Mercurial > mplayer.hg
annotate libvo/gl_common.c @ 31254:e888e262e3f0
Remove colorspace conversion code from -vo yuv4mpeg, -vf scale should
be able to handle this just as well (or better) including interlaced.
If not, this needs to be fixed there instead of duplicating code.
author | reimar |
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date | Sat, 05 Jun 2010 06:45:01 +0000 |
parents | cca95ca6f52b |
children | 1a35ec7c45e0 |
rev | line source |
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1 /* |
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2 * common OpenGL routines |
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3 * |
31030 | 4 * copyleft (C) 2005-2010 Reimar Döffinger <Reimar.Doeffinger@gmx.de> |
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5 * Special thanks go to the xine team and Matthias Hopf, whose video_out_opengl.c |
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6 * gave me lots of good ideas. |
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7 * |
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8 * This file is part of MPlayer. |
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9 * |
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10 * MPlayer is free software; you can redistribute it and/or modify |
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11 * it under the terms of the GNU General Public License as published by |
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12 * the Free Software Foundation; either version 2 of the License, or |
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13 * (at your option) any later version. |
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14 * |
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15 * MPlayer is distributed in the hope that it will be useful, |
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 * GNU General Public License for more details. |
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19 * |
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20 * You should have received a copy of the GNU General Public License along |
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21 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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23 */ |
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24 |
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25 /** |
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26 * \file gl_common.c |
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27 * \brief OpenGL helper functions used by vo_gl.c and vo_gl2.c |
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28 */ |
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29 |
16117 | 30 #include <stdlib.h> |
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31 #include <stdio.h> |
16117 | 32 #include <string.h> |
16592 | 33 #include <ctype.h> |
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34 #include <math.h> |
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35 #include "gl_common.h" |
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36 #include "csputils.h" |
31035 | 37 #include "aspect.h" |
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38 |
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39 void (GLAPIENTRY *mpglBegin)(GLenum); |
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40 void (GLAPIENTRY *mpglEnd)(void); |
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41 void (GLAPIENTRY *mpglViewport)(GLint, GLint, GLsizei, GLsizei); |
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42 void (GLAPIENTRY *mpglMatrixMode)(GLenum); |
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43 void (GLAPIENTRY *mpglLoadIdentity)(void); |
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44 void (GLAPIENTRY *mpglTranslated)(double, double, double); |
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45 void (GLAPIENTRY *mpglScaled)(double, double, double); |
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46 void (GLAPIENTRY *mpglOrtho)(double, double, double, double, double, double); |
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47 void (GLAPIENTRY *mpglFrustum)(double, double, double, double, double, double); |
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48 void (GLAPIENTRY *mpglPushMatrix)(void); |
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49 void (GLAPIENTRY *mpglPopMatrix)(void); |
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50 void (GLAPIENTRY *mpglClear)(GLbitfield); |
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51 GLuint (GLAPIENTRY *mpglGenLists)(GLsizei); |
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52 void (GLAPIENTRY *mpglDeleteLists)(GLuint, GLsizei); |
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53 void (GLAPIENTRY *mpglNewList)(GLuint, GLenum); |
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54 void (GLAPIENTRY *mpglEndList)(void); |
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55 void (GLAPIENTRY *mpglCallList)(GLuint); |
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56 void (GLAPIENTRY *mpglCallLists)(GLsizei, GLenum, const GLvoid *); |
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57 void (GLAPIENTRY *mpglGenTextures)(GLsizei, GLuint *); |
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58 void (GLAPIENTRY *mpglDeleteTextures)(GLsizei, const GLuint *); |
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59 void (GLAPIENTRY *mpglTexEnvf)(GLenum, GLenum, GLfloat); |
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60 void (GLAPIENTRY *mpglTexEnvi)(GLenum, GLenum, GLint); |
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61 void (GLAPIENTRY *mpglColor4ub)(GLubyte, GLubyte, GLubyte, GLubyte); |
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62 void (GLAPIENTRY *mpglColor3f)(GLfloat, GLfloat, GLfloat); |
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63 void (GLAPIENTRY *mpglColor4f)(GLfloat, GLfloat, GLfloat, GLfloat); |
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64 void (GLAPIENTRY *mpglClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); |
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65 void (GLAPIENTRY *mpglClearDepth)(GLclampd); |
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66 void (GLAPIENTRY *mpglDepthFunc)(GLenum); |
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67 void (GLAPIENTRY *mpglEnable)(GLenum); |
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68 void (GLAPIENTRY *mpglDisable)(GLenum); |
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69 const GLubyte *(GLAPIENTRY *mpglGetString)(GLenum); |
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70 void (GLAPIENTRY *mpglDrawBuffer)(GLenum); |
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71 void (GLAPIENTRY *mpglDepthMask)(GLboolean); |
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72 void (GLAPIENTRY *mpglBlendFunc)(GLenum, GLenum); |
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73 void (GLAPIENTRY *mpglFlush)(void); |
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74 void (GLAPIENTRY *mpglFinish)(void); |
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75 void (GLAPIENTRY *mpglPixelStorei)(GLenum, GLint); |
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76 void (GLAPIENTRY *mpglTexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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77 void (GLAPIENTRY *mpglTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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78 void (GLAPIENTRY *mpglTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); |
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79 void (GLAPIENTRY *mpglTexParameteri)(GLenum, GLenum, GLint); |
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80 void (GLAPIENTRY *mpglTexParameterf)(GLenum, GLenum, GLfloat); |
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81 void (GLAPIENTRY *mpglTexParameterfv)(GLenum, GLenum, const GLfloat *); |
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82 void (GLAPIENTRY *mpglTexCoord2f)(GLfloat, GLfloat); |
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83 void (GLAPIENTRY *mpglVertex2f)(GLfloat, GLfloat); |
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84 void (GLAPIENTRY *mpglVertex3f)(GLfloat, GLfloat, GLfloat); |
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85 void (GLAPIENTRY *mpglNormal3f)(GLfloat, GLfloat, GLfloat); |
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86 void (GLAPIENTRY *mpglLightfv)(GLenum, GLenum, const GLfloat *); |
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87 void (GLAPIENTRY *mpglColorMaterial)(GLenum, GLenum); |
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88 void (GLAPIENTRY *mpglShadeModel)(GLenum); |
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89 void (GLAPIENTRY *mpglGetIntegerv)(GLenum, GLint *); |
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90 |
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91 /** |
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92 * \defgroup glextfunctions OpenGL extension functions |
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93 * |
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94 * the pointers to these functions are acquired when the OpenGL |
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95 * context is created |
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96 * \{ |
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97 */ |
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98 void (GLAPIENTRY *mpglGenBuffers)(GLsizei, GLuint *); |
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99 void (GLAPIENTRY *mpglDeleteBuffers)(GLsizei, const GLuint *); |
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100 void (GLAPIENTRY *mpglBindBuffer)(GLenum, GLuint); |
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101 GLvoid* (GLAPIENTRY *mpglMapBuffer)(GLenum, GLenum); |
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102 GLboolean (GLAPIENTRY *mpglUnmapBuffer)(GLenum); |
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103 void (GLAPIENTRY *mpglBufferData)(GLenum, intptr_t, const GLvoid *, GLenum); |
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104 void (GLAPIENTRY *mpglCombinerParameterfv)(GLenum, const GLfloat *); |
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105 void (GLAPIENTRY *mpglCombinerParameteri)(GLenum, GLint); |
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106 void (GLAPIENTRY *mpglCombinerInput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 107 GLenum); |
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108 void (GLAPIENTRY *mpglCombinerOutput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 109 GLenum, GLenum, GLboolean, GLboolean, |
110 GLboolean); | |
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111 void (GLAPIENTRY *mpglBeginFragmentShader)(void); |
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112 void (GLAPIENTRY *mpglEndFragmentShader)(void); |
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113 void (GLAPIENTRY *mpglSampleMap)(GLuint, GLuint, GLenum); |
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114 void (GLAPIENTRY *mpglColorFragmentOp2)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 115 GLuint, GLuint, GLuint, GLuint, GLuint); |
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116 void (GLAPIENTRY *mpglColorFragmentOp3)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 117 GLuint, GLuint, GLuint, GLuint, GLuint, |
118 GLuint, GLuint, GLuint); | |
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119 void (GLAPIENTRY *mpglSetFragmentShaderConstant)(GLuint, const GLfloat *); |
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120 void (GLAPIENTRY *mpglActiveTexture)(GLenum); |
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121 void (GLAPIENTRY *mpglBindTexture)(GLenum, GLuint); |
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122 void (GLAPIENTRY *mpglMultiTexCoord2f)(GLenum, GLfloat, GLfloat); |
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123 void (GLAPIENTRY *mpglGenPrograms)(GLsizei, GLuint *); |
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124 void (GLAPIENTRY *mpglDeletePrograms)(GLsizei, const GLuint *); |
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125 void (GLAPIENTRY *mpglBindProgram)(GLenum, GLuint); |
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126 void (GLAPIENTRY *mpglProgramString)(GLenum, GLenum, GLsizei, const GLvoid *); |
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127 void (GLAPIENTRY *mpglGetProgramiv)(GLenum, GLenum, GLint *); |
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128 void (GLAPIENTRY *mpglProgramEnvParameter4f)(GLenum, GLuint, GLfloat, GLfloat, |
16099 | 129 GLfloat, GLfloat); |
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130 int (GLAPIENTRY *mpglSwapInterval)(int); |
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131 void (GLAPIENTRY *mpglTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, |
18578 | 132 GLint, GLenum, GLenum, const GLvoid *); |
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133 void* (GLAPIENTRY *mpglAllocateMemoryMESA)(void *, int, size_t, float, float, float); |
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134 void (GLAPIENTRY *mpglFreeMemoryMESA)(void *, int, void *); |
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135 /** \} */ // end of glextfunctions group |
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136 |
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137 //! \defgroup glgeneral OpenGL general helper functions |
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138 |
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139 //! \defgroup glcontext OpenGL context management helper functions |
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140 |
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141 //! \defgroup gltexture OpenGL texture handling helper functions |
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142 |
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143 //! \defgroup glconversion OpenGL conversion helper functions |
16099 | 144 |
18961 | 145 static GLint hqtexfmt; |
146 | |
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147 /** |
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148 * \brief adjusts the GL_UNPACK_ALIGNMENT to fit the stride. |
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149 * \param stride number of bytes per line for which alignment should fit. |
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150 * \ingroup glgeneral |
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151 */ |
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152 void glAdjustAlignment(int stride) { |
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153 GLint gl_alignment; |
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154 if (stride % 8 == 0) |
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155 gl_alignment=8; |
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156 else if (stride % 4 == 0) |
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157 gl_alignment=4; |
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158 else if (stride % 2 == 0) |
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159 gl_alignment=2; |
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160 else |
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161 gl_alignment=1; |
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162 mpglPixelStorei(GL_UNPACK_ALIGNMENT, gl_alignment); |
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163 } |
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164 |
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165 struct gl_name_map_struct { |
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166 GLint value; |
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167 const char *name; |
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168 }; |
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169 |
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170 #undef MAP |
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171 #define MAP(a) {a, #a} |
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172 //! mapping table for the glValName function |
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173 static const struct gl_name_map_struct gl_name_map[] = { |
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174 // internal format |
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175 MAP(GL_R3_G3_B2), MAP(GL_RGB4), MAP(GL_RGB5), MAP(GL_RGB8), |
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176 MAP(GL_RGB10), MAP(GL_RGB12), MAP(GL_RGB16), MAP(GL_RGBA2), |
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177 MAP(GL_RGBA4), MAP(GL_RGB5_A1), MAP(GL_RGBA8), MAP(GL_RGB10_A2), |
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178 MAP(GL_RGBA12), MAP(GL_RGBA16), MAP(GL_LUMINANCE8), |
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179 |
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180 // format |
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181 MAP(GL_RGB), MAP(GL_RGBA), MAP(GL_RED), MAP(GL_GREEN), MAP(GL_BLUE), |
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182 MAP(GL_ALPHA), MAP(GL_LUMINANCE), MAP(GL_LUMINANCE_ALPHA), |
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183 MAP(GL_COLOR_INDEX), |
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184 // rest 1.2 only |
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185 MAP(GL_BGR), MAP(GL_BGRA), |
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186 |
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187 //type |
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188 MAP(GL_BYTE), MAP(GL_UNSIGNED_BYTE), MAP(GL_SHORT), MAP(GL_UNSIGNED_SHORT), |
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189 MAP(GL_INT), MAP(GL_UNSIGNED_INT), MAP(GL_FLOAT), MAP(GL_DOUBLE), |
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190 MAP(GL_2_BYTES), MAP(GL_3_BYTES), MAP(GL_4_BYTES), |
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191 // rest 1.2 only |
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192 MAP(GL_UNSIGNED_BYTE_3_3_2), MAP(GL_UNSIGNED_BYTE_2_3_3_REV), |
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193 MAP(GL_UNSIGNED_SHORT_5_6_5), MAP(GL_UNSIGNED_SHORT_5_6_5_REV), |
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194 MAP(GL_UNSIGNED_SHORT_4_4_4_4), MAP(GL_UNSIGNED_SHORT_4_4_4_4_REV), |
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195 MAP(GL_UNSIGNED_SHORT_5_5_5_1), MAP(GL_UNSIGNED_SHORT_1_5_5_5_REV), |
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196 MAP(GL_UNSIGNED_INT_8_8_8_8), MAP(GL_UNSIGNED_INT_8_8_8_8_REV), |
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197 MAP(GL_UNSIGNED_INT_10_10_10_2), MAP(GL_UNSIGNED_INT_2_10_10_10_REV), |
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198 {0, 0} |
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199 }; |
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200 #undef MAP |
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201 |
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202 /** |
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203 * \brief return the name of an OpenGL constant |
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204 * \param value the constant |
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205 * \return name of the constant or "Unknown format!" |
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206 * \ingroup glgeneral |
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207 */ |
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208 const char *glValName(GLint value) |
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209 { |
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210 int i = 0; |
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211 |
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212 while (gl_name_map[i].name) { |
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213 if (gl_name_map[i].value == value) |
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214 return gl_name_map[i].name; |
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215 i++; |
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216 } |
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217 return "Unknown format!"; |
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218 } |
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219 |
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220 //! always return this format as internal texture format in glFindFormat |
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221 #define TEXTUREFORMAT_ALWAYS GL_RGB8 |
16474 | 222 #undef TEXTUREFORMAT_ALWAYS |
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223 |
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224 /** |
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225 * \brief find the OpenGL settings coresponding to format. |
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226 * |
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227 * All parameters may be NULL. |
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228 * \param fmt MPlayer format to analyze. |
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229 * \param bpp [OUT] bits per pixel of that format. |
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230 * \param gl_texfmt [OUT] internal texture format that fits the |
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231 * image format, not necessarily the best for performance. |
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232 * \param gl_format [OUT] OpenGL format for this image format. |
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233 * \param gl_type [OUT] OpenGL type for this image format. |
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234 * \return 1 if format is supported by OpenGL, 0 if not. |
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235 * \ingroup gltexture |
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236 */ |
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237 int glFindFormat(uint32_t fmt, int *bpp, GLint *gl_texfmt, |
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238 GLenum *gl_format, GLenum *gl_type) |
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239 { |
16474 | 240 int supported = 1; |
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241 int dummy1; |
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242 GLenum dummy2; |
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243 GLint dummy3; |
28036 | 244 if (!bpp) bpp = &dummy1; |
245 if (!gl_texfmt) gl_texfmt = &dummy3; | |
246 if (!gl_format) gl_format = &dummy2; | |
247 if (!gl_type) gl_type = &dummy2; | |
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248 |
30110 | 249 if (mp_get_chroma_shift(fmt, NULL, NULL)) { |
250 // reduce the possible cases a bit | |
251 if (IMGFMT_IS_YUVP16_LE(fmt)) | |
252 fmt = IMGFMT_420P16_LE; | |
253 else if (IMGFMT_IS_YUVP16_BE(fmt)) | |
254 fmt = IMGFMT_420P16_BE; | |
255 else | |
256 fmt = IMGFMT_YV12; | |
257 } | |
30097 | 258 |
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259 *bpp = IMGFMT_IS_BGR(fmt)?IMGFMT_BGR_DEPTH(fmt):IMGFMT_RGB_DEPTH(fmt); |
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260 *gl_texfmt = 3; |
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261 switch (fmt) { |
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262 case IMGFMT_RGB48NE: |
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263 *gl_format = GL_RGB; |
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264 *gl_type = GL_UNSIGNED_SHORT; |
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265 break; |
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266 case IMGFMT_RGB24: |
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267 *gl_format = GL_RGB; |
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268 *gl_type = GL_UNSIGNED_BYTE; |
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269 break; |
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270 case IMGFMT_RGBA: |
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271 *gl_texfmt = 4; |
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272 *gl_format = GL_RGBA; |
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273 *gl_type = GL_UNSIGNED_BYTE; |
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274 break; |
30110 | 275 case IMGFMT_420P16: |
276 supported = 0; // no native YUV support | |
277 *gl_texfmt = 1; | |
278 *bpp = 16; | |
279 *gl_format = GL_LUMINANCE; | |
280 *gl_type = GL_UNSIGNED_SHORT; | |
281 break; | |
16474 | 282 case IMGFMT_YV12: |
283 supported = 0; // no native YV12 support | |
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284 case IMGFMT_Y800: |
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285 case IMGFMT_Y8: |
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286 *gl_texfmt = 1; |
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287 *bpp = 8; |
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288 *gl_format = GL_LUMINANCE; |
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289 *gl_type = GL_UNSIGNED_BYTE; |
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290 break; |
28059
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Add support for YCBCR MESA texture format to vo_gl.
