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1 #ifndef _LINUX_FB_H
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2 #define _LINUX_FB_H
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3
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4 #include <linux/tty.h>
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5 #include <asm/types.h>
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6
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7 /* Definitions of frame buffers */
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8
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9 #define FB_MAJOR 29
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10 #define FB_MAX 32 /* sufficient for now */
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11
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12 /* ioctls
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13 0x46 is 'F' */
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14 #define FBIOGET_VSCREENINFO 0x4600
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15 #define FBIOPUT_VSCREENINFO 0x4601
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16 #define FBIOGET_FSCREENINFO 0x4602
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17 #define FBIOGETCMAP 0x4604
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18 #define FBIOPUTCMAP 0x4605
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19 #define FBIOPAN_DISPLAY 0x4606
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20 /* 0x4607-0x460B are defined below */
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21 /* #define FBIOGET_MONITORSPEC 0x460C */
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22 /* #define FBIOPUT_MONITORSPEC 0x460D */
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23 /* #define FBIOSWITCH_MONIBIT 0x460E */
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24 #define FBIOGET_CON2FBMAP 0x460F
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25 #define FBIOPUT_CON2FBMAP 0x4610
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26 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
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27 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
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28
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29 /* next 2 lines are temporary solution, support in 2.5 will be different */
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30 #define FBIOGET_VT_VSCREENINFO 0x4680
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31 #define FBIOPUT_VT_VSCREENINFO 0x4681
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32
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33
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34 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
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35 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
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36 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
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37 #define FB_TYPE_TEXT 3 /* Text/attributes */
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38 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
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39
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40 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
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41 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
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42 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
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43 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
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44 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
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45
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46 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
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47 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
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48 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
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49
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50 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
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51 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
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52 #define FB_VISUAL_TRUECOLOR 2 /* True color */
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53 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
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54 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
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55 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
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56
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57 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
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58 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
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59 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
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60 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
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61 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
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62 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
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63 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
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64 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
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65 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
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66 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
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67 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
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68 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
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69 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
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70 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
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71 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
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72 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
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73 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
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74 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
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75 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
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76 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
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77 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
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78 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
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79 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
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80 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
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81 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
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82 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
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83 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
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84 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
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85 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
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86 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
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87 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
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88 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
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89 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
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90
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91 struct fb_fix_screeninfo {
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92 char id[16]; /* identification string eg "TT Builtin" */
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93 unsigned long smem_start; /* Start of frame buffer mem */
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94 /* (physical address) */
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95 __u32 smem_len; /* Length of frame buffer mem */
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96 __u32 type; /* see FB_TYPE_* */
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97 __u32 type_aux; /* Interleave for interleaved Planes */
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98 __u32 visual; /* see FB_VISUAL_* */
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99 __u16 xpanstep; /* zero if no hardware panning */
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100 __u16 ypanstep; /* zero if no hardware panning */
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101 __u16 ywrapstep; /* zero if no hardware ywrap */
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102 __u32 line_length; /* length of a line in bytes */
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103 unsigned long mmio_start; /* Start of Memory Mapped I/O */
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104 /* (physical address) */
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105 __u32 mmio_len; /* Length of Memory Mapped I/O */
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106 __u32 accel; /* Type of acceleration available */
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107 __u16 reserved[3]; /* Reserved for future compatibility */
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108 };
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109
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110 /* Interpretation of offset for color fields: All offsets are from the right,
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111 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
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112 * can use the offset as right argument to <<). A pixel afterwards is a bit
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113 * stream and is written to video memory as that unmodified. This implies
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114 * big-endian byte order if bits_per_pixel is greater than 8.
