Mercurial > mplayer.hg
annotate libmpcodecs/vf_remove_logo.c @ 28928:f2b3f28982b8
Avoid ridiculously small decode_buffer_size (e.g. 4 with acodec=pcm_s16le)
that can make -oac lavc unusable.
author | reimar |
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date | Sun, 15 Mar 2009 16:37:06 +0000 |
parents | 089d5341f9bc |
children | 0f1b5b68af32 |
rev | line source |
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1 /* |
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2 * This filter loads a .pgm mask file showing where a logo is and uses |
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3 * a blur transform to remove the logo. |
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4 * |
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5 * Copyright (C) 2005 Robert Edele <yartrebo@earthlink.net> |
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6 * |
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7 * This file is part of MPlayer. |
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8 * |
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9 * MPlayer is free software; you can redistribute it and/or modify |
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10 * it under the terms of the GNU General Public License as published by |
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11 * the Free Software Foundation; either version 2 of the License, or |
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12 * (at your option) any later version. |
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13 * |
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14 * MPlayer is distributed in the hope that it will be useful, |
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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17 * GNU General Public License for more details. |
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18 * |
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19 * You should have received a copy of the GNU General Public License along |
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20 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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21 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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22 */ |
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23 |
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24 /** |
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25 * \file vf_remove_logo.c |
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26 * |
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27 * \brief Advanced blur-based logo removing filter. |
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28 |
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29 * Hello and welcome. This code implements a filter to remove annoying TV |
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30 * logos and other annoying images placed onto a video stream. It works by filling |
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31 * in the pixels that comprise the logo with neighboring pixels. The transform is |
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32 * very loosely based on a gaussian blur, but it is different enough to merit its |
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33 * own paragraph later on. It is a major improvement on the old delogo filter as |
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34 * it both uses a better blurring algorithm and uses a bitmap to use an arbitrary |
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35 * and generally much tighter fitting shape than a rectangle. |
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36 * |
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37 * The filter requires 1 argument and has no optional arguments. It requires |
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38 * a filter bitmap, which must be in PGM or PPM format. A sample invocation would |
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39 * be -vf remove_logo=/home/username/logo_bitmaps/xyz.pgm. Pixels with a value of |
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40 * zero are not part of the logo, and non-zero pixels are part of the logo. If you |
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41 * use white (255) for the logo and black (0) for the rest, you will be safe. For |
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42 * making the filter bitmap, I recommend taking a screen capture of a black frame |
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43 * with the logo visible, and then using The GIMP's threshold filter followed by |
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44 * the erode filter once or twice. If needed, little splotches can be fixed |
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45 * manually. Remember that if logo pixels are not covered, the filter quality will |
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46 * be much reduced. Marking too many pixels as part of the logo doesn't hurt as |
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47 * much, but it will increase the amount of blurring needed to cover over the |
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48 * image and will destroy more information than necessary. Additionally, this blur |
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49 * algorithm is O(n) = n^4, where n is the width and height of a hypothetical |
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50 * square logo, so extra pixels will slow things down on a large lo |
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51 * |
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52 * The logo removal algorithm has two key points. The first is that it |
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53 * distinguishes between pixels in the logo and those not in the logo by using the |
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54 * passed-in bitmap. Pixels not in the logo are copied over directly without being |
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55 * modified and they also serve as source pixels for the logo fill-in. Pixels |
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56 * inside the logo have the mask applied. |
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57 * |
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58 * At init-time the bitmap is reprocessed internally, and the distance to the |
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59 * nearest edge of the logo (Manhattan distance), along with a little extra to |
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60 * remove rough edges, is stored in each pixel. This is done using an in-place |
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61 * erosion algorithm, and incrementing each pixel that survives any given erosion. |
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62 * Once every pixel is eroded, the maximum value is recorded, and a set of masks |
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63 * from size 0 to this size are generaged. The masks are circular binary masks, |
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64 * where each pixel within a radius N (where N is the size of the mask) is a 1, |
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65 * and all other pixels are a 0. Although a gaussian mask would be more |
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66 * mathematically accurate, a binary mask works better in practice because we |
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67 * generally do not use the central pixels in the mask (because they are in the |
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68 * logo region), and thus a gaussian mask will cause too little blur and thus a |
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69 * very unstable image. |
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70 * |
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71 * The mask is applied in a special way. Namely, only pixels in the mask that |
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72 * line up to pixels outside the logo are used. The dynamic mask size means that |
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73 * the mask is just big enough so that the edges touch pixels outside the logo, so |
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74 * the blurring is kept to a minimum and at least the first boundary condition is |
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75 * met (that the image function itself is continuous), even if the second boundary |
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76 * condition (that the derivative of the image function is continuous) is not met. |
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77 * A masking algorithm that does preserve the second boundary coundition |
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78 * (perhaps something based on a highly-modified bi-cubic algorithm) should offer |
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79 * even better results on paper, but the noise in a typical TV signal should make |
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80 * anything based on derivatives hopelessly noisy. |
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81 */ |
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82 |
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83 #include <stdio.h> |
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84 #include <stdlib.h> |
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85 #include <string.h> |
16182 | 86 #include <ctype.h> |
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87 #include <inttypes.h> |
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88 |
17012 | 89 #include "config.h" |
90 #include "mp_msg.h" | |
91 #include "libvo/fastmemcpy.h" | |
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92 |
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93 #include "img_format.h" |
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94 #include "mp_image.h" |
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95 #include "vf.h" |
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96 |
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97 //===========================================================================// |
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98 |
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99 /** \brief Returns the larger of the two arguments. **/ |
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100 #define max(x,y) ((x)>(y)?(x):(y)) |
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101 /** \brief Returns the smaller of the two arguments. **/ |