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291 case IMGFMT_UYVY: |
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Add support for YCBCR MESA texture format to vo_gl.
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292 case IMGFMT_YUY2: |
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Add support for YCBCR MESA texture format to vo_gl.
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293 *gl_texfmt = GL_YCBCR_MESA; |
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Add support for YCBCR MESA texture format to vo_gl.
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294 *bpp = 16; |
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295 *gl_format = GL_YCBCR_MESA; |
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296 *gl_type = fmt == IMGFMT_UYVY ? GL_UNSIGNED_SHORT_8_8 : GL_UNSIGNED_SHORT_8_8_REV; |
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297 break; |
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298 #if 0 |
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299 // we do not support palettized formats, although the format the |
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300 // swscale produces works |
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301 case IMGFMT_RGB8: |
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302 gl_format = GL_RGB; |
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303 gl_type = GL_UNSIGNED_BYTE_2_3_3_REV; |
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304 break; |
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305 #endif |
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306 case IMGFMT_RGB15: |
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307 *gl_format = GL_RGBA; |
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308 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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309 break; |
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310 case IMGFMT_RGB16: |
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311 *gl_format = GL_RGB; |
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312 *gl_type = GL_UNSIGNED_SHORT_5_6_5_REV; |
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313 break; |
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314 #if 0 |
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315 case IMGFMT_BGR8: |
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316 // special case as red and blue have a differen number of bits. |
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317 // GL_BGR and GL_UNSIGNED_BYTE_3_3_2 isn't supported at least |
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318 // by nVidia drivers, and in addition would give more bits to |
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319 // blue than to red, which isn't wanted |
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320 gl_format = GL_RGB; |
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321 gl_type = GL_UNSIGNED_BYTE_3_3_2; |
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322 break; |
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323 #endif |
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324 case IMGFMT_BGR15: |
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325 *gl_format = GL_BGRA; |
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326 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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327 break; |
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328 case IMGFMT_BGR16: |
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329 *gl_format = GL_RGB; |
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330 *gl_type = GL_UNSIGNED_SHORT_5_6_5; |
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331 break; |
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332 case IMGFMT_BGR24: |
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333 *gl_format = GL_BGR; |
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334 *gl_type = GL_UNSIGNED_BYTE; |
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335 break; |
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336 case IMGFMT_BGRA: |
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337 *gl_texfmt = 4; |
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338 *gl_format = GL_BGRA; |
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339 *gl_type = GL_UNSIGNED_BYTE; |
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340 break; |
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341 default: |
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342 *gl_texfmt = 4; |
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343 *gl_format = GL_RGBA; |
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344 *gl_type = GL_UNSIGNED_BYTE; |
16474 | 345 supported = 0; |
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346 } |
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347 #ifdef TEXTUREFORMAT_ALWAYS |
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348 *gl_texfmt = TEXTUREFORMAT_ALWAYS; |
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349 #endif |
16474 | 350 return supported; |
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351 } |
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352 |
31024 | 353 #ifdef HAVE_LIBDL |
354 #include <dlfcn.h> | |
355 #endif | |
356 /** | |
357 * \brief find address of a linked function | |
358 * \param s name of function to find | |
359 * \return address of function or NULL if not found | |
360 */ | |
361 static void *getdladdr(const char *s) { | |
362 void *ret = NULL; | |
363 #ifdef HAVE_LIBDL | |
364 void *handle = dlopen(NULL, RTLD_LAZY); | |
365 if (!handle) | |
366 return NULL; | |
367 ret = dlsym(handle, s); | |
368 dlclose(handle); | |
369 #endif | |
370 return ret; | |
16099 | 371 } |
372 | |
17335 | 373 typedef struct { |
25762 | 374 void *funcptr; |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
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375 const char *extstr; |
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376 const char *funcnames[7]; |
29942
9b90e1052b32
Use a fallback to make sure the basic OpenGL functions are available instead of
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377 void *fallback; |
17335 | 378 } extfunc_desc_t; |
379 | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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380 #define DEF_FUNC_DESC(name) {&mpgl##name, NULL, {"gl"#name, NULL}, gl ##name} |
17335 | 381 static const extfunc_desc_t extfuncs[] = { |
29939
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Pass all OpenGL functions through a function pointer indirection.
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382 // these aren't extension functions but we query them anyway to allow |
319b62d55feb
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383 // different "backends" with one binary |
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384 DEF_FUNC_DESC(Begin), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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385 DEF_FUNC_DESC(End), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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386 DEF_FUNC_DESC(Viewport), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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387 DEF_FUNC_DESC(MatrixMode), |
319b62d55feb
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388 DEF_FUNC_DESC(LoadIdentity), |
30137
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Add pointers to a few more standard OpenGL functions to ease future extensions.
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389 DEF_FUNC_DESC(Translated), |
29939
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Pass all OpenGL functions through a function pointer indirection.
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diff
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390 DEF_FUNC_DESC(Scaled), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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391 DEF_FUNC_DESC(Ortho), |
30137
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reimar
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392 DEF_FUNC_DESC(Frustum), |
29939
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Pass all OpenGL functions through a function pointer indirection.
reimar
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393 DEF_FUNC_DESC(PushMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
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394 DEF_FUNC_DESC(PopMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
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395 DEF_FUNC_DESC(Clear), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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396 DEF_FUNC_DESC(GenLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
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397 DEF_FUNC_DESC(DeleteLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
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changeset
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398 DEF_FUNC_DESC(NewList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
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changeset
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399 DEF_FUNC_DESC(EndList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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400 DEF_FUNC_DESC(CallList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
|
401 DEF_FUNC_DESC(CallLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
|
402 DEF_FUNC_DESC(GenTextures), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
|
403 DEF_FUNC_DESC(DeleteTextures), |
30137
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404 DEF_FUNC_DESC(TexEnvf), |
29939
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Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
405 DEF_FUNC_DESC(TexEnvi), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
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|
406 DEF_FUNC_DESC(Color4ub), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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407 DEF_FUNC_DESC(Color3f), |
30137
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408 DEF_FUNC_DESC(Color4f), |
29939
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Pass all OpenGL functions through a function pointer indirection.
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409 DEF_FUNC_DESC(ClearColor), |
30137
28ca3af546f5
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410 DEF_FUNC_DESC(ClearDepth), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
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|
411 DEF_FUNC_DESC(DepthFunc), |
29939
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Pass all OpenGL functions through a function pointer indirection.
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412 DEF_FUNC_DESC(Enable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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413 DEF_FUNC_DESC(Disable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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414 DEF_FUNC_DESC(DrawBuffer), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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415 DEF_FUNC_DESC(DepthMask), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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416 DEF_FUNC_DESC(BlendFunc), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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417 DEF_FUNC_DESC(Flush), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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418 DEF_FUNC_DESC(Finish), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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419 DEF_FUNC_DESC(PixelStorei), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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420 DEF_FUNC_DESC(TexImage1D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
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421 DEF_FUNC_DESC(TexImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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29938
diff
changeset
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422 DEF_FUNC_DESC(TexSubImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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29938
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423 DEF_FUNC_DESC(TexParameteri), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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424 DEF_FUNC_DESC(TexParameterf), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
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425 DEF_FUNC_DESC(TexParameterfv), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
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426 DEF_FUNC_DESC(TexCoord2f), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
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427 DEF_FUNC_DESC(Vertex2f), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
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30110
diff
changeset
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428 DEF_FUNC_DESC(Vertex3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
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429 DEF_FUNC_DESC(Normal3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
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430 DEF_FUNC_DESC(Lightfv), |
28ca3af546f5
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changeset
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431 DEF_FUNC_DESC(ColorMaterial), |
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432 DEF_FUNC_DESC(ShadeModel), |
29939
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Pass all OpenGL functions through a function pointer indirection.
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29938
diff
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433 DEF_FUNC_DESC(GetIntegerv), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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|
434 |
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Pass all OpenGL functions through a function pointer indirection.