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115 */
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116 struct fb_bitfield {
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117 __u32 offset; /* beginning of bitfield */
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118 __u32 length; /* length of bitfield */
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119 __u32 msb_right; /* != 0 : Most significant bit is */
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120 /* right */
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121 };
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122
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123 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
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124
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125 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
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126 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
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127 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
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128 #define FB_ACTIVATE_MASK 15
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129 /* values */
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130 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
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131 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
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132 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
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133
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134 #define FB_ACCELF_TEXT 1 /* text mode acceleration */
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135
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136 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
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137 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
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138 #define FB_SYNC_EXT 4 /* external sync */
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139 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
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140 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
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141 /* vtotal = 144d/288n/576i => PAL */
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142 /* vtotal = 121d/242n/484i => NTSC */
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143 #define FB_SYNC_ON_GREEN 32 /* sync on green */
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144
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145 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
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146 #define FB_VMODE_INTERLACED 1 /* interlaced */
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147 #define FB_VMODE_DOUBLE 2 /* double scan */
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148 #define FB_VMODE_MASK 255
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149
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150 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
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151 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
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152 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
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153
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154 struct fb_var_screeninfo {
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155 __u32 xres; /* visible resolution */
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156 __u32 yres;
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157 __u32 xres_virtual; /* virtual resolution */
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158 __u32 yres_virtual;
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159 __u32 xoffset; /* offset from virtual to visible */
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160 __u32 yoffset; /* resolution */
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161
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162 __u32 bits_per_pixel; /* guess what */
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163 __u32 grayscale; /* != 0 Graylevels instead of colors */
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164
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165 struct fb_bitfield red; /* bitfield in fb mem if true color, */
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166 struct fb_bitfield green; /* else only length is significant */
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167 struct fb_bitfield blue;
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168 struct fb_bitfield transp; /* transparency */
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169
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170 __u32 nonstd; /* != 0 Non standard pixel format */
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171
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172 __u32 activate; /* see FB_ACTIVATE_* */
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173
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174 __u32 height; /* height of picture in mm */
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175 __u32 width; /* width of picture in mm */
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176
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177 __u32 accel_flags; /* acceleration flags (hints) */
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178
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179 /* Timing: All values in pixclocks, except pixclock (of course) */
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180 __u32 pixclock; /* pixel clock in ps (pico seconds) */
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181 __u32 left_margin; /* time from sync to picture */
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182 __u32 right_margin; /* time from picture to sync */
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183 __u32 upper_margin; /* time from sync to picture */
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184 __u32 lower_margin;
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185 __u32 hsync_len; /* length of horizontal sync */
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186 __u32 vsync_len; /* length of vertical sync */
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187 __u32 sync; /* see FB_SYNC_* */
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188 __u32 vmode; /* see FB_VMODE_* */
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189 __u32 reserved[6]; /* Reserved for future compatibility */
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190 };
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191
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192 struct fb_cmap {
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193 __u32 start; /* First entry */
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194 __u32 len; /* Number of entries */
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195 __u16 *red; /* Red values */
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196 __u16 *green;
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197 __u16 *blue;
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198 __u16 *transp; /* transparency, can be NULL */
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199 };
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200
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201 struct fb_con2fbmap {
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202 __u32 console;
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203 __u32 framebuffer;
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204 };
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205
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206 /* VESA Blanking Levels */
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207 #define VESA_NO_BLANKING 0
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208 #define VESA_VSYNC_SUSPEND 1
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209 #define VESA_HSYNC_SUSPEND 2
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210 #define VESA_POWERDOWN 3
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211
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212 struct fb_monspecs {
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213 __u32 hfmin; /* hfreq lower limit (Hz) */
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214 __u32 hfmax; /* hfreq upper limit (Hz) */
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215 __u16 vfmin; /* vfreq lower limit (Hz) */
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216 __u16 vfmax; /* vfreq upper limit (Hz) */
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217 unsigned dpms : 1; /* supports DPMS */
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218 };
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219
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220 /* next structure is only 2.2 temporary hack, 2.3 solution will be different */
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221 struct fb_vt_info {
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222 __u32 console;
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223 struct fb_var_screeninfo *info;