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102 #define min(x,y) ((x)>(y)?(y):(x)) |
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103 |
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104 /** |
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105 * \brief Test if a pixel is part of the logo. |
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106 */ |
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107 #define test_filter(image, x, y) ((unsigned char) (image->pixel[((y) * image->width) + (x)])) |
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108 |
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109 /** |
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110 * \brief Chooses a slightly larger mask size to improve performance. |
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111 * |
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112 * This function maps the absolute minimum mask size needed to the mask size we'll |
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113 * actually use. f(x) = x (the smallest that will work) will produce the sharpest |
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114 * results, but will be quite jittery. f(x) = 1.25x (what I'm using) is a good |
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115 * tradeoff in my opinion. This will calculate only at init-time, so you can put a |
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116 * long expression here without effecting performance. |
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117 */ |
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118 #define apply_mask_fudge_factor(x) (((x) >> 2) + x) |
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119 |
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120 /** |
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121 * \brief Simple implementation of the PGM image format. |
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122 * |
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123 * This struct holds a bare-bones image loaded from a PGM or PPM file. Once |
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124 * loaded and pre-processed, each pixel in this struct will contain how far from |
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125 * the edge of the logo each pixel is, using the manhattan distance (|dx| + |dy|). |
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126 * |
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127 * pixels in char * pixel can be addressed using (y * width) + height. |
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128 */ |
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129 typedef struct |
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130 { |
17366 | 131 unsigned int width; |
132 unsigned int height; | |
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133 |
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134 unsigned char * pixel; |
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135 |
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136 } pgm_structure; |
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137 |
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138 /** |
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139 * \brief Stores persistant variables. |
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140 * |
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141 * Variables stored here are kept from frame to frame, and separate instances of |
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142 * the filter will get their own separate copies. |
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143 */ |
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144 typedef struct |
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145 { |
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146 unsigned int fmt; /* Not exactly sure of the use for this. It came with the example filter I used as a basis for this, and it looks like a lot of stuff will break if I remove it. */ |
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147 int max_mask_size; /* The largest possible mask size that will be needed with the given filter and corresponding half_size_filter. The half_size_filter can have a larger requirment in some rare (but not degenerate) cases. */ |
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148 int * * * mask; /* Stores our collection of masks. The first * is for an array of masks, the second for the y axis, and the third for the x axis. */ |
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149 pgm_structure * filter; /* Stores the full-size filter image. This is used to tell what pixels are in the logo or not in the luma plane. */ |
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150 pgm_structure * half_size_filter; /* Stores a 50% width and 50% height filter image. This is used to tell what pixels are in the logo or not in the chroma planes. */ |
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151 /* These 8 variables store the bounding rectangles that the logo resides in. */ |
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152 int bounding_rectangle_posx1; |
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153 int bounding_rectangle_posy1; |
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154 int bounding_rectangle_posx2; |
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155 int bounding_rectangle_posy2; |
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156 int bounding_rectangle_half_size_posx1; |
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157 int bounding_rectangle_half_size_posy1; |
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158 int bounding_rectangle_half_size_posx2; |
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159 int bounding_rectangle_half_size_posy2; |
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160 } vf_priv_s; |
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161 |
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162 /** |
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163 * \brief Mallocs memory and checks to make sure it succeeded. |
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164 * |
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165 * \param size How many bytes to allocate. |
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166 * |
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167 * \return A pointer to the freshly allocated memory block, or NULL on failutre. |
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168 * |
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169 * Mallocs memory, and checks to make sure it was successfully allocated. Because |
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170 * of how MPlayer works, it cannot safely halt execution, but at least the user |
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171 * will get an error message before the segfault happens. |
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172 */ |
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173 static void * safe_malloc(int size) |
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174 { |
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175 void * answer = malloc(size); |
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176 if (answer == NULL) |
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177 mp_msg(MSGT_VFILTER, MSGL_ERR, "Unable to allocate memory in vf_remove_logo.c\n"); |
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178 |
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179 return answer; |
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180 } |
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181 |
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182 /** |
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183 * \brief Calculates the smallest rectangle that will encompass the logo region. |
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184 * |
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185 * \param filter This image contains the logo around which the rectangle will |
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186 * will be fitted. |
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187 * |
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188 * The bounding rectangle is calculated by testing successive lines (from the four |
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189 * sides of the rectangle) until no more can be removed without removing logo |
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190 * pixels. The results are returned by reference to posx1, posy1, posx2, and |
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191 * posy2. |
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192 */ |
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193 static void calculate_bounding_rectangle(int * posx1, int * posy1, int * posx2, int * posy2, pgm_structure * filter) |
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194 { |
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195 int x; /* Temporary variables to run */ |
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196 int y; /* through each row or column. */ |
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197 int start_x; |
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198 int start_y; |
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199 int end_x = filter->width - 1; |
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200 int end_y = filter->height - 1; |
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201 int did_we_find_a_logo_pixel = 0; |
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202 |
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203 /* Let's find the top bound first. */ |
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204 for (start_x = 0; start_x < filter->width && !did_we_find_a_logo_pixel; start_x++) |
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205 { |
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206 for (y = 0; y < filter->height; y++) |
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207 { |
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208 did_we_find_a_logo_pixel |= test_filter(filter, start_x, y); |
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209 } |
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210 } |
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211 start_x--; |
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212 |
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213 /* Now the bottom bound. */ |
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214 did_we_find_a_logo_pixel = 0; |
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215 for (end_x = filter->width - 1; end_x > start_x && !did_we_find_a_logo_pixel; end_x--) |