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diff
changeset
|
435 // here start the real extensions |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
436 {&mpglGenBuffers, NULL, {"glGenBuffers", "glGenBuffersARB", NULL}}, |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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437 {&mpglDeleteBuffers, NULL, {"glDeleteBuffers", "glDeleteBuffersARB", NULL}}, |
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438 {&mpglBindBuffer, NULL, {"glBindBuffer", "glBindBufferARB", NULL}}, |
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439 {&mpglMapBuffer, NULL, {"glMapBuffer", "glMapBufferARB", NULL}}, |
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440 {&mpglUnmapBuffer, NULL, {"glUnmapBuffer", "glUnmapBufferARB", NULL}}, |
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441 {&mpglBufferData, NULL, {"glBufferData", "glBufferDataARB", NULL}}, |
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442 {&mpglCombinerParameterfv, "NV_register_combiners", {"glCombinerParameterfv", "glCombinerParameterfvNV", NULL}}, |
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443 {&mpglCombinerParameteri, "NV_register_combiners", {"glCombinerParameteri", "glCombinerParameteriNV", NULL}}, |
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444 {&mpglCombinerInput, "NV_register_combiners", {"glCombinerInput", "glCombinerInputNV", NULL}}, |
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445 {&mpglCombinerOutput, "NV_register_combiners", {"glCombinerOutput", "glCombinerOutputNV", NULL}}, |
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446 {&mpglBeginFragmentShader, "ATI_fragment_shader", {"glBeginFragmentShaderATI", NULL}}, |
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447 {&mpglEndFragmentShader, "ATI_fragment_shader", {"glEndFragmentShaderATI", NULL}}, |
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448 {&mpglSampleMap, "ATI_fragment_shader", {"glSampleMapATI", NULL}}, |
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449 {&mpglColorFragmentOp2, "ATI_fragment_shader", {"glColorFragmentOp2ATI", NULL}}, |
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450 {&mpglColorFragmentOp3, "ATI_fragment_shader", {"glColorFragmentOp3ATI", NULL}}, |
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451 {&mpglSetFragmentShaderConstant, "ATI_fragment_shader", {"glSetFragmentShaderConstantATI", NULL}}, |
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452 {&mpglActiveTexture, NULL, {"glActiveTexture", "glActiveTextureARB", NULL}}, |
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453 {&mpglBindTexture, NULL, {"glBindTexture", "glBindTextureARB", "glBindTextureEXT", NULL}}, |
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454 {&mpglMultiTexCoord2f, NULL, {"glMultiTexCoord2f", "glMultiTexCoord2fARB", NULL}}, |
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455 {&mpglGenPrograms, "_program", {"glGenProgramsARB", NULL}}, |
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456 {&mpglDeletePrograms, "_program", {"glDeleteProgramsARB", NULL}}, |
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457 {&mpglBindProgram, "_program", {"glBindProgramARB", NULL}}, |
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458 {&mpglProgramString, "_program", {"glProgramStringARB", NULL}}, |
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459 {&mpglGetProgramiv, "_program", {"glGetProgramivARB", NULL}}, |
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460 {&mpglProgramEnvParameter4f, "_program", {"glProgramEnvParameter4fARB", NULL}}, |
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461 {&mpglSwapInterval, "_swap_control", {"glXSwapIntervalSGI", "glXSwapInterval", "wglSwapIntervalSGI", "wglSwapInterval", "wglSwapIntervalEXT", NULL}}, |
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462 {&mpglTexImage3D, NULL, {"glTexImage3D", NULL}}, |
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463 {&mpglAllocateMemoryMESA, "GLX_MESA_allocate_memory", {"glXAllocateMemoryMESA", NULL}}, |
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464 {&mpglFreeMemoryMESA, "GLX_MESA_allocate_memory", {"glXFreeMemoryMESA", NULL}}, |
17335 | 465 {NULL} |
466 }; | |
467 | |
16117 | 468 /** |
469 * \brief find the function pointers of some useful OpenGL extensions | |
16588 | 470 * \param getProcAddress function to resolve function names, may be NULL |
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471 * \param ext2 an extra extension string |
16117 | 472 */ |
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473 static void getFunctions(void *(*getProcAddress)(const GLubyte *), |
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474 const char *ext2) { |
17335 | 475 const extfunc_desc_t *dsc; |
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476 const char *extensions; |
17335 | 477 char *allexts; |
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478 |
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479 if (!getProcAddress) |
31024 | 480 getProcAddress = (void *)getdladdr; |
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481 |
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482 // special case, we need glGetString before starting to find the other functions |
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483 mpglGetString = getProcAddress("glGetString"); |
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484 if (!mpglGetString) |
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485 mpglGetString = glGetString; |
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486 |
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487 extensions = (const char *)mpglGetString(GL_EXTENSIONS); |
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488 if (!extensions) extensions = ""; |
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489 if (!ext2) ext2 = ""; |
18878 | 490 allexts = malloc(strlen(extensions) + strlen(ext2) + 2); |
17335 | 491 strcpy(allexts, extensions); |
492 strcat(allexts, " "); | |
493 strcat(allexts, ext2); | |
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494 mp_msg(MSGT_VO, MSGL_DBG2, "OpenGL extensions string:\n%s\n", allexts); |
17335 | 495 for (dsc = extfuncs; dsc->funcptr; dsc++) { |
496 void *ptr = NULL; | |
497 int i; | |
498 if (!dsc->extstr || strstr(allexts, dsc->extstr)) { | |
499 for (i = 0; !ptr && dsc->funcnames[i]; i++) | |
500 ptr = getProcAddress((const GLubyte *)dsc->funcnames[i]); | |
501 } | |
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502 if (!ptr) |
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503 ptr = dsc->fallback; |
25762 | 504 *(void **)dsc->funcptr = ptr; |
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505 } |
18961 | 506 if (strstr(allexts, "_texture_float")) |
507 hqtexfmt = GL_RGB32F; | |
508 else if (strstr(allexts, "NV_float_buffer")) | |
509 hqtexfmt = GL_FLOAT_RGB32_NV; | |
510 else | |
511 hqtexfmt = GL_RGB16; | |
17335 | 512 free(allexts); |
16099 | 513 } |
514 | |
16117 | 515 /** |
516 * \brief create a texture and set some defaults | |
517 * \param target texture taget, usually GL_TEXTURE_2D | |
518 * \param fmt internal texture format | |
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519 * \param format texture host data format |
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520 * \param type texture host data type |
16117 | 521 * \param filter filter used for scaling, e.g. GL_LINEAR |
522 * \param w texture width | |
523 * \param h texture height | |
524 * \param val luminance value to fill texture with | |
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525 * \ingroup gltexture |
16117 | 526 */ |
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527 void glCreateClearTex(GLenum target, GLenum fmt, GLenum format, GLenum type, GLint filter, |
16460 | 528 int w, int h, unsigned char val) { |
529 GLfloat fval = (GLfloat)val / 255.0; | |
530 GLfloat border[4] = {fval, fval, fval, fval}; | |
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531 int stride; |
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532 char *init; |
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533 if (w == 0) w = 1; |
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534 if (h == 0) h = 1; |
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535 stride = w * glFmt2bpp(format, type); |
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536 if (!stride) return; |
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537 init = malloc(stride * h); |
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538 memset(init, val, stride * h); |
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539 glAdjustAlignment(stride); |
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540 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, w); |
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541 mpglTexImage2D(target, 0, fmt, w, h, 0, format, type, init); |
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542 mpglTexParameterf(target, GL_TEXTURE_PRIORITY, 1.0); |
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543 mpglTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); |
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544 mpglTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); |
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545 mpglTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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546 mpglTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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547 // Border texels should not be used with CLAMP_TO_EDGE |
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548 // We set a sane default anyway. |
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549 mpglTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, border); |
16117 | 550 free(init); |
551 } | |
552 | |
553 /** | |
16592 | 554 * \brief skips whitespace and comments |
555 * \param f file to read from | |
556 */ | |
557 static void ppm_skip(FILE *f) { | |
558 int c, comment = 0; | |
559 do { | |
560 c = fgetc(f); | |
561 if (c == '#') | |
562 comment = 1; | |
563 if (c == '\n') | |
564 comment = 0; | |
565 } while (c != EOF && (isspace(c) || comment)); | |
566 if (c != EOF) | |
567 ungetc(c, f); | |
568 } | |
569 | |
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570 #define MAXDIM (16 * 1024) |
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571 |
16592 | 572 /** |
573 * \brief creates a texture from a PPM file | |
574 * \param target texture taget, usually GL_TEXTURE_2D | |
18961 | 575 * \param fmt internal texture format, 0 for default |
16592 | 576 * \param filter filter used for scaling, e.g. GL_LINEAR |
577 * \param f file to read PPM from | |
578 * \param width [out] width of texture | |
579 * \param height [out] height of texture | |
580 * \param maxval [out] maxval value from PPM file | |
581 * \return 0 on error, 1 otherwise | |
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582 * \ingroup gltexture |
16592 | 583 */ |
584 int glCreatePPMTex(GLenum target, GLenum fmt, GLint filter, | |
585 FILE *f, int *width, int *height, int *maxval) { | |
18961 | 586 unsigned w, h, m, val, bpp; |
16592 | 587 char *data; |
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588 GLenum type; |
16592 | 589 ppm_skip(f); |
590 if (fgetc(f) != 'P' || fgetc(f) != '6') | |
591 return 0; | |
592 ppm_skip(f); | |
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593 if (fscanf(f, "%u", &w) != 1) |
16592 | 594 return 0; |
595 ppm_skip(f); | |
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596 if (fscanf(f, "%u", &h) != 1) |
16592 | 597 return 0; |
598 ppm_skip(f); | |
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599 if (fscanf(f, "%u", &m) != 1) |
16592 | 600 return 0; |
601 val = fgetc(f); | |
602 if (!isspace(val)) | |
603 return 0; | |
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604 if (w > MAXDIM || h > MAXDIM) |
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605 return 0; |
18961 | 606 bpp = (m > 255) ? 6 : 3; |
607 data = malloc(w * h * bpp); | |
608 if (fread(data, w * bpp, h, f) != h) | |
16592 | 609 return 0; |
18961 | 610 if (!fmt) { |
611 fmt = (m > 255) ? hqtexfmt : 3; | |
612 if (fmt == GL_FLOAT_RGB32_NV && target != GL_TEXTURE_RECTANGLE) | |
613 fmt = GL_RGB16; | |
614 } | |
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615 type = m > 255 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE; |
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616 glCreateClearTex(target, fmt, GL_RGB, type, filter, w, h, 0); |
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617 glUploadTex(target, GL_RGB, type, |
18961 | 618 data, w * bpp, 0, 0, w, h, 0); |
16592 | 619 free(data); |
620 if (width) *width = w; | |
621 if (height) *height = h; | |
622 if (maxval) *maxval = m; | |
623 return 1; | |
624 } | |
625 | |
626 /** | |
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627 * \brief return the number of bytes per pixel for the given format |
16117 | 628 * \param format OpenGL format |
629 * \param type OpenGL type | |
630 * \return bytes per pixel | |
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631 * \ingroup glgeneral |
16117 | 632 * |
16435 | 633 * Does not handle all possible variants, just those used by MPlayer |
16117 | 634 */ |
635 int glFmt2bpp(GLenum format, GLenum type) { | |
18961 | 636 int component_size = 0; |
16117 | 637 switch (type) { |
638 case GL_UNSIGNED_BYTE_3_3_2: | |
639 case GL_UNSIGNED_BYTE_2_3_3_REV: | |
640 return 1; | |
641 case GL_UNSIGNED_SHORT_5_5_5_1: | |
642 case GL_UNSIGNED_SHORT_1_5_5_5_REV: | |
643 case GL_UNSIGNED_SHORT_5_6_5: | |
644 case GL_UNSIGNED_SHORT_5_6_5_REV: | |
645 return 2; | |
18961 | 646 case GL_UNSIGNED_BYTE: |
647 component_size = 1; | |
648 break; | |
649 case GL_UNSIGNED_SHORT: | |
650 component_size = 2; | |
651 break; | |
16117 | 652 } |
653 switch (format) { | |
654 case GL_LUMINANCE: | |
655 case GL_ALPHA: | |
18961 | 656 return component_size; |
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657 case GL_YCBCR_MESA: |
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658 return 2; |
16117 | 659 case GL_RGB: |
660 case GL_BGR: | |
18961 | 661 return 3 * component_size; |
16117 | 662 case GL_RGBA: |
663 case GL_BGRA: | |
18961 | 664 return 4 * component_size; |
16117 | 665 } |
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666 return 0; // unknown |
16117 | 667 } |
668 | |
669 /** | |
670 * \brief upload a texture, handling things like stride and slices | |
671 * \param target texture target, usually GL_TEXTURE_2D | |
672 * \param format OpenGL format of data | |
673 * \param type OpenGL type of data | |
21201 | 674 * \param dataptr data to upload |
16117 | 675 * \param stride data stride |
676 * \param x x offset in texture | |
677 * \param y y offset in texture | |
678 * \param w width of the texture part to upload | |
679 * \param h height of the texture part to upload | |
680 * \param slice height of an upload slice, 0 for all at once | |
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681 * \ingroup gltexture |
16117 | 682 */ |
683 void glUploadTex(GLenum target, GLenum format, GLenum type, | |
21201 | 684 const void *dataptr, int stride, |
16117 | 685 int x, int y, int w, int h, int slice) { |
21201 | 686 const uint8_t *data = dataptr; |
16117 | 687 int y_max = y + h; |
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688 if (w <= 0 || h <= 0) return; |
16117 | 689 if (slice <= 0) |
690 slice = h; | |
17220 | 691 if (stride < 0) { |
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692 data += (h - 1) * stride; |
17220 | 693 stride = -stride; |
694 } | |
16117 | 695 // this is not always correct, but should work for MPlayer |
696 glAdjustAlignment(stride); | |
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697 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, stride / glFmt2bpp(format, type)); |
16117 | 698 for (; y + slice <= y_max; y += slice) { |
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699 mpglTexSubImage2D(target, 0, x, y, w, slice, format, type, data); |
16117 | 700 data += stride * slice; |
701 } | |
702 if (y < y_max) | |
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703 mpglTexSubImage2D(target, 0, x, y, w, y_max - y, format, type, data); |
16117 | 704 } |
705 | |
16625 | 706 static void fillUVcoeff(GLfloat *ucoef, GLfloat *vcoef, |
707 float uvcos, float uvsin) { | |
708 int i; | |
709 ucoef[0] = 0 * uvcos + 1.403 * uvsin; | |
710 vcoef[0] = 0 * uvsin + 1.403 * uvcos; | |
711 ucoef[1] = -0.344 * uvcos + -0.714 * uvsin; | |
712 vcoef[1] = -0.344 * uvsin + -0.714 * uvcos; | |
713 ucoef[2] = 1.770 * uvcos + 0 * uvsin; | |
714 vcoef[2] = 1.770 * uvsin + 0 * uvcos; | |
715 ucoef[3] = 0; | |
716 vcoef[3] = 0; | |
717 // Coefficients (probably) must be in [0, 1] range, whereas they originally | |
718 // are in [-2, 2] range, so here comes the trick: | |
719 // First put them in the [-0.5, 0.5] range, then add 0.5. | |
720 // This can be undone with the HALF_BIAS and SCALE_BY_FOUR arguments | |
721 // for CombinerInput and CombinerOutput (or the respective ATI variants) | |
722 for (i = 0; i < 4; i++) { | |
723 ucoef[i] = ucoef[i] * 0.25 + 0.5; | |
724 vcoef[i] = vcoef[i] * 0.25 + 0.5; | |
725 } | |
726 } | |
727 | |
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728 /** |
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729 * \brief Setup register combiners for YUV to RGB conversion. |
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730 * \param uvcos used for saturation and hue adjustment |
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731 * \param uvsin used for saturation and hue adjustment |
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732 */ |
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733 static void glSetupYUVCombiners(float uvcos, float uvsin) { |
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734 GLfloat ucoef[4]; |
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735 GLfloat vcoef[4]; |
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736 GLint i; |
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737 if (!mpglCombinerInput || !mpglCombinerOutput || |
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738 !mpglCombinerParameterfv || !mpglCombinerParameteri) { |
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739 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner functions missing!\n"); |