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224 };
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225
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226 #define FB_VBLANK_VBLANKING 1 /* currently in a vertical blank */
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227 #define FB_VBLANK_HBLANKING 2 /* currently in a horizontal blank */
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228 #define FB_VBLANK_HAVE_VBLANK 4 /* vertical blanks can be detected */
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229 #define FB_VBLANK_HAVE_HBLANK 8 /* horizontal blanks can be detected */
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230 #define FB_VBLANK_HAVE_COUNT 16 /* global retrace counter is available */
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231 #define FB_VBLANK_HAVE_VCOUNT 32 /* the vcount field is valid */
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232 #define FB_VBLANK_HAVE_HCOUNT 64 /* the hcount field is valid */
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233
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234 struct fb_vblank {
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235 __u32 flags; /* FB_VBLANK flags */
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236 __u32 count; /* counter of retraces since boot */
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237 __s32 vcount; /* current scanline position */
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238 __s32 hcount; /* current scandot position */
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239 __u32 reserved[4]; /* reserved for future compatibility */
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240 };
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241
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242 #ifdef __KERNEL__
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243
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244 #if 1 /* to go away in 2.4.0 */
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245 extern int GET_FB_IDX(kdev_t rdev);
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246 #else
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247 #define GET_FB_IDX(node) (MINOR(node))
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248 #endif
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249
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250 #include <linux/fs.h>
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251 #include <linux/init.h>
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252
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253
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254 struct fb_info;
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255 struct fb_info_gen;
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256 struct vm_area_struct;
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257 struct file;
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258
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259 /*
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260 * Frame buffer operations
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261 */
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262
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263 struct fb_ops {
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264 /* open/release and usage marking */
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265 int (*fb_open)(struct fb_info *info, int user);
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266 int (*fb_release)(struct fb_info *info, int user);
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267 /* get non settable parameters */
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268 int (*fb_get_fix)(struct fb_fix_screeninfo *fix, int con,
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269 struct fb_info *info);
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270 /* get settable parameters */
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271 int (*fb_get_var)(struct fb_var_screeninfo *var, int con,
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272 struct fb_info *info);
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273 /* set settable parameters */
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274 int (*fb_set_var)(struct fb_var_screeninfo *var, int con,
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275 struct fb_info *info);
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276 /* get colormap */
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277 int (*fb_get_cmap)(struct fb_cmap *cmap, int kspc, int con,
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278 struct fb_info *info);
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279 /* set colormap */
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280 int (*fb_set_cmap)(struct fb_cmap *cmap, int kspc, int con,
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281 struct fb_info *info);
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282 /* pan display */
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283 int (*fb_pan_display)(struct fb_var_screeninfo *var, int con,
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284 struct fb_info *info);
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285 /* perform fb specific ioctl */
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286 int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
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287 unsigned long arg, int con, struct fb_info *info);
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288 /* perform fb specific mmap */
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289 int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
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290 /* switch to/from raster image mode */
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291 int (*fb_rasterimg)(struct fb_info *info, int start);
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292 };
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293
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294 struct fb_info {
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295 char modename[40]; /* default video mode */
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296 kdev_t node;
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297 int flags;
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298 int open; /* Has this been open already ? */
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299 #define FBINFO_FLAG_MODULE 1 /* Low-level driver is a module */
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300 struct fb_fix_screeninfo fix; /* Current fix */
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301 struct fb_monspecs monspecs; /* Current Monitor specs */
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302 struct fb_ops *fbops;
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303 char *screen_base; /* Virtual address */
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304 struct display *disp; /* initial display variable */
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305 struct display *currcon;
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306 struct vc_data *display_fg; /* Console visible on this display */
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307 char fontname[40]; /* default font name */
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308 int (*changevar)(int); /* tell console var has changed */
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309 int (*switch_con)(int, struct fb_info*);
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310 /* tell fb to switch consoles */
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311 int (*updatevar)(int, struct fb_info*);
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312 /* tell fb to update the vars */
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313 void (*blank)(int, struct fb_info*); /* tell fb to (un)blank the screen */
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314 /* arg = 0: unblank */
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315 /* arg > 0: VESA level (arg-1) */
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316 void *pseudo_palette; /* Fake palette of 16 colors and
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317 the cursor's color for non
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318 palette mode */
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319 /* From here on everything is device dependent */
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320 void *par;
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321 };
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322
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323 #ifdef MODULE
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324 #define FBINFO_FLAG_DEFAULT FBINFO_FLAG_MODULE
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325 #else
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326 #define FBINFO_FLAG_DEFAULT 0
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327 #endif
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328
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329 /*
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330 * This structure abstracts from the underlying hardware. It is not
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331 * mandatory but used by the `generic' frame buffer operations.
