Mercurial > mplayer.hg
annotate DOCS/codecs.html @ 5039:da65bafd5e99
very obsoleted...
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6 {font-family : Verdana, Arial, Helvetica, sans-serif; |
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7 font-size : 14px;} |
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13 <FONT CLASS="text"> |
1612 | 14 |
2745 | 15 <P><B><A NAME=2.2>2.2. Supported codecs</A></B></P> |
1612 | 16 |
17 | |
2745 | 18 <P><B><A NAME=2.2.1>2.2.1. Video codecs</A></B></P> |
1612 | 19 |
1731 | 20 <P>See <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">http://www.mplayerhq.hu/DOCS/codecs-status.html</A> for the complete, |
1869 | 21 daily generated list!!!</P> |
1612 | 22 |
2745 | 23 <P>The most important ones above all:<BR> |
1682 | 24 <UL> |
2290 | 25 <LI>MPEG1 (VCD) and MPEG2 (DVD) video</LI> |
2690 | 26 <LI>DivX ;-), OpenDivX (DivX4), 3ivx and other MPEG4 variants</LI> |
2290 | 27 <LI>Windows Media Video 7 (WMV1) and 8 (WMV2) used in .wmv files</LI> |
28 <LI>Intel Indeo codecs (3.1,3.2,4.1,5.0)</LI> | |
29 <LI>MJPEG, ASV2 and other hardware formats</LI> | |
2690 | 30 <LI>XAnim codecs</LI> |
2745 | 31 <LI>VIVO</LI> |
3566 | 32 <LI>FLI</LI> |
3806 | 33 <LI>RealVideo 1.0</LI> |
1682 | 34 </UL></P> |
1612 | 35 |
2745 | 36 <P>If you have a Win32 codec not listed here, and not supported yet, just read the <A |
37 HREF="#2.2.3">codec importing</A> to get info about how to help us adding support | |
1731 | 38 for it!</P> |
1612 | 39 |
5018 | 40 <P><B><A NAME=2.2.1.1>2.2.1.1. DivX4/DivX5</A></B></P> |
1612 | 41 |
1682 | 42 <P>This section contains information about the DivX4 codec of |
43 <A HREF="http://www.projectmayo.com">ProjectMayo</A>. Their first available alpha version was the OpenDivX 4.0 | |
44 alpha 47 and 48. Support for this was/is included in <B>MPlayer</B>, and built by | |
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45 default. We used to use its postprocessing code to optionally enhance visual |
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46 quality of MPEG1/2 movies. Now we use our own.</P> |
1612 | 47 |
1682 | 48 <P>The new generation of this codec can even decode movies made with the |
49 infamous DivX codec! And it's not everything, it's MUCH faster than the | |
5018 | 50 traditional Win32 DivX DLL's (note that libavcodec's decoder is EVEN FASTER, |
51 so the usage of this codec is <B>DISCOURAGED</B> - you need it only for | |
52 encoding). See below for configuration. The only disadvantage of this codec is | |
53 that it's currently closed-source. :(</P> | |
1612 | 54 |
1682 | 55 <P>The codec can be downloaded from the following URL:</P> |
56 | |
3583 | 57 <P> <A HREF="http://avifile.sourceforge.net">http://avifile.sourceforge.net</A></P> |
58 | |
59 <P>If it doesn't work, try :</P> | |
60 | |
61 <P> <A HREF="http://divx.com">http://divx.com</A></P> | |
1612 | 62 |
2684 | 63 <P>Unpack it, and run <CODE>./install.sh</CODE> as root.</P> |
1612 | 64 |
4177 | 65 <P>Note: do NOT forget to add <CODE>/usr/local/lib</CODE> to your |
66 <CODE>/etc/ld.so.conf</CODE> and running <CODE>ldconfig</CODE> !</P> | |
1612 | 67 |
5018 | 68 <P><B>MPlayer</B> autodetects if DivX4/DivX5 is (properly) installed, just |
69 compile as usual. If it doesn't detect it, you didn't install it exactly as | |
70 above, and/or has messed up config (see last question of 5.1 section).</P> | |
1682 | 71 |
4177 | 72 <P>Using it is a bit tricky. As it conflicts with the old OpenDivX (its API is |
1682 | 73 very similar to OpenDivX's), OpenDivX code is disabled, and the OpenDivX |
74 driver calls this library too.</P> | |
75 | |
76 <P>Generally we can pinpoint this issue to that you have two options to use | |
77 this codec:</P> | |
78 | |
79 <P><TABLE BORDER=0> | |
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80 <TD> </TD><TD VALIGN=top><FONT CLASS="text">-vc odivx</TD><TD> </TD> |
