30200
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1 /*
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2 * Copyright (C) 2009 Grigori Goronzy <greg@geekmind.org>
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3 *
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4 * This file is part of libass.
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5 *
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6 * Permission to use, copy, modify, and distribute this software for any
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7 * purpose with or without fee is hereby granted, provided that the above
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8 * copyright notice and this permission notice appear in all copies.
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9 *
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10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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17 */
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18
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19 #include "config.h"
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20
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21 #include <stdio.h>
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22 #include <stdlib.h>
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23 #include <string.h>
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24 #include <math.h>
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25
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26 #include "ass_render.h"
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27 #include "ass_parse.h"
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28
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29 #define MAX_BE 127
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30 #define NBSP 0xa0 // unicode non-breaking space character
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31
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32 #define skip_to(x) while ((*p != (x)) && (*p != '}') && (*p != 0)) { ++p;}
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33 #define skip(x) if (*p == (x)) ++p; else { return p; }
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34 #define skipopt(x) if (*p == (x)) { ++p; }
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35
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36 /**
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37 * \brief Check if starting part of (*p) matches sample.
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38 * If true, shift p to the first symbol after the matching part.
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39 */
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40 static inline int mystrcmp(char **p, const char *sample)
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41 {
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42 int len = strlen(sample);
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43 if (strncmp(*p, sample, len) == 0) {
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44 (*p) += len;
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45 return 1;
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46 } else
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47 return 0;
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48 }
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49
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50 static void change_font_size(ASS_Renderer *render_priv, double sz)
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51 {
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52 double size = sz * render_priv->font_scale;
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53
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54 if (size < 1)
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55 size = 1;
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56 else if (size > render_priv->height * 2)
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57 size = render_priv->height * 2;
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58
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59 ass_font_set_size(render_priv->state.font, size);
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60
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61 render_priv->state.font_size = sz;
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62 }
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63
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64 /**
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65 * \brief Change current font, using setting from render_priv->state.
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66 */
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67 void update_font(ASS_Renderer *render_priv)
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68 {
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69 unsigned val;
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70 ASS_FontDesc desc;
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71 desc.family = strdup(render_priv->state.family);
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72 desc.treat_family_as_pattern =
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73 render_priv->state.treat_family_as_pattern;
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74
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75 val = render_priv->state.bold;
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76 // 0 = normal, 1 = bold, >1 = exact weight
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77 if (val == 1 || val == -1)
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78 val = 200; // bold
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79 else if (val <= 0)
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80 val = 80; // normal
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81 desc.bold = val;
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82
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83 val = render_priv->state.italic;
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84 if (val == 1 || val == -1)
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85 val = 110; // italic
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86 else if (val <= 0)
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87 val = 0; // normal
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88 desc.italic = val;
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89
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90 render_priv->state.font =
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91 ass_font_new(render_priv->cache.font_cache, render_priv->library,
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92 render_priv->ftlibrary, render_priv->fontconfig_priv,
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93 &desc);
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94 free(desc.family);
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95
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96 if (render_priv->state.font)
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97 change_font_size(render_priv, render_priv->state.font_size);
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98 }
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99
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100 /**
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101 * \brief Change border width
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102 * negative value resets border to style value
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103 */
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104 void change_border(ASS_Renderer *render_priv, double border_x,
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105 double border_y)
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106 {
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107 int bord;
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108 if (!render_priv->state.font)
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109 return;
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110
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111 if (border_x < 0 && border_y < 0) {
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112 if (render_priv->state.style->BorderStyle == 1 ||
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113 render_priv->state.style->BorderStyle == 3)
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114 border_x = border_y = render_priv->state.style->Outline;
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115 else
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116 border_x = border_y = 1.;
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117 }
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118
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119 render_priv->state.border_x = border_x;
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120 render_priv->state.border_y = border_y;
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121
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122 bord = 64 * border_x * render_priv->border_scale;
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123 if (bord > 0 && border_x == border_y) {
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124 if (!render_priv->state.stroker) {
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125 int error;
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126 error =
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127 FT_Stroker_New(render_priv->ftlibrary,
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128 &render_priv->state.stroker);
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129 if (error) {
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130 ass_msg(render_priv->library, MSGL_V,
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131 "failed to get stroker");
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132 render_priv->state.stroker = 0;
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133 }
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134 }
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135 if (render_priv->state.stroker)
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136 FT_Stroker_Set(render_priv->state.stroker, bord,
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137 FT_STROKER_LINECAP_ROUND,
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138 FT_STROKER_LINEJOIN_ROUND, 0);
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139 } else {
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140 FT_Stroker_Done(render_priv->state.stroker);
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141 render_priv->state.stroker = 0;
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142 }
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143 }
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144
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145 /**
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146 * \brief Calculate a weighted average of two colors
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147 * calculates c1*(1-a) + c2*a, but separately for each component except alpha
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148 */
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149 static void change_color(uint32_t *var, uint32_t new, double pwr)
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150 {
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151 (*var) = ((uint32_t) (_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) +
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152 ((uint32_t) (_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) +
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153 ((uint32_t) (_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) + _a(*var);
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154 }
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155
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156 // like change_color, but for alpha component only
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157 inline void change_alpha(uint32_t *var, uint32_t new, double pwr)
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158 {
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159 *var =
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160 (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) +
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161 (uint32_t) (_a(*var) * (1 - pwr) + _a(new) * pwr);
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162 }
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163
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164 /**
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165 * \brief Multiply two alpha values
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166 * \param a first value
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167 * \param b second value
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168 * \return result of multiplication
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169 * Parameters and result are limited by 0xFF.
