Mercurial > mplayer.hg
annotate libass/ass_render.c @ 34498:db70ec64faf6
Support Sorenson 263 fourcc, see FFmpeg ticket #923.
author | cehoyos |
---|---|
date | Sat, 21 Jan 2012 19:15:03 +0000 |
parents | 6e7f60f6f9d4 |
children | da8125c9ecad |
rev | line source |
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20008
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Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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1 /* |
26723 | 2 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
3 * | |
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4 * This file is part of libass. |
26723 | 5 * |
34011 | 6 * Permission to use, copy, modify, and distribute this software for any |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
26723 | 9 * |
34011 | 10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
26723 | 17 */ |
20008
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18 |
18937 | 19 #include "config.h" |
20 | |
21 #include <assert.h> | |
22 #include <math.h> | |
23 | |
30200 | 24 #include "ass_render.h" |
25 #include "ass_parse.h" | |
34295 | 26 #include "ass_shaper.h" |
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27 |
30200 | 28 #define MAX_GLYPHS_INITIAL 1024 |
29 #define MAX_LINES_INITIAL 64 | |
30 #define SUBPIXEL_MASK 63 | |
31853 | 31 #define SUBPIXEL_ACCURACY 7 |
18937 | 32 |
30200 | 33 ASS_Renderer *ass_renderer_init(ASS_Library *library) |
18937 | 34 { |
30200 | 35 int error; |
36 FT_Library ft; | |
37 ASS_Renderer *priv = 0; | |
38 int vmajor, vminor, vpatch; | |
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39 |
30200 | 40 error = FT_Init_FreeType(&ft); |
41 if (error) { | |
42 ass_msg(library, MSGL_FATAL, "%s failed", "FT_Init_FreeType"); | |
43 goto ass_init_exit; | |
44 } | |
18937 | 45 |
30200 | 46 FT_Library_Version(ft, &vmajor, &vminor, &vpatch); |
34295 | 47 ass_msg(library, MSGL_V, "Raster: FreeType %d.%d.%d", |
30200 | 48 vmajor, vminor, vpatch); |
49 | |
50 priv = calloc(1, sizeof(ASS_Renderer)); | |
51 if (!priv) { | |
52 FT_Done_FreeType(ft); | |
53 goto ass_init_exit; | |
54 } | |
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55 |
30200 | 56 priv->synth_priv = ass_synth_init(BLUR_MAX_RADIUS); |
57 | |
58 priv->library = library; | |
59 priv->ftlibrary = ft; | |
60 // images_root and related stuff is zero-filled in calloc | |
19846
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61 |
34295 | 62 priv->cache.font_cache = ass_font_cache_create(); |
63 priv->cache.bitmap_cache = ass_bitmap_cache_create(); | |
64 priv->cache.composite_cache = ass_composite_cache_create(); | |
65 priv->cache.outline_cache = ass_outline_cache_create(); | |
30200 | 66 priv->cache.glyph_max = GLYPH_CACHE_MAX; |
67 priv->cache.bitmap_max_size = BITMAP_CACHE_MAX_SIZE; | |
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68 |
30200 | 69 priv->text_info.max_glyphs = MAX_GLYPHS_INITIAL; |
70 priv->text_info.max_lines = MAX_LINES_INITIAL; | |
31853 | 71 priv->text_info.glyphs = calloc(MAX_GLYPHS_INITIAL, sizeof(GlyphInfo)); |
30200 | 72 priv->text_info.lines = calloc(MAX_LINES_INITIAL, sizeof(LineInfo)); |
18937 | 73 |
31853 | 74 priv->settings.font_size_coeff = 1.; |
75 | |
34295 | 76 priv->shaper = ass_shaper_new(0); |
77 ass_shaper_info(library); | |
78 #ifdef CONFIG_HARFBUZZ | |
79 priv->settings.shaper = ASS_SHAPING_COMPLEX; | |
80 #else | |
81 priv->settings.shaper = ASS_SHAPING_SIMPLE; | |
82 #endif | |
83 | |
30200 | 84 ass_init_exit: |
85 if (priv) | |
34295 | 86 ass_msg(library, MSGL_V, "Initialized"); |
30200 | 87 else |
34295 | 88 ass_msg(library, MSGL_ERR, "Initialization failed"); |
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89 |
30200 | 90 return priv; |
18937 | 91 } |
92 | |
30200 | 93 static void free_list_clear(ASS_Renderer *render_priv) |
94 { | |
95 if (render_priv->free_head) { | |
96 FreeList *item = render_priv->free_head; | |
97 while(item) { | |
98 FreeList *oi = item; | |
99 free(item->object); | |
100 item = item->next; | |
101 free(oi); | |
102 } | |
103 render_priv->free_head = NULL; | |
104 } | |
105 } | |
106 | |
107 void ass_renderer_done(ASS_Renderer *render_priv) | |
18937 | 108 { |
34295 | 109 ass_cache_done(render_priv->cache.font_cache); |
110 ass_cache_done(render_priv->cache.bitmap_cache); | |
111 ass_cache_done(render_priv->cache.composite_cache); | |
112 ass_cache_done(render_priv->cache.outline_cache); | |
30200 | 113 |
114 ass_free_images(render_priv->images_root); | |
115 ass_free_images(render_priv->prev_images_root); | |
116 | |
117 if (render_priv->state.stroker) { | |
118 FT_Stroker_Done(render_priv->state.stroker); | |
119 render_priv->state.stroker = 0; | |
120 } | |
31875 | 121 if (render_priv->ftlibrary) |
30200 | 122 FT_Done_FreeType(render_priv->ftlibrary); |
31875 | 123 if (render_priv->fontconfig_priv) |
30200 | 124 fontconfig_done(render_priv->fontconfig_priv); |
31875 | 125 if (render_priv->synth_priv) |
30200 | 126 ass_synth_done(render_priv->synth_priv); |
34295 | 127 ass_shaper_free(render_priv->shaper); |
31875 | 128 free(render_priv->eimg); |
30200 | 129 free(render_priv->text_info.glyphs); |
130 free(render_priv->text_info.lines); | |
131 | |
132 free(render_priv->settings.default_font); | |
133 free(render_priv->settings.default_family); | |
134 | |
135 free_list_clear(render_priv); | |
136 free(render_priv); | |
18937 | 137 } |
138 | |
139 /** | |
30200 | 140 * \brief Create a new ASS_Image |
141 * Parameters are the same as ASS_Image fields. | |
18937 | 142 */ |
30200 | 143 static ASS_Image *my_draw_bitmap(unsigned char *bitmap, int bitmap_w, |
144 int bitmap_h, int stride, int dst_x, | |
145 int dst_y, uint32_t color) | |
18937 | 146 { |
31853 | 147 ASS_Image *img = malloc(sizeof(ASS_Image)); |
30200 | 148 |
31853 | 149 if (img) { |
150 img->w = bitmap_w; | |
151 img->h = bitmap_h; | |
152 img->stride = stride; | |
153 img->bitmap = bitmap; | |
154 img->color = color; | |
155 img->dst_x = dst_x; | |
156 img->dst_y = dst_y; | |
157 } | |
30200 | 158 |
159 return img; | |
160 } | |
161 | |
31853 | 162 /** |
163 * \brief Mapping between script and screen coordinates | |
164 */ | |
165 static double x2scr(ASS_Renderer *render_priv, double x) | |
166 { | |
167 return x * render_priv->orig_width_nocrop / render_priv->font_scale_x / | |
168 render_priv->track->PlayResX + | |
169 FFMAX(render_priv->settings.left_margin, 0); | |
170 } | |
171 static double x2scr_pos(ASS_Renderer *render_priv, double x) | |
172 { | |
173 return x * render_priv->orig_width / render_priv->font_scale_x / render_priv->track->PlayResX + | |
174 render_priv->settings.left_margin; | |
175 } | |
176 static double x2scr_scaled(ASS_Renderer *render_priv, double x) | |
177 { | |
178 return x * render_priv->orig_width_nocrop / | |
179 render_priv->track->PlayResX + | |
180 FFMAX(render_priv->settings.left_margin, 0); | |
181 } | |
182 static double x2scr_pos_scaled(ASS_Renderer *render_priv, double x) | |
183 { | |
184 return x * render_priv->orig_width / render_priv->track->PlayResX + | |
185 render_priv->settings.left_margin; | |
186 } | |
187 /** | |
188 * \brief Mapping between script and screen coordinates | |
189 */ | |
190 static double y2scr(ASS_Renderer *render_priv, double y) | |
191 { | |
192 return y * render_priv->orig_height_nocrop / | |
193 render_priv->track->PlayResY + | |
194 FFMAX(render_priv->settings.top_margin, 0); | |
195 } | |
196 static double y2scr_pos(ASS_Renderer *render_priv, double y) | |
197 { | |
198 return y * render_priv->orig_height / render_priv->track->PlayResY + | |
199 render_priv->settings.top_margin; | |
200 } | |
201 | |
202 // the same for toptitles | |
203 static double y2scr_top(ASS_Renderer *render_priv, double y) | |
204 { | |
205 if (render_priv->settings.use_margins) | |
206 return y * render_priv->orig_height_nocrop / | |
207 render_priv->track->PlayResY; | |
208 else | |
209 return y * render_priv->orig_height_nocrop / | |
210 render_priv->track->PlayResY + | |
211 FFMAX(render_priv->settings.top_margin, 0); | |
212 } | |
213 // the same for subtitles | |
214 static double y2scr_sub(ASS_Renderer *render_priv, double y) | |
215 { | |
216 if (render_priv->settings.use_margins) | |
217 return y * render_priv->orig_height_nocrop / | |
218 render_priv->track->PlayResY + | |
219 FFMAX(render_priv->settings.top_margin, 0) | |
220 + FFMAX(render_priv->settings.bottom_margin, 0); | |
221 else | |
222 return y * render_priv->orig_height_nocrop / | |
223 render_priv->track->PlayResY + | |
224 FFMAX(render_priv->settings.top_margin, 0); | |
225 } | |
30200 | 226 |
227 /* | |
228 * \brief Convert bitmap glyphs into ASS_Image list with inverse clipping | |
229 * | |
230 * Inverse clipping with the following strategy: | |
231 * - find rectangle from (x0, y0) to (cx0, y1) | |
232 * - find rectangle from (cx0, y0) to (cx1, cy0) | |
233 * - find rectangle from (cx0, cy1) to (cx1, y1) | |
234 * - find rectangle from (cx1, y0) to (x1, y1) | |
235 * These rectangles can be invalid and in this case are discarded. | |
236 * Afterwards, they are clipped against the screen coordinates. | |
237 * In an additional pass, the rectangles need to be split up left/right for | |
238 * karaoke effects. This can result in a lot of bitmaps (6 to be exact). | |
239 */ | |
240 static ASS_Image **render_glyph_i(ASS_Renderer *render_priv, | |
241 Bitmap *bm, int dst_x, int dst_y, | |
242 uint32_t color, uint32_t color2, int brk, | |
243 ASS_Image **tail) | |
244 { | |
245 int i, j, x0, y0, x1, y1, cx0, cy0, cx1, cy1, sx, sy, zx, zy; | |
246 Rect r[4]; | |
247 ASS_Image *img; | |
248 | |
249 dst_x += bm->left; | |
250 dst_y += bm->top; | |
251 | |
252 // we still need to clip against screen boundaries | |
31853 | 253 zx = x2scr_pos_scaled(render_priv, 0); |
30200 | 254 zy = y2scr_pos(render_priv, 0); |
31853 | 255 sx = x2scr_pos_scaled(render_priv, render_priv->track->PlayResX); |
30200 | 256 sy = y2scr_pos(render_priv, render_priv->track->PlayResY); |
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257 |
30200 | 258 x0 = 0; |
259 y0 = 0; | |
260 x1 = bm->w; | |
261 y1 = bm->h; | |
262 cx0 = render_priv->state.clip_x0 - dst_x; | |
263 cy0 = render_priv->state.clip_y0 - dst_y; | |
264 cx1 = render_priv->state.clip_x1 - dst_x; | |
265 cy1 = render_priv->state.clip_y1 - dst_y; | |
266 | |
267 // calculate rectangles and discard invalid ones while we're at it. | |
268 i = 0; | |
269 r[i].x0 = x0; | |
270 r[i].y0 = y0; | |
271 r[i].x1 = (cx0 > x1) ? x1 : cx0; | |
272 r[i].y1 = y1; | |
273 if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++; | |
274 r[i].x0 = (cx0 < 0) ? x0 : cx0; | |
275 r[i].y0 = y0; | |
276 r[i].x1 = (cx1 > x1) ? x1 : cx1; | |
277 r[i].y1 = (cy0 > y1) ? y1 : cy0; | |
278 if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++; | |
279 r[i].x0 = (cx0 < 0) ? x0 : cx0; | |
280 r[i].y0 = (cy1 < 0) ? y0 : cy1; | |
281 r[i].x1 = (cx1 > x1) ? x1 : cx1; | |
282 r[i].y1 = y1; | |
283 if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++; | |
284 r[i].x0 = (cx1 < 0) ? x0 : cx1; | |
285 r[i].y0 = y0; | |
286 r[i].x1 = x1; | |
287 r[i].y1 = y1; | |
288 if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++; | |
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289 |
30200 | 290 // clip each rectangle to screen coordinates |
291 for (j = 0; j < i; j++) { | |
292 r[j].x0 = (r[j].x0 + dst_x < zx) ? zx - dst_x : r[j].x0; | |
293 r[j].y0 = (r[j].y0 + dst_y < zy) ? zy - dst_y : r[j].y0; | |
294 r[j].x1 = (r[j].x1 + dst_x > sx) ? sx - dst_x : r[j].x1; | |
295 r[j].y1 = (r[j].y1 + dst_y > sy) ? sy - dst_y : r[j].y1; | |
296 } | |
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297 |
30200 | 298 // draw the rectangles |
299 for (j = 0; j < i; j++) { | |
300 int lbrk = brk; | |
301 // kick out rectangles that are invalid now | |
302 if (r[j].x1 <= r[j].x0 || r[j].y1 <= r[j].y0) | |
303 continue; | |
304 // split up into left and right for karaoke, if needed | |
305 if (lbrk > r[j].x0) { | |
306 if (lbrk > r[j].x1) lbrk = r[j].x1; | |
34295 | 307 img = my_draw_bitmap(bm->buffer + r[j].y0 * bm->stride + r[j].x0, |
30200 | 308 lbrk - r[j].x0, r[j].y1 - r[j].y0, |
34295 | 309 bm->stride, dst_x + r[j].x0, dst_y + r[j].y0, color); |
31853 | 310 if (!img) break; |
30200 | 311 *tail = img; |
312 tail = &img->next; | |
313 } | |
314 if (lbrk < r[j].x1) { | |
315 if (lbrk < r[j].x0) lbrk = r[j].x0; | |
34295 | 316 img = my_draw_bitmap(bm->buffer + r[j].y0 * bm->stride + lbrk, |
30200 | 317 r[j].x1 - lbrk, r[j].y1 - r[j].y0, |
34295 | 318 bm->stride, dst_x + lbrk, dst_y + r[j].y0, color2); |
31853 | 319 if (!img) break; |
30200 | 320 *tail = img; |
321 tail = &img->next; | |
322 } | |
323 } | |
324 | |
325 return tail; | |
18937 | 326 } |
327 | |
328 /** | |
30200 | 329 * \brief convert bitmap glyph into ASS_Image struct(s) |