5018 | 81 <TD><FONT CLASS="text">using the codec as a new version of OpenDivX. |
1682 | 82 in this case it produces YV12 image in its own buffer, |
1987 | 83 and <B>MPlayer</B> (libvo) does colorspace conversion. (<B>RECOMMENDED!</B>)</TD><TR> |
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84 <TD></TD><TD VALIGN=top><FONT CLASS="text">-vc divx4</TD><TD></TD> |
5018 | 85 <TD><FONT CLASS="text">using the codec's colorspace conversion. |
2095 | 86 in this mode, you can use YUY2/UYVY too.</TD></TR> |
1682 | 87 </TABLE></P> |
1612 | 88 |
1682 | 89 <P>The 'odivx' method is usually faster, due to the fact that it transfers |
90 image data in YV12 (planar YUV 4:2:0) format, thus requiring much less | |
91 bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the 'divx4' | |
92 method. For RGB modes you can choose freely, their speed is same, maybe | |
93 differ according to the current bpp.</P> | |
94 | |
4177 | 95 <P>Note: it supports postprocessing too (use option <CODE>-oldpp</CODE> to |
96 enable using it), but range of values is strange: </P> | |
1612 | 97 |
1682 | 98 <P><TABLE BORDER=0> |
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99 <TD> </TD><TD><FONT CLASS="text">0</TD><TD> </TD> |
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100 <TD><FONT CLASS="text">no postproc</TD><TR> |
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101 <TD></TD><TD><FONT CLASS="text">10 .. 20</TD> |
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102 <TD></TD><TD><FONT CLASS="text">postprocessing, normal (like level 2 with divxds)</TD><TR> |
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103 <TD></TD><TD><FONT CLASS="text">30 .. 60</TD> |
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104 <TD></TD><TD><FONT CLASS="text">hard prostprocessing, eats many CPU (like level 4 with divxds</TD><TR> |
1682 | 105 </TABLE></P> |
1612 | 106 |
2745 | 107 <P><B><A NAME=2.2.1.2>2.2.1.2. ffmpeg's DivX/libavcodec</A></B></P> |
1682 | 108 |
5018 | 109 <P>Beginning with version 0.4.2 , |
110 <A HREF="http://ffmpeg.sourceforge.net">ffmpeg</A> contains an | |
111 <B>opensource</B> DivX codec, which is compatible with the traditional DivX. | |
112 <B>MPlayer</B> supports this codec, and this makes it possible to <B>watch | |
113 DivX/DivX4/DivX5 movies on non-x86 platforms</B>, and gain much faster | |
114 <B>DivX/DivX4/DivX5</B> decoding speed than the Win32 codecs and the original | |
115 DivX4 library has!</P> | |
4022 | 116 |
117 <P>It also contains lots of nice codecs, such as RealVideo 1.0, MJPEG, h263, | |
118 h263+, etc.</P> | |
119 | |
120 <P>If you use MPlayer | |
121 | |
122 <UL> | |
123 <LI>from release : then you have libavcodec right in the package, just | |
124 build <B>MPlayer</B> as usual.</LI> | |
125 <LI>from CVS : you have to download it manually directly from <B>FFmpeg</B>'s | |
126 tree: | |
1682 | 127 |
128 <P><CODE> | |
1987 | 129 cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login<BR> |
1612 | 130 cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg |
1682 | 131 </CODE></P> |
1612 | 132 |
1682 | 133 <P>Note: <I>if you copy with CVS subdirs, next time it's enough to do |
134 'cvs update'.</I></P> | |
135 <P>Now, move the newly downloaded ffmpeg source's <B>libavcodec</B> directory, | |
136 (with all it's subdirectories) to <B>MPlayer</B>'s tree, so it will look | |
137 like this:</P> | |
1612 | 138 |
1682 | 139 <P> <CODE>main/libavcodec</CODE></P> |
1612 | 140 |
1869 | 141 <P>Symlinking is NOT enough, you have to copy/move it!!!</P> |
1668 | 142 |
4022 | 143 </LI> |
144 </UL> | |
145 </P> | |
146 | |
3140 | 147 <P>Then compile. configure detects if it's alright, and can be compiled. The |
148 codec also <B>supports postprocessing!</B></P> | |
1612 | 149 |