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170 */
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171 inline uint32_t mult_alpha(uint32_t a, uint32_t b)
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172 {
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173 return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF;
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174 }
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175
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176 /**
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177 * \brief Calculate alpha value by piecewise linear function
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178 * Used for \fad, \fade implementation.
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179 */
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180 static unsigned
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181 interpolate_alpha(long long now, long long t1, long long t2, long long t3,
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182 long long t4, unsigned a1, unsigned a2, unsigned a3)
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183 {
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184 unsigned a;
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185 double cf;
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186 if (now <= t1) {
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187 a = a1;
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188 } else if (now >= t4) {
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189 a = a3;
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190 } else if (now < t2) { // and > t1
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191 cf = ((double) (now - t1)) / (t2 - t1);
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192 a = a1 * (1 - cf) + a2 * cf;
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193 } else if (now > t3) {
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194 cf = ((double) (now - t3)) / (t4 - t3);
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195 a = a2 * (1 - cf) + a3 * cf;
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196 } else { // t2 <= now <= t3
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197 a = a2;
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198 }
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199
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200 return a;
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201 }
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202
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203 /**
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204 * Parse a vector clip into an outline, using the proper scaling
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205 * parameters. Translate it to correct for screen borders, if needed.
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206 */
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207 static char *parse_vector_clip(ASS_Renderer *render_priv, char *p)
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208 {
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209 int scale = 1;
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210 int res = 0;
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211 ASS_Drawing *drawing;
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212
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213 render_priv->state.clip_drawing = ass_drawing_new(
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214 render_priv->fontconfig_priv,
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215 render_priv->state.font,
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216 render_priv->settings.hinting,
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217 render_priv->ftlibrary);
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218 drawing = render_priv->state.clip_drawing;
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219 skipopt('(');
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220 res = mystrtoi(&p, &scale);
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221 skipopt(',')
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222 if (!res)
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223 scale = 1;
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224 drawing->scale = scale;
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225 drawing->scale_x = render_priv->font_scale_x * render_priv->font_scale;
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226 drawing->scale_y = render_priv->font_scale;
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227 while (*p != ')' && *p != '}' && p != 0)
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228 ass_drawing_add_char(drawing, *p++);
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229 skipopt(')');
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230 if (ass_drawing_parse(drawing, 1)) {
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231 // We need to translate the clip according to screen borders
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232 if (render_priv->settings.left_margin != 0 ||
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233 render_priv->settings.top_margin != 0) {
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234 FT_Vector trans = {
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235 .x = int_to_d6(render_priv->settings.left_margin),
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236 .y = -int_to_d6(render_priv->settings.top_margin),
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237 };
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238 FT_Outline_Translate(&drawing->glyph->outline, trans.x, trans.y);
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239 }
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240 ass_msg(render_priv->library, MSGL_DBG2,
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241 "Parsed vector clip: scale %d, scales (%f, %f) string [%s]\n",
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242 scale, drawing->scale_x, drawing->scale_y, drawing->text);
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243 }
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244
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245 return p;
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246 }
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247
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248 /**
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249 * \brief Parse style override tag.