18937 | 330 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY |
331 * \param dst_x bitmap x coordinate in video frame | |
332 * \param dst_y bitmap y coordinate in video frame | |
333 * \param color first color, RGBA | |
334 * \param color2 second color, RGBA | |
335 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right | |
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336 * \param tail pointer to the last image's next field, head of the generated list should be stored here |
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337 * \return pointer to the new list tail |
18937 | 338 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion. |
339 */ | |
30200 | 340 static ASS_Image ** |
341 render_glyph(ASS_Renderer *render_priv, Bitmap *bm, int dst_x, int dst_y, | |
342 uint32_t color, uint32_t color2, int brk, ASS_Image **tail) | |
18937 | 343 { |
30200 | 344 // Inverse clipping in use? |
345 if (render_priv->state.clip_mode) | |
346 return render_glyph_i(render_priv, bm, dst_x, dst_y, color, color2, | |
347 brk, tail); | |
18937 | 348 |
30200 | 349 // brk is relative to dst_x |
350 // color = color left of brk | |
351 // color2 = color right of brk | |
352 int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap | |
353 int clip_x0, clip_y0, clip_x1, clip_y1; | |
354 int tmp; | |
355 ASS_Image *img; | |
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356 |
30200 | 357 dst_x += bm->left; |
358 dst_y += bm->top; | |
359 brk -= bm->left; | |
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360 |
30200 | 361 // clipping |
362 clip_x0 = FFMINMAX(render_priv->state.clip_x0, 0, render_priv->width); | |
363 clip_y0 = FFMINMAX(render_priv->state.clip_y0, 0, render_priv->height); | |
364 clip_x1 = FFMINMAX(render_priv->state.clip_x1, 0, render_priv->width); | |
365 clip_y1 = FFMINMAX(render_priv->state.clip_y1, 0, render_priv->height); | |
366 b_x0 = 0; | |
367 b_y0 = 0; | |
368 b_x1 = bm->w; | |
369 b_y1 = bm->h; | |
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370 |
30200 | 371 tmp = dst_x - clip_x0; |
372 if (tmp < 0) { | |
373 ass_msg(render_priv->library, MSGL_DBG2, "clip left"); | |
374 b_x0 = -tmp; | |
375 } | |
376 tmp = dst_y - clip_y0; | |
377 if (tmp < 0) { | |
378 ass_msg(render_priv->library, MSGL_DBG2, "clip top"); | |
379 b_y0 = -tmp; | |
380 } | |
381 tmp = clip_x1 - dst_x - bm->w; | |
382 if (tmp < 0) { | |
383 ass_msg(render_priv->library, MSGL_DBG2, "clip right"); | |
384 b_x1 = bm->w + tmp; | |
385 } | |
386 tmp = clip_y1 - dst_y - bm->h; | |
387 if (tmp < 0) { | |
388 ass_msg(render_priv->library, MSGL_DBG2, "clip bottom"); | |
389 b_y1 = bm->h + tmp; | |
390 } | |
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391 |
30200 | 392 if ((b_y0 >= b_y1) || (b_x0 >= b_x1)) |
393 return tail; | |
18937 | 394 |
30200 | 395 if (brk > b_x0) { // draw left part |
396 if (brk > b_x1) | |
397 brk = b_x1; | |
34295 | 398 img = my_draw_bitmap(bm->buffer + bm->stride * b_y0 + b_x0, |
399 brk - b_x0, b_y1 - b_y0, bm->stride, | |
30200 | 400 dst_x + b_x0, dst_y + b_y0, color); |
31853 | 401 if (!img) return tail; |
30200 | 402 *tail = img; |
403 tail = &img->next; | |
404 } | |
405 if (brk < b_x1) { // draw right part | |
406 if (brk < b_x0) | |
407 brk = b_x0; | |
34295 | 408 img = my_draw_bitmap(bm->buffer + bm->stride * b_y0 + brk, |
409 b_x1 - brk, b_y1 - b_y0, bm->stride, | |
30200 | 410 dst_x + brk, dst_y + b_y0, color2); |
31853 | 411 if (!img) return tail; |
30200 | 412 *tail = img; |
413 tail = &img->next; | |
414 } | |
415 return tail; | |
18937 | 416 } |
417 | |
418 /** | |
30200 | 419 * \brief Replace the bitmap buffer in ASS_Image with a copy |
420 * \param img ASS_Image to operate on | |
421 * \return pointer to old bitmap buffer | |
29381 | 422 */ |
30200 | 423 static unsigned char *clone_bitmap_buffer(ASS_Image *img) |
29381 | 424 { |
30200 | 425 unsigned char *old_bitmap = img->bitmap; |
426 int size = img->stride * (img->h - 1) + img->w; | |
427 img->bitmap = malloc(size); | |
428 memcpy(img->bitmap, old_bitmap, size); | |
429 return old_bitmap; | |
29381 | 430 } |
431 | |
432 /** | |
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433 * \brief Calculate overlapping area of two consecutive bitmaps and in case they |
30200 | 434 * overlap, blend them together |
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435 * Mainly useful for translucent glyphs and especially borders, to avoid the |
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436 * luminance adding up where they overlap (which looks ugly) |
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437 */ |
30200 | 438 static void |
439 render_overlap(ASS_Renderer *render_priv, ASS_Image **last_tail, | |
440 ASS_Image **tail) | |
441 { | |
442 int left, top, bottom, right; | |
443 int old_left, old_top, w, h, cur_left, cur_top; | |
444 int x, y, opos, cpos; | |
445 char m; | |
446 CompositeHashKey hk; | |
447 CompositeHashValue *hv; | |
448 CompositeHashValue chv; | |
449 int ax = (*last_tail)->dst_x; | |
450 int ay = (*last_tail)->dst_y; | |
451 int aw = (*last_tail)->w; | |
452 int as = (*last_tail)->stride; | |
453 int ah = (*last_tail)->h; | |
454 int bx = (*tail)->dst_x; | |
455 int by = (*tail)->dst_y; | |
456 int bw = (*tail)->w; | |
457 int bs = (*tail)->stride; | |
458 int bh = (*tail)->h; | |
459 unsigned char *a; | |
460 unsigned char *b; | |
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461 |
30200 | 462 if ((*last_tail)->bitmap == (*tail)->bitmap) |
463 return; | |
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464 |
30200 | 465 if ((*last_tail)->color != (*tail)->color) |
466 return; | |
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467 |
30200 | 468 // Calculate overlap coordinates |
469 left = (ax > bx) ? ax : bx; | |
470 top = (ay > by) ? ay : by; | |
471 right = ((ax + aw) < (bx + bw)) ? (ax + aw) : (bx + bw); | |
472 bottom = ((ay + ah) < (by + bh)) ? (ay + ah) : (by + bh); | |
473 if ((right <= left) || (bottom <= top)) | |
474 return; | |
475 old_left = left - ax; | |
476 old_top = top - ay; | |
477 w = right - left; | |
478 h = bottom - top; | |
479 cur_left = left - bx; | |
480 cur_top = top - by; | |
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481 |
30200 | 482 // Query cache |
483 hk.a = (*last_tail)->bitmap; | |
484 hk.b = (*tail)->bitmap; | |
485 hk.aw = aw; | |
486 hk.ah = ah; | |
487 hk.bw = bw; | |
488 hk.bh = bh; | |
489 hk.ax = ax; | |
490 hk.ay = ay; | |
491 hk.bx = bx; | |
492 hk.by = by; | |
493 hk.as = as; | |
494 hk.bs = bs; | |
34295 | 495 hv = ass_cache_get(render_priv->cache.composite_cache, &hk); |
30200 | 496 if (hv) { |
497 (*last_tail)->bitmap = hv->a; | |
498 (*tail)->bitmap = hv->b; | |
499 return; | |
500 } | |
501 // Allocate new bitmaps and copy over data | |
502 a = clone_bitmap_buffer(*last_tail); | |
503 b = clone_bitmap_buffer(*tail); | |
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504 |
30200 | 505 // Blend overlapping area |
506 for (y = 0; y < h; y++) | |
507 for (x = 0; x < w; x++) { | |
508 opos = (old_top + y) * (as) + (old_left + x); | |
509 cpos = (cur_top + y) * (bs) + (cur_left + x); | |
510 m = FFMIN(a[opos] + b[cpos], 0xff); | |
511 (*last_tail)->bitmap[opos] = 0; | |
512 (*tail)->bitmap[cpos] = m; | |
513 } | |
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514 |
30200 | 515 // Insert bitmaps into the cache |
516 chv.a = (*last_tail)->bitmap; | |
517 chv.b = (*tail)->bitmap; | |
34295 | 518 ass_cache_put(render_priv->cache.composite_cache, &hk, &chv); |
30200 | 519 } |
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520 |
30200 | 521 static void free_list_add(ASS_Renderer *render_priv, void *object) |
522 { | |
523 if (!render_priv->free_head) { | |
524 render_priv->free_head = calloc(1, sizeof(FreeList)); | |
525 render_priv->free_head->object = object; | |
526 render_priv->free_tail = render_priv->free_head; | |
527 } else { | |
528 FreeList *l = calloc(1, sizeof(FreeList)); | |
529 l->object = object; | |
530 render_priv->free_tail->next = l; | |
531 render_priv->free_tail = render_priv->free_tail->next; | |
532 } | |
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533 } |
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534 |
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535 /** |
30200 | 536 * Iterate through a list of bitmaps and blend with clip vector, if |
537 * applicable. The blended bitmaps are added to a free list which is freed | |
538 * at the start of a new frame. | |
18937 | 539 */ |
30200 | 540 static void blend_vector_clip(ASS_Renderer *render_priv, |
541 ASS_Image *head) | |
18937 | 542 { |
34295 | 543 FT_Outline *outline; |
544 Bitmap *clip_bm = NULL; | |
30200 | 545 ASS_Image *cur; |
546 ASS_Drawing *drawing = render_priv->state.clip_drawing; | |
34295 | 547 BitmapHashKey key; |
548 BitmapHashValue *val; | |
30200 | 549 int error; |
550 | |
551 if (!drawing) | |
552 return; | |
18937 | 553 |
31853 | 554 // Try to get mask from cache |
555 memset(&key, 0, sizeof(key)); | |
34295 | 556 key.type = BITMAP_CLIP; |
557 key.u.clip.text = drawing->text; | |
558 val = ass_cache_get(render_priv->cache.bitmap_cache, &key); | |
31853 | 559 |
560 if (val) { | |
34295 | 561 clip_bm = val->bm; |
31853 | 562 } else { |
34295 | 563 BitmapHashValue v; |
31853 | 564 |
565 // Not found in cache, parse and rasterize it | |
34295 | 566 outline = ass_drawing_parse(drawing, 1); |
567 if (!outline) { | |
31853 | 568 ass_msg(render_priv->library, MSGL_WARN, |
569 "Clip vector parsing failed. Skipping."); | |
570 goto blend_vector_error; | |
571 } | |
572 | |
573 // We need to translate the clip according to screen borders | |
574 if (render_priv->settings.left_margin != 0 || | |
575 render_priv->settings.top_margin != 0) { | |
576 FT_Vector trans = { | |
577 .x = int_to_d6(render_priv->settings.left_margin), | |
578 .y = -int_to_d6(render_priv->settings.top_margin), | |
579 }; | |
34295 | 580 FT_Outline_Translate(outline, trans.x, trans.y); |
31853 | 581 } |
582 | |
583 ass_msg(render_priv->library, MSGL_DBG2, | |
584 "Parsed vector clip: scales (%f, %f) string [%s]\n", | |
585 drawing->scale_x, drawing->scale_y, drawing->text); | |
586 | |
34295 | 587 clip_bm = outline_to_bitmap(render_priv->library, |
588 render_priv->ftlibrary, outline, 0); | |
589 if (clip_bm == NULL) { | |
31853 | 590 ass_msg(render_priv->library, MSGL_WARN, |
591 "Clip vector rasterization failed: %d. Skipping.", error); | |
592 } | |
593 | |
594 // Add to cache | |
595 memset(&v, 0, sizeof(v)); | |
34295 | 596 key.u.clip.text = strdup(drawing->text); |
597 v.bm = clip_bm; | |
598 ass_cache_put(render_priv->cache.bitmap_cache, &key, &v); | |
30200 | 599 } |
34295 | 600 blend_vector_error: |
19965 | 601 |
31853 | 602 if (!clip_bm) goto blend_vector_exit; |
19965 | 603 |
30200 | 604 // Iterate through bitmaps and blend/clip them |
605 for (cur = head; cur; cur = cur->next) { | |
606 int left, top, right, bottom, apos, bpos, y, x, w, h; | |
607 int ax, ay, aw, ah, as; | |
608 int bx, by, bw, bh, bs; | |
609 int aleft, atop, bleft, btop; | |
610 unsigned char *abuffer, *bbuffer, *nbuffer; | |
19965 | 611 |
30200 | 612 abuffer = cur->bitmap; |
34295 | 613 bbuffer = clip_bm->buffer; |
30200 | 614 ax = cur->dst_x; |
615 ay = cur->dst_y; | |
616 aw = cur->w; | |
617 ah = cur->h; | |
618 as = cur->stride; | |
619 bx = clip_bm->left; | |
34295 | 620 by = clip_bm->top; |
621 bw = clip_bm->w; | |
622 bh = clip_bm->h; | |
623 bs = clip_bm->stride; | |
18937 | 624 |
30200 | 625 // Calculate overlap coordinates |
626 left = (ax > bx) ? ax : bx; | |
627 top = (ay > by) ? ay : by; | |
628 right = ((ax + aw) < (bx + bw)) ? (ax + aw) : (bx + bw); | |
629 bottom = ((ay + ah) < (by + bh)) ? (ay + ah) : (by + bh); | |
630 aleft = left - ax; | |
631 atop = top - ay; | |
632 w = right - left; | |
633 h = bottom - top; | |
634 bleft = left - bx; | |
635 btop = top - by; | |
636 | |
637 if (render_priv->state.clip_drawing_mode) { | |
638 // Inverse clip | |
639 if (ax + aw < bx || ay + ah < by || ax > bx + bw || | |
640 ay > by + bh) { | |
641 continue; | |
642 } | |
643 | |
644 // Allocate new buffer and add to free list | |
645 nbuffer = malloc(as * ah); | |
31853 | 646 if (!nbuffer) goto blend_vector_exit; |
30200 | 647 free_list_add(render_priv, nbuffer); |
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648 |
30200 | 649 // Blend together |
650 memcpy(nbuffer, abuffer, as * (ah - 1) + aw); | |
651 for (y = 0; y < h; y++) | |
652 for (x = 0; x < w; x++) { | |
653 apos = (atop + y) * as + aleft + x; | |
654 bpos = (btop + y) * bs + bleft + x; | |
655 nbuffer[apos] = FFMAX(0, abuffer[apos] - bbuffer[bpos]); | |
656 } | |
657 } else { | |
658 // Regular clip | |
659 if (ax + aw < bx || ay + ah < by || ax > bx + bw || | |
660 ay > by + bh) { | |
661 cur->w = cur->h = 0; | |
662 continue; | |
663 } | |
18937 | 664 |