3694 | 150 <P>In order to use it, update your codecs.conf file, and do as the manpage, |
1682 | 151 or the example.conf says (the -vfm option).</P> |
1612 | 152 |
2290 | 153 <P>To achieve the <B>greatest speed</B> on my K6, I remove the |
154 <CODE>ffmpeg12</CODE> section from codecs.conf (this codec isn't optimized, and | |
155 libmpeg2 is twice as fast), and place <CODE>vfm=5</CODE> in my config file. | |
156 Then <B>MPlayer</B> always uses <B>ffdivx/ffodivx</B> to decode | |
5018 | 157 <B>DivX</B> files, and libmpeg2 for MPEG1/2 . With this and my |
158 Matrox G400, I can view even the highest resolution DivX movies on my | |
159 K6/2 500, without framedrop.</P> | |
1612 | 160 |
161 | |
2745 | 162 <P><B><A NAME=2.2.1.3>2.2.1.3. XAnim codecs</A></B></P> |
2411 | 163 |
164 <P>Foreword: using (some) XAnim codecs with other program than XAnim, is | |
165 <B><I>ILLEGAL</I></B>. It is <B>YOUR</B> responsibility to read its license, | |
166 and do accordingly. The authors of <B>MPlayer</B> can't be held responsible for | |
167 any unlawful act of the user.</P> | |
168 | |
169 <P>So yes, <B>MPlayer</B> can use XAnim's codecs for decoding. It's very | |
170 easy to enable them:</P> | |
171 | |
172 <P> | |
173 <UL> | |
174 <LI>download the codecs you wish to use from the | |
175 <A HREF="http://xanim.va.pubnix.com">XAnim site</A>. The <B>3ivx</B> codec | |
176 isn't there, so download it from the <A HREF="http://www.3ivx.com">3ivx site</A>.</LI> | |
177 | |
2664 | 178 <LI>use the <CODE>--with-xanimlibdir</CODE> option to tell configure where |
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179 it can find the xanim codecs. By default, it checks them at <CODE>/</CODE> (...) . |
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180 Alternatively you can set the environment variable <I>XANIM_MOD_DIR</I> to |
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181 the dir of the XAnim codecs.</LI> |
3163 | 182 |
183 <LI>rename the filenames by cutting out the architecture stuff, so they will | |
184 have filenames like these : <CODE>vid_cvid.xa, vid_h263.xa, vid_iv50.xa</CODE> | |
185 | |
2411 | 186 </UL> |
187 </P> | |
188 | |
189 <P>They are video codec family number 10, so you may want to use <CODE>-vfm 10</CODE> | |
190 option to tell <B>MPlayer</B> to use them if possible.</P> | |
191 | |
192 <P>Tested codecs are: <B>Indeo 3.2</B>, <B>4.1</B>, <B>5.0</B>, <B>CVID</B>, <B>3ivX</B>, <B>h263</B>.</P> | |
193 | |
2452 | 194 |
2745 | 195 <P><B><A NAME=2.2.1.4>2.2.1.4. VIVO video</A></B></P> |
196 | |
2855 | 197 <P><B>MPlayer</B> can play Vivo (1.0 and 2.0) videos. The most suitable codec |
3027 | 198 for 1.0 files is FFmpeg's H263 decoder, you can use it with the <CODE>-vc |
3566 | 199 ffh263</CODE> option (default) (you'll need the newest libavcodec !). For 2.0 files, use |
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200 the <CODE>ivvideo.dll</CODE> Win32 DLL file (from <A |
3027 | 201 HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/ivvideo.dll">here</A>), |
2855 | 202 and install it under <CODE>/usr/lib/win32</CODE> or wherever you store the |
203 Win32 codecs. This latter codec doesn't support YV12 nor YUY2 only BGR modes, | |
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204 thus usable only with the X11 and OpenGL outputs. Hopefully ffh263 will support |
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205 VIVO 2.0 files in the future.</P> |
2855 | 206 |
2745 | 207 |
208 <P><B><A NAME=2.2.1.5>2.2.1.5. MPEG 1/2 video</A></B></P> | |
209 | |
210 <P>MPEG1 and MPEG2 are decoded with the native library <B>libmpeg2</B>. | |
211 Its source code is included in <B>MPlayer</B>, and of course is multiplatform. | |
212 We handle buggy MPEG1/2 video files by checking for what signature does | |
213 libmpeg2 return, and when it gives sig11 (segmentation fault), we quickly | |