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740 return; |
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741 } |
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742 mpglGetIntegerv(GL_MAX_GENERAL_COMBINERS_NV, &i); |
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743 if (i < 2) |
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744 mp_msg(MSGT_VO, MSGL_ERR, |
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745 "[gl] 2 general combiners needed for YUV combiner support (found %i)\n", i); |
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746 mpglGetIntegerv(GL_MAX_TEXTURE_UNITS, &i); |
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747 if (i < 3) |
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748 mp_msg(MSGT_VO, MSGL_ERR, |
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749 "[gl] 3 texture units needed for YUV combiner support (found %i)\n", i); |
16625 | 750 fillUVcoeff(ucoef, vcoef, uvcos, uvsin); |
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751 mpglCombinerParameterfv(GL_CONSTANT_COLOR0_NV, ucoef); |
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752 mpglCombinerParameterfv(GL_CONSTANT_COLOR1_NV, vcoef); |
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753 |
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754 // UV first, like this green component cannot overflow |
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755 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_A_NV, |
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756 GL_TEXTURE1, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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757 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, |
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758 GL_CONSTANT_COLOR0_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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759 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_C_NV, |
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760 GL_TEXTURE2, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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761 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, |
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762 GL_CONSTANT_COLOR1_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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763 mpglCombinerOutput(GL_COMBINER0_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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764 GL_SPARE0_NV, GL_SCALE_BY_FOUR_NV, GL_NONE, GL_FALSE, |
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765 GL_FALSE, GL_FALSE); |
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766 |
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767 // stage 2 |
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768 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, |
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769 GL_SIGNED_IDENTITY_NV, GL_RGB); |
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770 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, |
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771 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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772 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, |
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773 GL_TEXTURE0, GL_SIGNED_IDENTITY_NV, GL_RGB); |
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774 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, |
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775 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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776 mpglCombinerOutput(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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777 GL_SPARE0_NV, GL_NONE, GL_NONE, GL_FALSE, |
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778 GL_FALSE, GL_FALSE); |
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779 |
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780 // leave final combiner stage in default mode |
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781 mpglCombinerParameteri(GL_NUM_GENERAL_COMBINERS_NV, 2); |
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782 } |
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783 |
16625 | 784 /** |
785 * \brief Setup ATI version of register combiners for YUV to RGB conversion. | |
30953
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786 * \param csp_params parameters used for colorspace conversion |
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787 * \param text if set use the GL_ATI_text_fragment_shader API as |
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788 * used on OS X. |
16625 | 789 */ |
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790 static void glSetupYUVFragmentATI(struct mp_csp_params *csp_params, |
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791 int text) { |
16625 | 792 GLint i; |
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793 float yuv2rgb[3][4]; |
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794 |
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795 mpglGetIntegerv (GL_MAX_TEXTURE_UNITS, &i); |
16625 | 796 if (i < 3) |
797 mp_msg(MSGT_VO, MSGL_ERR, | |
798 "[gl] 3 texture units needed for YUV combiner (ATI) support (found %i)\n", i); | |
799 | |
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800 mp_get_yuv2rgb_coeffs(csp_params, yuv2rgb); |
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801 for (i = 0; i < 3; i++) { |
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802 int j; |
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803 yuv2rgb[i][3] -= -0.5 * (yuv2rgb[i][1] + yuv2rgb[i][2]); |
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804 for (j = 0; j < 4; j++) { |
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805 yuv2rgb[i][j] *= 0.125; |
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806 yuv2rgb[i][j] += 0.5; |
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807 if (yuv2rgb[i][j] > 1) |
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808 yuv2rgb[i][j] = 1; |
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809 if (yuv2rgb[i][j] < 0) |
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810 yuv2rgb[i][j] = 0; |
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811 } |
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812 } |
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813 if (text == 0) { |
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814 GLfloat c0[4] = {yuv2rgb[0][0], yuv2rgb[1][0], yuv2rgb[2][0]}; |
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815 GLfloat c1[4] = {yuv2rgb[0][1], yuv2rgb[1][1], yuv2rgb[2][1]}; |
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816 GLfloat c2[4] = {yuv2rgb[0][2], yuv2rgb[1][2], yuv2rgb[2][2]}; |
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817 GLfloat c3[4] = {yuv2rgb[0][3], yuv2rgb[1][3], yuv2rgb[2][3]}; |
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818 if (!mpglBeginFragmentShader || !mpglEndFragmentShader || |
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819 !mpglSetFragmentShaderConstant || !mpglSampleMap || |
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820 !mpglColorFragmentOp2 || !mpglColorFragmentOp3) { |
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821 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner (ATI) functions missing!\n"); |
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822 return; |
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823 } |
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824 mpglGetIntegerv(GL_NUM_FRAGMENT_REGISTERS_ATI, &i); |
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825 if (i < 3) |
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826 mp_msg(MSGT_VO, MSGL_ERR, |
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827 "[gl] 3 registers needed for YUV combiner (ATI) support (found %i)\n", i); |
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828 mpglBeginFragmentShader(); |
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829 mpglSetFragmentShaderConstant(GL_CON_0_ATI, c0); |
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830 mpglSetFragmentShaderConstant(GL_CON_1_ATI, c1); |
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831 mpglSetFragmentShaderConstant(GL_CON_2_ATI, c2); |
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832 mpglSetFragmentShaderConstant(GL_CON_3_ATI, c3); |
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833 mpglSampleMap(GL_REG_0_ATI, GL_TEXTURE0, GL_SWIZZLE_STR_ATI); |
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834 mpglSampleMap(GL_REG_1_ATI, GL_TEXTURE1, GL_SWIZZLE_STR_ATI); |
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835 mpglSampleMap(GL_REG_2_ATI, GL_TEXTURE2, GL_SWIZZLE_STR_ATI); |
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836 mpglColorFragmentOp2(GL_MUL_ATI, GL_REG_1_ATI, GL_NONE, GL_NONE, |
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837 GL_REG_1_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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838 GL_CON_1_ATI, GL_NONE, GL_BIAS_BIT_ATI); |
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839 mpglColorFragmentOp3(GL_MAD_ATI, GL_REG_2_ATI, GL_NONE, GL_NONE, |
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840 GL_REG_2_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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841 GL_CON_2_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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842 GL_REG_1_ATI, GL_NONE, GL_NONE); |
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843 mpglColorFragmentOp3(GL_MAD_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, |
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844 GL_REG_0_ATI, GL_NONE, GL_NONE, |
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845 GL_CON_0_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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846 GL_REG_2_ATI, GL_NONE, GL_NONE); |
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847 mpglColorFragmentOp2(GL_ADD_ATI, GL_REG_0_ATI, GL_NONE, GL_8X_BIT_ATI, |
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848 GL_REG_0_ATI, GL_NONE, GL_NONE, |
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849 GL_CON_3_ATI, GL_NONE, GL_BIAS_BIT_ATI); |
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850 mpglEndFragmentShader(); |
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851 } else { |
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852 static const char template[] = |
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853 "!!ATIfs1.0\n" |
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854 "StartConstants;\n" |
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855 " CONSTANT c0 = {%e, %e, %e};\n" |
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856 " CONSTANT c1 = {%e, %e, %e};\n" |
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857 " CONSTANT c2 = {%e, %e, %e};\n" |
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858 " CONSTANT c3 = {%e, %e, %e};\n" |
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859 "EndConstants;\n" |
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860 "StartOutputPass;\n" |
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861 " SampleMap r0, t0.str;\n" |
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862 " SampleMap r1, t1.str;\n" |
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863 " SampleMap r2, t2.str;\n" |
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864 " MUL r1.rgb, r1.bias, c1.bias;\n" |
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865 " MAD r2.rgb, r2.bias, c2.bias, r1;\n" |
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866 " MAD r0.rgb, r0, c0.bias, r2;\n" |
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867 " ADD r0.rgb.8x, r0, c3.bias;\n" |
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868 "EndPass;\n"; |
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869 char buffer[512]; |
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870 snprintf(buffer, sizeof(buffer), template, |
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871 yuv2rgb[0][0], yuv2rgb[1][0], yuv2rgb[2][0], |
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872 yuv2rgb[0][1], yuv2rgb[1][1], yuv2rgb[2][1], |
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873 yuv2rgb[0][2], yuv2rgb[1][2], yuv2rgb[2][2], |
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874 yuv2rgb[0][3], yuv2rgb[1][3], yuv2rgb[2][3]); |
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875 mp_msg(MSGT_VO, MSGL_DBG2, "[gl] generated fragment program:\n%s\n", buffer); |
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876 loadGPUProgram(GL_TEXT_FRAGMENT_SHADER_ATI, buffer); |
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877 } |
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878 } |
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879 |
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880 /** |
19221 | 881 * \brief helper function for gen_spline_lookup_tex |
882 * \param x subpixel-position ((0,1) range) to calculate weights for | |
883 * \param dst where to store transformed weights, must provide space for 4 GLfloats | |
884 * | |
885 * calculates the weights and stores them after appropriate transformation | |
886 * for the scaler fragment program. | |
887 */ | |
18622 | 888 static void store_weights(float x, GLfloat *dst) { |
889 float w0 = (((-1 * x + 3) * x - 3) * x + 1) / 6; | |
890 float w1 = ((( 3 * x - 6) * x + 0) * x + 4) / 6; | |
891 float w2 = (((-3 * x + 3) * x + 3) * x + 1) / 6; | |
892 float w3 = ((( 1 * x + 0) * x + 0) * x + 0) / 6; | |
893 *dst++ = 1 + x - w1 / (w0 + w1); | |
894 *dst++ = 1 - x + w3 / (w2 + w3); | |
895 *dst++ = w0 + w1; | |
896 *dst++ = 0; | |
897 } | |
898 | |
899 //! to avoid artefacts this should be rather large | |
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900 #define LOOKUP_BSPLINE_RES (2 * 1024) |
18622 | 901 /** |
902 * \brief creates the 1D lookup texture needed for fast higher-order filtering | |
903 * \param unit texture unit to attach texture to | |
904 */ | |
905 static void gen_spline_lookup_tex(GLenum unit) { | |
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906 GLfloat *tex = calloc(4 * LOOKUP_BSPLINE_RES, sizeof(*tex)); |
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907 GLfloat *tp = tex; |
18622 | 908 int i; |
909 for (i = 0; i < LOOKUP_BSPLINE_RES; i++) { | |
910 float x = (float)(i + 0.5) / LOOKUP_BSPLINE_RES; | |
911 store_weights(x, tp); | |
912 tp += 4; | |
913 } | |
914 store_weights(0, tex); | |
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915 store_weights(1, &tex[4 * (LOOKUP_BSPLINE_RES - 1)]); |
30945
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916 mpglActiveTexture(unit); |
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917 mpglTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA16, LOOKUP_BSPLINE_RES, 0, GL_RGBA, GL_FLOAT, tex); |
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918 mpglTexParameterf(GL_TEXTURE_1D, GL_TEXTURE_PRIORITY, 1.0); |
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919 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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920 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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921 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
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922 mpglActiveTexture(GL_TEXTURE0); |
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923 free(tex); |
18622 | 924 } |
925 | |
18619
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926 static const char *bilin_filt_template = |
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927 "TEX yuv.%c, fragment.texcoord[%c], texture[%c], %s;\n"; |
18619
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928 |
18622 | 929 #define BICUB_FILT_MAIN(textype) \ |
930 /* first y-interpolation */ \ | |
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931 "ADD coord, fragment.texcoord[%c].xyxy, cdelta.xyxw;\n" \ |
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932 "ADD coord2, fragment.texcoord[%c].xyxy, cdelta.zyzw;\n" \ |
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933 "TEX a.r, coord.xyxy, texture[%c], "textype";\n" \ |
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934 "TEX a.g, coord.zwzw, texture[%c], "textype";\n" \ |
18787
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935 /* second y-interpolation */ \ |
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936 "TEX b.r, coord2.xyxy, texture[%c], "textype";\n" \ |
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937 "TEX b.g, coord2.zwzw, texture[%c], "textype";\n" \ |
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938 "LRP a.b, parmy.b, a.rrrr, a.gggg;\n" \ |
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939 "LRP a.a, parmy.b, b.rrrr, b.gggg;\n" \ |
18622 | 940 /* x-interpolation */ \ |
30840
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|
941 "LRP yuv.%c, parmx.b, a.bbbb, a.aaaa;\n" |
18622 | 942 |
943 static const char *bicub_filt_template_2D = | |
30840
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|
944 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};\n" |
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945 "TEX parmx, coord.x, texture[%c], 1D;\n" |
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946 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};\n" |
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947 "TEX parmy, coord.y, texture[%c], 1D;\n" |
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948 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};\n" |
18622 | 949 BICUB_FILT_MAIN("2D"); |
950 | |
951 static const char *bicub_filt_template_RECT = | |
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|
952 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};\n" |
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|
953 "TEX parmx, coord.x, texture[%c], 1D;\n" |
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|
954 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};\n" |
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955 "TEX parmy, coord.y, texture[%c], 1D;\n" |