30200 | 665 // Allocate new buffer and add to free list |
666 nbuffer = calloc(as, ah); | |
31853 | 667 if (!nbuffer) goto blend_vector_exit; |
30200 | 668 free_list_add(render_priv, nbuffer); |
18937 | 669 |
30200 | 670 // Blend together |
671 for (y = 0; y < h; y++) | |
672 for (x = 0; x < w; x++) { | |
673 apos = (atop + y) * as + aleft + x; | |
674 bpos = (btop + y) * bs + bleft + x; | |
675 nbuffer[apos] = (abuffer[apos] * bbuffer[bpos] + 255) >> 8; | |
676 } | |
677 } | |
678 cur->bitmap = nbuffer; | |
679 } | |
18937 | 680 |
30200 | 681 blend_vector_exit: |
682 ass_drawing_free(render_priv->state.clip_drawing); | |
683 render_priv->state.clip_drawing = 0; | |
18937 | 684 } |
685 | |
686 /** | |
30200 | 687 * \brief Convert TextInfo struct to ASS_Image list |
688 * Splits glyphs in halves when needed (for \kf karaoke). | |
18937 | 689 */ |
31853 | 690 static ASS_Image *render_text(ASS_Renderer *render_priv, int dst_x, int dst_y) |
30200 | 691 { |
692 int pen_x, pen_y; | |
693 int i; | |
694 Bitmap *bm; | |
695 ASS_Image *head; | |
696 ASS_Image **tail = &head; | |
697 ASS_Image **last_tail = 0; | |
698 ASS_Image **here_tail = 0; | |
699 TextInfo *text_info = &render_priv->text_info; | |
700 | |
701 for (i = 0; i < text_info->length; ++i) { | |
702 GlyphInfo *info = text_info->glyphs + i; | |
703 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s | |
704 || (info->shadow_x == 0 && info->shadow_y == 0) || info->skip) | |
705 continue; | |
706 | |
34295 | 707 while (info) { |
708 if (!info->bm_s) { | |
709 info = info->next; | |
710 continue; | |
711 } | |
30200 | 712 |
34295 | 713 pen_x = |
714 dst_x + (info->pos.x >> 6) + | |
715 (int) (info->shadow_x * render_priv->border_scale); | |
716 pen_y = | |
717 dst_y + (info->pos.y >> 6) + | |
718 (int) (info->shadow_y * render_priv->border_scale); | |
719 bm = info->bm_s; | |
30200 | 720 |
34295 | 721 here_tail = tail; |
722 tail = | |
723 render_glyph(render_priv, bm, pen_x, pen_y, info->c[3], 0, | |
724 1000000, tail); | |
725 | |
726 if (last_tail && tail != here_tail && ((info->c[3] & 0xff) > 0)) | |
727 render_overlap(render_priv, last_tail, here_tail); | |
728 last_tail = here_tail; | |
729 | |
730 info = info->next; | |
731 } | |
30200 | 732 } |
733 | |
734 last_tail = 0; | |
735 for (i = 0; i < text_info->length; ++i) { | |
736 GlyphInfo *info = text_info->glyphs + i; | |
737 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o | |
738 || info->skip) | |
739 continue; | |
740 | |
34295 | 741 while (info) { |
742 if (!info->bm_o) { | |
743 info = info->next; | |
744 continue; | |
745 } | |
746 | |
747 pen_x = dst_x + (info->pos.x >> 6); | |
748 pen_y = dst_y + (info->pos.y >> 6); | |
749 bm = info->bm_o; | |
30200 | 750 |
34295 | 751 if ((info->effect_type == EF_KARAOKE_KO) |
752 && (info->effect_timing <= (info->bbox.xMax >> 6))) { | |
753 // do nothing | |
754 } else { | |
755 here_tail = tail; | |
756 tail = | |
757 render_glyph(render_priv, bm, pen_x, pen_y, info->c[2], | |
758 0, 1000000, tail); | |
759 if (last_tail && tail != here_tail && ((info->c[2] & 0xff) > 0)) | |
760 render_overlap(render_priv, last_tail, here_tail); | |
30200 | 761 |
34295 | 762 last_tail = here_tail; |
763 } | |
764 info = info->next; | |
30200 | 765 } |
766 } | |
767 | |
768 for (i = 0; i < text_info->length; ++i) { | |
769 GlyphInfo *info = text_info->glyphs + i; | |
770 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm | |
771 || info->skip) | |
772 continue; | |
773 | |
34295 | 774 while (info) { |
775 if (!info->bm) { | |
776 info = info->next; | |
777 continue; | |
778 } | |
779 | |
780 pen_x = dst_x + (info->pos.x >> 6); | |
781 pen_y = dst_y + (info->pos.y >> 6); | |
782 bm = info->bm; | |
30200 | 783 |
34295 | 784 if ((info->effect_type == EF_KARAOKE) |
785 || (info->effect_type == EF_KARAOKE_KO)) { | |
786 if (info->effect_timing > (info->bbox.xMax >> 6)) | |
787 tail = | |
788 render_glyph(render_priv, bm, pen_x, pen_y, | |
789 info->c[0], 0, 1000000, tail); | |
790 else | |
791 tail = | |
792 render_glyph(render_priv, bm, pen_x, pen_y, | |
793 info->c[1], 0, 1000000, tail); | |
794 } else if (info->effect_type == EF_KARAOKE_KF) { | |
30200 | 795 tail = |
34295 | 796 render_glyph(render_priv, bm, pen_x, pen_y, info->c[0], |
797 info->c[1], info->effect_timing, tail); | |
798 } else | |
30200 | 799 tail = |
34295 | 800 render_glyph(render_priv, bm, pen_x, pen_y, info->c[0], |
801 0, 1000000, tail); | |
802 info = info->next; | |
803 } | |
30200 | 804 } |
805 | |
806 *tail = 0; | |
807 blend_vector_clip(render_priv, head); | |
808 | |
809 return head; | |
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810 } |
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811 |
34295 | 812 static void compute_string_bbox(TextInfo *text, DBBox *bbox) |
18937 | 813 { |
30200 | 814 int i; |
19556 | 815 |
34295 | 816 if (text->length > 0) { |
30200 | 817 bbox->xMin = 32000; |
818 bbox->xMax = -32000; | |
34295 | 819 bbox->yMin = -1 * text->lines[0].asc + d6_to_double(text->glyphs[0].pos.y); |
820 bbox->yMax = text->height - text->lines[0].asc + | |
821 d6_to_double(text->glyphs[0].pos.y); | |
19556 | 822 |
34295 | 823 for (i = 0; i < text->length; ++i) { |
824 GlyphInfo *info = text->glyphs + i; | |
825 if (info->skip) continue; | |
826 while (info) { | |
827 double s = d6_to_double(info->pos.x); | |
828 double e = s + d6_to_double(info->advance.x); | |
829 bbox->xMin = FFMIN(bbox->xMin, s); | |
830 bbox->xMax = FFMAX(bbox->xMax, e); | |
831 info = info->next; | |
832 } | |
30200 | 833 } |
834 } else | |
835 bbox->xMin = bbox->xMax = bbox->yMin = bbox->yMax = 0.; | |
19556 | 836 } |
837 | |
18937 | 838 /** |
19873 | 839 * \brief partially reset render_context to style values |
840 * Works like {\r}: resets some style overrides | |
841 */ | |
30200 | 842 void reset_render_context(ASS_Renderer *render_priv) |
19873 | 843 { |
30200 | 844 render_priv->state.c[0] = render_priv->state.style->PrimaryColour; |
845 render_priv->state.c[1] = render_priv->state.style->SecondaryColour; | |
846 render_priv->state.c[2] = render_priv->state.style->OutlineColour; | |
847 render_priv->state.c[3] = render_priv->state.style->BackColour; | |
848 render_priv->state.flags = | |
849 (render_priv->state.style->Underline ? DECO_UNDERLINE : 0) | | |
850 (render_priv->state.style->StrikeOut ? DECO_STRIKETHROUGH : 0); | |
851 render_priv->state.font_size = render_priv->state.style->FontSize; | |
852 | |
853 free(render_priv->state.family); | |
854 render_priv->state.family = NULL; | |
855 render_priv->state.family = strdup(render_priv->state.style->FontName); | |
856 render_priv->state.treat_family_as_pattern = | |
857 render_priv->state.style->treat_fontname_as_pattern; | |
858 render_priv->state.bold = render_priv->state.style->Bold; | |
859 render_priv->state.italic = render_priv->state.style->Italic; | |
860 update_font(render_priv); | |
861 | |
862 change_border(render_priv, -1., -1.); | |
863 render_priv->state.scale_x = render_priv->state.style->ScaleX; | |
864 render_priv->state.scale_y = render_priv->state.style->ScaleY; | |
865 render_priv->state.hspacing = render_priv->state.style->Spacing; | |
866 render_priv->state.be = 0; | |
867 render_priv->state.blur = 0.0; | |
868 render_priv->state.shadow_x = render_priv->state.style->Shadow; | |
869 render_priv->state.shadow_y = render_priv->state.style->Shadow; | |
870 render_priv->state.frx = render_priv->state.fry = 0.; | |
871 render_priv->state.frz = M_PI * render_priv->state.style->Angle / 180.; | |
872 render_priv->state.fax = render_priv->state.fay = 0.; | |
873 render_priv->state.wrap_style = render_priv->track->WrapStyle; | |
34295 | 874 render_priv->state.font_encoding = render_priv->state.style->Encoding; |
30200 | 875 } |
876 | |
877 /** | |
878 * \brief Start new event. Reset render_priv->state. | |
879 */ | |
880 static void | |
881 init_render_context(ASS_Renderer *render_priv, ASS_Event *event) | |
882 { | |
883 render_priv->state.event = event; | |
884 render_priv->state.style = render_priv->track->styles + event->Style; | |
34011 | 885 render_priv->state.parsed_tags = 0; |
30200 | 886 |
887 reset_render_context(render_priv); | |
19873 | 888 |
30200 | 889 render_priv->state.evt_type = EVENT_NORMAL; |
890 render_priv->state.alignment = render_priv->state.style->Alignment; | |
891 render_priv->state.pos_x = 0; | |
892 render_priv->state.pos_y = 0; | |
893 render_priv->state.org_x = 0; | |
894 render_priv->state.org_y = 0; | |
895 render_priv->state.have_origin = 0; | |
896 render_priv->state.clip_x0 = 0; | |
897 render_priv->state.clip_y0 = 0; | |
898 render_priv->state.clip_x1 = render_priv->track->PlayResX; | |
899 render_priv->state.clip_y1 = render_priv->track->PlayResY; | |
900 render_priv->state.clip_mode = 0; | |
901 render_priv->state.detect_collisions = 1; | |
902 render_priv->state.fade = 0; | |
903 render_priv->state.drawing_mode = 0; | |
904 render_priv->state.effect_type = EF_NONE; | |
905 render_priv->state.effect_timing = 0; | |
906 render_priv->state.effect_skip_timing = 0; | |
34295 | 907 render_priv->state.bm_run_id = 0; |
31875 | 908 ass_drawing_free(render_priv->state.drawing); |
34295 | 909 render_priv->state.drawing = ass_drawing_new(render_priv->library, |
910 render_priv->ftlibrary); | |
19873 | 911 |
30200 | 912 apply_transition_effects(render_priv, event); |
913 } | |
914 | |
915 static void free_render_context(ASS_Renderer *render_priv) | |
916 { | |
917 free(render_priv->state.family); | |
918 ass_drawing_free(render_priv->state.drawing); | |
919 | |
920 render_priv->state.family = NULL; | |
921 render_priv->state.drawing = NULL; | |
922 } | |
19873 | 923 |
30200 | 924 /* |
925 * Replace the outline of a glyph by a contour which makes up a simple | |
926 * opaque rectangle. | |
927 */ | |
34295 | 928 static void draw_opaque_box(ASS_Renderer *render_priv, int asc, int desc, |
929 FT_Outline *ol, FT_Vector advance, int sx, int sy) | |
18937 | 930 { |
30200 | 931 int i; |
34295 | 932 int adv = advance.x; |
30200 | 933 double scale_y = render_priv->state.scale_y; |
31853 | 934 double scale_x = render_priv->state.scale_x; |
30200 | 935 |
936 // to avoid gaps | |
937 sx = FFMAX(64, sx); | |
938 sy = FFMAX(64, sy); | |
939 | |
940 // Emulate the WTFish behavior of VSFilter, i.e. double-scale | |
941 // the sizes of the opaque box. | |
942 adv += double_to_d6(render_priv->state.hspacing * render_priv->font_scale | |
943 * scale_x); | |
944 adv *= scale_x; | |
945 sx *= scale_x; | |
946 sy *= scale_y; | |
947 desc *= scale_y; | |
948 desc += asc * (scale_y - 1.0); | |
949 | |
950 FT_Vector points[4] = { | |
951 { .x = -sx, .y = asc + sy }, | |
952 { .x = adv + sx, .y = asc + sy }, | |
953 { .x = adv + sx, .y = -desc - sy }, | |
954 { .x = -sx, .y = -desc - sy }, | |
955 }; | |
956 | |
34295 | 957 FT_Outline_New(render_priv->ftlibrary, 4, 1, ol); |
30200 | 958 |
959 ol->n_points = ol->n_contours = 0; | |
960 for (i = 0; i < 4; i++) { | |
961 ol->points[ol->n_points] = points[i]; | |
962 ol->tags[ol->n_points++] = 1; | |
963 } | |
964 ol->contours[ol->n_contours++] = ol->n_points - 1; | |
965 } | |
966 | |
967 /* | |
968 * Stroke an outline glyph in x/y direction. Applies various fixups to get | |
969 * around limitations of the FreeType stroker. | |
970 */ | |
34295 | 971 static void stroke_outline(ASS_Renderer *render_priv, FT_Outline *outline, |
972 int sx, int sy) | |
30200 | 973 { |
974 if (sx <= 0 && sy <= 0) | |
975 return; | |
976 | |
34295 | 977 fix_freetype_stroker(outline, sx, sy); |
30200 | 978 |
979 // Borders are equal; use the regular stroker | |
980 if (sx == sy && render_priv->state.stroker) { | |
981 int error; | |
34295 | 982 unsigned n_points, n_contours; |
983 | |
984 FT_StrokerBorder border = FT_Outline_GetOutsideBorder(outline); | |
985 error = FT_Stroker_ParseOutline(render_priv->state.stroker, outline, 0); | |
986 if (error) { | |
30200 | 987 ass_msg(render_priv->library, MSGL_WARN, |
34295 | 988 "FT_Stroker_ParseOutline failed, error: %d", error); |
989 } | |
990 error = FT_Stroker_GetBorderCounts(render_priv->state.stroker, border, | |
991 &n_points, &n_contours); | |
992 if (error) { | |
993 ass_msg(render_priv->library, MSGL_WARN, | |
994 "FT_Stroker_GetBorderCounts failed, error: %d", error); | |
995 } | |
996 FT_Outline_Done(render_priv->ftlibrary, outline); | |
997 FT_Outline_New(render_priv->ftlibrary, n_points, n_contours, outline); | |
998 outline->n_points = outline->n_contours = 0; | |
999 FT_Stroker_ExportBorder(render_priv->state.stroker, border, outline); | |
30200 | 1000 |
1001 // "Stroke" with the outline emboldener in two passes. | |
1002 // The outlines look uglier, but the emboldening never adds any points | |
1003 } else { | |
1004 int i; | |
1005 FT_Outline nol; | |
1006 | |
34295 | 1007 FT_Outline_New(render_priv->ftlibrary, outline->n_points, |