214 reinitialize the codec, and continue exactly from where the failure did occur. | |
215 No speed decrease is measurable.</P> | |
216 | |
217 | |
2855 | 218 <P><B><A NAME=2.2.1.6>2.2.1.6. MS Video1</A></B></P> |
219 | |
220 <P>This is a very old and very bad codec of Microsoft. In the past it was | |
221 decoded with the <CODE>msvidc32.dll</CODE> Win32 codec, now we have our own | |
222 open-source implementation (by <A HREF="mailto:melanson@pcisys.net">Mike | |
223 Melanson</A>).</P> | |
224 | |
225 | |
3163 | 226 <P><B><A NAME=2.2.1.7>2.2.1.7. Cinepak CVID</A></B></P> |
227 | |
3647 | 228 <P><B>MPlayer</B> now has its own opensource, multiplatform Cinepak decoder. |
229 Supports YUV outputs, thus hardware scaling if video output driver allows. | |
230 Used by default.</P> | |
3163 | 231 |
232 | |
3806 | 233 <P><B><A NAME=2.2.1.8>2.2.1.8. RealVideo</A></B></P> |
234 | |
235 <P>Currently ONLY the RealVideo 1.0 (fourcc RV10) codec is supported, through | |
236 ffmpeg. Sadly, no new RealMedia files come with this one, only with the newer | |
237 RV20 and RV30 codecs which are closed-source. Their future support is | |
238 unlikely :(</P> | |
239 | |
240 | |
5022 | 241 <P><B><A NAME=2.2.1.9>2.2.1.9. XViD</A></B></P> |
242 | |
243 <P><B>XViD</B> is another development from good old OpenDivX (first | |
244 development was DivX4).</P> | |
245 | |
246 <P><B>Advantages</B> : | |
247 <UL> | |
248 <LI>opensource</LI> | |
249 <LI>its API is compatible with DivX4 so it's easy to add support for | |
250 it</LI> | |
251 <LI>2-pass encoding support</LI> | |
252 <LI>nice encoding quality, higher speed than DivX4 (you can optimize it for | |
253 your box while compiling)</LI> | |
254 </UL> | |
255 </P> | |
256 | |
257 <P><B>Disadvantages</B> : | |
258 <UL> | |
259 <LI>currently it doesn't properly decode all DivX/DivX4 files</LI> | |
260 <LI>you have to choose between DivX4 <B>OR</B> XViD support at | |
261 compiletime</LI> | |
262 <LI>under development</LI> | |
263 </UL> | |
264 </P> | |
265 | |
266 <P><B>Installation</B> : it's currently available only in CVS. Here are the | |
267 downloading and installation instructions :<BR> | |
268 <CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid | |
269 login</CODE><BR> | |
270 <CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid co | |
271 xvidcore</CODE><BR> | |
272 <CODE>cd xvidcore/build/generic</CODE><BR> | |
273 <CODE>Edit Makefile.linux to fit your needs</CODE><BR> | |
274 <CODE>make -f Makefile.linux</CODE><BR> | |
275 <CODE>recompile <B>MPlayer</B> with | |
276 --with-xvidcore=/path/to/libcore.a</CODE><BR> | |
277 </P> | |
278 | |
279 | |
2745 | 280 <P><B><A NAME=2.2.2>2.2.2. Audio codecs</A></B></P> |
281 | |
282 <P>The most important audio codecs above all :<BR> | |
283 <UL> | |
284 <LI>MPEG layer 2, and layer 3 (MP3) audio (<B>native</B> code, with MMX/SSE/3DNow! optimization)</LI> | |
285 <LI>MPEG layer 1 audio (<B>native</B> code, with libavcodec)</LI> | |
286 <LI>AC3 Dolby audio (<B>native</B> code, with SSE/3DNow! optimization)</LI> | |
287 <LI>Ogg Vorbis audio codec (<B>native</B> lib)</LI> | |
288 <LI>Voxware audio (using DirectShow DLL)</LI> | |
289 <LI>alaw, msgsm, pcm and other simple old audio formats</LI> | |
3566 | 290 <LI>VIVO audio (g723, Vivo Siren)</LI> |
3806 | 291 <LI>RealAudio: DNET (low bitrate AC3)</LI> |
2745 | 292 </UL></P> |
293 | |
294 | |
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295 <P><B><A NAME=2.2.2.1>2.2.2.1. Software AC3 decoding</A></B></P> |
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296 |
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297 <P>This is the default decoder used for files with AC3 audio.</P> |
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298 |
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299 <P>The AC3 decoder can create output audio mixes for 2, 4, or 6 |