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216 { |
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217 for (y = 0; y < filter->height; y++) |
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218 { |
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219 did_we_find_a_logo_pixel |= test_filter(filter, end_x, y); |
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220 } |
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221 } |
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222 end_x++; |
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223 |
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224 /* Left bound. */ |
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225 did_we_find_a_logo_pixel = 0; |
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226 for (start_y = 0; start_y < filter->height && !did_we_find_a_logo_pixel; start_y++) |
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227 { |
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228 for (x = 0; x < filter->width; x++) |
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229 { |
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230 did_we_find_a_logo_pixel |= test_filter(filter, x, start_y); |
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231 } |
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232 } |
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233 start_y--; |
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234 |
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235 /* Right bound. */ |
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236 did_we_find_a_logo_pixel = 0; |
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237 for (end_y = filter->height - 1; end_y > start_y && !did_we_find_a_logo_pixel; end_y--) |
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238 { |
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239 for (x = 0; x < filter->width; x++) |
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240 { |
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241 did_we_find_a_logo_pixel |= test_filter(filter, x, end_y); |
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242 } |
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243 } |
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244 end_y++; |
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245 |
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246 *posx1 = start_x; |
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247 *posy1 = start_y; |
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248 *posx2 = end_x; |
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249 *posy2 = end_y; |
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250 |
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251 return; |
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252 } |
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253 |
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254 /** |
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255 * \brief Free mask memory. |
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256 * |
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257 * \param vf Data structure which stores our persistant data, and is to be freed. |
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258 * |
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259 * We call this function when our filter is done. It will free the memory |
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260 * allocated to the masks and leave the variables in a safe state. |
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261 */ |
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262 static void destroy_masks(vf_instance_t * vf) |
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263 { |
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264 int a, b; |
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265 |
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266 /* Load values from the vf->priv struct for faster dereferencing. */ |
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267 int * * * mask = ((vf_priv_s *)vf->priv)->mask; |
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268 int max_mask_size = ((vf_priv_s *)vf->priv)->max_mask_size; |
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269 |
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270 if (mask == NULL) |
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271 return; /* Nothing allocated, so return before we segfault. */ |
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272 |
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273 /* Free all allocated memory. */ |
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274 for (a = 0; a <= max_mask_size; a++) /* Loop through each mask. */ |
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275 { |
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276 for (b = -a; b <= a; b++) /* Loop through each scanline in a mask. */ |
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277 { |
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278 free(mask[a][b + a]); /* Free a scanline. */ |
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279 } |
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280 free(mask[a]); /* Free a mask. */ |
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281 } |
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282 free(mask); /* Free the array of pointers pointing to the masks. */ |
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283 |
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284 /* Set the pointer to NULL, so that any duplicate calls to this function will not cause a crash. */ |
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285 ((vf_priv_s *)vf->priv)->mask = NULL; |
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286 |
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287 return; |
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288 } |
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289 |
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290 /** |
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291 * \brief Set up our array of masks. |
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292 * |
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293 * \param vf Where our filter stores persistance data, like these masks. |
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294 * |
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295 * This creates an array of progressively larger masks and calculates their |
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296 * values. The values will not change during program execution once this function |
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297 * is done. |
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298 */ |
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299 static void initialize_masks(vf_instance_t * vf) |
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300 { |
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301 int a, b, c; |
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302 |
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303 /* Load values from the vf->priv struct for faster dereferencing. */ |
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304 int * * * mask = ((vf_priv_s *)vf->priv)->mask; |
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305 int max_mask_size = ((vf_priv_s *)vf->priv)->max_mask_size; /* This tells us how many masks we'll need to generate. */ |
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306 |
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307 /* Create a circular mask for each size up to max_mask_size. When the filter is applied, the mask size is |
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308 determined on a pixel by pixel basis, with pixels nearer the edge of the logo getting smaller mask sizes. */ |
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309 mask = (int * * *) safe_malloc(sizeof(int * *) * (max_mask_size + 1)); |
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310 for (a = 0; a <= max_mask_size; a++) |
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311 { |
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312 mask[a] = (int * *) safe_malloc(sizeof(int *) * ((a * 2) + 1)); |
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313 for (b = -a; b <= a; b++) |
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314 { |
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315 mask[a][b + a] = (int *) safe_malloc(sizeof(int) * ((a * 2) + 1)); |
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316 for (c = -a; c <= a; c++) |
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317 { |
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318 if ((b * b) + (c * c) <= (a * a)) /* Circular 0/1 mask. */ |
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319 mask[a][b + a][c + a] = 1; |
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320 else |
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321 mask[a][b + a][c + a] = 0; |
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322 } |
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323 } |
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324 } |
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325 |
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326 /* Store values back to vf->priv so they aren't lost after the function returns. */ |
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327 ((vf_priv_s *)vf->priv)->mask = mask; |
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328 |
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329 return; |
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330 } |
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331 |
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332 /** |
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333 * \brief Pre-processes an image to give distance information. |
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334 * |
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335 * \param vf Data structure that holds persistant information. All it is used for |
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336 in this function is to store the calculated max_mask_size variable. |
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337 * \param mask This image will be converted from a greyscale image into a |
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338 * distance image. |
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339 * |
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340 * This function takes a greyscale image (pgm_structure * mask) and converts it |