1008 outline->n_contours, &nol); | |
1009 FT_Outline_Copy(outline, &nol); | |
1010 | |
1011 FT_Outline_Embolden(outline, sx * 2); | |
1012 FT_Outline_Translate(outline, -sx, -sx); | |
30200 | 1013 FT_Outline_Embolden(&nol, sy * 2); |
1014 FT_Outline_Translate(&nol, -sy, -sy); | |
1015 | |
34295 | 1016 for (i = 0; i < outline->n_points; i++) |
1017 outline->points[i].y = nol.points[i].y; | |
30200 | 1018 |
1019 FT_Outline_Done(render_priv->ftlibrary, &nol); | |
1020 } | |
18937 | 1021 } |
1022 | |
23179 | 1023 /** |
31853 | 1024 * \brief Prepare glyph hash |
1025 */ | |
1026 static void | |
34295 | 1027 fill_glyph_hash(ASS_Renderer *priv, OutlineHashKey *outline_key, |
1028 GlyphInfo *info) | |
31853 | 1029 { |
34295 | 1030 if (info->drawing) { |
1031 DrawingHashKey *key = &outline_key->u.drawing; | |
1032 outline_key->type = OUTLINE_DRAWING; | |
1033 key->scale_x = double_to_d16(info->scale_x); | |
1034 key->scale_y = double_to_d16(info->scale_y); | |
1035 key->outline.x = double_to_d16(info->border_x); | |
1036 key->outline.y = double_to_d16(info->border_y); | |
31853 | 1037 key->border_style = priv->state.style->BorderStyle; |
34295 | 1038 key->hash = info->drawing->hash; |
1039 key->text = info->drawing->text; | |
1040 key->pbo = info->drawing->pbo; | |
1041 key->scale = info->drawing->scale; | |
31853 | 1042 } else { |
34295 | 1043 GlyphHashKey *key = &outline_key->u.glyph; |
1044 outline_key->type = OUTLINE_GLYPH; | |
1045 key->font = info->font; | |
1046 key->size = info->font_size; | |
1047 key->face_index = info->face_index; | |
1048 key->glyph_index = info->glyph_index; | |
1049 key->bold = info->bold; | |
1050 key->italic = info->italic; | |
1051 key->scale_x = double_to_d16(info->scale_x); | |
1052 key->scale_y = double_to_d16(info->scale_y); | |
1053 key->outline.x = double_to_d16(info->border_x); | |
1054 key->outline.y = double_to_d16(info->border_y); | |
1055 key->flags = info->flags; | |
31853 | 1056 key->border_style = priv->state.style->BorderStyle; |
1057 } | |
1058 } | |
1059 | |
1060 /** | |
23179 | 1061 * \brief Get normal and outline (border) glyphs |
1062 * \param info out: struct filled with extracted data | |
1063 * Tries to get both glyphs from cache. | |
1064 * If they can't be found, gets a glyph from font face, generates outline with FT_Stroker, | |
1065 * and add them to cache. | |
1066 * The glyphs are returned in info->glyph and info->outline_glyph | |
1067 */ | |
30200 | 1068 static void |
34295 | 1069 get_outline_glyph(ASS_Renderer *priv, GlyphInfo *info) |
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1070 { |
34295 | 1071 OutlineHashValue *val; |
1072 OutlineHashKey key; | |
31853 | 1073 |
34295 | 1074 memset(&info->hash_key, 0, sizeof(key)); |
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1075 |
34295 | 1076 fill_glyph_hash(priv, &key, info); |
1077 val = ass_cache_get(priv->cache.outline_cache, &key); | |
1078 | |
1079 if (!val) { | |
1080 OutlineHashValue v; | |
1081 memset(&v, 0, sizeof(v)); | |
1082 | |
1083 if (info->drawing) { | |
1084 ASS_Drawing *drawing = info->drawing; | |
1085 ass_drawing_hash(drawing); | |
30200 | 1086 if(!ass_drawing_parse(drawing, 0)) |
1087 return; | |
34295 | 1088 outline_copy(priv->ftlibrary, &drawing->outline, |
1089 &v.outline); | |
1090 v.advance.x = drawing->advance.x; | |
1091 v.advance.y = drawing->advance.y; | |
1092 v.asc = drawing->asc; | |
1093 v.desc = drawing->desc; | |
1094 key.u.drawing.text = strdup(drawing->text); | |
30200 | 1095 } else { |
34295 | 1096 ass_face_set_size(info->font->faces[info->face_index], |
1097 info->font_size); | |
1098 ass_font_set_transform(info->font, info->scale_x, | |
1099 info->scale_y, NULL); | |
1100 FT_Glyph glyph = | |
1101 ass_font_get_glyph(priv->fontconfig_priv, info->font, | |
1102 info->symbol, info->face_index, info->glyph_index, | |
1103 priv->settings.hinting, info->flags); | |
1104 if (glyph != NULL) { | |
1105 outline_copy(priv->ftlibrary, | |
1106 &((FT_OutlineGlyph)glyph)->outline, &v.outline); | |
1107 if (priv->settings.shaper == ASS_SHAPING_SIMPLE) { | |
1108 v.advance.x = d16_to_d6(glyph->advance.x); | |
1109 v.advance.y = d16_to_d6(glyph->advance.y); | |
1110 } | |
1111 FT_Done_Glyph(glyph); | |
1112 ass_font_get_asc_desc(info->font, info->symbol, | |
1113 &v.asc, &v.desc); | |
1114 v.asc *= info->scale_y; | |
1115 v.desc *= info->scale_y; | |
1116 } | |
30200 | 1117 } |
34295 | 1118 |
1119 if (!v.outline) | |
30200 | 1120 return; |
31853 | 1121 |
34295 | 1122 FT_Outline_Get_CBox(v.outline, &v.bbox_scaled); |
1123 | |
1124 if (priv->state.style->BorderStyle == 3 && | |
1125 (info->border_x > 0 || info->border_y > 0)) { | |
1126 FT_Vector advance; | |
1127 | |
1128 v.border = calloc(1, sizeof(FT_Outline)); | |
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1129 |
34295 | 1130 if (priv->settings.shaper == ASS_SHAPING_SIMPLE || info->drawing) |
1131 advance = v.advance; | |
1132 else | |
1133 advance = info->advance; | |
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1134 |
34295 | 1135 draw_opaque_box(priv, v.asc, v.desc, v.border, advance, |
1136 double_to_d6(info->border_x * priv->border_scale), | |
1137 double_to_d6(info->border_y * priv->border_scale)); | |
1138 | |
1139 } else if ((info->border_x > 0 || info->border_y > 0) | |
1140 && double_to_d6(info->scale_x) && double_to_d6(info->scale_y)) { | |
1141 | |
1142 outline_copy(priv->ftlibrary, v.outline, &v.border); | |
1143 stroke_outline(priv, v.border, | |
1144 double_to_d6(info->border_x * priv->border_scale), | |
1145 double_to_d6(info->border_y * priv->border_scale)); | |
30200 | 1146 } |
1147 | |
34295 | 1148 v.lib = priv->ftlibrary; |
1149 val = ass_cache_put(priv->cache.outline_cache, &key, &v); | |
30200 | 1150 } |
34295 | 1151 |
1152 info->hash_key.u.outline.outline = val; | |
1153 info->outline = val->outline; | |
1154 info->border = val->border; | |
1155 info->bbox = val->bbox_scaled; | |
1156 if (info->drawing || priv->settings.shaper == ASS_SHAPING_SIMPLE) { | |
1157 info->cluster_advance.x = info->advance.x = val->advance.x; | |
1158 info->cluster_advance.y = info->advance.y = val->advance.y; | |
1159 } | |
1160 info->asc = val->asc; | |
1161 info->desc = val->desc; | |
1162 | |
1163 ass_drawing_free(info->drawing); | |
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1164 } |
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1165 |
31853 | 1166 /** |
1167 * \brief Apply transformation to outline points of a glyph | |
1168 * Applies rotations given by frx, fry and frz and projects the points back | |
1169 * onto the screen plane. | |
1170 */ | |
1171 static void | |
34295 | 1172 transform_3d_points(FT_Vector shift, FT_Outline *outline, double frx, double fry, |
31853 | 1173 double frz, double fax, double fay, double scale, |
1174 int yshift) | |
1175 { | |
1176 double sx = sin(frx); | |
1177 double sy = sin(fry); | |
1178 double sz = sin(frz); | |
1179 double cx = cos(frx); | |
1180 double cy = cos(fry); | |
1181 double cz = cos(frz); | |
1182 FT_Vector *p = outline->points; | |
1183 double x, y, z, xx, yy, zz; | |
1184 int i, dist; | |
1185 | |
1186 dist = 20000 * scale; | |
1187 for (i = 0; i < outline->n_points; i++) { | |
1188 x = (double) p[i].x + shift.x + (fax * (yshift - p[i].y)); | |
1189 y = (double) p[i].y + shift.y + (-fay * p[i].x); | |
1190 z = 0.; | |
1191 | |
1192 xx = x * cz + y * sz; | |
1193 yy = -(x * sz - y * cz); | |
1194 zz = z; | |
1195 | |
1196 x = xx; | |
1197 y = yy * cx + zz * sx; | |
1198 z = yy * sx - zz * cx; | |
1199 | |
1200 xx = x * cy + z * sy; | |
1201 yy = y; | |
1202 zz = x * sy - z * cy; | |
1203 | |
1204 zz = FFMAX(zz, 1000 - dist); | |
1205 | |
1206 x = (xx * dist) / (zz + dist); | |
1207 y = (yy * dist) / (zz + dist); | |
1208 p[i].x = x - shift.x + 0.5; | |
1209 p[i].y = y - shift.y + 0.5; | |
1210 } | |
1211 } | |
1212 | |
1213 /** | |
1214 * \brief Apply 3d transformation to several objects | |
1215 * \param shift FreeType vector | |
1216 * \param glyph FreeType glyph | |
1217 * \param glyph2 FreeType glyph | |
1218 * \param frx x-axis rotation angle | |
1219 * \param fry y-axis rotation angle | |
1220 * \param frz z-axis rotation angle | |
1221 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it. | |
1222 */ | |
1223 static void | |
34295 | 1224 transform_3d(FT_Vector shift, FT_Outline *outline, FT_Outline *border, |
31853 | 1225 double frx, double fry, double frz, double fax, double fay, |
1226 double scale, int yshift) | |
1227 { | |
1228 frx = -frx; | |
1229 frz = -frz; | |
1230 if (frx != 0. || fry != 0. || frz != 0. || fax != 0. || fay != 0.) { | |
34295 | 1231 if (outline) |
1232 transform_3d_points(shift, outline, frx, fry, frz, | |
31853 | 1233 fax, fay, scale, yshift); |
1234 | |
34295 | 1235 if (border) |
1236 transform_3d_points(shift, border, frx, fry, frz, | |
31853 | 1237 fax, fay, scale, yshift); |
1238 } | |
1239 } | |
23173 | 1240 |
18937 | 1241 /** |
23179 | 1242 * \brief Get bitmaps for a glyph |
1243 * \param info glyph info | |
1244 * Tries to get glyph bitmaps from bitmap cache. | |
1245 * If they can't be found, they are generated by rotating and rendering the glyph. | |
1246 * After that, bitmaps are added to the cache. | |
1247 * They are returned in info->bm (glyph), info->bm_o (outline) and info->bm_s (shadow). | |
18937 | 1248 */ |
30200 | 1249 static void |
1250 get_bitmap_glyph(ASS_Renderer *render_priv, GlyphInfo *info) | |
18937 | 1251 { |
30200 | 1252 BitmapHashValue *val; |
34295 | 1253 OutlineBitmapHashKey *key = &info->hash_key.u.outline; |
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1254 |
34295 | 1255 if (!info->outline || info->symbol == '\n' || info->symbol == 0 || info->skip) |
1256 return; | |
1257 | |
1258 val = ass_cache_get(render_priv->cache.bitmap_cache, &info->hash_key); | |
1259 | |
1260 if (!val) { | |
30200 | 1261 FT_Vector shift; |
1262 BitmapHashValue hash_val; | |
1263 int error; | |
1264 double fax_scaled, fay_scaled; | |
34295 | 1265 FT_Outline *outline, *border; |
1266 double scale_x = render_priv->font_scale_x; | |
1267 | |
1268 hash_val.bm = hash_val.bm_o = hash_val.bm_s = 0; | |
1269 | |
1270 outline_copy(render_priv->ftlibrary, info->outline, &outline); | |
1271 outline_copy(render_priv->ftlibrary, info->border, &border); | |
31853 | 1272 |
34295 | 1273 // calculating rotation shift vector (from rotation origin to the glyph basepoint) |
1274 shift.x = key->shift_x; | |
1275 shift.y = key->shift_y; | |
1276 fax_scaled = info->fax * render_priv->state.scale_x; | |
1277 fay_scaled = info->fay * render_priv->state.scale_y; | |
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1278 |
34295 | 1279 // apply rotation |
1280 transform_3d(shift, outline, border, | |
1281 info->frx, info->fry, info->frz, fax_scaled, | |
1282 fay_scaled, render_priv->font_scale, info->asc); | |
1283 | |
1284 // PAR correction scaling | |
1285 FT_Matrix m = { double_to_d16(scale_x), 0, | |
1286 0, double_to_d16(1.0) }; | |
31853 | 1287 |
34295 | 1288 // subpixel shift |
1289 if (outline) { | |
1290 if (scale_x != 1.0) | |
1291 FT_Outline_Transform(outline, &m); | |
1292 FT_Outline_Translate(outline, key->advance.x, -key->advance.y); | |
1293 } | |
1294 if (border) { | |
1295 if (scale_x != 1.0) | |
1296 FT_Outline_Transform(border, &m); | |
1297 FT_Outline_Translate(border, key->advance.x, -key->advance.y); | |
1298 } | |
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1299 |
34295 | 1300 // render glyph |
1301 error = outline_to_bitmap3(render_priv->library, | |
1302 render_priv->synth_priv, | |
1303 render_priv->ftlibrary, | |
1304 outline, border, | |
1305 &hash_val.bm, &hash_val.bm_o, | |
1306 &hash_val.bm_s, info->be, | |
1307 info->blur * render_priv->border_scale, | |
1308 key->shadow_offset, | |
1309 render_priv->state.style->BorderStyle); | |
1310 if (error) | |
1311 info->symbol = 0; | |
31853 | 1312 |
34295 | 1313 val = ass_cache_put(render_priv->cache.bitmap_cache, &info->hash_key, |
1314 &hash_val); | |
1315 | |
1316 outline_free(render_priv->ftlibrary, outline); | |
1317 outline_free(render_priv->ftlibrary, border); | |
30200 | 1318 } |
34011 | 1319 |
34295 | 1320 info->bm = val->bm; |
1321 info->bm_o = val->bm_o; | |
1322 info->bm_s = val->bm_s; | |
1323 | |
34011 | 1324 // VSFilter compatibility: invisible fill and no border? |
1325 // In this case no shadow is supposed to be rendered. | |
34295 | 1326 if (!info->border && (info->c[0] & 0xFF) == 0xFF) |
34011 | 1327 info->bm_s = 0; |
18937 | 1328 } |
1329 | |
1330 /** | |
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1331 * This function goes through text_info and calculates text parameters. |
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1332 * The following text_info fields are filled: |
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1333 * height |