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300 speakers. When configured for 6 speakers, this decoder provides |
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301 separate output of all the AC3 channels to the soundcard driver, |
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302 allowing the full "surround sound" experience without the external AC3 |
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303 decoder required to use the hwac3 codec.</P> |
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304 |
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305 <P>Use the <CODE>-channels</CODE> option to select the number of output channels. |
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306 Use <CODE>-channels 2</CODE> for a stereo downmix. For a 4 channel downmix (Left |
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307 Front, Right Front, Left Surround and Right Surround outputs), use |
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308 <CODE>-channels 4</CODE>. In this case, any Centre channel will be mixed |
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309 equally to the front channels. Lastly, "-channels 6" will output all the AC3 |
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310 channels as they are encoded - in the order Left, Right, Left Surround, Right |
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311 Surround, Centre and LFE.</P> |
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312 |
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313 <P>The default number of output channels is 2.</P> |
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314 |
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315 <P>To use more than 2 output channels, you'll need to be using OSS, |
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316 and to have a soundcard driver that supports the appropriate number of |
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317 output channels via the SNDCTL_DSP_CHANNELS ioctl. For example, a |
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318 version of the emu10k1 driver (used with the SB Live cards) newer than |
4200 | 319 August 2001 should be suitable (I heard newest ALSA CVS supports this too).</P> |
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320 |
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321 |
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322 <P><B><A NAME=2.2.2.2>2.2.2.2. Hardware AC3 decoding</A></B></P> |
2745 | 323 |
324 <P>You'll need an AC3 capable soundcard, with digital out (SP/DIF). The | |
4339 | 325 card's driver must support the AFMT_AC3 format (like SB Live! or C-Media does). |
2745 | 326 Connect your AC3 decoder to the SP/DIF output, and use the '-ac hwac3' |
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327 option. It may or may not work (experimental). It will work with C-Media |
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328 cards, and with SB Live! + ALSA driver. It won't work with Live!'s OSS |
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329 driver.</P> |
2745 | 330 |
331 | |
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332 <P><B><A NAME=2.2.2.3>2.2.2.3. libmad support</A></B></P> |
2452 | 333 |
334 <P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG audio | |
335 decoding library. If you don't know why is it good, you probably don't need it.</P> | |
336 | |
337 <P>To enable support, compile with the <CODE>--enable-mad</CODE> configure | |
338 option.</P> | |
339 | |
340 | |
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341 <P><B><A NAME=2.2.2.4>2.2.2.4. VIVO audio</A></B></P> |
2855 | 342 |
2865 | 343 <P>The audio codec used in VIVO files depends on whether it's a VIVO/1.0 or |