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332 * Read drivers/video/skeletonfb.c for more information.
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333 */
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334
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335 struct fbgen_hwswitch {
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336 void (*detect)(void);
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337 int (*encode_fix)(struct fb_fix_screeninfo *fix, const void *par,
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338 struct fb_info_gen *info);
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339 int (*decode_var)(const struct fb_var_screeninfo *var, void *par,
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340 struct fb_info_gen *info);
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341 int (*encode_var)(struct fb_var_screeninfo *var, const void *par,
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342 struct fb_info_gen *info);
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343 void (*get_par)(void *par, struct fb_info_gen *info);
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344 void (*set_par)(const void *par, struct fb_info_gen *info);
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345 int (*getcolreg)(unsigned regno, unsigned *red, unsigned *green,
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346 unsigned *blue, unsigned *transp, struct fb_info *info);
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347 int (*setcolreg)(unsigned regno, unsigned red, unsigned green,
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348 unsigned blue, unsigned transp, struct fb_info *info);
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349 int (*pan_display)(const struct fb_var_screeninfo *var,
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350 struct fb_info_gen *info);
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351 int (*blank)(int blank_mode, struct fb_info_gen *info);
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352 void (*set_disp)(const void *par, struct display *disp,
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353 struct fb_info_gen *info);
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354 };
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355
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356 struct fb_info_gen {
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357 struct fb_info info;
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358
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359 /* Entries for a generic frame buffer device */
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360 /* Yes, this starts looking like C++ */
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361 u_int parsize;
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362 struct fbgen_hwswitch *fbhw;
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363
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364 /* From here on everything is device dependent */
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365 };
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366
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367 /*
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368 * `Generic' versions of the frame buffer device operations
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369 */
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370
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371 extern int fbgen_get_fix(struct fb_fix_screeninfo *fix, int con,
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372 struct fb_info *info);
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373 extern int fbgen_get_var(struct fb_var_screeninfo *var, int con,
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374 struct fb_info *info);
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375 extern int fbgen_set_var(struct fb_var_screeninfo *var, int con,
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376 struct fb_info *info);
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377 extern int fbgen_get_cmap(struct fb_cmap *cmap, int kspc, int con,
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378 struct fb_info *info);
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379 extern int fbgen_set_cmap(struct fb_cmap *cmap, int kspc, int con,
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380 struct fb_info *info);
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381 extern int fbgen_pan_display(struct fb_var_screeninfo *var, int con,
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382 struct fb_info *info);
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383 extern int fbgen_ioctl(struct inode *inode, struct file *file,
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384 unsigned int cmd, unsigned long arg, int con,
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385 struct fb_info *info);
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386
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387 /*
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388 * Helper functions
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389 */
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390
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391 extern int fbgen_do_set_var(struct fb_var_screeninfo *var, int isactive,
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392 struct fb_info_gen *info);
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393 extern void fbgen_set_disp(int con, struct fb_info_gen *info);
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394 extern void fbgen_install_cmap(int con, struct fb_info_gen *info);
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395 extern int fbgen_update_var(int con, struct fb_info *info);
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396 extern int fbgen_switch(int con, struct fb_info *info);
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397 extern void fbgen_blank(int blank, struct fb_info *info);
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398
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399
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400 /* drivers/video/fbmem.c */
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401 extern int register_framebuffer(struct fb_info *fb_info);
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402 extern int unregister_framebuffer(const struct fb_info *fb_info);
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403
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404 extern int num_registered_fb;
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405 extern struct fb_info *registered_fb[FB_MAX];
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406
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407 /* drivers/video/fbmon.c */
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408 extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
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409 const struct fb_info *fb_info);
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410 extern int fbmon_dpms(const struct fb_info *fb_info);
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411