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1334 * lines[].height |
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1335 * lines[].asc |
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1336 * lines[].desc |
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1337 */ |
30200 | 1338 static void measure_text(ASS_Renderer *render_priv) |
1339 { | |
1340 TextInfo *text_info = &render_priv->text_info; | |
1341 int cur_line = 0; | |
1342 double max_asc = 0., max_desc = 0.; | |
1343 GlyphInfo *last = NULL; | |
1344 int i; | |
1345 int empty_line = 1; | |
1346 text_info->height = 0.; | |
1347 for (i = 0; i < text_info->length + 1; ++i) { | |
1348 if ((i == text_info->length) || text_info->glyphs[i].linebreak) { | |
1349 if (empty_line && cur_line > 0 && last && i < text_info->length) { | |
1350 max_asc = d6_to_double(last->asc) / 2.0; | |
1351 max_desc = d6_to_double(last->desc) / 2.0; | |
1352 } | |
1353 text_info->lines[cur_line].asc = max_asc; | |
1354 text_info->lines[cur_line].desc = max_desc; | |
1355 text_info->height += max_asc + max_desc; | |
1356 cur_line++; | |
1357 max_asc = max_desc = 0.; | |
1358 empty_line = 1; | |
1359 } else | |
1360 empty_line = 0; | |
1361 if (i < text_info->length) { | |
1362 GlyphInfo *cur = text_info->glyphs + i; | |
1363 if (d6_to_double(cur->asc) > max_asc) | |
1364 max_asc = d6_to_double(cur->asc); | |
1365 if (d6_to_double(cur->desc) > max_desc) | |
1366 max_desc = d6_to_double(cur->desc); | |
1367 if (cur->symbol != '\n' && cur->symbol != 0) | |
1368 last = cur; | |
1369 } | |
1370 } | |
1371 text_info->height += | |
1372 (text_info->n_lines - | |
1373 1) * render_priv->settings.line_spacing; | |
1374 } | |
1375 | |
1376 /** | |
1377 * Mark extra whitespace for later removal. | |
1378 */ | |
1379 #define IS_WHITESPACE(x) ((x->symbol == ' ' || x->symbol == '\n') \ | |
1380 && !x->linebreak) | |
1381 static void trim_whitespace(ASS_Renderer *render_priv) | |
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1382 { |
30200 | 1383 int i, j; |
1384 GlyphInfo *cur; | |
1385 TextInfo *ti = &render_priv->text_info; | |
1386 | |
1387 // Mark trailing spaces | |
1388 i = ti->length - 1; | |
1389 cur = ti->glyphs + i; | |
1390 while (i && IS_WHITESPACE(cur)) { | |
1391 cur->skip++; | |
1392 cur = ti->glyphs + --i; | |
1393 } | |
1394 | |
1395 // Mark leading whitespace | |
1396 i = 0; | |
1397 cur = ti->glyphs; | |
1398 while (i < ti->length && IS_WHITESPACE(cur)) { | |
1399 cur->skip++; | |
1400 cur = ti->glyphs + ++i; | |
1401 } | |
1402 | |
1403 // Mark all extraneous whitespace inbetween | |
1404 for (i = 0; i < ti->length; ++i) { | |
1405 cur = ti->glyphs + i; | |
1406 if (cur->linebreak) { | |
1407 // Mark whitespace before | |
1408 j = i - 1; | |
1409 cur = ti->glyphs + j; | |
1410 while (j && IS_WHITESPACE(cur)) { | |
1411 cur->skip++; | |
1412 cur = ti->glyphs + --j; | |
1413 } | |
1414 // A break itself can contain a whitespace, too | |
1415 cur = ti->glyphs + i; | |
34011 | 1416 if (cur->symbol == ' ') { |
30200 | 1417 cur->skip++; |
34011 | 1418 // Mark whitespace after |
1419 j = i + 1; | |
1420 cur = ti->glyphs + j; | |
1421 while (j < ti->length && IS_WHITESPACE(cur)) { | |
1422 cur->skip++; | |
1423 cur = ti->glyphs + ++j; | |
1424 } | |
1425 i = j - 1; | |
30200 | 1426 } |
1427 } | |
1428 } | |
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1429 } |
30200 | 1430 #undef IS_WHITESPACE |
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1431 |
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1432 /** |
18937 | 1433 * \brief rearrange text between lines |
1434 * \param max_text_width maximal text line width in pixels | |
1435 * The algo is similar to the one in libvo/sub.c: | |
1436 * 1. Place text, wrapping it when current line is full | |
1437 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces | |
1438 * the difference in lengths between this two lines. | |
1439 * The result may not be optimal, but usually is good enough. | |
30200 | 1440 * |
31853 | 1441 * FIXME: implement style 0 and 3 correctly |
18937 | 1442 */ |
30200 | 1443 static void |
1444 wrap_lines_smart(ASS_Renderer *render_priv, double max_text_width) | |
18937 | 1445 { |
30200 | 1446 int i; |
1447 GlyphInfo *cur, *s1, *e1, *s2, *s3, *w; | |
1448 int last_space; | |
1449 int break_type; | |
1450 int exit; | |
1451 double pen_shift_x; | |
1452 double pen_shift_y; | |
1453 int cur_line; | |
34295 | 1454 int run_offset; |
30200 | 1455 TextInfo *text_info = &render_priv->text_info; |
18937 | 1456 |
30200 | 1457 last_space = -1; |
1458 text_info->n_lines = 1; | |
1459 break_type = 0; | |
1460 s1 = text_info->glyphs; // current line start | |
1461 for (i = 0; i < text_info->length; ++i) { | |
34011 | 1462 int break_at = -1; |
30200 | 1463 double s_offset, len; |
1464 cur = text_info->glyphs + i; | |
1465 s_offset = d6_to_double(s1->bbox.xMin + s1->pos.x); | |
1466 len = d6_to_double(cur->bbox.xMax + cur->pos.x) - s_offset; | |
18937 | 1467 |
30200 | 1468 if (cur->symbol == '\n') { |
1469 break_type = 2; | |
1470 break_at = i; | |
1471 ass_msg(render_priv->library, MSGL_DBG2, | |
1472 "forced line break at %d", break_at); | |
34011 | 1473 } else if (cur->symbol == ' ') { |
1474 last_space = i; | |
1475 } else if (len >= max_text_width | |
1476 && (render_priv->state.wrap_style != 2)) { | |
30200 | 1477 break_type = 1; |
1478 break_at = last_space; | |
34011 | 1479 if (break_at >= 0) |
1480 ass_msg(render_priv->library, MSGL_DBG2, "line break at %d", | |
1481 break_at); | |
30200 | 1482 } |
18937 | 1483 |
30200 | 1484 if (break_at != -1) { |
1485 // need to use one more line | |
1486 // marking break_at+1 as start of a new line | |
1487 int lead = break_at + 1; // the first symbol of the new line | |
1488 if (text_info->n_lines >= text_info->max_lines) { | |
1489 // Raise maximum number of lines | |
1490 text_info->max_lines *= 2; | |
1491 text_info->lines = realloc(text_info->lines, | |
1492 sizeof(LineInfo) * | |
1493 text_info->max_lines); | |
1494 } | |
34295 | 1495 if (lead < text_info->length) { |
30200 | 1496 text_info->glyphs[lead].linebreak = break_type; |
34295 | 1497 last_space = -1; |
1498 s1 = text_info->glyphs + lead; | |
1499 s_offset = d6_to_double(s1->bbox.xMin + s1->pos.x); | |
1500 text_info->n_lines++; | |
1501 } | |
30200 | 1502 } |
1503 } | |
18937 | 1504 #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y)) |
30200 | 1505 exit = 0; |
1506 while (!exit && render_priv->state.wrap_style != 1) { | |
1507 exit = 1; | |
1508 w = s3 = text_info->glyphs; | |
1509 s1 = s2 = 0; | |
1510 for (i = 0; i <= text_info->length; ++i) { | |
1511 cur = text_info->glyphs + i; | |
1512 if ((i == text_info->length) || cur->linebreak) { | |
1513 s1 = s2; | |
1514 s2 = s3; | |
1515 s3 = cur; | |
1516 if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft' | |
1517 double l1, l2, l1_new, l2_new; | |
18937 | 1518 |
30200 | 1519 w = s2; |
1520 do { | |
1521 --w; | |
1522 } while ((w > s1) && (w->symbol == ' ')); | |
1523 while ((w > s1) && (w->symbol != ' ')) { | |
1524 --w; | |
1525 } | |
1526 e1 = w; | |
1527 while ((e1 > s1) && (e1->symbol == ' ')) { | |
1528 --e1; | |
1529 } | |
1530 if (w->symbol == ' ') | |
1531 ++w; | |
18937 | 1532 |
30200 | 1533 l1 = d6_to_double(((s2 - 1)->bbox.xMax + (s2 - 1)->pos.x) - |
1534 (s1->bbox.xMin + s1->pos.x)); | |
1535 l2 = d6_to_double(((s3 - 1)->bbox.xMax + (s3 - 1)->pos.x) - | |
1536 (s2->bbox.xMin + s2->pos.x)); | |
1537 l1_new = d6_to_double( | |
1538 (e1->bbox.xMax + e1->pos.x) - | |
1539 (s1->bbox.xMin + s1->pos.x)); | |
1540 l2_new = d6_to_double( | |
1541 ((s3 - 1)->bbox.xMax + (s3 - 1)->pos.x) - | |
1542 (w->bbox.xMin + w->pos.x)); | |
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1543 |
30200 | 1544 if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) { |
1545 w->linebreak = 1; | |
1546 s2->linebreak = 0; | |
1547 exit = 0; | |
1548 } | |
1549 } | |
1550 } | |
1551 if (i == text_info->length) | |
1552 break; | |
1553 } | |
1554 | |
1555 } | |
1556 assert(text_info->n_lines >= 1); | |
18937 | 1557 #undef DIFF |
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1558 |
30200 | 1559 measure_text(render_priv); |
1560 trim_whitespace(render_priv); | |
1561 | |
1562 pen_shift_x = 0.; | |
1563 pen_shift_y = 0.; | |
1564 cur_line = 1; | |
34295 | 1565 run_offset = 0; |
30200 | 1566 |
1567 i = 0; | |
1568 cur = text_info->glyphs + i; | |
1569 while (i < text_info->length && cur->skip) | |
1570 cur = text_info->glyphs + ++i; | |
1571 pen_shift_x = d6_to_double(-cur->pos.x); | |
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1572 |
30200 | 1573 for (i = 0; i < text_info->length; ++i) { |
1574 cur = text_info->glyphs + i; | |
1575 if (cur->linebreak) { | |
1576 while (i < text_info->length && cur->skip && cur->symbol != '\n') | |
1577 cur = text_info->glyphs + ++i; | |
1578 double height = | |
1579 text_info->lines[cur_line - 1].desc + | |
1580 text_info->lines[cur_line].asc; | |
34295 | 1581 text_info->lines[cur_line - 1].len = i - |
1582 text_info->lines[cur_line - 1].offset; | |
1583 text_info->lines[cur_line].offset = i; | |
30200 | 1584 cur_line++; |
34295 | 1585 run_offset++; |
30200 | 1586 pen_shift_x = d6_to_double(-cur->pos.x); |
1587 pen_shift_y += height + render_priv->settings.line_spacing; | |
1588 ass_msg(render_priv->library, MSGL_DBG2, | |
1589 "shifting from %d to %d by (%f, %f)", i, | |
1590 text_info->length - 1, pen_shift_x, pen_shift_y); | |
1591 } | |
34295 | 1592 cur->bm_run_id += run_offset; |
30200 | 1593 cur->pos.x += double_to_d6(pen_shift_x); |
1594 cur->pos.y += double_to_d6(pen_shift_y); | |
1595 } | |
34295 | 1596 text_info->lines[cur_line - 1].len = |
1597 text_info->length - text_info->lines[cur_line - 1].offset; | |
18937 | 1598 |
34295 | 1599 #if 0 |
1600 // print line info | |
1601 for (i = 0; i < text_info->n_lines; i++) { | |
1602 printf("line %d offset %d length %d\n", i, text_info->lines[i].offset, | |
1603 text_info->lines[i].len); | |
30200 | 1604 } |
34295 | 1605 #endif |
18937 | 1606 } |
1607 | |
1608 /** | |
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1609 * \brief Calculate base point for positioning and rotation |
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1610 * \param bbox text bbox |
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|
1611 * \param alignment alignment |
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|
1612 * \param bx, by out: base point coordinates |
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|
1613 */ |
30200 | 1614 static void get_base_point(DBBox *bbox, int alignment, double *bx, double *by) |
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|
1615 { |
30200 | 1616 const int halign = alignment & 3; |
1617 const int valign = alignment & 12; | |
1618 if (bx) | |
1619 switch (halign) { | |
1620 case HALIGN_LEFT: | |
1621 *bx = bbox->xMin; | |
1622 break; | |
1623 case HALIGN_CENTER: | |
1624 *bx = (bbox->xMax + bbox->xMin) / 2.0; | |
1625 break; | |
1626 case HALIGN_RIGHT: | |
1627 *bx = bbox->xMax; | |
1628 break; | |
1629 } | |
1630 if (by) | |
1631 switch (valign) { | |
1632 case VALIGN_TOP: | |
1633 *by = bbox->yMin; | |
1634 break; | |
1635 case VALIGN_CENTER: | |
1636 *by = (bbox->yMax + bbox->yMin) / 2.0; | |
1637 break; | |
1638 case VALIGN_SUB: | |
1639 *by = bbox->yMax; | |
1640 break; | |
1641 } | |
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|
1642 } |
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|
1643 |
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1644 /** |
31853 | 1645 * Prepare bitmap hash key of a glyph |
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1646 */ |
30200 | 1647 static void |
34295 | 1648 fill_bitmap_hash(ASS_Renderer *priv, GlyphInfo *info, |
1649 OutlineBitmapHashKey *hash_key) | |
30200 | 1650 { |
34295 | 1651 hash_key->frx = rot_key(info->frx); |
1652 hash_key->fry = rot_key(info->fry); | |
1653 hash_key->frz = rot_key(info->frz); | |
1654 hash_key->fax = double_to_d16(info->fax); | |
1655 hash_key->fay = double_to_d16(info->fay); | |
1656 hash_key->be = info->be; | |
1657 hash_key->blur = info->blur; | |
31853 | 1658 hash_key->shadow_offset.x = double_to_d6( |
34295 | 1659 info->shadow_x * priv->border_scale - |
1660 (int) (info->shadow_x * priv->border_scale)); | |
31853 | 1661 hash_key->shadow_offset.y = double_to_d6( |
34295 | 1662 info->shadow_y * priv->border_scale - |
1663 (int) (info->shadow_y * priv->border_scale)); | |
22215
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diff
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|
1664 } |
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|
1665 |
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|
1666 /** |
18937 | 1667 * \brief Main ass rendering function, glues everything together |
1668 * \param event event to render | |
29048
584ff003cce9
Document the ass_render_event event_images parameter.