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341 * in place into a distance image. A distance image is zero for pixels ourside of |
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342 * the logo and is the manhattan distance (|dx| + |dy|) for pixels inside of the |
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343 * logo. This will overestimate the distance, but that is safe, and is far easier |
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344 * to implement than a proper pythagorean distance since I'm using a modified |
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345 * erosion algorithm to compute the distances. |
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346 */ |
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347 static void convert_mask_to_strength_mask(vf_instance_t * vf, pgm_structure * mask) |
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348 { |
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349 int x, y; /* Used by our for loops to go through every single pixel in the picture one at a time. */ |
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350 int has_anything_changed = 1; /* Used by the main while() loop to know if anything changed on the last erosion. */ |
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351 int current_pass = 0; /* How many times we've gone through the loop. Used in the in-place erosion algorithm |
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352 and to get us max_mask_size later on. */ |
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353 int max_mask_size; /* This will record how large a mask the pixel that is the furthest from the edge of the logo |
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354 (and thus the neediest) is. */ |
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355 char * current_pixel = mask->pixel; /* This stores the actual pixel data. */ |
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356 |
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357 /* First pass, set all non-zero values to 1. After this loop finishes, the data should be considered numeric |
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358 data for the filter, not color data. */ |
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359 for (x = 0; x < mask->height * mask->width; x++, current_pixel++) |
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360 if(*current_pixel) *current_pixel = 1; |
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361 |
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362 /* Second pass and future passes. For each pass, if a pixel is itself the same value as the current pass, |
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363 and its four neighbors are too, then it is incremented. If no pixels are incremented by the end of the pass, |
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364 then we go again. Edge pixels are counted as always excluded (this should be true anyway for any sane mask, |
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365 but if it isn't this will ensure that we eventually exit). */ |
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366 while (has_anything_changed) |
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367 { |
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368 current_pass++; |
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369 current_pixel = mask->pixel; |
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370 |
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371 has_anything_changed = 0; /* If this doesn't get set by the end of this pass, then we're done. */ |
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372 |
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373 for (y = 1; y < mask->height - 1; y++) |
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374 { |
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375 for (x = 1; x < mask->width - 1; x++) |
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376 { |
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377 /* Apply the in-place erosion transform. It is based on the following two premises: 1 - Any pixel that fails 1 erosion |
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378 will fail all future erosions. 2 - Only pixels having survived all erosions up to the present will be >= to |
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379 current_pass. It doesn't matter if it survived the current pass, failed it, or hasn't been tested yet. */ |
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380 if (*current_pixel >= current_pass && /* By using >= instead of ==, we allow the algorithm to work in place. */ |
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381 *(current_pixel + 1) >= current_pass && |
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382 *(current_pixel - 1) >= current_pass && |
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383 *(current_pixel + mask->width) >= current_pass && |
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384 *(current_pixel - mask->width) >= current_pass) |
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385 { |
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386 (*current_pixel)++; /* Increment the value since it still has not been eroded, as evidenced by the if statement |
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387 that just evaluated to true. */ |
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388 has_anything_changed = 1; |
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389 } |
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390 current_pixel++; |
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391 } |
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392 } |
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393 } |
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394 |
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395 /* Apply the fudge factor, which will increase the size of the mask a little to reduce jitter at the cost of more blur. */ |
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396 for (y = 1; y < mask->height - 1; y++) |
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397 { |
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398 for (x = 1; x < mask->width - 1; x++) |
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399 { |
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400 mask->pixel[(y * mask->width) + x] = apply_mask_fudge_factor(mask->pixel[(y * mask->width) + x]); |
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401 } |
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402 } |
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403 |
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404 max_mask_size = current_pass + 1; /* As a side-effect, we now know the maximum mask size, which we'll use to generate our masks. */ |
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405 max_mask_size = apply_mask_fudge_factor(max_mask_size); /* Apply the fudge factor to this number too, since we must |
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406 ensure that enough masks are generated. */ |
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407 ((vf_priv_s *)vf->priv)->max_mask_size = max_mask_size; /* Commit the newly calculated max_mask_size to the vf->priv struct. */ |
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408 |
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409 return; |
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410 } |
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411 |
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412 /** |
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413 * \brief Our blurring function. |
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414 * |
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415 * \param vf Stores persistant data. In this function we are interested in the |
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416 * array of masks. |
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417 * \param value_out The properly blurred and delogoed pixel is outputted here. |
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418 * \param logo_mask Tells us which pixels are in the logo and which aren't. |
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419 * \param image The image that is having its logo removed. |
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420 * \param x x-coordinate of the pixel to blur. |
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421 * \param y y-coordinate of the pixel to blur. |
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422 * \param plane 0 = luma, 1 = blue chroma, 2 = red chroma (YUV). |
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423 * |
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424 * This function is the core of the filter. It takes a pixel that is inside the |
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425 * logo and blurs it. It does so by finding the average of all the pixels within |
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426 * the mask and outside of the logo. |
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427 */ |
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428 static void get_blur(const vf_instance_t * const vf, unsigned int * const value_out, const pgm_structure * const logo_mask, |
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429 const mp_image_t * const image, const int x, const int y, const int plane) |
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430 { |
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431 int mask_size; /* Mask size tells how large a circle to use. The radius is about (slightly larger than) mask size. */ |
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432 /* Get values from vf->priv for faster dereferencing. */ |
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433 int * * * mask = ((vf_priv_s *)vf->priv)->mask; |
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434 |
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435 int start_posx, start_posy, end_posx, end_posy; |
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436 int i, j; |
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437 unsigned int accumulator = 0, divisor = 0; |
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438 const unsigned char * mask_read_position; /* What pixel we are reading out of the circular blur mask. */ |
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439 const unsigned char * logo_mask_read_position; /* What pixel we are reading out of the filter image. */ |
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440 |
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441 /* Prepare our bounding rectangle and clip it if need be. */ |