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250 * \param p string to parse
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251 * \param pwr multiplier for some tag effects (comes from \t tags)
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252 */
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253 static char *parse_tag(ASS_Renderer *render_priv, char *p, double pwr)
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254 {
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255 skip_to('\\');
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256 skip('\\');
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257 if ((*p == '}') || (*p == 0))
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258 return p;
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259
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260 // New tags introduced in vsfilter 2.39
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261 if (mystrcmp(&p, "xbord")) {
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262 double val;
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263 if (mystrtod(&p, &val))
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264 val = render_priv->state.border_x * (1 - pwr) + val * pwr;
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265 else
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266 val = -1.;
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267 change_border(render_priv, val, render_priv->state.border_y);
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268 } else if (mystrcmp(&p, "ybord")) {
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269 double val;
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270 if (mystrtod(&p, &val))
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271 val = render_priv->state.border_y * (1 - pwr) + val * pwr;
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272 else
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273 val = -1.;
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274 change_border(render_priv, render_priv->state.border_x, val);
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275 } else if (mystrcmp(&p, "xshad")) {
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276 double val;
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277 if (mystrtod(&p, &val))
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278 val = render_priv->state.shadow_x * (1 - pwr) + val * pwr;
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279 else
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280 val = 0.;
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281 render_priv->state.shadow_x = val;
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282 } else if (mystrcmp(&p, "yshad")) {
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283 double val;
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284 if (mystrtod(&p, &val))
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285 val = render_priv->state.shadow_y * (1 - pwr) + val * pwr;
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286 else
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287 val = 0.;
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288 render_priv->state.shadow_y = val;
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289 } else if (mystrcmp(&p, "fax")) {
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290 double val;
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291 if (mystrtod(&p, &val))
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292 render_priv->state.fax =
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293 val * pwr + render_priv->state.fax * (1 - pwr);
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294 else
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295 render_priv->state.fax = 0.;
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296 } else if (mystrcmp(&p, "fay")) {
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297 double val;
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298 if (mystrtod(&p, &val))
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299 render_priv->state.fay =
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300 val * pwr + render_priv->state.fay * (1 - pwr);
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301 else
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302 render_priv->state.fay = 0.;
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303 } else if (mystrcmp(&p, "iclip")) {
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304 int x0, y0, x1, y1;
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305 int res = 1;
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306 char *start = p;
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307 skipopt('(');
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308 res &= mystrtoi(&p, &x0);
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309 skipopt(',');
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310 res &= mystrtoi(&p, &y0);
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311 skipopt(',');
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312 res &= mystrtoi(&p, &x1);
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313 skipopt(',');
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314 res &= mystrtoi(&p, &y1);
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315 skipopt(')');
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316 if (res) {
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317 render_priv->state.clip_x0 =
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318 render_priv->state.clip_x0 * (1 - pwr) + x0 * pwr;
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319 render_priv->state.clip_x1 =
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320 render_priv->state.clip_x1 * (1 - pwr) + x1 * pwr;
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321 render_priv->state.clip_y0 =
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322 render_priv->state.clip_y0 * (1 - pwr) + y0 * pwr;
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323 render_priv->state.clip_y1 =
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324 render_priv->state.clip_y1 * (1 - pwr) + y1 * pwr;
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325 render_priv->state.clip_mode = 1;
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326 } else if (!render_priv->state.clip_drawing) {
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327 p = parse_vector_clip(render_priv, start);
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328 render_priv->state.clip_drawing_mode = 1;
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329 } else
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330 render_priv->state.clip_mode = 0;
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331 } else if (mystrcmp(&p, "blur")) {
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332 double val;
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333 if (mystrtod(&p, &val)) {
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334 val = render_priv->state.blur * (1 - pwr) + val * pwr;
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335 val = (val < 0) ? 0 : val;