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29047
diff
changeset
|
1669 * \param event_images struct containing resulting images, will also be initialized |
30200 | 1670 * Process event, appending resulting ASS_Image's to images_root. |
18937 | 1671 */ |
30200 | 1672 static int |
1673 ass_render_event(ASS_Renderer *render_priv, ASS_Event *event, | |
1674 EventImages *event_images) | |
18937 | 1675 { |
30200 | 1676 char *p; |
1677 FT_UInt previous; | |
1678 FT_UInt num_glyphs; | |
1679 FT_Vector pen; | |
1680 unsigned code; | |
1681 DBBox bbox; | |
1682 int i, j; | |
1683 int MarginL, MarginR, MarginV; | |
1684 int last_break; | |
1685 int alignment, halign, valign; | |
1686 double device_x = 0; | |
1687 double device_y = 0; | |
1688 TextInfo *text_info = &render_priv->text_info; | |
31853 | 1689 GlyphInfo *glyphs = render_priv->text_info.glyphs; |
30200 | 1690 ASS_Drawing *drawing; |
18937 | 1691 |
30200 | 1692 if (event->Style >= render_priv->track->n_styles) { |
1693 ass_msg(render_priv->library, MSGL_WARN, "No style found"); | |
1694 return 1; | |
1695 } | |
1696 if (!event->Text) { | |
1697 ass_msg(render_priv->library, MSGL_WARN, "Empty event"); | |
1698 return 1; | |
1699 } | |
19650 | 1700 |
30200 | 1701 init_render_context(render_priv, event); |
18937 | 1702 |
30200 | 1703 drawing = render_priv->state.drawing; |
1704 text_info->length = 0; | |
1705 num_glyphs = 0; | |
1706 p = event->Text; | |
34295 | 1707 |
30200 | 1708 // Event parsing. |
1709 while (1) { | |
1710 // get next char, executing style override | |
1711 // this affects render_context | |
1712 do { | |
1713 code = get_next_char(render_priv, &p); | |
1714 if (render_priv->state.drawing_mode && code) | |
1715 ass_drawing_add_char(drawing, (char) code); | |
1716 } while (code && render_priv->state.drawing_mode); // skip everything in drawing mode | |
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|
1717 |
34295 | 1718 if (text_info->length >= text_info->max_glyphs) { |
1719 // Raise maximum number of glyphs | |
1720 text_info->max_glyphs *= 2; | |
1721 text_info->glyphs = glyphs = | |
1722 realloc(text_info->glyphs, | |
1723 sizeof(GlyphInfo) * text_info->max_glyphs); | |
1724 } | |
1725 | |
1726 // Clear current GlyphInfo | |
1727 memset(&glyphs[text_info->length], 0, sizeof(GlyphInfo)); | |
1728 | |
30200 | 1729 // Parse drawing |
1730 if (drawing->i) { | |
1731 drawing->scale_x = render_priv->state.scale_x * | |
1732 render_priv->font_scale; | |
1733 drawing->scale_y = render_priv->state.scale_y * | |
1734 render_priv->font_scale; | |
1735 p--; | |
34295 | 1736 code = 0xfffc; // object replacement character |
1737 glyphs[text_info->length].drawing = drawing; | |
30200 | 1738 } |
18937 | 1739 |
30200 | 1740 // face could have been changed in get_next_char |
1741 if (!render_priv->state.font) { | |
1742 free_render_context(render_priv); | |
1743 return 1; | |
1744 } | |
18937 | 1745 |
30200 | 1746 if (code == 0) |
1747 break; | |
1748 | |
34295 | 1749 // Fill glyph information |
31853 | 1750 glyphs[text_info->length].symbol = code; |
34295 | 1751 glyphs[text_info->length].font = render_priv->state.font; |
30200 | 1752 for (i = 0; i < 4; ++i) { |
1753 uint32_t clr = render_priv->state.c[i]; | |
1754 change_alpha(&clr, | |
1755 mult_alpha(_a(clr), render_priv->state.fade), 1.); | |
31853 | 1756 glyphs[text_info->length].c[i] = clr; |
30200 | 1757 } |
31853 | 1758 glyphs[text_info->length].effect_type = render_priv->state.effect_type; |
1759 glyphs[text_info->length].effect_timing = | |
30200 | 1760 render_priv->state.effect_timing; |
31853 | 1761 glyphs[text_info->length].effect_skip_timing = |
30200 | 1762 render_priv->state.effect_skip_timing; |
34295 | 1763 glyphs[text_info->length].font_size = ensure_font_size(render_priv, |
1764 render_priv->state.font_size * render_priv->font_scale); | |
31853 | 1765 glyphs[text_info->length].be = render_priv->state.be; |
1766 glyphs[text_info->length].blur = render_priv->state.blur; | |
1767 glyphs[text_info->length].shadow_x = render_priv->state.shadow_x; | |
1768 glyphs[text_info->length].shadow_y = render_priv->state.shadow_y; | |
34295 | 1769 glyphs[text_info->length].scale_x= render_priv->state.scale_x; |
1770 glyphs[text_info->length].scale_y = render_priv->state.scale_y; | |
1771 glyphs[text_info->length].border_x= render_priv->state.border_x; | |
1772 glyphs[text_info->length].border_y = render_priv->state.border_y; | |
1773 glyphs[text_info->length].bold = render_priv->state.bold; | |
1774 glyphs[text_info->length].italic = render_priv->state.italic; | |
1775 glyphs[text_info->length].flags = render_priv->state.flags; | |
31853 | 1776 glyphs[text_info->length].frx = render_priv->state.frx; |
1777 glyphs[text_info->length].fry = render_priv->state.fry; | |
1778 glyphs[text_info->length].frz = render_priv->state.frz; | |
1779 glyphs[text_info->length].fax = render_priv->state.fax; | |
1780 glyphs[text_info->length].fay = render_priv->state.fay; | |
34295 | 1781 glyphs[text_info->length].bm_run_id = render_priv->state.bm_run_id; |
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21506
diff
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1782 |
34295 | 1783 if (glyphs[text_info->length].drawing) { |
1784 drawing = render_priv->state.drawing = | |
1785 ass_drawing_new(render_priv->library, render_priv->ftlibrary); | |
30200 | 1786 } |
19716
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19693
diff
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|
1787 |
30200 | 1788 text_info->length++; |
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diff
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|
1789 |
30200 | 1790 render_priv->state.effect_type = EF_NONE; |
1791 render_priv->state.effect_timing = 0; | |
1792 render_priv->state.effect_skip_timing = 0; | |
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19919
diff
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|
1793 |
30200 | 1794 } |
19556 | 1795 |
30200 | 1796 if (text_info->length == 0) { |
1797 // no valid symbols in the event; this can be smth like {comment} | |
1798 free_render_context(render_priv); | |
1799 return 1; | |
1800 } | |
31853 | 1801 |
34295 | 1802 // Find shape runs and shape text |
1803 ass_shaper_set_base_direction(render_priv->shaper, | |
1804 resolve_base_direction(render_priv->state.font_encoding)); | |
1805 ass_shaper_find_runs(render_priv->shaper, render_priv, glyphs, | |
1806 text_info->length); | |
1807 ass_shaper_shape(render_priv->shaper, text_info); | |
1808 | |
1809 // Retrieve glyphs | |
1810 for (i = 0; i < text_info->length; i++) { | |
1811 GlyphInfo *info = glyphs + i; | |
1812 while (info) { | |
1813 get_outline_glyph(render_priv, info); | |
1814 info = info->next; | |
1815 } | |
1816 info = glyphs + i; | |
1817 | |
1818 // Add additional space after italic to non-italic style changes | |
1819 if (i && glyphs[i - 1].italic && !info->italic) { | |
1820 int back = i - 1; | |
1821 GlyphInfo *og = &glyphs[back]; | |
1822 while (back && og->bbox.xMax - og->bbox.xMin == 0 | |
1823 && og->italic) | |
1824 og = &glyphs[--back]; | |
1825 if (og->bbox.xMax > og->cluster_advance.x) | |
1826 og->cluster_advance.x = og->bbox.xMax; | |
1827 } | |
1828 | |
1829 // add horizontal letter spacing | |
1830 info->cluster_advance.x += double_to_d6(render_priv->state.hspacing * | |
1831 render_priv->font_scale * info->scale_x); | |
1832 | |
1833 // add displacement for vertical shearing | |
1834 info->cluster_advance.y += (info->fay * info->scale_y) * info->cluster_advance.x; | |
1835 | |
1836 } | |
1837 | |
1838 // Preliminary layout (for line wrapping) | |
1839 previous = 0; | |
1840 pen.x = 0; | |
1841 pen.y = 0; | |
1842 for (i = 0; i < text_info->length; i++) { | |
1843 GlyphInfo *info = glyphs + i; | |
1844 FT_Vector cluster_pen = pen; | |
1845 while (info) { | |
1846 info->pos.x = cluster_pen.x; | |
1847 info->pos.y = cluster_pen.y; | |
1848 | |
1849 cluster_pen.x += info->advance.x; | |
1850 cluster_pen.y += info->advance.y; | |
1851 | |
1852 // fill bitmap hash | |
1853 info->hash_key.type = BITMAP_OUTLINE; | |
1854 fill_bitmap_hash(render_priv, info, &info->hash_key.u.outline); | |
1855 | |
1856 info = info->next; | |
1857 } | |
1858 info = glyphs + i; | |
1859 pen.x += info->cluster_advance.x; | |
1860 pen.y += info->cluster_advance.y; | |
1861 previous = info->symbol; | |
1862 } | |
1863 | |
1864 | |
30200 | 1865 // depends on glyph x coordinates being monotonous, so it should be done before line wrap |
1866 process_karaoke_effects(render_priv); | |
18937 | 1867 |
30200 | 1868 // alignments |
1869 alignment = render_priv->state.alignment; | |
1870 halign = alignment & 3; | |
1871 valign = alignment & 12; | |
1872 | |
1873 MarginL = | |
31853 | 1874 (event->MarginL) ? event->MarginL : render_priv->state.style->MarginL; |
30200 | 1875 MarginR = |
31853 | 1876 (event->MarginR) ? event->MarginR : render_priv->state.style->MarginR; |
30200 | 1877 MarginV = |
31853 | 1878 (event->MarginV) ? event->MarginV : render_priv->state.style->MarginV; |
30200 | 1879 |
34295 | 1880 // calculate max length of a line |
1881 double max_text_width = | |
1882 x2scr(render_priv, render_priv->track->PlayResX - MarginR) - | |
1883 x2scr(render_priv, MarginL); | |
30200 | 1884 |
34295 | 1885 // wrap lines |
1886 if (render_priv->state.evt_type != EVENT_HSCROLL) { | |
30200 | 1887 // rearrange text in several lines |
1888 wrap_lines_smart(render_priv, max_text_width); | |
34295 | 1889 } else { |
1890 // no breaking or wrapping, everything in a single line | |
1891 text_info->lines[0].offset = 0; | |
1892 text_info->lines[0].len = text_info->length; | |
1893 text_info->n_lines = 1; | |
1894 measure_text(render_priv); | |
1895 } | |
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1896 |
34295 | 1897 // Reorder text into visual order |
1898 FriBidiStrIndex *cmap = ass_shaper_reorder(render_priv->shaper, text_info); | |
30200 | 1899 |
34295 | 1900 // Reposition according to the map |
1901 pen.x = 0; | |
1902 pen.y = 0; | |
1903 int lineno = 1; | |
1904 for (i = 0; i < text_info->length; i++) { | |
1905 GlyphInfo *info = glyphs + cmap[i]; | |
1906 if (glyphs[i].linebreak) { | |
1907 pen.x = 0; | |
1908 pen.y += double_to_d6(text_info->lines[lineno-1].desc); | |
1909 pen.y += double_to_d6(text_info->lines[lineno].asc); | |
1910 pen.y += double_to_d6(render_priv->settings.line_spacing); | |
1911 lineno++; | |
1912 } | |
1913 if (info->skip) continue; | |
1914 FT_Vector cluster_pen = pen; | |
1915 while (info) { | |
1916 info->pos.x = info->offset.x + cluster_pen.x; | |
1917 info->pos.y = info->offset.y + cluster_pen.y; | |
1918 cluster_pen.x += info->advance.x; | |
1919 cluster_pen.y += info->advance.y; | |
1920 info = info->next; | |
1921 } | |
1922 info = glyphs + cmap[i]; | |
1923 pen.x += info->cluster_advance.x; | |
1924 pen.y += info->cluster_advance.y; | |
1925 } | |
30200 | 1926 |
34295 | 1927 // align lines |
1928 if (render_priv->state.evt_type != EVENT_HSCROLL) { | |
1929 last_break = -1; | |
1930 double width = 0; | |
1931 for (i = 0; i <= text_info->length; ++i) { // (text_info->length + 1) is the end of the last line | |
1932 if ((i == text_info->length) || glyphs[i].linebreak) { | |
1933 // remove letter spacing (which is included in cluster_advance) | |
1934 if (i > 0) | |
1935 width -= render_priv->state.hspacing * render_priv->font_scale * | |
1936 glyphs[i-1].scale_x; | |
1937 double shift = 0; | |
30200 | 1938 if (halign == HALIGN_LEFT) { // left aligned, no action |
1939 shift = 0; | |
1940 } else if (halign == HALIGN_RIGHT) { // right aligned | |
1941 shift = max_text_width - width; | |
1942 } else if (halign == HALIGN_CENTER) { // centered | |
1943 shift = (max_text_width - width) / 2.0; | |
1944 } | |
1945 for (j = last_break + 1; j < i; ++j) { | |
34295 | 1946 GlyphInfo *info = glyphs + j; |
1947 while (info) { | |
1948 info->pos.x += double_to_d6(shift); | |
1949 info = info->next; | |
1950 } | |
30200 | 1951 } |
1952 last_break = i - 1; | |
34295 | 1953 width = 0; |
1954 } | |