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956 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};\n" |
18622 | 957 BICUB_FILT_MAIN("RECT"); |
958 | |
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959 #define CALCWEIGHTS(t, s) \ |
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960 "MAD "t", {-0.5, 0.1666, 0.3333, -0.3333}, "s", {1, 0, -0.5, 0.5};\n" \ |
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changeset
|
961 "MAD "t", "t", "s", {0, 0, -0.5, 0.5};\n" \ |
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changeset
|
962 "MAD "t", "t", "s", {-0.6666, 0, 0.8333, 0.1666};\n" \ |
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|
963 "RCP a.x, "t".z;\n" \ |
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|
964 "RCP a.y, "t".w;\n" \ |
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|
965 "MAD "t".xy, "t".xyxy, a.xyxy, {1, 1, 0, 0};\n" \ |
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|
966 "ADD "t".x, "t".xxxx, "s";\n" \ |
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967 "SUB "t".y, "t".yyyy, "s";\n" |
24318
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|
968 |
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969 static const char *bicub_notex_filt_template_2D = |
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|
970 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};\n" |
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|
971 "FRC coord.xy, coord.xyxy;\n" |
24318
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972 CALCWEIGHTS("parmx", "coord.xxxx") |
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changeset
|
973 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};\n" |
24318
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974 CALCWEIGHTS("parmy", "coord.yyyy") |
30840
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changeset
|
975 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};\n" |
24318
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976 BICUB_FILT_MAIN("2D"); |
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977 |
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|
978 static const char *bicub_notex_filt_template_RECT = |
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changeset
|
979 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};\n" |
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changeset
|
980 "FRC coord.xy, coord.xyxy;\n" |
24318
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Add a bicubic scaler that needs a lot more instruction but no
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changeset
|
981 CALCWEIGHTS("parmx", "coord.xxxx") |
30840
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|
982 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};\n" |
24318
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|
983 CALCWEIGHTS("parmy", "coord.yyyy") |
30840
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changeset
|
984 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};\n" |
24318
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diff
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|
985 BICUB_FILT_MAIN("RECT"); |
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986 |
22489 | 987 #define BICUB_X_FILT_MAIN(textype) \ |
30840
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|
988 "ADD coord.xy, fragment.texcoord[%c].xyxy, cdelta.xyxy;\n" \ |
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changeset
|
989 "ADD coord2.xy, fragment.texcoord[%c].xyxy, cdelta.zyzy;\n" \ |
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changeset
|
990 "TEX a.r, coord, texture[%c], "textype";\n" \ |
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changeset
|
991 "TEX b.r, coord2, texture[%c], "textype";\n" \ |
22489 | 992 /* x-interpolation */ \ |
30840
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changeset
|
993 "LRP yuv.%c, parmx.b, a.rrrr, b.rrrr;\n" |
22489 | 994 |
995 static const char *bicub_x_filt_template_2D = | |
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changeset
|
996 "MAD coord.x, fragment.texcoord[%c], {%e}, {0.5};\n" |
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changeset
|
997 "TEX parmx, coord, texture[%c], 1D;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
998 "MUL cdelta.xyz, parmx.rrgg, {-%e, 0, %e};\n" |
22489 | 999 BICUB_X_FILT_MAIN("2D"); |
1000 | |
1001 static const char *bicub_x_filt_template_RECT = | |
30840
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changeset
|
1002 "ADD coord.x, fragment.texcoord[%c], {0.5};\n" |
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Add newlines to generated fragment program to make both fragment program dump
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diff
changeset
|
1003 "TEX parmx, coord, texture[%c], 1D;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
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changeset
|
1004 "MUL cdelta.xyz, parmx.rrgg, {-1, 0, 1};\n" |
22489 | 1005 BICUB_X_FILT_MAIN("RECT"); |
1006 | |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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25745
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changeset
|
1007 static const char *unsharp_filt_template = |
30840
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1008 "PARAM dcoord%c = {%e, %e, %e, %e};\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1009 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1010 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1011 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1012 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1013 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1014 "ADD b.r, b.r, b.g;\n" |
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Add newlines to generated fragment program to make both fragment program dump
reimar
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changeset
|
1015 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1016 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1017 "DP3 b, b, {0.25, 0.25, 0.25};\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1018 "SUB b.r, a.r, b.r;\n" |
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changeset
|
1019 "MAD yuv.%c, b.r, {%e}, a.r;\n"; |
25729
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Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
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25727
diff
changeset
|
1020 |
25758 | 1021 static const char *unsharp_filt_template2 = |
30840
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1022 "PARAM dcoord%c = {%e, %e, %e, %e};\n" |
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changeset
|
1023 "PARAM dcoord2%c = {%e, 0, 0, %e};\n" |
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changeset
|
1024 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1025 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1026 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;\n" |
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changeset
|
1027 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
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changeset
|
1028 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
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changeset
|
1029 "ADD b.r, b.r, b.g;\n" |
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changeset
|
1030 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
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changeset
|
1031 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
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changeset
|
1032 "ADD b.r, b.r, b.b;\n" |
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changeset
|
1033 "ADD b.a, b.r, b.g;\n" |
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changeset
|
1034 "ADD coord, fragment.texcoord[%c].xyxy, dcoord2%c;\n" |
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changeset
|
1035 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord2%c;\n" |
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changeset
|
1036 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
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changeset
|
1037 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
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changeset
|
1038 "ADD b.r, b.r, b.g;\n" |
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changeset
|
1039 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1040 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
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changeset
|
1041 "DP4 b.r, b, {-0.1171875, -0.1171875, -0.1171875, -0.09765625};\n" |
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changeset
|
1042 "MAD b.r, a.r, {0.859375}, b.r;\n" |
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changeset
|
1043 "MAD yuv.%c, b.r, {%e}, a.r;\n"; |
25758 | 1044 |
16488
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changeset
|
1045 static const char *yuv_prog_template = |
30840
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changeset
|
1046 "PARAM ycoef = {%e, %e, %e};\n" |
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|
1047 "PARAM ucoef = {%e, %e, %e};\n" |
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changeset
|
1048 "PARAM vcoef = {%e, %e, %e};\n" |
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|
1049 "PARAM offsets = {%e, %e, %e};\n" |
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changeset
|
1050 "TEMP res;\n" |
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changeset
|
1051 "MAD res.rgb, yuv.rrrr, ycoef, offsets;\n" |
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changeset
|
1052 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
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changeset
|
1053 "MAD result.color.rgb, yuv.bbbb, vcoef, res;\n" |
18619
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changeset
|
1054 "END"; |
106a0c366002
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changeset
|
1055 |
106a0c366002
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changeset
|
1056 static const char *yuv_pow_prog_template = |
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changeset
|
1057 "PARAM ycoef = {%e, %e, %e};\n" |
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changeset
|
1058 "PARAM ucoef = {%e, %e, %e};\n" |
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changeset
|
1059 "PARAM vcoef = {%e, %e, %e};\n" |
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changeset
|
1060 "PARAM offsets = {%e, %e, %e};\n" |
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changeset
|
1061 "PARAM gamma = {%e, %e, %e};\n" |
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changeset
|
1062 "TEMP res;\n" |
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changeset
|
1063 "MAD res.rgb, yuv.rrrr, ycoef, offsets;\n" |
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changeset
|
1064 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
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changeset
|
1065 "MAD_SAT res.rgb, yuv.bbbb, vcoef, res;\n" |
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changeset
|
1066 "POW result.color.r, res.r, gamma.r;\n" |
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changeset
|
1067 "POW result.color.g, res.g, gamma.g;\n" |
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changeset
|
1068 "POW result.color.b, res.b, gamma.b;\n" |
16488
3191dcb27a12
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changeset
|
1069 "END"; |
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|
1070 |
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changeset
|
1071 static const char *yuv_lookup_prog_template = |
30840
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changeset
|
1072 "PARAM ycoef = {%e, %e, %e, 0};\n" |
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changeset
|
1073 "PARAM ucoef = {%e, %e, %e, 0};\n" |
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changeset
|
1074 "PARAM vcoef = {%e, %e, %e, 0};\n" |
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changeset
|
1075 "PARAM offsets = {%e, %e, %e, 0.125};\n" |
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changeset
|
1076 "TEMP res;\n" |
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changeset
|
1077 "MAD res, yuv.rrrr, ycoef, offsets;\n" |
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changeset
|
1078 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
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changeset
|
1079 "MAD res.rgb, yuv.bbbb, vcoef, res;\n" |
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changeset
|
1080 "TEX result.color.r, res.raaa, texture[%c], 2D;\n" |
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changeset
|
1081 "ADD res.a, res.a, 0.25;\n" |
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changeset
|
1082 "TEX result.color.g, res.gaaa, texture[%c], 2D;\n" |
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changeset
|
1083 "ADD res.a, res.a, 0.25;\n" |
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changeset
|
1084 "TEX result.color.b, res.baaa, texture[%c], 2D;\n" |
16488
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changeset
|
1085 "END"; |
3191dcb27a12
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changeset
|
1086 |
18655
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changeset
|
1087 static const char *yuv_lookup3d_prog_template = |
30840
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changeset
|
1088 "TEX result.color, yuv, texture[%c], 3D;\n" |
18655
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changeset
|
1089 "END"; |
6aa0b26d584b
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|
1090 |
19221 | 1091 /** |
1092 * \brief creates and initializes helper textures needed for scaling texture read | |
1093 * \param scaler scaler type to create texture for | |
1094 * \param texu contains next free texture unit number | |
1095 * \param texs texture unit ids for the scaler are stored in this array | |
1096 */ | |
18619
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changeset
|
1097 static void create_scaler_textures(int scaler, int *texu, char *texs) { |
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changeset
|
1098 switch (scaler) { |
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changeset
|
1099 case YUV_SCALER_BILIN: |
25727
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Add a forgotten case to create_scaler_textures, avoids an incorrect warning.
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|
1100 case YUV_SCALER_BICUB_NOTEX: |
25729
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Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
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|
1101 case YUV_SCALER_UNSHARP: |
25758 | 1102 case YUV_SCALER_UNSHARP2: |
18619
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changeset
|
1103 break; |
18622 | 1104 case YUV_SCALER_BICUB: |
22489 | 1105 case YUV_SCALER_BICUB_X: |
18622 | 1106 texs[0] = (*texu)++; |
1107 gen_spline_lookup_tex(GL_TEXTURE0 + texs[0]); | |
1108 texs[0] += '0'; | |
1109 break; | |
18619
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changeset
|
1110 default: |
106a0c366002
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changeset
|
1111 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown scaler type %i\n", scaler); |
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changeset
|
1112 } |
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changeset
|
1113 } |
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changeset
|
1114 |
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1115 //! resolution of texture for gamma lookup table |
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1116 #define LOOKUP_RES 512 |
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1117 //! resolution for 3D yuv->rgb conversion lookup table |
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1118 #define LOOKUP_3DRES 32 |
19221 | 1119 /** |
1120 * \brief creates and initializes helper textures needed for yuv conversion | |
26837 | 1121 * \param params struct containing parameters like brightness, gamma, ... |
19221 | 1122 * \param texu contains next free texture unit number |
1123 * \param texs texture unit ids for the conversion are stored in this array | |
1124 */ | |
26834
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|
1125 static void create_conv_textures(gl_conversion_params_t *params, int *texu, char *texs) { |
18619
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|
1126 unsigned char *lookup_data = NULL; |
26834
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Use a struct instead of a huge and further growing argument list.
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|
1127 int conv = YUV_CONVERSION(params->type); |
18619
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|
1128 switch (conv) { |
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|
1129 case YUV_CONVERSION_FRAGMENT: |
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changeset
|
1130 case YUV_CONVERSION_FRAGMENT_POW: |
30028 | 1131 break; |
18619
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|
1132 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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|
1133 texs[0] = (*texu)++; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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|
1134 mpglActiveTexture(GL_TEXTURE0 + texs[0]); |
18619
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changeset
|
1135 lookup_data = malloc(4 * LOOKUP_RES); |
30108
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Extract functions to generate yuv->rgb matrices and lookup tables into a
reimar
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changeset
|
1136 mp_gen_gamma_map(lookup_data, LOOKUP_RES, params->csp_params.rgamma); |
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
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|
1137 mp_gen_gamma_map(&lookup_data[LOOKUP_RES], LOOKUP_RES, params->csp_params.ggamma); |
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Extract functions to generate yuv->rgb matrices and lookup tables into a
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changeset
|
1138 mp_gen_gamma_map(&lookup_data[2 * LOOKUP_RES], LOOKUP_RES, params->csp_params.bgamma); |
27621
53b5cf466361
Change glCreateClearTex to use the same host data format as later uploads.