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336 val = (val > BLUR_MAX_RADIUS) ? BLUR_MAX_RADIUS : val;
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337 render_priv->state.blur = val;
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338 } else
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339 render_priv->state.blur = 0.0;
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340 // ASS standard tags
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341 } else if (mystrcmp(&p, "fsc")) {
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342 char tp = *p++;
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343 double val;
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344 if (tp == 'x') {
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345 if (mystrtod(&p, &val)) {
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346 val /= 100;
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347 render_priv->state.scale_x =
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348 render_priv->state.scale_x * (1 - pwr) + val * pwr;
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349 } else
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350 render_priv->state.scale_x =
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351 render_priv->state.style->ScaleX;
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352 } else if (tp == 'y') {
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353 if (mystrtod(&p, &val)) {
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354 val /= 100;
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355 render_priv->state.scale_y =
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356 render_priv->state.scale_y * (1 - pwr) + val * pwr;
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357 } else
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358 render_priv->state.scale_y =
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359 render_priv->state.style->ScaleY;
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360 }
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361 } else if (mystrcmp(&p, "fsp")) {
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362 double val;
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363 if (mystrtod(&p, &val))
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364 render_priv->state.hspacing =
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365 render_priv->state.hspacing * (1 - pwr) + val * pwr;
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366 else
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367 render_priv->state.hspacing = render_priv->state.style->Spacing;
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368 } else if (mystrcmp(&p, "fs")) {
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369 double val;
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370 if (mystrtod(&p, &val))
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371 val = render_priv->state.font_size * (1 - pwr) + val * pwr;
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372 else
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373 val = render_priv->state.style->FontSize;
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374 if (render_priv->state.font)
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375 change_font_size(render_priv, val);
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376 } else if (mystrcmp(&p, "bord")) {
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377 double val;
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378 if (mystrtod(&p, &val)) {
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379 if (render_priv->state.border_x == render_priv->state.border_y)
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380 val = render_priv->state.border_x * (1 - pwr) + val * pwr;
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381 } else
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382 val = -1.; // reset to default
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383 change_border(render_priv, val, val);
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384 } else if (mystrcmp(&p, "move")) {
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385 double x1, x2, y1, y2;
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386 long long t1, t2, delta_t, t;
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387 double x, y;
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388 double k;
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389 skip('(');
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390 mystrtod(&p, &x1);
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391 skip(',');
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392 mystrtod(&p, &y1);
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393 skip(',');
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394 mystrtod(&p, &x2);
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395 skip(',');
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396 mystrtod(&p, &y2);
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397 if (*p == ',') {
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398 skip(',');
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399 mystrtoll(&p, &t1);
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400 skip(',');
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401 mystrtoll(&p, &t2);
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402 ass_msg(render_priv->library, MSGL_DBG2,
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403 "movement6: (%f, %f) -> (%f, %f), (%" PRId64 " .. %"
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404 PRId64 ")\n", x1, y1, x2, y2, (int64_t) t1,
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405 (int64_t) t2);
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406 } else {
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407 t1 = 0;
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408 t2 = render_priv->state.event->Duration;
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409 ass_msg(render_priv->library, MSGL_DBG2,
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410 "movement: (%f, %f) -> (%f, %f)", x1, y1, x2, y2);
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411 }
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412 skip(')');
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413 delta_t = t2 - t1;
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414 t = render_priv->time - render_priv->state.event->Start;
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415 if (t < t1)
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416 k = 0.;
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417 else if (t > t2)
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418 k = 1.;
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419 else
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420 k = ((double) (t - t1)) / delta_t;
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421 x = k * (x2 - x1) + x1;
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422 y = k * (y2 - y1) + y1;
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423 if (render_priv->state.evt_type != EVENT_POSITIONED) {