1955 if (i < text_info->length && !glyphs[i].skip && | |
1956 glyphs[i].symbol != '\n' && glyphs[i].symbol != 0) { | |
1957 width += d6_to_double(glyphs[i].cluster_advance.x); | |
30200 | 1958 } |
1959 } | |
1960 } | |
1961 | |
1962 // determing text bounding box | |
1963 compute_string_bbox(text_info, &bbox); | |
1964 | |
1965 // determine device coordinates for text | |
19556 | 1966 |
30200 | 1967 // x coordinate for everything except positioned events |
1968 if (render_priv->state.evt_type == EVENT_NORMAL || | |
1969 render_priv->state.evt_type == EVENT_VSCROLL) { | |
1970 device_x = x2scr(render_priv, MarginL); | |
1971 } else if (render_priv->state.evt_type == EVENT_HSCROLL) { | |
1972 if (render_priv->state.scroll_direction == SCROLL_RL) | |
1973 device_x = | |
1974 x2scr(render_priv, | |
1975 render_priv->track->PlayResX - | |
1976 render_priv->state.scroll_shift); | |
1977 else if (render_priv->state.scroll_direction == SCROLL_LR) | |
1978 device_x = | |
1979 x2scr(render_priv, | |
1980 render_priv->state.scroll_shift) - (bbox.xMax - | |
1981 bbox.xMin); | |
1982 } | |
31853 | 1983 |
30200 | 1984 // y coordinate for everything except positioned events |
1985 if (render_priv->state.evt_type == EVENT_NORMAL || | |
1986 render_priv->state.evt_type == EVENT_HSCROLL) { | |
1987 if (valign == VALIGN_TOP) { // toptitle | |
1988 device_y = | |
1989 y2scr_top(render_priv, | |
1990 MarginV) + text_info->lines[0].asc; | |
1991 } else if (valign == VALIGN_CENTER) { // midtitle | |
1992 double scr_y = | |
1993 y2scr(render_priv, render_priv->track->PlayResY / 2.0); | |
1994 device_y = scr_y - (bbox.yMax + bbox.yMin) / 2.0; | |
1995 } else { // subtitle | |
1996 double scr_y; | |
1997 if (valign != VALIGN_SUB) | |
1998 ass_msg(render_priv->library, MSGL_V, | |
31853 | 1999 "Invalid valign, assuming 0 (subtitle)"); |
30200 | 2000 scr_y = |
2001 y2scr_sub(render_priv, | |
2002 render_priv->track->PlayResY - MarginV); | |
2003 device_y = scr_y; | |
2004 device_y -= text_info->height; | |
2005 device_y += text_info->lines[0].asc; | |
2006 } | |
2007 } else if (render_priv->state.evt_type == EVENT_VSCROLL) { | |
2008 if (render_priv->state.scroll_direction == SCROLL_TB) | |
2009 device_y = | |
2010 y2scr(render_priv, | |
2011 render_priv->state.clip_y0 + | |
2012 render_priv->state.scroll_shift) - (bbox.yMax - | |
2013 bbox.yMin); | |
2014 else if (render_priv->state.scroll_direction == SCROLL_BT) | |
2015 device_y = | |
2016 y2scr(render_priv, | |
2017 render_priv->state.clip_y1 - | |
2018 render_priv->state.scroll_shift); | |
2019 } | |
31853 | 2020 |
30200 | 2021 // positioned events are totally different |
2022 if (render_priv->state.evt_type == EVENT_POSITIONED) { | |
2023 double base_x = 0; | |
2024 double base_y = 0; | |
2025 ass_msg(render_priv->library, MSGL_DBG2, "positioned event at %f, %f", | |
2026 render_priv->state.pos_x, render_priv->state.pos_y); | |
2027 get_base_point(&bbox, alignment, &base_x, &base_y); | |
2028 device_x = | |
2029 x2scr_pos(render_priv, render_priv->state.pos_x) - base_x; | |
2030 device_y = | |
2031 y2scr_pos(render_priv, render_priv->state.pos_y) - base_y; | |
2032 } | |
31853 | 2033 |
30200 | 2034 // fix clip coordinates (they depend on alignment) |
2035 if (render_priv->state.evt_type == EVENT_NORMAL || | |
2036 render_priv->state.evt_type == EVENT_HSCROLL || | |
2037 render_priv->state.evt_type == EVENT_VSCROLL) { | |
2038 render_priv->state.clip_x0 = | |
31853 | 2039 x2scr_scaled(render_priv, render_priv->state.clip_x0); |
30200 | 2040 render_priv->state.clip_x1 = |
31853 | 2041 x2scr_scaled(render_priv, render_priv->state.clip_x1); |
30200 | 2042 if (valign == VALIGN_TOP) { |
2043 render_priv->state.clip_y0 = | |
2044 y2scr_top(render_priv, render_priv->state.clip_y0); | |
2045 render_priv->state.clip_y1 = | |
2046 y2scr_top(render_priv, render_priv->state.clip_y1); | |
2047 } else if (valign == VALIGN_CENTER) { | |
2048 render_priv->state.clip_y0 = | |
2049 y2scr(render_priv, render_priv->state.clip_y0); | |
2050 render_priv->state.clip_y1 = | |
2051 y2scr(render_priv, render_priv->state.clip_y1); | |
2052 } else if (valign == VALIGN_SUB) { | |
2053 render_priv->state.clip_y0 = | |
2054 y2scr_sub(render_priv, render_priv->state.clip_y0); | |
2055 render_priv->state.clip_y1 = | |
2056 y2scr_sub(render_priv, render_priv->state.clip_y1); | |
2057 } | |
2058 } else if (render_priv->state.evt_type == EVENT_POSITIONED) { | |
2059 render_priv->state.clip_x0 = | |
31853 | 2060 x2scr_pos_scaled(render_priv, render_priv->state.clip_x0); |
30200 | 2061 render_priv->state.clip_x1 = |
31853 | 2062 x2scr_pos_scaled(render_priv, render_priv->state.clip_x1); |
30200 | 2063 render_priv->state.clip_y0 = |
2064 y2scr_pos(render_priv, render_priv->state.clip_y0); | |
2065 render_priv->state.clip_y1 = | |
2066 y2scr_pos(render_priv, render_priv->state.clip_y1); | |
2067 } | |
31853 | 2068 |
30200 | 2069 // calculate rotation parameters |
2070 { | |
2071 DVector center; | |
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2072 |
30200 | 2073 if (render_priv->state.have_origin) { |
2074 center.x = x2scr(render_priv, render_priv->state.org_x); | |
2075 center.y = y2scr(render_priv, render_priv->state.org_y); | |
2076 } else { | |
2077 double bx = 0., by = 0.; | |
2078 get_base_point(&bbox, alignment, &bx, &by); | |
2079 center.x = device_x + bx; | |
2080 center.y = device_y + by; | |
2081 } | |
2082 | |
2083 for (i = 0; i < text_info->length; ++i) { | |
31853 | 2084 GlyphInfo *info = glyphs + i; |
34295 | 2085 while (info) { |
2086 OutlineBitmapHashKey *key = &info->hash_key.u.outline; | |
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2087 |
34295 | 2088 if (key->frx || key->fry || key->frz || key->fax || key->fay) { |
2089 key->shift_x = info->pos.x + double_to_d6(device_x - center.x); | |
2090 key->shift_y = -(info->pos.y + double_to_d6(device_y - center.y)); | |
2091 } else { | |
2092 key->shift_x = 0; | |
2093 key->shift_y = 0; | |
2094 } | |
2095 info = info->next; | |
30200 | 2096 } |
2097 } | |
2098 } | |
18937 | 2099 |
30200 | 2100 // convert glyphs to bitmaps |
34295 | 2101 int left = render_priv->settings.left_margin; |
2102 device_x = (device_x - left) * render_priv->font_scale_x + left; | |
30200 | 2103 for (i = 0; i < text_info->length; ++i) { |
34295 | 2104 GlyphInfo *info = glyphs + i; |
2105 while (info) { | |
2106 OutlineBitmapHashKey *key = &info->hash_key.u.outline; | |
2107 info->pos.x *= render_priv->font_scale_x; | |
2108 key->advance.x = | |
2109 double_to_d6(device_x - (int) device_x + | |
2110 d6_to_double(info->pos.x & SUBPIXEL_MASK)) & ~SUBPIXEL_ACCURACY; | |
2111 key->advance.y = | |
2112 double_to_d6(device_y - (int) device_y + | |
2113 d6_to_double(info->pos.y & SUBPIXEL_MASK)) & ~SUBPIXEL_ACCURACY; | |
2114 get_bitmap_glyph(render_priv, info); | |
2115 info = info->next; | |
2116 } | |
30200 | 2117 } |
18937 | 2118 |
30200 | 2119 memset(event_images, 0, sizeof(*event_images)); |
2120 event_images->top = device_y - text_info->lines[0].asc; | |
2121 event_images->height = text_info->height; | |
31853 | 2122 event_images->left = |
2123 (device_x + bbox.xMin * render_priv->font_scale_x) + 0.5; | |
2124 event_images->width = | |
2125 (bbox.xMax - bbox.xMin) * render_priv->font_scale_x + 0.5; | |
30200 | 2126 event_images->detect_collisions = render_priv->state.detect_collisions; |
2127 event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1; | |
2128 event_images->event = event; | |
2129 event_images->imgs = render_text(render_priv, (int) device_x, (int) device_y); | |
23174 | 2130 |
34295 | 2131 ass_shaper_cleanup(render_priv->shaper, text_info); |
30200 | 2132 free_render_context(render_priv); |
18937 | 2133 |
30200 | 2134 return 0; |
18937 | 2135 } |
2136 | |
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2137 /** |
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2138 * \brief deallocate image list |
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2139 * \param img list pointer |
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2140 */ |
31853 | 2141 void ass_free_images(ASS_Image *img) |
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2142 { |
30200 | 2143 while (img) { |
2144 ASS_Image *next = img->next; | |
2145 free(img); | |
2146 img = next; | |
2147 } | |
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2148 } |
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2149 |
31853 | 2150 /** |
2151 * \brief Check cache limits and reset cache if they are exceeded | |
2152 */ | |
2153 static void check_cache_limits(ASS_Renderer *priv, CacheStore *cache) | |
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2154 { |
34295 | 2155 if (ass_cache_empty(cache->bitmap_cache, cache->bitmap_max_size)) { |
2156 ass_cache_empty(cache->composite_cache, 0); | |
31853 | 2157 ass_free_images(priv->prev_images_root); |
2158 priv->prev_images_root = 0; | |
30200 | 2159 } |
34295 | 2160 if (ass_cache_empty(cache->outline_cache, cache->glyph_max)) { |
2161 ass_cache_empty(cache->bitmap_cache, 0); | |
2162 ass_cache_empty(cache->composite_cache, 0); | |
2163 ass_free_images(priv->prev_images_root); | |
2164 priv->prev_images_root = 0; | |
31853 | 2165 } |
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2166 } |
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2167 |
18937 | 2168 /** |
2169 * \brief Start a new frame | |
2170 */ | |
30200 | 2171 static int |
2172 ass_start_frame(ASS_Renderer *render_priv, ASS_Track *track, | |
2173 long long now) | |
18937 | 2174 { |
30200 | 2175 ASS_Settings *settings_priv = &render_priv->settings; |
2176 | |
2177 if (!render_priv->settings.frame_width | |
2178 && !render_priv->settings.frame_height) | |
2179 return 1; // library not initialized | |
2180 | |
2181 if (render_priv->library != track->library) | |
2182 return 1; | |
2183 | |
31853 | 2184 if (!render_priv->fontconfig_priv) |
2185 return 1; | |
2186 | |
30200 | 2187 free_list_clear(render_priv); |
2188 | |
2189 if (track->n_events == 0) | |
2190 return 1; // nothing to do | |
18937 | 2191 |
30200 | 2192 render_priv->track = track; |
2193 render_priv->time = now; | |
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2194 |
34295 | 2195 ass_lazy_track_init(render_priv->library, render_priv->track); |
30200 | 2196 |
2197 render_priv->font_scale = settings_priv->font_size_coeff * | |
2198 render_priv->orig_height / render_priv->track->PlayResY; | |
2199 if (render_priv->track->ScaledBorderAndShadow) | |
2200 render_priv->border_scale = | |
2201 ((double) render_priv->orig_height) / | |
2202 render_priv->track->PlayResY; | |
2203 else | |
2204 render_priv->border_scale = 1.; | |
2205 | |
34295 | 2206 ass_shaper_set_kerning(render_priv->shaper, track->Kerning); |
2207 if (track->Language) | |
2208 ass_shaper_set_language(render_priv->shaper, track->Language); | |
2209 ass_shaper_set_level(render_priv->shaper, render_priv->settings.shaper); | |
2210 | |
30200 | 2211 // PAR correction |
2212 render_priv->font_scale_x = render_priv->settings.aspect / | |
2213 render_priv->settings.storage_aspect; | |
2214 | |
2215 render_priv->prev_images_root = render_priv->images_root; | |
2216 render_priv->images_root = 0; | |
18937 | 2217 |
31853 | 2218 check_cache_limits(render_priv, &render_priv->cache); |
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2219 |
30200 | 2220 return 0; |
18937 | 2221 } |
2222 | |
30200 | 2223 static int cmp_event_layer(const void *p1, const void *p2) |
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2224 { |
30200 | 2225 ASS_Event *e1 = ((EventImages *) p1)->event; |
2226 ASS_Event *e2 = ((EventImages *) p2)->event; | |
2227 if (e1->Layer < e2->Layer) | |
2228 return -1; | |
2229 if (e1->Layer > e2->Layer) | |
2230 return 1; | |
2231 if (e1->ReadOrder < e2->ReadOrder) | |
2232 return -1; | |
2233 if (e1->ReadOrder > e2->ReadOrder) | |
2234 return 1; | |
2235 return 0; | |
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2236 } |
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2237 |
30200 | 2238 static ASS_RenderPriv *get_render_priv(ASS_Renderer *render_priv, |
