annotate gui/wm/wsxdnd.h @ 35657:eadf0731a29a

Add property wsAspect. Windows with this property shall regard option 'keepaspect'. Tag video window with wsAspect.
author ib
date Tue, 15 Jan 2013 12:44:03 +0000
parents f2093dc82b5f
children 01ac3cd2f101
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26458
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1 /*
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2 * This file is part of MPlayer.
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3 *
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4 * MPlayer is free software; you can redistribute it and/or modify
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5 * it under the terms of the GNU General Public License as published by
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6 * the Free Software Foundation; either version 2 of the License, or
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7 * (at your option) any later version.
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8 *
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9 * MPlayer is distributed in the hope that it will be useful,
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 * GNU General Public License for more details.
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13 *
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14 * You should have received a copy of the GNU General Public License along
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15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
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16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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17 */
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18
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19 #ifndef MPLAYER_GUI_WSXDND_H
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20 #define MPLAYER_GUI_WSXDND_H
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21
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a8eb9fd1ac21 Add missing header #includes to fix 'make checkheaders'.
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22 #include "ws.h"
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23
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24 void wsXDNDInitialize(void);
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f2093dc82b5f Cosmetic: Rename wsTWindow wsWindow.
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25 Bool wsXDNDProcessSelection(wsWindow* win,XEvent *event);
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571201af959c Remove unused parameter from wsXDNDProcessClientMessage().
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26 Bool wsXDNDProcessClientMessage(XClientMessageEvent *event);
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f2093dc82b5f Cosmetic: Rename wsTWindow wsWindow.
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27 void wsXDNDMakeAwareness(wsWindow* win);
f2093dc82b5f Cosmetic: Rename wsTWindow wsWindow.
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28 void wsXDNDClearAwareness(wsWindow* win);
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29
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30 /* header was ripped from xdnd's example on its page */
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31
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32 #define XDND_THREE 3
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33 #define XDND_ENTER_SOURCE_WIN(e) ((e)->xclient.data.l[0])
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34 #define XDND_ENTER_THREE_TYPES(e) (((e)->xclient.data.l[1] & 0x1UL) == 0)
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35 #define XDND_ENTER_THREE_TYPES_SET(e,b) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~0x1UL) | (((b) == 0) ? 0 : 0x1UL)
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36 #define XDND_ENTER_VERSION(e) ((e)->xclient.data.l[1] >> 24)
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37 #define XDND_ENTER_VERSION_SET(e,v) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~(0xFF << 24)) | ((v) << 24)
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38 #define XDND_ENTER_TYPE(e,i) ((e)->xclient.data.l[2 + (i)]) /* i => (0, 1, 2) */
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39
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40 /* XdndPosition */
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41 #define XDND_POSITION_SOURCE_WIN(e) ((e)->xclient.data.l[0])
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42 #define XDND_POSITION_ROOT_X(e) ((e)->xclient.data.l[2] >> 16)
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43 #define XDND_POSITION_ROOT_Y(e) ((e)->xclient.data.l[2] & 0xFFFFUL)
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44 #define XDND_POSITION_ROOT_SET(e,x,y) (e)->xclient.data.l[2] = ((x) << 16) | ((y) & 0xFFFFUL)
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45 #define XDND_POSITION_TIME(e) ((e)->xclient.data.l[3])
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46 #define XDND_POSITION_ACTION(e) ((e)->xclient.data.l[4])
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47
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48 /* XdndStatus */
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49 #define XDND_STATUS_TARGET_WIN(e) ((e)->xclient.data.l[0])
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50 #define XDND_STATUS_WILL_ACCEPT(e) ((e)->xclient.data.l[1] & 0x1L)
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51 #define XDND_STATUS_WILL_ACCEPT_SET(e,b) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~0x1UL) | (((b) == 0) ? 0 : 0x1UL)
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52 #define XDND_STATUS_WANT_POSITION(e) ((e)->xclient.data.l[1] & 0x2UL)
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53 #define XDND_STATUS_WANT_POSITION_SET(e,b) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~0x2UL) | (((b) == 0) ? 0 : 0x2UL)
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54 #define XDND_STATUS_RECT_X(e) ((e)->xclient.data.l[2] >> 16)
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55 #define XDND_STATUS_RECT_Y(e) ((e)->xclient.data.l[2] & 0xFFFFL)
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56 #define XDND_STATUS_RECT_WIDTH(e) ((e)->xclient.data.l[3] >> 16)
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57 #define XDND_STATUS_RECT_HEIGHT(e) ((e)->xclient.data.l[3] & 0xFFFFL)
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58 #define XDND_STATUS_RECT_SET(e,x,y,w,h) {(e)->xclient.data.l[2] = ((x) << 16) | ((y) & 0xFFFFUL); (e)->xclient.data.l[3] = ((w) << 16) | ((h) & 0xFFFFUL); }
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59 #define XDND_STATUS_ACTION(e) ((e)->xclient.data.l[4])
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60
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61 /* XdndLeave */
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62 #define XDND_LEAVE_SOURCE_WIN(e) ((e)->xclient.data.l[0])
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63
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64 /* XdndDrop */
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65 #define XDND_DROP_SOURCE_WIN(e) ((e)->xclient.data.l[0])
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66 #define XDND_DROP_TIME(e) ((e)->xclient.data.l[2])
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67
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68 /* XdndFinished */
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69 #define XDND_FINISHED_TARGET_WIN(e) ((e)->xclient.data.l[0])
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70
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71 #endif /* MPLAYER_GUI_WSXDND_H */