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442 mask_size = test_filter(logo_mask, x, y); |
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443 start_posx = max(0, x - mask_size); |
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444 start_posy = max(0, y - mask_size); |
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445 end_posx = min(image->width - 1, x + mask_size); |
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446 end_posy = min(image->height - 1, y + mask_size); |
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447 |
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448 mask_read_position = image->planes[plane] + (image->stride[plane] * start_posy) + start_posx; |
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449 logo_mask_read_position = logo_mask->pixel + (start_posy * logo_mask->width) + start_posx; |
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450 |
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451 for (j = start_posy; j <= end_posy; j++) |
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452 { |
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453 for (i = start_posx; i <= end_posx; i++) |
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454 { |
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455 if (!(*logo_mask_read_position) && mask[mask_size][i - start_posx][j - start_posy]) |
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456 { /* Check to see if this pixel is in the logo or not. Only use the pixel if it is not. */ |
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457 accumulator += *mask_read_position; |
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458 divisor++; |
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459 } |
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460 |
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461 mask_read_position++; |
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462 logo_mask_read_position++; |
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463 } |
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464 |
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465 mask_read_position += (image->stride[plane] - ((end_posx + 1) - start_posx)); |
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466 logo_mask_read_position += (logo_mask->width - ((end_posx + 1) - start_posx)); |
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467 } |
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468 |
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469 if (divisor == 0) /* This means that not a single pixel is outside of the logo, so we have no data. */ |
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470 { /* We should put some eye catching value here, to indicate the flaw to the user. */ |
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471 *value_out = 255; |
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472 } |
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473 else /* Else we need to normalise the data using the divisor. */ |
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474 { |
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475 *value_out = (accumulator + (divisor / 2)) / divisor; /* Divide, taking into account average rounding error. */ |
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476 } |
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477 |
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478 return; |
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479 } |
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480 |
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481 /** |
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482 * \brief Free a pgm_structure. Undoes load_pgm(...). |
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483 */ |
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484 static void destroy_pgm(pgm_structure * to_be_destroyed) |
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485 { |
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486 if (to_be_destroyed == NULL) |
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487 return; /* Don't do anything if a NULL pointer was passed it. */ |
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488 |
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489 /* Internally allocated memory. */ |
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490 if (to_be_destroyed->pixel != NULL) |
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491 { |
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492 free(to_be_destroyed->pixel); |
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493 to_be_destroyed->pixel = NULL; |
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494 } |
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495 |
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496 /* Free the actual struct instance. This is done here and not by the calling function. */ |
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497 free(to_be_destroyed); |
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498 } |
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499 |
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500 /** \brief Helper function for load_pgm(...) to skip whitespace. */ |
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501 static void load_pgm_skip(FILE *f) { |
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502 int c, comment = 0; |
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503 do { |
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504 c = fgetc(f); |
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505 if (c == '#') |
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506 comment = 1; |
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507 if (c == '\n') |
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508 comment = 0; |
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509 } while (c != EOF && (isspace(c) || comment)); |
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510 ungetc(c, f); |
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511 } |
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512 |
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513 #define REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE(message) {mp_msg(MSGT_VFILTER, MSGL_ERR, message); return NULL;} |
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514 |
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515 /** |
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516 * \brief Loads a raw pgm or ppm file into a newly created pgm_structure object. |
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517 * |
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518 * \param file_name The name of the file to be loaded. So long as the file is a |
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519 * valid pgm or ppm file, it will load correctly, even if the |
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520 * extension is missing or invalid. |
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521 * |
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522 * \return A pointer to the newly created pgm_structure object. Don't forget to |
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523 * call destroy_pgm(...) when you're done with this. If an error occurs, |
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524 * NULL is returned. |
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525 * |
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526 * Can load either raw pgm (P5) or raw ppm (P6) image files as a binary image. |
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527 * While a pgm file will be loaded normally (greyscale), the only thing that is |
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528 * guaranteed with ppm is that all zero (R = 0, G = 0, B = 0) pixels will remain |
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529 * zero, and non-zero pixels will remain non-zero. |
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530 */ |
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531 static pgm_structure * load_pgm(const char * file_name) |
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532 { |
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533 int maximum_greyscale_value; |
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534 FILE * input; |
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535 int pnm_number; |
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536 pgm_structure * new_pgm = (pgm_structure *) safe_malloc (sizeof(pgm_structure)); |
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537 char * write_position; |
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538 char * end_position; |
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539 int image_size; /* width * height */ |
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540 |
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541 if((input = fopen(file_name, "rb")) == NULL) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Unable to open file. File not found or insufficient permissions.\n"); |
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542 |
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543 /* Parse the PGM header. */ |
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544 if (fgetc(input) != 'P') REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: File is not a valid PGM or PPM file.\n"); |
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545 pnm_number = fgetc(input) - '0'; |
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546 if (pnm_number != 5 && pnm_number != 6) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PNM file. Only raw PGM (Portable Gray Map) and raw PPM (Portable Pixel Map) subtypes are allowed.\n"); |
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547 load_pgm_skip(input); |
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548 if (fscanf(input, "%i", &(new_pgm->width)) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n"); |
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549 load_pgm_skip(input); |
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550 if (fscanf(input, "%i", &(new_pgm->height)) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n"); |
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551 load_pgm_skip(input); |
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552 if (fscanf(input, "%i", &maximum_greyscale_value) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n"); |
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553 if (maximum_greyscale_value >= 256) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove_logo: Only 1 byte per pixel (pgm) or 1 byte per color value (ppm) are supported.\n"); |
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554 load_pgm_skip(input); |