2239 ASS_Event *event) | |
18937 | 2240 { |
30200 | 2241 if (!event->render_priv) |
2242 event->render_priv = calloc(1, sizeof(ASS_RenderPriv)); | |
2243 if (render_priv->render_id != event->render_priv->render_id) { | |
2244 memset(event->render_priv, 0, sizeof(ASS_RenderPriv)); | |
2245 event->render_priv->render_id = render_priv->render_id; | |
2246 } | |
2247 | |
2248 return event->render_priv; | |
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2249 } |
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2250 |
30200 | 2251 static int overlap(Segment *s1, Segment *s2) |
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2252 { |
30200 | 2253 if (s1->a >= s2->b || s2->a >= s1->b || |
2254 s1->ha >= s2->hb || s2->ha >= s1->hb) | |
2255 return 0; | |
2256 return 1; | |
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2257 } |
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2258 |
30200 | 2259 static int cmp_segment(const void *p1, const void *p2) |
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2260 { |
30200 | 2261 return ((Segment *) p1)->a - ((Segment *) p2)->a; |
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2262 } |
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2263 |
30200 | 2264 static void |
2265 shift_event(ASS_Renderer *render_priv, EventImages *ei, int shift) | |
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2266 { |
30200 | 2267 ASS_Image *cur = ei->imgs; |
2268 while (cur) { | |
2269 cur->dst_y += shift; | |
2270 // clip top and bottom | |
2271 if (cur->dst_y < 0) { | |
2272 int clip = -cur->dst_y; | |
2273 cur->h -= clip; | |
2274 cur->bitmap += clip * cur->stride; | |
2275 cur->dst_y = 0; | |
2276 } | |
2277 if (cur->dst_y + cur->h >= render_priv->height) { | |
2278 int clip = cur->dst_y + cur->h - render_priv->height; | |
2279 cur->h -= clip; | |
2280 } | |
2281 if (cur->h <= 0) { | |
2282 cur->h = 0; | |
2283 cur->dst_y = 0; | |
2284 } | |
2285 cur = cur->next; | |
2286 } | |
2287 ei->top += shift; | |
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2288 } |
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2289 |
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2290 // dir: 1 - move down |
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2291 // -1 - move up |
30200 | 2292 static int fit_segment(Segment *s, Segment *fixed, int *cnt, int dir) |
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2293 { |
30200 | 2294 int i; |
2295 int shift = 0; | |
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2296 |
30200 | 2297 if (dir == 1) // move down |
2298 for (i = 0; i < *cnt; ++i) { | |
2299 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b || | |
2300 s->hb <= fixed[i].ha || s->ha >= fixed[i].hb) | |
2301 continue; | |
2302 shift = fixed[i].b - s->a; | |
2303 } else // dir == -1, move up | |
2304 for (i = *cnt - 1; i >= 0; --i) { | |
2305 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b || | |
2306 s->hb <= fixed[i].ha || s->ha >= fixed[i].hb) | |
2307 continue; | |
2308 shift = fixed[i].a - s->b; | |
2309 } | |
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2310 |
30200 | 2311 fixed[*cnt].a = s->a + shift; |
2312 fixed[*cnt].b = s->b + shift; | |
2313 fixed[*cnt].ha = s->ha; | |
2314 fixed[*cnt].hb = s->hb; | |
2315 (*cnt)++; | |
2316 qsort(fixed, *cnt, sizeof(Segment), cmp_segment); | |
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2317 |
30200 | 2318 return shift; |
18937 | 2319 } |
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2320 |
30200 | 2321 static void |
2322 fix_collisions(ASS_Renderer *render_priv, EventImages *imgs, int cnt) | |
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2323 { |
30200 | 2324 Segment *used = malloc(cnt * sizeof(*used)); |
2325 int cnt_used = 0; | |
2326 int i, j; | |
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2327 |
30200 | 2328 // fill used[] with fixed events |
2329 for (i = 0; i < cnt; ++i) { | |
2330 ASS_RenderPriv *priv; | |
2331 if (!imgs[i].detect_collisions) | |
2332 continue; | |
2333 priv = get_render_priv(render_priv, imgs[i].event); | |
2334 if (priv->height > 0) { // it's a fixed event | |
2335 Segment s; | |
2336 s.a = priv->top; | |
2337 s.b = priv->top + priv->height; | |
2338 s.ha = priv->left; | |
2339 s.hb = priv->left + priv->width; | |
2340 if (priv->height != imgs[i].height) { // no, it's not | |
2341 ass_msg(render_priv->library, MSGL_WARN, | |
31853 | 2342 "Event height has changed"); |
30200 | 2343 priv->top = 0; |
2344 priv->height = 0; | |
2345 priv->left = 0; | |
2346 priv->width = 0; | |
2347 } | |
2348 for (j = 0; j < cnt_used; ++j) | |
2349 if (overlap(&s, used + j)) { // no, it's not | |
2350 priv->top = 0; | |
2351 priv->height = 0; | |
2352 priv->left = 0; | |
2353 priv->width = 0; | |
2354 } | |
2355 if (priv->height > 0) { // still a fixed event | |
2356 used[cnt_used].a = priv->top; | |
2357 used[cnt_used].b = priv->top + priv->height; | |
2358 used[cnt_used].ha = priv->left; | |
2359 used[cnt_used].hb = priv->left + priv->width; | |
2360 cnt_used++; | |
2361 shift_event(render_priv, imgs + i, priv->top - imgs[i].top); | |
2362 } | |
2363 } | |
2364 } | |
2365 qsort(used, cnt_used, sizeof(Segment), cmp_segment); | |
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2366 |
30200 | 2367 // try to fit other events in free spaces |
2368 for (i = 0; i < cnt; ++i) { | |
2369 ASS_RenderPriv *priv; | |
2370 if (!imgs[i].detect_collisions) | |
2371 continue; | |
2372 priv = get_render_priv(render_priv, imgs[i].event); | |
2373 if (priv->height == 0) { // not a fixed event | |
2374 int shift; | |
2375 Segment s; | |
2376 s.a = imgs[i].top; | |
2377 s.b = imgs[i].top + imgs[i].height; | |
2378 s.ha = imgs[i].left; | |
2379 s.hb = imgs[i].left + imgs[i].width; | |
2380 shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction); | |
2381 if (shift) | |
2382 shift_event(render_priv, imgs + i, shift); | |
2383 // make it fixed | |
2384 priv->top = imgs[i].top; | |
2385 priv->height = imgs[i].height; | |
2386 priv->left = imgs[i].left; | |
2387 priv->width = imgs[i].width; | |
2388 } | |
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2389 |
30200 | 2390 } |
2391 | |
2392 free(used); | |
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2393 } |
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2394 |
18937 | 2395 /** |
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2396 * \brief compare two images |
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2397 * \param i1 first image |
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2398 * \param i2 second image |
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2399 * \return 0 if identical, 1 if different positions, 2 if different content |
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2400 */ |
30200 | 2401 static int ass_image_compare(ASS_Image *i1, ASS_Image *i2) |
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2402 { |
30200 | 2403 if (i1->w != i2->w) |
2404 return 2; | |
2405 if (i1->h != i2->h) | |
2406 return 2; | |
2407 if (i1->stride != i2->stride) | |
2408 return 2; | |
2409 if (i1->color != i2->color) | |
2410 return 2; | |
2411 if (i1->bitmap != i2->bitmap) | |
2412 return 2; | |
2413 if (i1->dst_x != i2->dst_x) | |
2414 return 1; | |
2415 if (i1->dst_y != i2->dst_y) | |
2416 return 1; | |
2417 return 0; | |
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2418 } |
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2419 |
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2420 /** |
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2421 * \brief compare current and previous image list |
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2422 * \param priv library handle |
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2423 * \return 0 if identical, 1 if different positions, 2 if different content |
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2424 */ |
30200 | 2425 static int ass_detect_change(ASS_Renderer *priv) |
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2426 { |
30200 | 2427 ASS_Image *img, *img2; |
2428 int diff; | |
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2429 |
30200 | 2430 img = priv->prev_images_root; |
2431 img2 = priv->images_root; | |
2432 diff = 0; | |
2433 while (img && diff < 2) { | |
2434 ASS_Image *next, *next2; | |
2435 next = img->next; | |
2436 if (img2) { | |
2437 int d = ass_image_compare(img, img2); | |
2438 if (d > diff) | |
2439 diff = d; | |
2440 next2 = img2->next; | |
2441 } else { | |
2442 // previous list is shorter | |
2443 diff = 2; | |
2444 break; | |
2445 } | |
2446 img = next; | |
2447 img2 = next2; | |
2448 } | |
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2449 |
30200 | 2450 // is the previous list longer? |
2451 if (img2) | |
2452 diff = 2; | |
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2453 |
30200 | 2454 return diff; |
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2455 } |
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2456 |
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2457 /** |
18937 | 2458 * \brief render a frame |
2459 * \param priv library handle | |
2460 * \param track track | |
2461 * \param now current video timestamp (ms) | |
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2462 * \param detect_change a value describing how the new images differ from the previous ones will be written here: |
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2463 * 0 if identical, 1 if different positions, 2 if different content. |
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2464 * Can be NULL, in that case no detection is performed. |
18937 | 2465 */ |
30200 | 2466 ASS_Image *ass_render_frame(ASS_Renderer *priv, ASS_Track *track, |
2467 long long now, int *detect_change) | |
18937 | 2468 { |
30200 | 2469 int i, cnt, rc; |
2470 EventImages *last; | |
2471 ASS_Image **tail; | |
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2472 |
30200 | 2473 // init frame |
2474 rc = ass_start_frame(priv, track, now); | |
2475 if (rc != 0) | |
2476 return 0; | |
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2477 |
30200 | 2478 // render events separately |
2479 cnt = 0; | |
2480 for (i = 0; i < track->n_events; ++i) { | |
2481 ASS_Event *event = track->events + i; | |
2482 if ((event->Start <= now) | |
2483 && (now < (event->Start + event->Duration))) { | |
2484 if (cnt >= priv->eimg_size) { | |
2485 priv->eimg_size += 100; | |
2486 priv->eimg = | |
2487 realloc(priv->eimg, | |
2488 priv->eimg_size * sizeof(EventImages)); | |
2489 } | |
2490 rc = ass_render_event(priv, event, priv->eimg + cnt); | |
2491 if (!rc) | |
2492 ++cnt; | |
2493 } | |
2494 } | |
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2495 |
30200 | 2496 // sort by layer |
2497 qsort(priv->eimg, cnt, sizeof(EventImages), cmp_event_layer); | |
2498 | |
2499 // call fix_collisions for each group of events with the same layer | |
2500 last = priv->eimg; | |
2501 for (i = 1; i < cnt; ++i) | |
2502 if (last->event->Layer != priv->eimg[i].event->Layer) { | |
2503 fix_collisions(priv, last, priv->eimg + i - last); | |
2504 last = priv->eimg + i; | |
2505 } | |
2506 if (cnt > 0) | |
2507 fix_collisions(priv, last, priv->eimg + cnt - last); | |
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2508 |
30200 | 2509 // concat lists |
2510 tail = &priv->images_root; | |
2511 for (i = 0; i < cnt; ++i) { | |
2512 ASS_Image *cur = priv->eimg[i].imgs; | |
2513 while (cur) { | |
2514 *tail = cur; | |
2515 tail = &cur->next; | |
2516 cur = cur->next; | |
2517 } | |
2518 } | |
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2519 |
30200 | 2520 if (detect_change) |
2521 *detect_change = ass_detect_change(priv); | |
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2522 |
30200 | 2523 // free the previous image list |
2524 ass_free_images(priv->prev_images_root); | |
2525 priv->prev_images_root = 0; | |
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2526 |
30200 | 2527 return priv->images_root; |
18937 | 2528 } |