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424 render_priv->state.pos_x = x;
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425 render_priv->state.pos_y = y;
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426 render_priv->state.detect_collisions = 0;
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427 render_priv->state.evt_type = EVENT_POSITIONED;
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428 }
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429 } else if (mystrcmp(&p, "frx")) {
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430 double val;
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431 if (mystrtod(&p, &val)) {
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432 val *= M_PI / 180;
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433 render_priv->state.frx =
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434 val * pwr + render_priv->state.frx * (1 - pwr);
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435 } else
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436 render_priv->state.frx = 0.;
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437 } else if (mystrcmp(&p, "fry")) {
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438 double val;
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439 if (mystrtod(&p, &val)) {
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440 val *= M_PI / 180;
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441 render_priv->state.fry =
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|
442 val * pwr + render_priv->state.fry * (1 - pwr);
|
|
443 } else
|
|
444 render_priv->state.fry = 0.;
|
|
445 } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) {
|
|
446 double val;
|
|
447 if (mystrtod(&p, &val)) {
|
|
448 val *= M_PI / 180;
|
|
449 render_priv->state.frz =
|
|
450 val * pwr + render_priv->state.frz * (1 - pwr);
|
|
451 } else
|
|
452 render_priv->state.frz =
|
|
453 M_PI * render_priv->state.style->Angle / 180.;
|
|
454 } else if (mystrcmp(&p, "fn")) {
|
|
455 char *start = p;
|
|
456 char *family;
|
|
457 skip_to('\\');
|
|
458 if (p > start) {
|
|
459 family = malloc(p - start + 1);
|
|
460 strncpy(family, start, p - start);
|
|
461 family[p - start] = '\0';
|
|
462 } else
|
|
463 family = strdup(render_priv->state.style->FontName);
|
|
464 if (render_priv->state.family)
|
|
465 free(render_priv->state.family);
|
|
466 render_priv->state.family = family;
|
|
467 update_font(render_priv);
|
|
468 } else if (mystrcmp(&p, "alpha")) {
|
|
469 uint32_t val;
|
|
470 int i;
|
|
471 int hex = render_priv->track->track_type == TRACK_TYPE_ASS;
|
|
472 if (strtocolor(render_priv->library, &p, &val, hex)) {
|
|
473 unsigned char a = val >> 24;
|
|
474 for (i = 0; i < 4; ++i)
|
|
475 change_alpha(&render_priv->state.c[i], a, pwr);
|
|
476 } else {
|
|
477 change_alpha(&render_priv->state.c[0],
|
|
478 render_priv->state.style->PrimaryColour, pwr);
|
|
479 change_alpha(&render_priv->state.c[1],
|
|
480 render_priv->state.style->SecondaryColour, pwr);
|
|
481 change_alpha(&render_priv->state.c[2],
|
|
482 render_priv->state.style->OutlineColour, pwr);
|
|
483 change_alpha(&render_priv->state.c[3],
|
|
484 render_priv->state.style->BackColour, pwr);
|
|
485 }
|
|
486 // FIXME: simplify
|
|
487 } else if (mystrcmp(&p, "an")) {
|
|
488 int val;
|
|
489 if (mystrtoi(&p, &val) && val) {
|
|
490 int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment
|
|
491 ass_msg(render_priv->library, MSGL_DBG2, "an %d", val);
|
|
492 if (v != 0)
|
|
493 v = 3 - v;
|
|
494 val = ((val - 1) % 3) + 1; // horizontal alignment
|
|
495 val += v * 4;
|
|
496 ass_msg(render_priv->library, MSGL_DBG2, "align %d", val);
|
|
497 render_priv->state.alignment = val;
|
|
498 } else
|
|
499 render_priv->state.alignment =
|
|
500 render_priv->state.style->Alignment;
|
|
501 } else if (mystrcmp(&p, "a")) {
|
|
502 int val;
|
|
503 if (mystrtoi(&p, &val) && val)
|
|
504 // take care of a vsfilter quirk: handle illegal \a8 like \a5
|
|
505 render_priv->state.alignment = (val == 8) ? 5 : val;
|
|
506 else
|
|
507 render_priv->state.alignment =
|
|
508 render_priv->state.style->Alignment;
|
|
509 } else if (mystrcmp(&p, "pos")) {
|
|
510 double v1, v2;
|
|
511 skip('(');
|
|
512 mystrtod(&p, &v1);
|
|
513 skip(',');
|
|
514 mystrtod(&p, &v2);
|
|
515 skip(')');
|
|
516 ass_msg(render_priv->library, MSGL_DBG2, "pos(%f, %f)", v1, v2);
|
|
517 if (render_priv->state.evt_type == EVENT_POSITIONED) {
|
|
518 ass_msg(render_priv->library, MSGL_V, "Subtitle has a new \\pos "
|
|
519 "after \\move or \\pos, ignoring");
|
|
520 } else {
|
|
521 render_priv->state.evt_type = EVENT_POSITIONED;
|
|
522 render_priv->state.detect_collisions = 0;
|
|
523 render_priv->state.pos_x = v1;
|
|
524 render_priv->state.pos_y = v2;
|
|
525 }
|
|
526 } else if (mystrcmp(&p, "fad")) {
|
|
527 int a1, a2, a3;
|
|
528 long long t1, t2, t3, t4;
|
|
529 if (*p == 'e')
|
|
530 ++p; // either \fad or \fade
|
|
531 skip('(');
|
|
532 mystrtoi(&p, &a1);
|
|
533 skip(',');
|
|
534 mystrtoi(&p, &a2);
|
|
535 if (*p == ')') {
|
|
536 // 2-argument version (\fad, according to specs)
|
|
537 // a1 and a2 are fade-in and fade-out durations
|
|
538 t1 = 0;
|
|
539 t4 = render_priv->state.event->Duration;
|
|
540 t2 = a1;
|
|
541 t3 = t4 - a2;
|
|
542 a1 = 0xFF;
|
|
543 a2 = 0;
|
|
544 a3 = 0xFF;
|
|
545 } else {
|
|
546 // 6-argument version (\fade)
|
|
547 // a1 and a2 (and a3) are opacity values
|
|
548 skip(',');
|
|
549 mystrtoi(&p, &a3);
|
|
550 skip(',');
|
|
551 mystrtoll(&p, &t1);
|
|
552 skip(',');
|
|
553 mystrtoll(&p, &t2);
|
|
554 skip(',');
|
|
555 mystrtoll(&p, &t3);
|
|
556 skip(',');
|
|
557 mystrtoll(&p, &t4);
|
|
558 }
|
|
559 skip(')');
|
|
560 render_priv->state.fade =
|
|
561 interpolate_alpha(render_priv->time -
|
|
562 render_priv->state.event->Start, t1, t2,
|
|
563 t3, t4, a1, a2, a3);
|
|
564 } else if (mystrcmp(&p, "org")) {
|
|
565 int v1, v2;
|
|
566 skip('(');
|
|
567 mystrtoi(&p, &v1);
|
|
568 skip(',');
|
|
569 mystrtoi(&p, &v2);
|
|
570 skip(')');
|
|
571 ass_msg(render_priv->library, MSGL_DBG2, "org(%d, %d)", v1, v2);
|
|
572 if (!render_priv->state.have_origin) {
|
|
573 render_priv->state.org_x = v1;
|
|
574 render_priv->state.org_y = v2;
|
|
575 render_priv->state.have_origin = 1;
|
|
576 render_priv->state.detect_collisions = 0;
|
|
577 }
|
|
578 } else if (mystrcmp(&p, "t")) {
|
|
579 double v[3];
|
|
580 int v1, v2;
|
|
581 double v3;
|
|
582 int cnt;
|
|
583 long long t1, t2, t, delta_t;
|
|
584 double k;
|
|
585 skip('(');
|
|
586 for (cnt = 0; cnt < 3; ++cnt) {
|
|
587 if (*p == '\\')
|
|
588 break;
|
|
589 v[cnt] = strtod(p, &p);
|
|
590 skip(',');
|
|
591 }
|
|
592 if (cnt == 3) {
|
|
593 v1 = v[0];
|
|
594 v2 = (v[1] < v1) ? render_priv->state.event->Duration : v[1];
|
|
595 v3 = v[2];
|
|
596 } else if (cnt == 2) {
|
|
597 v1 = v[0];
|
|
598 v2 = (v[1] < v1) ? render_priv->state.event->Duration : v[1];
|
|
599 v3 = 1.;
|
|
600 } else if (cnt == 1) {
|
|
601 v1 = 0;
|
|
602 v2 = render_priv->state.event->Duration;
|
|
603 v3 = v[0];
|
|
604 } else { // cnt == 0
|
|
605 v1 = 0;
|
|
606 v2 = render_priv->state.event->Duration;
|
|
607 v3 = 1.;
|
|
608 }
|
|
609 render_priv->state.detect_collisions = 0;
|
|
610 t1 = v1;
|
|
611 t2 = v2;
|
|
612 delta_t = v2 - v1;
|
|
613 if (v3 < 0.)