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555 |
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556 new_pgm->pixel = (unsigned char *) safe_malloc (sizeof(unsigned char) * new_pgm->width * new_pgm->height); |
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557 |
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558 /* Load the pixels. */ |
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559 /* Note: I am aware that fgetc(input) isn't the fastest way of doing things, but it is quite compact and the code only runs once when the filter is initialized.*/ |
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560 image_size = new_pgm->width * new_pgm->height; |
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561 end_position = new_pgm->pixel + image_size; |
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562 for (write_position = new_pgm->pixel; write_position < end_position; write_position++) |
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563 { |
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564 *write_position = fgetc(input); |
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565 if (pnm_number == 6) /* This tests to see if the file is a PPM file. */ |
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566 { /* If it is, then consider the pixel set if any of the three color channels are set. Since we just care about == 0 or != 0, a bitwise or will do the trick. */ |
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567 *write_position |= fgetc(input); |
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568 *write_position |= fgetc(input); |
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569 } |
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570 } |
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571 |
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572 return new_pgm; |
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573 } |
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574 |
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575 /** |
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576 * \brief Generates a scaled down image with half width, height, and intensity. |
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577 * |
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578 * \param vf Our struct for persistant data. In this case, it is used to update |
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579 * mask_max_size with the larger of the old or new value. |
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580 * \param input_image The image from which the new half-sized one will be based. |
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581 * |
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582 * \return The newly allocated and shrunken image. |
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583 * |
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584 * This function not only scales down an image, but halves the value in each pixel |
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585 * too. The purpose of this is to produce a chroma filter image out of a luma |
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586 * filter image. The pixel values store the distance to the edge of the logo and |
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587 * halving the dimensions halves the distance. This function rounds up, because |
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588 * a downwards rounding error could cause the filter to fail, but an upwards |
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589 * rounding error will only cause a minor amount of excess blur in the chroma |
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590 * planes. |
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591 */ |
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592 static pgm_structure * generate_half_size_image(vf_instance_t * vf, pgm_structure * input_image) |
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593 { |
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594 int x, y; |
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595 pgm_structure * new_pgm = (pgm_structure *) safe_malloc (sizeof(pgm_structure)); |
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596 int has_anything_changed = 1; |
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597 int current_pass; |
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598 int max_mask_size; |
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599 char * current_pixel; |
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600 |
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601 new_pgm->width = input_image->width / 2; |
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602 new_pgm->height = input_image->height / 2; |
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603 new_pgm->pixel = (unsigned char *) safe_malloc (sizeof(unsigned char) * new_pgm->width * new_pgm->height); |
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604 |
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605 /* Copy over the image data, using the average of 4 pixels for to calculate each downsampled pixel. */ |
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606 for (y = 0; y < new_pgm->height; y++) |
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607 for (x = 0; x < new_pgm->width; x++) |
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608 { |
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609 /* Set the pixel if there exists a non-zero value in the source pixels, else clear it. */ |
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610 new_pgm->pixel[(y * new_pgm->width) + x] = input_image->pixel[((y << 1) * input_image->width) + (x << 1)] || |
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611 input_image->pixel[((y << 1) * input_image->width) + (x << 1) + 1] || |
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612 input_image->pixel[(((y << 1) + 1) * input_image->width) + (x << 1)] || |
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613 input_image->pixel[(((y << 1) + 1) * input_image->width) + (x << 1) + 1]; |
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614 new_pgm->pixel[(y * new_pgm->width) + x] = min(1, new_pgm->pixel[(y * new_pgm->width) + x]); |
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615 } |
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616 |
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617 /* Now we need to recalculate the numbers for the smaller size. Just using the old_value / 2 can cause subtle |
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618 and fairly rare, but very nasty, bugs. */ |
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619 |
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620 current_pixel = new_pgm->pixel; |
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621 /* First pass, set all non-zero values to 1. */ |
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622 for (x = 0; x < new_pgm->height * new_pgm->width; x++, current_pixel++) |
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623 if(*current_pixel) *current_pixel = 1; |
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624 |
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625 /* Second pass and future passes. For each pass, if a pixel is itself the same value as the current pass, |
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626 and its four neighbors are too, then it is incremented. If no pixels are incremented by the end of the pass, |
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627 then we go again. Edge pixels are counted as always excluded (this should be true anyway for any sane mask, |
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628 but if it isn't this will ensure that we eventually exit). */ |
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629 current_pass = 0; |
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630 while (has_anything_changed) |
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631 { |
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632 current_pass++; |
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633 |
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634 has_anything_changed = 0; /* If this doesn't get set by the end of this pass, then we're done. */ |
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635 |
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636 for (y = 1; y < new_pgm->height - 1; y++) |
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637 { |
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638 for (x = 1; x < new_pgm->width - 1; x++) |
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639 { |
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640 if (new_pgm->pixel[(y * new_pgm->width) + x] >= current_pass && /* By using >= instead of ==, we allow the algorithm to work in place. */ |
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641 new_pgm->pixel[(y * new_pgm->width) + (x + 1)] >= current_pass && |
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642 new_pgm->pixel[(y * new_pgm->width) + (x - 1)] >= current_pass && |
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643 new_pgm->pixel[((y + 1) * new_pgm->width) + x] >= current_pass && |
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644 new_pgm->pixel[((y - 1) * new_pgm->width) + x] >= current_pass) |
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645 { |
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646 new_pgm->pixel[(y * new_pgm->width) + x]++; /* Increment the value since it still has not been eroded, |
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647 as evidenced by the if statement that just evaluated to true. */ |
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648 has_anything_changed = 1; |
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649 } |
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650 } |
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651 } |
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652 } |
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653 |
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654 for (y = 1; y < new_pgm->height - 1; y++) |
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655 { |
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656 for (x = 1; x < new_pgm->width - 1; x++) |
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657 { |
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658 new_pgm->pixel[(y * new_pgm->width) + x] = apply_mask_fudge_factor(new_pgm->pixel[(y * new_pgm->width) + x]); |
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659 } |
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660 } |
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661 |
