ( stop ) mplEventHandling( evStop,0 );
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283 if ( guiIntfStruct.Playing == 1 ) mplEventHandling( evPlay,0 );
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diff changeset
284 }