annotate loader/wine/winestring.h @ 27409:e2de11109139

If (has outline) blur(outline) else blur(glyph). If there is an outline, the glyph itself should not be blurred. Keeps the border between glyph and outline clear (unblurred), which is probably how it should be. Patch by Diogo Franco (diogomfranco gmail com).
author eugeni
date Thu, 07 Aug 2008 22:20:58 +0000
parents a8ea87c71d18
children 494c251bd39e
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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a8ea87c71d18 Add MPLAYER_ prefix to multiple inclusion guards.
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1 #ifndef MPLAYER_WINESTRING_H
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2 #define MPLAYER_WINESTRING_H
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4 #include "windef.h"
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6 LPWSTR WINAPI lstrcpyAtoW(LPWSTR,LPCSTR);
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7 LPSTR WINAPI lstrcpyWtoA(LPSTR,LPCWSTR);
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8 LPWSTR WINAPI lstrcpynAtoW(LPWSTR,LPCSTR,INT);
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9 LPSTR WINAPI lstrcpynWtoA(LPSTR,LPCWSTR,INT);
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11 #define lstrncmpiA strncasecmp
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12
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13 #endif /* MPLAYER_WINESTRING_H */