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27509
diff
changeset
|
1139 glCreateClearTex(GL_TEXTURE_2D, GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LINEAR, |
18619
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changeset
|
1140 LOOKUP_RES, 4, 0); |
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changeset
|
1141 glUploadTex(GL_TEXTURE_2D, GL_LUMINANCE, GL_UNSIGNED_BYTE, lookup_data, |
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|
1142 LOOKUP_RES, 0, 0, LOOKUP_RES, 4, 0); |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
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|
1143 mpglActiveTexture(GL_TEXTURE0); |
18619
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|
1144 texs[0] += '0'; |
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|
1145 break; |
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|
1146 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
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1147 { |
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1148 int sz = LOOKUP_3DRES + 2; // texture size including borders |
30945
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|
1149 if (!mpglTexImage3D) { |
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Add yuv to rgb conversion using a 3D lookup texture
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|
1150 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing 3D texture function!\n"); |
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|
1151 break; |
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changeset
|
1152 } |
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|
1153 texs[0] = (*texu)++; |
30945
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|
1154 mpglActiveTexture(GL_TEXTURE0 + texs[0]); |
18655
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|
1155 lookup_data = malloc(3 * sz * sz * sz); |
30108
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Extract functions to generate yuv->rgb matrices and lookup tables into a
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changeset
|
1156 mp_gen_yuv2rgb_map(¶ms->csp_params, lookup_data, LOOKUP_3DRES); |
18655
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changeset
|
1157 glAdjustAlignment(sz); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1158 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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|
1159 mpglTexImage3D(GL_TEXTURE_3D, 0, 3, sz, sz, sz, 1, |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1160 GL_RGB, GL_UNSIGNED_BYTE, lookup_data); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1161 mpglTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_PRIORITY, 1.0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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|
1162 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1163 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1164 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1165 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1166 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1167 mpglActiveTexture(GL_TEXTURE0); |
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Add yuv to rgb conversion using a 3D lookup texture
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|
1168 texs[0] += '0'; |
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Add yuv to rgb conversion using a 3D lookup texture
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|
1169 } |
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changeset
|
1170 break; |
18619
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diff
changeset
|
1171 default: |
106a0c366002
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diff
changeset
|
1172 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", conv); |
106a0c366002
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|
1173 } |
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diff
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|
1174 if (lookup_data) |
106a0c366002
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changeset
|
1175 free(lookup_data); |
106a0c366002
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changeset
|
1176 } |
106a0c366002
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diff
changeset
|
1177 |
19221 | 1178 /** |
1179 * \brief adds a scaling texture read at the current fragment program position | |
1180 * \param scaler type of scaler to insert | |
1181 * \param prog_pos current position in fragment program | |
1182 * \param remain how many bytes remain in the buffer given by prog_pos | |
1183 * \param texs array containing the texture unit identifiers for this scaler | |
1184 * \param in_tex texture unit the scaler should read from | |
1185 * \param out_comp component of the yuv variable the scaler stores the result in | |
1186 * \param rect if rectangular (pixel) adressing should be used for in_tex | |
1187 * \param texw width of the in_tex texture | |
1188 * \param texh height of the in_tex texture | |
26837 | 1189 * \param strength strength of filter effect if the scaler does some kind of filtering |
19221 | 1190 */ |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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|
1191 static void add_scaler(int scaler, char **prog_pos, int *remain, char *texs, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
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26834
diff
changeset
|
1192 char in_tex, char out_comp, int rect, int texw, int texh, |
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1193 double strength) { |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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25745
diff
changeset
|
1194 const char *ttype = rect ? "RECT" : "2D"; |
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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diff
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|
1195 const float ptw = rect ? 1.0 : 1.0 / texw; |
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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diff
changeset
|
1196 const float pth = rect ? 1.0 : 1.0 / texh; |
18619
106a0c366002
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|
1197 switch (scaler) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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changeset
|
1198 case YUV_SCALER_BILIN: |
106a0c366002
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changeset
|
1199 snprintf(*prog_pos, *remain, bilin_filt_template, out_comp, in_tex, |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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25745
diff
changeset
|
1200 in_tex, ttype); |
18619
106a0c366002
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reimar
parents:
18579
diff
changeset
|
1201 break; |
18622 | 1202 case YUV_SCALER_BICUB: |
1203 if (rect) | |
1204 snprintf(*prog_pos, *remain, bicub_filt_template_RECT, | |
1205 in_tex, texs[0], texs[0], | |
1206 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); | |
1207 else | |
1208 snprintf(*prog_pos, *remain, bicub_filt_template_2D, | |
1209 in_tex, (float)texw, (float)texh, | |
25756 | 1210 texs[0], ptw, ptw, texs[0], pth, pth, |
18622 | 1211 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
1212 break; | |
22489 | 1213 case YUV_SCALER_BICUB_X: |
1214 if (rect) | |
1215 snprintf(*prog_pos, *remain, bicub_x_filt_template_RECT, | |
1216 in_tex, texs[0], | |
1217 in_tex, in_tex, in_tex, in_tex, out_comp); | |
1218 else | |
1219 snprintf(*prog_pos, *remain, bicub_x_filt_template_2D, | |
26195
802c489f77f0
Fix and simplify lscale=2 (bicub_x) scaler, produced funny
reimar
parents:
25953
diff
changeset
|
1220 in_tex, (float)texw, |
25756 | 1221 texs[0], ptw, ptw, |
22489 | 1222 in_tex, in_tex, in_tex, in_tex, out_comp); |
1223 break; | |
24318
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
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24315
diff
changeset
|
1224 case YUV_SCALER_BICUB_NOTEX: |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1225 if (rect) |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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parents:
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diff
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|
1226 snprintf(*prog_pos, *remain, bicub_notex_filt_template_RECT, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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parents:
24315
diff
changeset
|
1227 in_tex, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1228 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1229 else |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1230 snprintf(*prog_pos, *remain, bicub_notex_filt_template_2D, |
25756 | 1231 in_tex, (float)texw, (float)texh, ptw, ptw, pth, pth, |
24318
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1232 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
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24315
diff
changeset
|
1233 break; |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
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25727
diff
changeset
|
1234 case YUV_SCALER_UNSHARP: |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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diff
changeset
|
1235 snprintf(*prog_pos, *remain, unsharp_filt_template, |
25760 | 1236 out_comp, 0.5 * ptw, 0.5 * pth, 0.5 * ptw, -0.5 * pth, |
1237 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25755
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Use the same unsharp filter template for 2D and RECT textures
reimar
parents:
25745
diff
changeset
|
1238 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
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26834
diff
changeset
|
1239 in_tex, ttype, out_comp, strength); |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
parents:
25727
diff
changeset
|
1240 break; |
25758 | 1241 case YUV_SCALER_UNSHARP2: |
1242 snprintf(*prog_pos, *remain, unsharp_filt_template2, | |
25760 | 1243 out_comp, 1.2 * ptw, 1.2 * pth, 1.2 * ptw, -1.2 * pth, |
1244 out_comp, 1.5 * ptw, 1.5 * pth, | |
1245 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25758 | 1246 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
25760 | 1247 in_tex, ttype, in_tex, out_comp, in_tex, out_comp, |
1248 in_tex, ttype, in_tex, ttype, in_tex, ttype, | |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1249 in_tex, ttype, out_comp, strength); |
25758 | 1250 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1251 } |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
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diff
changeset
|
1252 *remain -= strlen(*prog_pos); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1253 *prog_pos += strlen(*prog_pos); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1254 } |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1255 |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1256 static const struct { |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
parents:
19167
diff
changeset
|
1257 const char *name; |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1258 GLenum cur; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1259 GLenum max; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1260 } progstats[] = { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1261 {"instructions", 0x88A0, 0x88A1}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1262 {"native instructions", 0x88A2, 0x88A3}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1263 {"temporaries", 0x88A4, 0x88A5}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
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18622
diff
changeset
|
1264 {"native temporaries", 0x88A6, 0x88A7}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
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18622
diff
changeset
|
1265 {"parameters", 0x88A8, 0x88A9}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1266 {"native parameters", 0x88AA, 0x88AB}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1267 {"attribs", 0x88AC, 0x88AD}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1268 {"native attribs", 0x88AE, 0x88AF}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1269 {"ALU instructions", 0x8805, 0x880B}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1270 {"TEX instructions", 0x8806, 0x880C}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1271 {"TEX indirections", 0x8807, 0x880D}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1272 {"native ALU instructions", 0x8808, 0x880E}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1273 {"native TEX instructions", 0x8809, 0x880F}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1274 {"native TEX indirections", 0x880A, 0x8810}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1275 {NULL, 0, 0} |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1276 }; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1277 |
19221 | 1278 /** |
1279 * \brief load the specified GPU Program | |
1280 * \param target program target to load into, only GL_FRAGMENT_PROGRAM is tested | |
1281 * \param prog program string | |
1282 * \return 1 on success, 0 otherwise | |
1283 */ | |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
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18622
diff
changeset
|
1284 int loadGPUProgram(GLenum target, char *prog) { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1285 int i; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1286 GLint cur = 0, max = 0, err = 0; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1287 if (!mpglProgramString) { |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1288 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing GPU program function\n"); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1289 return 0; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1290 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1291 mpglProgramString(target, GL_PROGRAM_FORMAT_ASCII, strlen(prog), prog); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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parents:
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diff
changeset
|
1292 mpglGetIntegerv(GL_PROGRAM_ERROR_POSITION, &err); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1293 if (err != -1) { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1294 mp_msg(MSGT_VO, MSGL_ERR, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
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diff
changeset
|
1295 "[gl] Error compiling fragment program, make sure your card supports\n" |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1296 "[gl] GL_ARB_fragment_program (use glxinfo to check).\n" |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1297 "[gl] Error message:\n %s at %.10s\n", |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1298 mpglGetString(GL_PROGRAM_ERROR_STRING), &prog[err]); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1299 return 0; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1300 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1301 if (!mpglGetProgramiv || !mp_msg_test(MSGT_VO, MSGL_DBG2)) |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
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diff
changeset
|
1302 return 1; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1303 mp_msg(MSGT_VO, MSGL_V, "[gl] Program statistics:\n"); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1304 for (i = 0; progstats[i].name; i++) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1305 mpglGetProgramiv(target, progstats[i].cur, &cur); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1306 mpglGetProgramiv(target, progstats[i].max, &max); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1307 mp_msg(MSGT_VO, MSGL_V, "[gl] %s: %i/%i\n", progstats[i].name, cur, max); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1308 } |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1309 return 1; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1310 } |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1311 |
25885 | 1312 #define MAX_PROGSZ (1024*1024) |
1313 | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
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diff
changeset
|
1314 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
1315 * \brief setup a fragment program that will do YUV->RGB conversion |
26837 | 1316 * \param parms struct containing parameters like conversion and scaler type, |
1317 * brightness, ... | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
1318 */ |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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parents:
26195
diff
changeset
|
1319 static void glSetupYUVFragprog(gl_conversion_params_t *params) { |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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parents:
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diff
changeset
|
1320 int type = params->type; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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diff
changeset
|
1321 int texw = params->texw; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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diff
changeset
|
1322 int texh = params->texh; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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diff
changeset
|
1323 int rect = params->target == GL_TEXTURE_RECTANGLE; |
25885 | 1324 static const char prog_hdr[] = |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1325 "!!ARBfp1.0\n" |
30840
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1326 "OPTION ARB_precision_hint_fastest;\n" |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1327 // all scaler variables must go here so they aren't defined |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1328 // multiple times when the same scaler is used more than once |
30840
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1329 "TEMP coord, coord2, cdelta, parmx, parmy, a, b, yuv;\n"; |
25885 | 1330 int prog_remain; |
1331 char *yuv_prog, *prog_pos; | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1332 int cur_texu = 3; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1333 char lum_scale_texs[1]; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1334 char chrom_scale_texs[1]; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1335 char conv_texs[1]; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1336 GLint i; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1337 // this is the conversion matrix, with y, u, v factors |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1338 // for red, green, blue and the constant offsets |
26839 | 1339 float yuv2rgb[3][4]; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1340 create_conv_textures(params, &cur_texu, conv_texs); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1341 create_scaler_textures(YUV_LUM_SCALER(type), &cur_texu, lum_scale_texs); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1342 if (YUV_CHROM_SCALER(type) == YUV_LUM_SCALER(type)) |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1343 memcpy(chrom_scale_texs, lum_scale_texs, sizeof(chrom_scale_texs)); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1344 else |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1345 create_scaler_textures(YUV_CHROM_SCALER(type), &cur_texu, chrom_scale_texs); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1346 mpglGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &i); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1347 if (i < cur_texu) |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1348 mp_msg(MSGT_VO, MSGL_ERR, |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1349 "[gl] %i texture units needed for this type of YUV fragment support (found %i)\n", |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1350 cur_texu, i); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1351 if (!mpglProgramString) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1352 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] ProgramString function missing!\n"); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1353 return; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1354 } |
25885 | 1355 yuv_prog = malloc(MAX_PROGSZ); |
1356 strcpy(yuv_prog, prog_hdr); | |
1357 prog_pos = yuv_prog + sizeof(prog_hdr) - 1; | |
1358 prog_remain = MAX_PROGSZ - sizeof(prog_hdr); | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1359 add_scaler(YUV_LUM_SCALER(type), &prog_pos, &prog_remain, lum_scale_texs, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1360 '0', 'r', rect, texw, texh, params->filter_strength); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1361 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1362 '1', 'g', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1363 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1364 '2', 'b', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
30108
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
reimar
parents:
30107
diff
changeset
|
1365 mp_get_yuv2rgb_coeffs(¶ms->csp_params, yuv2rgb); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1366 switch (YUV_CONVERSION(type)) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1367 case YUV_CONVERSION_FRAGMENT: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1368 snprintf(prog_pos, prog_remain, yuv_prog_template, |
26839 | 1369 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1370 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1371 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1372 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C]); | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1373 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1374 case YUV_CONVERSION_FRAGMENT_POW: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1375 snprintf(prog_pos, prog_remain, yuv_pow_prog_template, |
26839 | 1376 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1377 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1378 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1379 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
30107
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1380 (float)1.0 / params->csp_params.rgamma, (float)1.0 / params->csp_params.bgamma, (float)1.0 / params->csp_params.bgamma); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1381 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1382 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1383 snprintf(prog_pos, prog_remain, yuv_lookup_prog_template, |
26839 | 1384 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1385 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1386 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1387 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1388 conv_texs[0], conv_texs[0], conv_texs[0]); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1389 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1390 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1391 snprintf(prog_pos, prog_remain, yuv_lookup3d_prog_template, conv_texs[0]); |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1392 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1393 default: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1394 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(type)); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1395 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1396 } |
29905
908f55fb5ed8
Move OpenGL-related messages that have large output from MSGL_V to MSGL_DGB2.