344 VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files | |
3566 | 345 have <B>Vivo Siren</B>. Both is <U>supported</U>. You can grab the g.723/Siren |
346 Win32 DLL from | |
2855 | 347 <A HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/vivog723.acm">here</A>, |
348 then copy it into the <CODE>/usr/lib/win32</CODE> directory, or respectively.</P> | |
349 | |
350 | |
3806 | 351 <P><B><A NAME=2.2.2.5>2.2.2.5. RealAudio</A></B></P> |
352 | |
353 <P>Currently the only supported one is the DNET codec. Actually it's a | |
354 low-bitrate version of the well-known AC3 codec. It can be found either in | |
355 old and new RealMedia movies.</P> | |
356 | |
357 | |
2745 | 358 <P><B><A NAME=2.2.3>2.2.3. Win32 codec importing howto</A></B></P> |
1682 | 359 |
2745 | 360 <P><B><A NAME=2.2.3.1>2.2.3.1. VFW codecs</A></B></P> |
1682 | 361 |
362 <P>VfW (Video for Windows) is the old Video API for Windows. Its codecs have | |
363 the .DLL or (rarely) .DRV extension. | |
364 If <B>MPlayer</B> fails with your AVI:</P> | |
365 | |
366 <P> <CODE>UNKNOWN video codec: HFYU (0x55594648)</CODE></P> | |
1612 | 367 |
1682 | 368 <P>It means your AVI is encoded with a codec which has the HFYU fourcc (HFYU = |
369 HuffYUV codec, DIV3 = DivX Low Motion, etc...). Now that we know this, we'll | |
370 have to find out which DLL Windows loads in order to play this file. In our | |
371 case, the system.ini contains this (with many others):</P> | |
1612 | 372 |
1682 | 373 <P> <CODE>VIDC.HFYU=huffyuv.dll</CODE></P> |
374 | |
375 <P>So we'll need the huffyuv.dll file. Note that the audio codecs are specified | |
376 with the MSACM prefix:</P> | |
377 | |
378 <P> <CODE>msacm.l3acm=L3codeca.acm</CODE></P> | |
1612 | 379 |
380 | |
1682 | 381 <P>This is the MP3 codec. |
382 So, now we have all the info needed (fourcc, codec file, sample AVI), submit | |
383 your codec support request in mail, and upload these files to the FTP:</P> | |
1612 | 384 |
1869 | 385 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 386 |
387 | |
2745 | 388 <P><B><A NAME=2.2.3.2>2.2.3.2. DirectShow codecs</A></B></P> |
1612 | 389 |
1682 | 390 <P>DirectShow is the newer Video API, which is even worse than its predecessor. |
391 Things are harder with DirectShow, since | |
392 <UL> | |
393 <LI>system.ini doesn't contain the needed information, instead it's stored in | |
394 the registry :( | |
395 <LI>we'll need the GUID of the codec. | |
396 </UL></P> | |
1612 | 397 |
1682 | 398 <P>So let's search that goddamn registry.. |
399 <UL> | |
400 <LI>Start 'regedit' | |
401 <LI>press ctrl-f, disable the first two checkbox, and enable the third. Type | |
402 the fourcc of the codec. (for ex.: TM20) | |
403 <LI>you should see a field which contains the path and filename | |
404 (for ex. : C:\WINDOWS\SYSTEM\TM20DEC.AX) | |
405 <LI>now that we have the file, we'll need the GUID. Try searching again, but | |
406 now we'll search for the codec's name, not the fourcc. Its name can be acquired | |
407 when Media Player is playing that file, by checking File/Properties/Advanced. | |
408 If not, bad luck ;) Try guessing. | |
409 (for ex. search for : TrueMotion) | |
410 <LI>if found (in registry), there should be a FriendlyName field, and a CLSID | |
411 field. Write down that 16 byte of CLSID, this is the GUID required by us. | |
412 </UL></P> | |
413 | |
414 <P>NOTE: if searching fails, try to enable all the checkboxes.. you may have | |
415 false hits, but maybe you'll have the right, too...</P> | |
416 <P>NOTE: dump that M$ shit.</P> | |
1612 | 417 |
418 | |
1682 | 419 <P>So, now we have all the info needed (fourcc, GUID, codec file, sample AVI), |
420 submit your codec support request in mail, and upload these files to the FTP:<BR> | |
1869 | 421 ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</P> |
1612 | 422 |
423 </BODY> | |
424 </HTML> |