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662 max_mask_size = current_pass + 1; /* As a side-effect, we now know the maximum mask size, which we'll use to generate our masks. */ |
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663 max_mask_size = apply_mask_fudge_factor(max_mask_size); |
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664 /* Commit the newly calculated max_mask_size to the vf->priv struct. */ |
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665 ((vf_priv_s *)vf->priv)->max_mask_size = max(max_mask_size, ((vf_priv_s *)vf->priv)->max_mask_size); |
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666 |
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667 return new_pgm; |
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668 } |
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669 |
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670 /** |
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671 * \brief Checks if YV12 is supported by the next filter. |
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672 */ |
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673 static unsigned int find_best(struct vf_instance_s* vf){ |
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674 int is_format_okay = vf->next->query_format(vf->next, IMGFMT_YV12); |
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675 if ((is_format_okay & VFCAP_CSP_SUPPORTED_BY_HW) || (is_format_okay & VFCAP_CSP_SUPPORTED)) |
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676 return IMGFMT_YV12; |
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677 else |
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678 return 0; |
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679 } |
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680 |
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681 //===========================================================================// |
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682 |
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683 /** |
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684 * \brief Configure the filter and call the next filter's config function. |
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685 */ |
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686 static int config(struct vf_instance_s* vf, int width, int height, int d_width, int d_height, unsigned int flags, unsigned int outfmt) |
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687 { |
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688 if(!(((vf_priv_s *)vf->priv)->fmt=find_best(vf))) |
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689 return 0; |
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690 else |
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691 return vf_next_config(vf,width,height,d_width,d_height,flags,((vf_priv_s *)vf->priv)->fmt); |
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692 } |
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693 |
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694 /** |
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695 * \brief Removes the logo from a plane (either luma or chroma). |
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696 * |
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697 * \param vf Not needed by this function, but needed by the blur function. |
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698 * \param source The image to have it's logo removed. |
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699 * \param destination Where the output image will be stored. |
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700 * \param source_stride How far apart (in memory) two consecutive lines are. |
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701 * \param destination Same as source_stride, but for the destination image. |
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702 * \param width Width of the image. This is the same for source and destination. |
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703 * \param height Height of the image. This is the same for source and destination. |
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704 * \param is_image_direct If the image is direct, then source and destination are |
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705 * the same and we can save a lot of time by not copying pixels that |
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706 * haven't changed. |
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707 * \param filter The image that stores the distance to the edge of the logo for |
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708 * each pixel. |
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709 * \param logo_start_x Smallest x-coordinate that contains at least 1 logo pixel. |
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710 * \param logo_start_y Smallest y-coordinate that contains at least 1 logo pixel. |
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711 * \param logo_end_x Largest x-coordinate that contains at least 1 logo pixel. |
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712 * \param logo_end_y Largest y-coordinate that contains at least 1 logo pixel. |
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713 * |
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714 * This function processes an entire plane. Pixels outside of the logo are copied |
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715 * to the output without change, and pixels inside the logo have the de-blurring |
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716 * function applied. |
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717 */ |
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718 static void convert_yv12(const vf_instance_t * const vf, const char * const source, const int source_stride, |
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719 const mp_image_t * const source_image, const int width, const int height, |
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720 char * const destination, const int destination_stride, int is_image_direct, pgm_structure * filter, |
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721 const int plane, const int logo_start_x, const int logo_start_y, const int logo_end_x, const int logo_end_y) |
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722 { |
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723 int y; |
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724 int x; |
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725 |
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726 /* These pointers point to where we are getting our pixel data (inside mpi) and where we are storing it (inside dmpi). */ |
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727 const unsigned char * source_line; |
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728 unsigned char * destination_line; |
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729 |
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730 if (!is_image_direct) |
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731 memcpy_pic(destination, source, width, height, destination_stride, source_stride); |
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732 |
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733 for (y = logo_start_y; y <= logo_end_y; y++) |
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734 { |
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735 source_line = (const unsigned char *) source + (source_stride * y); |
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736 destination_line = (unsigned char *) destination + (destination_stride * y); |
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737 |
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738 for (x = logo_start_x; x <= logo_end_x; x++) |
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739 { |
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740 unsigned int output; |
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741 |
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742 if (filter->pixel[(y * filter->width) + x]) /* Only process if we are in the logo. */ |
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743 { |
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744 get_blur(vf, &output, filter, source_image, x, y, plane); |
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745 destination_line[x] = output; |
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746 } |
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747 else /* Else just copy the data. */ |
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748 if (!is_image_direct) |
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749 destination_line[x] = source_line[x]; |
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750 } |
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751 } |
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752 } |
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753 |
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754 /** |
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755 * \brief Process a frame. |
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756 * |
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757 * \param mpi The image sent to use by the previous filter. |
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758 * \param dmpi Where we will store the processed output image. |
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759 * \param vf This is how the filter gets access to it's persistant data. |
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760 * |
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761 * \return The return code of the next filter, or 0 on failure/error. |
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762 * |
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763 * This function processes an entire frame. The frame is sent by the previous |
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764 * filter, has the logo removed by the filter, and is then sent to the next |
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765 * filter. |
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766 */ |
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767 static int put_image(struct vf_instance_s* vf, mp_image_t *mpi, double pts){ |
15693
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768 mp_image_t *dmpi; |
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769 |
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770 dmpi=vf_get_image(vf->next,((vf_priv_s *)vf->priv)->fmt, |
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771 MP_IMGTYPE_TEMP, MP_IMGFLAG_ACCEPT_STRIDE, |
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772 mpi->w, mpi->h); |