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412 /* drivers/video/fbcmap.c */
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413 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
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414 extern void fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to,
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415 int fsfromto);
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416 extern int fb_get_cmap(struct fb_cmap *cmap, int kspc,
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417 int (*getcolreg)(u_int, u_int *, u_int *, u_int *,
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418 u_int *, struct fb_info *),
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419 struct fb_info *fb_info);
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420 extern int fb_set_cmap(struct fb_cmap *cmap, int kspc,
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421 int (*setcolreg)(u_int, u_int, u_int, u_int, u_int,
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422 struct fb_info *),
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423 struct fb_info *fb_info);
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424 extern struct fb_cmap *fb_default_cmap(int len);
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425 extern void fb_invert_cmaps(void);
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426
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427 struct fb_videomode {
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428 const char *name; /* optional */
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429 u32 refresh; /* optional */
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430 u32 xres;
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431 u32 yres;
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432 u32 pixclock;
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433 u32 left_margin;
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434 u32 right_margin;
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435 u32 upper_margin;
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436 u32 lower_margin;
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437 u32 hsync_len;
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438 u32 vsync_len;
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439 u32 sync;
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440 u32 vmode;
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441 };
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442
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443 extern int __init fb_find_mode(struct fb_var_screeninfo *var,
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444 struct fb_info *info, const char *mode_option,
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445 const struct fb_videomode *db,
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446 unsigned int dbsize,
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447 const struct fb_videomode *default_mode,
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448 unsigned int default_bpp);
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449
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450 #endif /* __KERNEL__ */
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451
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452 #if 1
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453
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454 #define FBCMD_GET_CURRENTPAR 0xDEAD0005
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455 #define FBCMD_SET_CURRENTPAR 0xDEAD8005
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456
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457 #endif
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458
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459
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460 #if 1 /* Preliminary */
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461
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462 /*
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463 * Hardware Cursor
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464 */
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465
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466 #define FBIOGET_FCURSORINFO 0x4607
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467 #define FBIOGET_VCURSORINFO 0x4608
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468 #define FBIOPUT_VCURSORINFO 0x4609
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469 #define FBIOGET_CURSORSTATE 0x460A
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470 #define FBIOPUT_CURSORSTATE 0x460B
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471
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472
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473 struct fb_fix_cursorinfo {
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474 __u16 crsr_width; /* width and height of the cursor in */
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475 __u16 crsr_height; /* pixels (zero if no cursor) */
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476 __u16 crsr_xsize; /* cursor size in display pixels */
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477 __u16 crsr_ysize;
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478 __u16 crsr_color1; /* colormap entry for cursor color1 */
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479 __u16 crsr_color2; /* colormap entry for cursor color2 */
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480 };
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481
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482 struct fb_var_cursorinfo {
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483 __u16 width;
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484 __u16 height;
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485 __u16 xspot;
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486 __u16 yspot;
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487 __u8 data[1]; /* field with [height][width] */
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488 };
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489
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490 struct fb_cursorstate {
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491 __s16 xoffset;
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492 __s16 yoffset;
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493 __u16 mode;
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494 };
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495
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496 #define FB_CURSOR_OFF 0
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497 #define FB_CURSOR_ON 1
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498 #define FB_CURSOR_FLASH 2
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499
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500 #endif /* Preliminary */
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501
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502 #endif /* _LINUX_FB_H */
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