|
|
614 v3 = 0.;
|
|
615 t = render_priv->time - render_priv->state.event->Start; // FIXME: move to render_context
|
|
616 if (t <= t1)
|
|
617 k = 0.;
|
|
618 else if (t >= t2)
|
|
619 k = 1.;
|
|
620 else {
|
|
621 assert(delta_t != 0.);
|
|
622 k = pow(((double) (t - t1)) / delta_t, v3);
|
|
623 }
|
|
624 while (*p == '\\')
|
|
625 p = parse_tag(render_priv, p, k); // maybe k*pwr ? no, specs forbid nested \t's
|
|
626 skip_to(')'); // in case there is some unknown tag or a comment
|
|
627 skip(')');
|
|
628 } else if (mystrcmp(&p, "clip")) {
|
|
629 char *start = p;
|
|
630 int x0, y0, x1, y1;
|
|
631 int res = 1;
|
|
632 skipopt('(');
|
|
633 res &= mystrtoi(&p, &x0);
|
|
634 skipopt(',');
|
|
635 res &= mystrtoi(&p, &y0);
|
|
636 skipopt(',');
|
|
637 res &= mystrtoi(&p, &x1);
|
|
638 skipopt(',');
|
|
639 res &= mystrtoi(&p, &y1);
|
|
640 skipopt(')');
|
|
641 if (res) {
|
|
642 render_priv->state.clip_x0 =
|
|
643 render_priv->state.clip_x0 * (1 - pwr) + x0 * pwr;
|
|
644 render_priv->state.clip_x1 =
|
|
645 render_priv->state.clip_x1 * (1 - pwr) + x1 * pwr;
|
|
646 render_priv->state.clip_y0 =
|
|
647 render_priv->state.clip_y0 * (1 - pwr) + y0 * pwr;
|
|
648 render_priv->state.clip_y1 =
|
|
649 render_priv->state.clip_y1 * (1 - pwr) + y1 * pwr;
|
|
650 // Might be a vector clip
|
|
651 } else if (!render_priv->state.clip_drawing) {
|
|
652 p = parse_vector_clip(render_priv, start);
|
|
653 render_priv->state.clip_drawing_mode = 0;
|
|
654 } else {
|
|
655 render_priv->state.clip_x0 = 0;
|
|
656 render_priv->state.clip_y0 = 0;
|
|
657 render_priv->state.clip_x1 = render_priv->track->PlayResX;
|
|
658 render_priv->state.clip_y1 = render_priv->track->PlayResY;
|
|
659 }
|
|
660 } else if (mystrcmp(&p, "c")) {
|
|
661 uint32_t val;
|
|
662 int hex = render_priv->track->track_type == TRACK_TYPE_ASS;
|
|
663 if (!strtocolor(render_priv->library, &p, &val, hex))
|
|
664 val = render_priv->state.style->PrimaryColour;
|
|
665 ass_msg(render_priv->library, MSGL_DBG2, "color: %X", val);
|
|
666 change_color(&render_priv->state.c[0], val, pwr);
|
|
667 } else if ((*p >= '1') && (*p <= '4') && (++p)
|
|
668 && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) {
|
|
669 char n = *(p - 2);
|
|
670 int cidx = n - '1';
|
|
671 char cmd = *(p - 1);
|
|
672 uint32_t val;
|
|
673 int hex = render_priv->track->track_type == TRACK_TYPE_ASS;
|
|
674 assert((n >= '1') && (n <= '4'));
|
|
675 if (!strtocolor(render_priv->library, &p, &val, hex))
|
|
676 switch (n) {
|
|
677 case '1':
|
|
678 val = render_priv->state.style->PrimaryColour;
|
|
679 break;
|
|
680 case '2':
|
|
681 val = render_priv->state.style->SecondaryColour;
|
|
682 break;
|
|
683 case '3':
|
|
684 val = render_priv->state.style->OutlineColour;
|
|
685 break;
|
|
686 case '4':
|
|
687 val = render_priv->state.style->BackColour;
|
|
688 break;
|
|
689 default:
|
|
690 val = 0;
|
|
691 break; // impossible due to assert; avoid compilation warning
|
|
692 }
|
|
693 switch (cmd) {
|
|
694 case 'c':
|
|
695 change_color(render_priv->state.c + cidx, val, pwr);
|
|
696 break;
|
|
697 case 'a':
|
|
698 change_alpha(render_priv->state.c + cidx, val >> 24, pwr);
|
|
699 break;
|
|
700 default:
|
|
701 ass_msg(render_priv->library, MSGL_WARN, "Bad command: %c%c",
|
|
702 n, cmd);
|
|
703 break;
|
|
704 }
|
|
705 ass_msg(render_priv->library, MSGL_DBG2, "single c/a at %f: %c%c = %X",
|
|
706 pwr, n, cmd, render_priv->state.c[cidx]);
|
|
707 } else if (mystrcmp(&p, "r")) {
|
|
708 reset_render_context(render_priv);
|
|
709 } else if (mystrcmp(&p, "be")) {
|
|
710 int val;
|
|
711 if (mystrtoi(&p, &val)) {
|
|
712 // Clamp to a safe upper limit, since high values need excessive CPU
|
|
713 val = (val < 0) ? 0 : val;
|
|
714 val = (val > MAX_BE) ? MAX_BE : val;
|
|
715 render_priv->state.be = val;
|
|