reimar
parents:
29904
diff
changeset
|
1397 mp_msg(MSGT_VO, MSGL_DBG2, "[gl] generated fragment program:\n%s\n", yuv_prog); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1398 loadGPUProgram(GL_FRAGMENT_PROGRAM, yuv_prog); |
25885 | 1399 free(yuv_prog); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1400 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1401 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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16474
diff
changeset
|
1402 /** |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1403 * \brief detect the best YUV->RGB conversion method available |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1404 */ |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1405 int glAutodetectYUVConversion(void) { |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
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parents:
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diff
changeset
|
1406 const char *extensions = mpglGetString(GL_EXTENSIONS); |
31021 | 1407 if (!extensions || !mpglMultiTexCoord2f) |
1408 return YUV_CONVERSION_NONE; | |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
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parents:
30953
diff
changeset
|
1409 if (strstr(extensions, "GL_ARB_fragment_program")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1410 return YUV_CONVERSION_FRAGMENT; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
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parents:
30953
diff
changeset
|
1411 if (strstr(extensions, "GL_ATI_text_fragment_shader")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
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parents:
30953
diff
changeset
|
1412 return YUV_CONVERSION_TEXT_FRAGMENT; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1413 if (strstr(extensions, "GL_ATI_fragment_shader")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1414 return YUV_CONVERSION_COMBINERS_ATI; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1415 return YUV_CONVERSION_NONE; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1416 } |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1417 |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1418 /** |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1419 * \brief setup YUV->RGB conversion |
26837 | 1420 * \param parms struct containing parameters like conversion and scaler type, |
1421 * brightness, ... | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1422 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1423 */ |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1424 void glSetupYUVConversion(gl_conversion_params_t *params) { |
30107
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1425 float uvcos = params->csp_params.saturation * cos(params->csp_params.hue); |
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1426 float uvsin = params->csp_params.saturation * sin(params->csp_params.hue); |
31086
cca95ca6f52b
Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
parents:
31044
diff
changeset
|
1427 if (params->chrom_texw == 0) params->chrom_texw = 1; |
cca95ca6f52b
Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
parents:
31044
diff
changeset
|
1428 if (params->chrom_texh == 0) params->chrom_texh = 1; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1429 switch (YUV_CONVERSION(params->type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1430 case YUV_CONVERSION_COMBINERS: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1431 glSetupYUVCombiners(uvcos, uvsin); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1432 break; |
16625 | 1433 case YUV_CONVERSION_COMBINERS_ATI: |
30953
d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
reimar
parents:
30952
diff
changeset
|
1434 glSetupYUVFragmentATI(¶ms->csp_params, 0); |
16625 | 1435 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1436 case YUV_CONVERSION_TEXT_FRAGMENT: |
30953
d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
reimar
parents:
30952
diff
changeset
|
1437 glSetupYUVFragmentATI(¶ms->csp_params, 1); |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1438 break; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1439 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1440 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1441 case YUV_CONVERSION_FRAGMENT: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1442 case YUV_CONVERSION_FRAGMENT_POW: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1443 glSetupYUVFragprog(params); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1444 break; |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1445 case YUV_CONVERSION_NONE: |
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1446 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1447 default: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1448 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(params->type)); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1449 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1450 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1451 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1452 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1453 * \brief enable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1454 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1455 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1456 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1457 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1458 void glEnableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1459 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1460 case YUV_CONVERSION_COMBINERS: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1461 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1462 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1463 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1464 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1465 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1466 mpglEnable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1467 break; |
16625 | 1468 case YUV_CONVERSION_COMBINERS_ATI: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1469 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1470 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1471 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1472 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1473 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1474 mpglEnable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1475 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1476 case YUV_CONVERSION_TEXT_FRAGMENT: |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1477 mpglActiveTexture(GL_TEXTURE1); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1478 mpglEnable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1479 mpglActiveTexture(GL_TEXTURE2); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1480 mpglEnable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1481 mpglActiveTexture(GL_TEXTURE0); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1482 mpglEnable(GL_TEXT_FRAGMENT_SHADER_ATI); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1483 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1484 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1485 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1486 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1487 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1488 case YUV_CONVERSION_NONE: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1489 mpglEnable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1490 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1491 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1492 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1493 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1494 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1495 * \brief disable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1496 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1497 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1498 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1499 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1500 void glDisableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1501 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1502 case YUV_CONVERSION_COMBINERS: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1503 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1504 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1505 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1506 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1507 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1508 mpglDisable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1509 break; |
16625 | 1510 case YUV_CONVERSION_COMBINERS_ATI: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1511 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1512 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1513 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1514 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1515 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1516 mpglDisable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1517 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1518 case YUV_CONVERSION_TEXT_FRAGMENT: |
31026
0b0266c8ec53
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
parents:
31024
diff
changeset
|
1519 mpglDisable(GL_TEXT_FRAGMENT_SHADER_ATI); |
31029
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1520 // HACK: at least the Mac OS X 10.5 PPC Radeon drivers are broken and |
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1521 // without this disable the texture units while the program is still |
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1522 // running (10.4 PPC seems to work without this though). |
31026
0b0266c8ec53
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
parents:
31024
diff
changeset
|
1523 mpglFlush(); |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1524 mpglActiveTexture(GL_TEXTURE1); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1525 mpglDisable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1526 mpglActiveTexture(GL_TEXTURE2); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1527 mpglDisable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1528 mpglActiveTexture(GL_TEXTURE0); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1529 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1530 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1531 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1532 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1533 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1534 case YUV_CONVERSION_NONE: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1535 mpglDisable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1536 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1537 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1538 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1539 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1540 /** |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1541 * \brief draw a texture part at given 2D coordinates |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1542 * \param x screen top coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1543 * \param y screen left coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1544 * \param w screen width coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1545 * \param h screen height coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1546 * \param tx texture top coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1547 * \param ty texture left coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1548 * \param tw texture part width in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1549 * \param th texture part height in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1550 * \param sx width of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1551 * \param sy height of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1552 * \param rect_tex whether this texture uses texture_rectangle extension |
30097 | 1553 * \param is_yv12 if != 0, also draw the textures from units 1 and 2, |
1554 * bits 8 - 15 and 16 - 23 specify the x and y scaling of those textures | |
17220 | 1555 * \param flip flip the texture upside down |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1556 * \ingroup gltexture |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1557 */ |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1558 void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h, |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1559 GLfloat tx, GLfloat ty, GLfloat tw, GLfloat th, |
17220 | 1560 int sx, int sy, int rect_tex, int is_yv12, int flip) { |
30097 | 1561 int chroma_x_shift = (is_yv12 >> 8) & 31; |
1562 int chroma_y_shift = (is_yv12 >> 16) & 31; | |
1563 GLfloat xscale = 1 << chroma_x_shift; | |
1564 GLfloat yscale = 1 << chroma_y_shift; | |
1565 GLfloat tx2 = tx / xscale, ty2 = ty / yscale, tw2 = tw / xscale, th2 = th / yscale; | |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1566 if (!rect_tex) { |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1567 tx /= sx; ty /= sy; tw /= sx; th /= sy; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1568 tx2 = tx, ty2 = ty, tw2 = tw, th2 = th; |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1569 } |
17220 | 1570 if (flip) { |
1571 y += h; | |
1572 h = -h; | |
1573 } | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1574 mpglBegin(GL_QUADS); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1575 mpglTexCoord2f(tx, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1576 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1577 mpglMultiTexCoord2f(GL_TEXTURE1, tx2, ty2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1578 mpglMultiTexCoord2f(GL_TEXTURE2, tx2, ty2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1579 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1580 mpglVertex2f(x, y); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1581 mpglTexCoord2f(tx, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1582 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1583 mpglMultiTexCoord2f(GL_TEXTURE1, tx2, ty2 + th2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1584 mpglMultiTexCoord2f(GL_TEXTURE2, tx2, ty2 + th2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1585 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1586 mpglVertex2f(x, y + h); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1587 mpglTexCoord2f(tx + tw, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1588 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1589 mpglMultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2 + th2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1590 mpglMultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2 + th2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1591 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1592 mpglVertex2f(x + w, y + h); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1593 mpglTexCoord2f(tx + tw, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1594 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1595 mpglMultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1596 mpglMultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1597 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1598 mpglVertex2f(x + w, y); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1599 mpglEnd(); |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1600 } |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1601 |
30023 | 1602 #ifdef CONFIG_GL_WIN32 |
17116 | 1603 #include "w32_common.h" |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1604 /** |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
29183
diff
changeset
|
1605 * \brief little helper since wglGetProcAddress definition does not fit our |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1606 * getProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1607 * \param procName name of function to look up |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1608 * \return function pointer returned by wglGetProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1609 */ |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1610 static void *w32gpa(const GLubyte *procName) { |
25953 | 1611 HMODULE oglmod; |
1612 void *res = wglGetProcAddress(procName); | |
1613 if (res) return res; | |
1614 oglmod = GetModuleHandle("opengl32.dll"); | |
1615 return GetProcAddress(oglmod, procName); | |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1616 } |
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1617 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1618 static int setGlWindow_w32(MPGLContext *ctx) |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1619 { |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1620 HWND win = vo_w32_window; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1621 int *vinfo = &ctx->vinfo.w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1622 HGLRC *context = &ctx->context.w32; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1623 int new_vinfo; |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1624 HDC windc = vo_w32_get_dc(win); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1625 HGLRC new_context = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1626 int keep_context = 0; |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1627 int res = SET_WINDOW_FAILED; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1628 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1629 // should only be needed when keeping context, but not doing glFinish |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1630 // can cause flickering even when we do not keep it. |
16944
179a7a2857a8
do not call glFinish when we do not have a context
reimar
parents:
16879
diff
changeset
|
1631 if (*context) |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1632 mpglFinish(); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1633 new_vinfo = GetPixelFormat(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1634 if (*context && *vinfo && new_vinfo && *vinfo == new_vinfo) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1635 // we can keep the wglContext |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1636 new_context = *context; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1637 keep_context = 1; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1638 } else { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1639 // create a context |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1640 new_context = wglCreateContext(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1641 if (!new_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1642 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GL context!\n"); |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1643 goto out; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1644 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1645 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1646 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1647 // set context |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1648 if (!wglMakeCurrent(windc, new_context)) { |
28036 | 1649 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GL context!\n"); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1650 if (!keep_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1651 wglDeleteContext(new_context); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1652 } |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1653 goto out; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1654 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1655 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1656 // set new values |
21631 | 1657 vo_w32_window = win; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1658 { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1659 RECT rect; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1660 GetClientRect(win, &rect); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1661 vo_dwidth = rect.right; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1662 vo_dheight = rect.bottom; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1663 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1664 if (!keep_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1665 if (*context) |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1666 wglDeleteContext(*context); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1667 *context = new_context; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1668 *vinfo = new_vinfo; |
17019
fd178c06dc84
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
reimar
parents:
16984
diff
changeset
|
1669 getFunctions(w32gpa, NULL); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1670 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1671 // and inform that reinit is neccessary |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1672 res = SET_WINDOW_REINIT; |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1673 } else |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1674 res = SET_WINDOW_OK; |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1675 |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1676 out: |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1677 vo_w32_release_dc(win, windc); |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1678 return res; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1679 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1680 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1681 static void releaseGlContext_w32(MPGLContext *ctx) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1682 int *vinfo = &ctx->vinfo.w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1683 HGLRC *context = &ctx->context.w32; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1684 *vinfo = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1685 if (*context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1686 wglMakeCurrent(0, 0); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1687 wglDeleteContext(*context); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
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14089
diff
changeset
|
1688 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
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14089
diff
changeset
|
1689 *context = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
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14089
diff
changeset
|
1690 } |
17116 | 1691 |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1692 static void swapGlBuffers_w32(MPGLContext *ctx) { |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1693 HDC vo_hdc = vo_w32_get_dc(vo_w32_window); |
17116 | 1694 SwapBuffers(vo_hdc); |
29904
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Add support for Windows OpenGL rendering onto a device instead of into a window.
