annotate loader/wine/windows.h @ 27409:e2de11109139

If (has outline) blur(outline) else blur(glyph). If there is an outline, the glyph itself should not be blurred. Keeps the border between glyph and outline clear (unblurred), which is probably how it should be. Patch by Diogo Franco (diogomfranco gmail com).
author eugeni
date Thu, 07 Aug 2008 22:20:58 +0000
parents a8ea87c71d18
children 26f673ba0675
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 #ifndef MPLAYER_WINDOWS_H
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2 #define MPLAYER_WINDOWS_H
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3
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4 #ifdef __cplusplus
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5 extern "C" {
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6 #endif
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7
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8 #include "windef.h"
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9 #include "winbase.h"
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10 #include "winuser.h"
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11 #include "shell.h"
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12 #include "winreg.h"
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13 #include "winnetwk.h"
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14 #include "winver.h"
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15 #include "lzexpand.h"
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16 #include "shellapi.h"
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17 #include "ole2.h"
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18 #include "winnls.h"
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19 #include "objbase.h"
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20 #include "winspool.h"
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21
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22 #if 0
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23 Where does this belong? Nobody uses this stuff anyway.
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24 typedef struct {
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25 BYTE i; /* much more .... */
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26 } KANJISTRUCT;
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27 typedef KANJISTRUCT *LPKANJISTRUCT;
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28 typedef KANJISTRUCT *NPKANJISTRUCT;
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29 typedef KANJISTRUCT *PKANJISTRUCT;
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30
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31
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32 #endif /* 0 */
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33
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34 #ifdef __cplusplus
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35 }
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36 #endif
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37
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38 #endif /* MPLAYER_WINDOWS_H */