716 } else
|
|
717 render_priv->state.be = 0;
|
|
718 } else if (mystrcmp(&p, "b")) {
|
|
719 int b;
|
|
720 if (mystrtoi(&p, &b)) {
|
|
721 if (pwr >= .5)
|
|
722 render_priv->state.bold = b;
|
|
723 } else
|
|
724 render_priv->state.bold = render_priv->state.style->Bold;
|
|
725 update_font(render_priv);
|
|
726 } else if (mystrcmp(&p, "i")) {
|
|
727 int i;
|
|
728 if (mystrtoi(&p, &i)) {
|
|
729 if (pwr >= .5)
|
|
730 render_priv->state.italic = i;
|
|
731 } else
|
|
732 render_priv->state.italic = render_priv->state.style->Italic;
|
|
733 update_font(render_priv);
|
|
734 } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) {
|
|
735 int val = 0;
|
|
736 mystrtoi(&p, &val);
|
|
737 render_priv->state.effect_type = EF_KARAOKE_KF;
|
|
738 if (render_priv->state.effect_timing)
|
|
739 render_priv->state.effect_skip_timing +=
|
|
740 render_priv->state.effect_timing;
|
|
741 render_priv->state.effect_timing = val * 10;
|
|
742 } else if (mystrcmp(&p, "ko")) {
|
|
743 int val = 0;
|
|
744 mystrtoi(&p, &val);
|
|
745 render_priv->state.effect_type = EF_KARAOKE_KO;
|
|
746 if (render_priv->state.effect_timing)
|
|
747 render_priv->state.effect_skip_timing +=
|
|
748 render_priv->state.effect_timing;
|
|
749 render_priv->state.effect_timing = val * 10;
|
|
750 } else if (mystrcmp(&p, "k")) {
|
|
751 int val = 0;
|
|
752 mystrtoi(&p, &val);
|
|
753 render_priv->state.effect_type = EF_KARAOKE;
|
|
754 if (render_priv->state.effect_timing)
|
|
755 render_priv->state.effect_skip_timing +=
|
|
756 render_priv->state.effect_timing;
|
|
757 render_priv->state.effect_timing = val * 10;
|
|
758 } else if (mystrcmp(&p, "shad")) {
|
|
759 double val;
|
|
760 if (mystrtod(&p, &val)) {
|
|
761 if (render_priv->state.shadow_x == render_priv->state.shadow_y)
|
|
762 val = render_priv->state.shadow_x * (1 - pwr) + val * pwr;
|
|
763 } else
|
|
764 val = 0.;
|
|
765 render_priv->state.shadow_x = render_priv->state.shadow_y = val;
|
|
766 } else if (mystrcmp(&p, "s")) {
|
|
767 int val;
|
|
768 if (mystrtoi(&p, &val) && val)
|
|
769 render_priv->state.flags |= DECO_STRIKETHROUGH;
|
|
770 else
|
|
771 render_priv->state.flags &= ~DECO_STRIKETHROUGH;
|
|
772 } else if (mystrcmp(&p, "u")) {
|
|
773 int val;
|
|
774 if (mystrtoi(&p, &val) && val)
|
|
775 render_priv->state.flags |= DECO_UNDERLINE;
|
|
776 else
|
|
777 render_priv->state.flags &= ~DECO_UNDERLINE;
|
|
778 } else if (mystrcmp(&p, "pbo")) {
|
|
779 double val = 0;
|
|
780 if (mystrtod(&p, &val))
|
|
781 render_priv->state.drawing->pbo = val;
|
|
782 } else if (mystrcmp(&p, "p")) {
|
|
783 int val;
|
|
784 if (!mystrtoi(&p, &val))
|
|
785 val = 0;
|
|
786 if (val)
|
|
787 render_priv->state.drawing->scale = val;
|
|
788 render_priv->state.drawing_mode = !!val;
|
|
789 } else if (mystrcmp(&p, "q")) {
|
|
790 int val;
|
|
791 if (!mystrtoi(&p, &val))
|
|
792 val = render_priv->track->WrapStyle;
|
|
793 render_priv->state.wrap_style = val;
|
|
794 }
|
|
795
|
|
796 return p;
|
|
797 }
|
|
798
|
|
799 void apply_transition_effects(ASS_Renderer *render_priv, ASS_Event *event)
|
|
800 {
|
|
801 int v[4];
|
|
802 int cnt;
|
|
803 char *p = event->Effect;
|
|
804
|
|
805 if (!p || !*p)
|
|
806 return;
|
|
807
|
|
808 cnt = 0;
|
|
809 while (cnt < 4 && (p = strchr(p, ';'))) {
|
|
810 v[cnt++] = atoi(++p);
|
|
811 }
|
|
812
|
|
813 if (strncmp(event->Effect, "Banner;", 7) == 0) {
|
|
814 int delay;
|
|
815 if (cnt < 1) {
|
|
816 ass_msg(render_priv->library, MSGL_V,
|
|
817 "Error parsing effect: '%s'", event->Effect);
|
|
818 return;
|
|
819 }
|
|
820 if (cnt >= 2 && v[1] == 0) // right-to-left
|
|
821 render_priv->state.scroll_direction = SCROLL_RL;
|
|
822 else // left-to-right
|
|
823 render_priv->state.scroll_direction = SCROLL_LR;
|
|
824
|
|
825 delay = v[0];
|
|
826 if (delay == 0)
|
|
827 delay = 1; // ?