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29902
diff
changeset
|
1695 vo_w32_release_dc(vo_w32_window, vo_hdc); |
17116 | 1696 } |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
1697 #endif |
30023 | 1698 #ifdef CONFIG_GL_X11 |
17116 | 1699 #include "x11_common.h" |
16111
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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diff
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|
1700 |
13843 | 1701 /** |
14269 | 1702 * \brief Returns the XVisualInfo associated with Window win. |
13843 | 1703 * \param win Window whose XVisualInfo is returne. |
1704 * \return XVisualInfo of the window. Caller must use XFree to free it. | |
1705 */ | |
1706 static XVisualInfo *getWindowVisualInfo(Window win) { | |
1707 XWindowAttributes xw_attr; | |
1708 XVisualInfo vinfo_template; | |
1709 int tmp; | |
1710 XGetWindowAttributes(mDisplay, win, &xw_attr); | |
1711 vinfo_template.visualid = XVisualIDFromVisual(xw_attr.visual); | |
1712 return XGetVisualInfo(mDisplay, VisualIDMask, &vinfo_template, &tmp); | |
1713 } | |
1714 | |
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Also check GLX client and server strings for extensions
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29263
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changeset
|
1715 static void appendstr(char **dst, const char *str) |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1716 { |
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Also check GLX client and server strings for extensions
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diff
changeset
|
1717 int newsize; |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1718 char *newstr; |
465247b46e39
Also check GLX client and server strings for extensions
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changeset
|
1719 if (!str) |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1720 return; |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1721 newsize = strlen(*dst) + 1 + strlen(str) + 1; |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1722 newstr = realloc(*dst, newsize); |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1723 if (!newstr) |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1724 return; |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1725 *dst = newstr; |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1726 strcat(*dst, " "); |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1727 strcat(*dst, str); |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1728 } |
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Also check GLX client and server strings for extensions
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diff
changeset
|
1729 |
13843 | 1730 /** |
1731 * \brief Changes the window in which video is displayed. | |
1732 * If possible only transfers the context to the new window, otherwise | |
1733 * creates a new one, which must be initialized by the caller. | |
1734 * \param vinfo Currently used visual. | |
1735 * \param context Currently used context. | |
1736 * \param win window that should be used for drawing. | |
1737 * \return one of SET_WINDOW_FAILED, SET_WINDOW_OK or SET_WINDOW_REINIT. | |
1738 * In case of SET_WINDOW_REINIT the context could not be transfered | |
1739 * and the caller must initialize it correctly. | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
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diff
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|
1740 * \ingroup glcontext |
13843 | 1741 */ |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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29905
diff
changeset
|
1742 static int setGlWindow_x11(MPGLContext *ctx) |
13843 | 1743 { |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
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diff
changeset
|
1744 XVisualInfo **vinfo = &ctx->vinfo.x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
1745 GLXContext *context = &ctx->context.x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
1746 Window win = vo_window; |
13843 | 1747 XVisualInfo *new_vinfo; |
1748 GLXContext new_context = NULL; | |
1749 int keep_context = 0; | |
1750 | |
1751 // should only be needed when keeping context, but not doing glFinish | |
1752 // can cause flickering even when we do not keep it. | |
16944
179a7a2857a8
do not call glFinish when we do not have a context
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16879
diff
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|
1753 if (*context) |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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30840
diff
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|
1754 mpglFinish(); |
13843 | 1755 new_vinfo = getWindowVisualInfo(win); |
1756 if (*context && *vinfo && new_vinfo && | |
1757 (*vinfo)->visualid == new_vinfo->visualid) { | |
1758 // we can keep the GLXContext | |
1759 new_context = *context; | |
1760 XFree(new_vinfo); | |
1761 new_vinfo = *vinfo; | |
1762 keep_context = 1; | |
1763 } else { | |
1764 // create a context | |
1765 new_context = glXCreateContext(mDisplay, new_vinfo, NULL, True); | |
1766 if (!new_context) { | |
1767 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GLX context!\n"); | |
1768 XFree(new_vinfo); | |
1769 return SET_WINDOW_FAILED; | |
1770 } | |
1771 } | |
1772 | |
1773 // set context | |
1774 if (!glXMakeCurrent(mDisplay, vo_window, new_context)) { | |
28036 | 1775 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GLX context!\n"); |
13843 | 1776 if (!keep_context) { |
28036 | 1777 glXDestroyContext(mDisplay, new_context); |
13843 | 1778 XFree(new_vinfo); |
1779 } | |
1780 return SET_WINDOW_FAILED; | |
1781 } | |
1782 | |
1783 // set new values | |
1784 vo_window = win; | |
27885
9829cfa41d6d
Replace some of the different inconsistent XGetGeometry uses by a
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27865
diff
changeset
|
1785 vo_x11_update_geometry(); |
13843 | 1786 if (!keep_context) { |
16588 | 1787 void *(*getProcAddress)(const GLubyte *); |
17019
fd178c06dc84
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
reimar
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16984
diff
changeset
|
1788 const char *(*glXExtStr)(Display *, int); |
29679
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Also check GLX client and server strings for extensions
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parents:
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diff
changeset
|
1789 char *glxstr = strdup(""); |
13843 | 1790 if (*context) |
1791 glXDestroyContext(mDisplay, *context); | |
1792 *context = new_context; | |
1793 if (*vinfo) | |
1794 XFree(*vinfo); | |
1795 *vinfo = new_vinfo; | |
30946 | 1796 getProcAddress = getdladdr("glXGetProcAddress"); |
16111
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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16109
diff
changeset
|
1797 if (!getProcAddress) |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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parents:
16109
diff
changeset
|
1798 getProcAddress = getdladdr("glXGetProcAddressARB"); |
17019
fd178c06dc84
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
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16984
diff
changeset
|
1799 glXExtStr = getdladdr("glXQueryExtensionsString"); |
29679
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changeset
|
1800 if (glXExtStr) |
465247b46e39
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diff
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|
1801 appendstr(&glxstr, glXExtStr(mDisplay, DefaultScreen(mDisplay))); |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1802 glXExtStr = getdladdr("glXGetClientString"); |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1803 if (glXExtStr) |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1804 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
465247b46e39
Also check GLX client and server strings for extensions
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29263
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changeset
|
1805 glXExtStr = getdladdr("glXGetServerString"); |
465247b46e39
Also check GLX client and server strings for extensions
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29263
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changeset
|
1806 if (glXExtStr) |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1807 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
465247b46e39
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diff
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|
1808 |
465247b46e39
Also check GLX client and server strings for extensions
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changeset
|
1809 getFunctions(getProcAddress, glxstr); |
30952
994f301a13f6
Try to detect and work around broken glXGetProcAddress on at
reimar
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30951
diff
changeset
|
1810 if (!mpglGenPrograms && mpglGetString && |
31024 | 1811 getProcAddress && |
30952
994f301a13f6
Try to detect and work around broken glXGetProcAddress on at
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parents:
30951
diff
changeset
|
1812 strstr(mpglGetString(GL_EXTENSIONS), "GL_ARB_vertex_program")) { |
994f301a13f6
Try to detect and work around broken glXGetProcAddress on at
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30951
diff
changeset
|
1813 mp_msg(MSGT_VO, MSGL_WARN, "Broken glXGetProcAddress detected, trying workaround\n"); |
31024 | 1814 getFunctions(NULL, glxstr); |
30952
994f301a13f6
Try to detect and work around broken glXGetProcAddress on at
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30951
diff
changeset
|
1815 } |
29679
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1816 free(glxstr); |
13843 | 1817 |
1818 // and inform that reinit is neccessary | |
1819 return SET_WINDOW_REINIT; | |
1820 } | |
1821 return SET_WINDOW_OK; | |
1822 } | |
1823 | |
1824 /** | |
1825 * \brief free the VisualInfo and GLXContext of an OpenGL context. | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
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|
1826 * \ingroup glcontext |
13843 | 1827 */ |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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diff
changeset
|
1828 static void releaseGlContext_x11(MPGLContext *ctx) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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29905
diff
changeset
|
1829 XVisualInfo **vinfo = &ctx->vinfo.x11; |
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
1830 GLXContext *context = &ctx->context.x11; |
13843 | 1831 if (*vinfo) |
1832 XFree(*vinfo); | |
1833 *vinfo = NULL; | |
1834 if (*context) | |
14089
00283cb37fd0
Make the context not current before destroying it.
reimar
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14078
diff
changeset
|
1835 { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
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30840
diff
changeset
|
1836 mpglFinish(); |
14089
00283cb37fd0
Make the context not current before destroying it.
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14078
diff
changeset
|
1837 glXMakeCurrent(mDisplay, None, NULL); |
13843 | 1838 glXDestroyContext(mDisplay, *context); |
14089
00283cb37fd0
Make the context not current before destroying it.
reimar
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14078
diff
changeset
|
1839 } |
13843 | 1840 *context = 0; |
1841 } | |
17116 | 1842 |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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diff
changeset
|
1843 static void swapGlBuffers_x11(MPGLContext *ctx) { |
17116 | 1844 glXSwapBuffers(mDisplay, vo_window); |
1845 } | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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29905
diff
changeset
|
1846 |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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diff
changeset
|
1847 static int x11_check_events(void) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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diff
changeset
|
1848 return vo_x11_check_events(mDisplay); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
1849 } |
13843 | 1850 #endif |
1851 | |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
changeset
|
1852 #ifdef CONFIG_GL_SDL |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
1853 #include "sdl_common.h" |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
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|
1854 |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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changeset
|
1855 static void swapGlBuffers_sdl(MPGLContext *ctx) { |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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|
1856 SDL_GL_SwapBuffers(); |
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First steps to support -vo gl with SDL-based Window handling.
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|
1857 } |
529614f44431
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|
1858 |
31031
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
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|
1859 static void *sdlgpa(const GLubyte *name) { |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
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|
1860 return SDL_GL_GetProcAddress(name); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
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|
1861 } |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
changeset
|
1862 |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
changeset
|
1863 static int setGlWindow_sdl(MPGLContext *ctx) { |
31033
8d1080e9c92d
Window resizing support for -vo gl with SDL backend.
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31032
diff
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|
1864 if (sdl_set_mode(0, SDL_OPENGL | SDL_RESIZABLE) < 0) |
8d1080e9c92d
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|
1865 return SET_WINDOW_FAILED; |
31031
d94eeec25c47
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diff
changeset
|
1866 SDL_GL_LoadLibrary(NULL); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
changeset
|
1867 getFunctions(sdlgpa, NULL); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
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|
1868 return SET_WINDOW_OK; |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
changeset
|
1869 } |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1870 |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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|
1871 static int sdl_check_events(void) { |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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changeset
|
1872 int res = 0; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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changeset
|
1873 SDL_Event event; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1874 while (SDL_PollEvent(&event)) { |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1875 res |= sdl_default_handle_event(&event); |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
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diff
changeset
|
1876 } |
31043
80036ef586ff
Add reinitialization support. Necessary for fullscreen on OSX.
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31041
diff
changeset
|
1877 // poll "events" from within MPlayer code |
80036ef586ff
Add reinitialization support. Necessary for fullscreen on OSX.
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diff
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|
1878 res |= sdl_default_handle_event(NULL); |
31033
8d1080e9c92d
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diff
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|
1879 if (res & VO_EVENT_RESIZE) |
8d1080e9c92d
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31032
diff
changeset
|
1880 sdl_set_mode(0, SDL_OPENGL | SDL_RESIZABLE); |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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|
1881 return res; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1882 } |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1883 |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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changeset
|
1884 #endif |
529614f44431
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|
1885 |
529614f44431
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diff
changeset
|
1886 static int setGlWindow_dummy(MPGLContext *ctx) { |
31024 | 1887 getFunctions(NULL, NULL); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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30964
diff
changeset
|
1888 return SET_WINDOW_OK; |
529614f44431
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diff
changeset
|
1889 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
changeset
|
1890 |
529614f44431
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diff
changeset
|
1891 static void releaseGlContext_dummy(MPGLContext *ctx) { |
529614f44431
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diff
changeset
|
1892 } |
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changeset
|
1893 |
529614f44431
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diff
changeset
|
1894 static int dummy_check_events(void) { |
529614f44431
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diff
changeset
|
1895 return 0; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
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|
1896 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
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|
1897 |
31035 | 1898 static void dummy_update_xinerama_info(void) { |
1899 if (vo_screenwidth <= 0 || vo_screenheight <= 0) { | |
31041 | 1900 mp_msg(MSGT_VO, MSGL_ERR, "You must specify the screen dimensions " |
31035 | 1901 "with -screenw and -screenh\n"); |
1902 vo_screenwidth = 1280; | |
1903 vo_screenheight = 768; | |
1904 } | |
1905 aspect_save_screenres(vo_screenwidth, vo_screenheight); | |
1906 } | |
1907 | |
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1908 int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) { |
31044 | 1909 if (type == GLTYPE_AUTO) { |
1910 int res = init_mpglcontext(ctx, GLTYPE_W32); | |
1911 if (res) return res; | |
1912 res = init_mpglcontext(ctx, GLTYPE_X11); | |
1913 if (res) return res; | |
1914 res = init_mpglcontext(ctx, GLTYPE_SDL); | |
1915 return res; | |
1916 } | |
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1917 memset(ctx, 0, sizeof(*ctx)); |
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1918 ctx->setGlWindow = setGlWindow_dummy; |
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1919 ctx->releaseGlContext = releaseGlContext_dummy; |
31035 | 1920 ctx->update_xinerama_info = dummy_update_xinerama_info; |
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1921 ctx->check_events = dummy_check_events; |
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1922 ctx->type = type; |
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1923 switch (ctx->type) { |
30023 | 1924 #ifdef CONFIG_GL_WIN32 |
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1925 case GLTYPE_W32: |
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1926 ctx->setGlWindow = setGlWindow_w32; |
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1927 ctx->releaseGlContext = releaseGlContext_w32; |
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1928 ctx->swapGlBuffers = swapGlBuffers_w32; |
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1929 ctx->update_xinerama_info = w32_update_xinerama_info; |
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1930 ctx->border = vo_w32_border; |
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1931 ctx->check_events = vo_w32_check_events; |
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1932 ctx->fullscreen = vo_w32_fullscreen; |
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1933 ctx->ontop = vo_w32_ontop; |
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1934 return vo_w32_init(); |
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1935 #endif |
30023 | 1936 #ifdef CONFIG_GL_X11 |
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1937 case GLTYPE_X11: |
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1938 ctx->setGlWindow = setGlWindow_x11; |
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1939 ctx->releaseGlContext = releaseGlContext_x11; |
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1940 ctx->swapGlBuffers = swapGlBuffers_x11; |
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1941 ctx->update_xinerama_info = update_xinerama_info; |
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1942 ctx->border = vo_x11_border; |
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1943 ctx->check_events = x11_check_events; |
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1944 ctx->fullscreen = vo_x11_fullscreen; |
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1945 ctx->ontop = vo_x11_ontop; |
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1946 return vo_init(); |
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1947 #endif |
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1948 #ifdef CONFIG_GL_SDL |
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1949 case GLTYPE_SDL: |
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1950 SDL_Init(SDL_INIT_VIDEO); |
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1951 ctx->setGlWindow = setGlWindow_sdl; |
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1952 ctx->swapGlBuffers = swapGlBuffers_sdl; |
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1953 ctx->check_events = sdl_check_events; |
31035 | 1954 ctx->fullscreen = vo_sdl_fullscreen; |
31037 | 1955 return vo_sdl_init(); |
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1956 #endif |
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1957 default: |
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1958 return 0; |
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1959 } |
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1960 } |
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1961 |
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1962 void uninit_mpglcontext(MPGLContext *ctx) { |
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1963 ctx->releaseGlContext(ctx); |
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1964 switch (ctx->type) { |
30023 | 1965 #ifdef CONFIG_GL_WIN32 |
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1966 case GLTYPE_W32: |
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1967 vo_w32_uninit(); |
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1968 break; |
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1969 #endif |
30023 | 1970 #ifdef CONFIG_GL_X11 |
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1971 case GLTYPE_X11: |
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1972 vo_x11_uninit(); |
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1973 break; |
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1974 #endif |
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1975 #ifdef CONFIG_GL_SDL |
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1976 case GLTYPE_SDL: |
31037 | 1977 vo_sdl_uninit(); |
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1978 break; |
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1979 #endif |
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1980 } |
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1981 memset(ctx, 0, sizeof(*ctx)); |
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1982 } |