|
|
828 render_priv->state.scroll_shift =
|
|
829 (render_priv->time - render_priv->state.event->Start) / delay;
|
|
830 render_priv->state.evt_type = EVENT_HSCROLL;
|
|
831 return;
|
|
832 }
|
|
833
|
|
834 if (strncmp(event->Effect, "Scroll up;", 10) == 0) {
|
|
835 render_priv->state.scroll_direction = SCROLL_BT;
|
|
836 } else if (strncmp(event->Effect, "Scroll down;", 12) == 0) {
|
|
837 render_priv->state.scroll_direction = SCROLL_TB;
|
|
838 } else {
|
|
839 ass_msg(render_priv->library, MSGL_V,
|
|
840 "Unknown transition effect: '%s'", event->Effect);
|
|
841 return;
|
|
842 }
|
|
843 // parse scroll up/down parameters
|
|
844 {
|
|
845 int delay;
|
|
846 int y0, y1;
|
|
847 if (cnt < 3) {
|
|
848 ass_msg(render_priv->library, MSGL_V,
|
|
849 "Error parsing effect: '%s'", event->Effect);
|
|
850 return;
|
|
851 }
|
|
852 delay = v[2];
|
|
853 if (delay == 0)
|
|
854 delay = 1; // ?
|
|
855 render_priv->state.scroll_shift =
|
|
856 (render_priv->time - render_priv->state.event->Start) / delay;
|
|
857 if (v[0] < v[1]) {
|
|
858 y0 = v[0];
|
|
859 y1 = v[1];
|
|
860 } else {
|
|
861 y0 = v[1];
|
|
862 y1 = v[0];
|
|
863 }
|
|
864 if (y1 == 0)
|
|
865 y1 = render_priv->track->PlayResY; // y0=y1=0 means fullscreen scrolling
|
|
866 render_priv->state.clip_y0 = y0;
|
|
867 render_priv->state.clip_y1 = y1;
|
|
868 render_priv->state.evt_type = EVENT_VSCROLL;
|
|
869 render_priv->state.detect_collisions = 0;
|
|
870 }
|
|
871
|
|
872 }
|
|
873
|
|
874 /**
|
|
875 * \brief Get next ucs4 char from string, parsing and executing style overrides
|
|
876 * \param str string pointer
|
|
877 * \return ucs4 code of the next char
|
|
878 * On return str points to the unparsed part of the string
|
|
879 */
|
|
880 unsigned get_next_char(ASS_Renderer *render_priv, char **str)
|
|
881 {
|
|
882 char *p = *str;
|
|
883 unsigned chr;
|
|
884 if (*p == '{') { // '\0' goes here
|
|
885 p++;
|
|
886 while (1) {
|
|
887 p = parse_tag(render_priv, p, 1.);
|
|
888 if (*p == '}') { // end of tag
|
|
889 p++;
|
|
890 if (*p == '{') {
|
|
891 p++;
|
|
892 continue;
|
|
893 } else
|
|
894 break;
|
|
895 } else if (*p != '\\')
|
|
896 ass_msg(render_priv->library, MSGL_V,
|
|
897 "Unable to parse: '%s'", p);
|
|
898 if (*p == 0)
|
|
899 break;
|
|
900 }
|
|
901 }
|
|
902 if (*p == '\t') {
|
|
903 ++p;
|
|
904 *str = p;
|
|
905 return ' ';
|
|
906 }
|
|
907 if (*p == '\\') {
|
|
908 if ((p[1] == 'N') || ((p[1] == 'n') &&
|
|
909 (render_priv->state.wrap_style == 2))) {
|
|
910 p += 2;
|
|
911 *str = p;
|
|
912 return '\n';
|
|
913 } else if (p[1] == 'n') {
|
|
914 p += 2;
|
|
915 *str = p;
|
|
916 return ' ';
|
|
917 } else if (p[1] == 'h') {
|
|
918 p += 2;
|
|
919 *str = p;
|
|
920 return NBSP;
|
|
921 }
|
|
922 }
|
|
923 chr = ass_utf8_get_char((char **) &p);
|
|
924 *str = p;
|
|
925 return chr;
|
|
926 }
|