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773 |
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774 /* Check to make sure that the filter image and the video stream are the same size. */ |
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775 if ((((vf_priv_s *)vf->priv)->filter->width != mpi->w) || (((vf_priv_s *)vf->priv)->filter->height != mpi->h)) |
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776 { |
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777 mp_msg(MSGT_VFILTER,MSGL_ERR, "Filter image and video stream are not of the same size. (Filter: %d x %d, Stream: %d x %d)\n", |
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778 ((vf_priv_s *)vf->priv)->filter->width, ((vf_priv_s *)vf->priv)->filter->height, mpi->w, mpi->h); |
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779 return 0; |
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780 } |
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781 |
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782 switch(dmpi->imgfmt){ |
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783 case IMGFMT_YV12: |
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784 convert_yv12(vf, mpi->planes[0], mpi->stride[0], mpi, mpi->w, mpi->h, |
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785 dmpi->planes[0], dmpi->stride[0], |
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786 mpi->flags & MP_IMGFLAG_DIRECT, ((vf_priv_s *)vf->priv)->filter, 0, |
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787 ((vf_priv_s *)vf->priv)->bounding_rectangle_posx1, ((vf_priv_s *)vf->priv)->bounding_rectangle_posy1, |
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788 ((vf_priv_s *)vf->priv)->bounding_rectangle_posx2, ((vf_priv_s *)vf->priv)->bounding_rectangle_posy2); |
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789 convert_yv12(vf, mpi->planes[1], mpi->stride[1], mpi, mpi->w / 2, mpi->h / 2, |
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790 dmpi->planes[1], dmpi->stride[1], |
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791 mpi->flags & MP_IMGFLAG_DIRECT, ((vf_priv_s *)vf->priv)->half_size_filter, 1, |
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792 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx1, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy1, |
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793 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx2, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy2); |
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794 convert_yv12(vf, mpi->planes[2], mpi->stride[2], mpi, mpi->w / 2, mpi->h / 2, |
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795 dmpi->planes[2], dmpi->stride[2], |
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796 mpi->flags & MP_IMGFLAG_DIRECT, ((vf_priv_s *)vf->priv)->half_size_filter, 2, |
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797 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx1, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy1, |
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798 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx2, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy2); |
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799 break; |
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800 |
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801 default: |
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802 mp_msg(MSGT_VFILTER,MSGL_ERR,"Unhandled format: 0x%X\n",dmpi->imgfmt); |
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803 return 0; |
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804 } |
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805 |
17906
20aca9baf5d8
passing pts through the filter layer (lets see if pts or cola comes out at the end)
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806 return vf_next_put_image(vf,dmpi, pts); |
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807 } |
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808 |
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809 //===========================================================================// |
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810 |
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811 /** |
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812 * \brief Checks to see if the next filter accepts YV12 images. |
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813 */ |
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814 static int query_format(struct vf_instance_s * vf, unsigned int fmt) |
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815 { |
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816 if (fmt == IMGFMT_YV12) |
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817 return vf->next->query_format(vf->next, IMGFMT_YV12); |
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818 else |
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819 return 0; |
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820 } |
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821 |
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822 /** |
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823 * \brief Initializes our filter. |
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824 * |
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825 * \param args The arguments passed in from the command line go here. This |
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826 * filter expects only a single argument telling it where the PGM |
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827 * or PPM file that describes the logo region is. |
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828 * |
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829 * This sets up our instance variables and parses the arguments to the filter. |
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830 */ |
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831 static int open(vf_instance_t * vf, char * args) |
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832 { |
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833 vf->priv = safe_malloc(sizeof(vf_priv_s)); |
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834 |
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835 /* Load our filter image. */ |
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836 if (args) |
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837 ((vf_priv_s *)vf->priv)->filter = load_pgm(args); |
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838 else |
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839 { |
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840 mp_msg(MSGT_VFILTER, MSGL_ERR, "[vf]remove_logo usage: remove_logo=/path/to/filter_image_file.pgm\n"); |
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841 free(vf->priv); |
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842 return 0; |
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843 } |
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844 |
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845 if (((vf_priv_s *)vf->priv)->filter == NULL) |
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846 { |
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847 /* Error message was displayed by load_pgm(). */ |
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848 free(vf->priv); |
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849 return 0; |
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850 } |
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851 |
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852 /* Create the scaled down filter image for the chroma planes. */ |
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853 convert_mask_to_strength_mask(vf, ((vf_priv_s *)vf->priv)->filter); |
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854 ((vf_priv_s *)vf->priv)->half_size_filter = generate_half_size_image(vf, ((vf_priv_s *)vf->priv)->filter); |
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855 |
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856 /* Now that we know how many masks we need (the info is in vf), we can generate the masks. */ |
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857 initialize_masks(vf); |
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858 |
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859 /* Calculate our bounding rectangles, which determine in what region the logo resides for faster processing. */ |
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860 calculate_bounding_rectangle(&((vf_priv_s *)vf->priv)->bounding_rectangle_posx1, &((vf_priv_s *)vf->priv)->bounding_rectangle_posy1, |
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861 &((vf_priv_s *)vf->priv)->bounding_rectangle_posx2, &((vf_priv_s *)vf->priv)->bounding_rectangle_posy2, |
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862 ((vf_priv_s *)vf->priv)->filter); |
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863 calculate_bounding_rectangle(&((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx1, |
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864 &((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy1, |
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865 &((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx2, |
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866 &((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy2, |
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867 ((vf_priv_s *)vf->priv)->half_size_filter); |
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868 |
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869 vf->config=config; |
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870 vf->put_image=put_image; |
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871 vf->query_format=query_format; |
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872 return 1; |
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873 } |
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874 |
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875 /** |
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876 * \brief Frees memory that our filter allocated. |
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877 * |
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878 * This is called at exit-time. |
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879 */ |
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880 void uninit(vf_instance_t * vf) |
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881 { |
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882 /* Destroy our masks and images. */ |
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883 destroy_pgm(((vf_priv_s *)vf->priv)->filter); |
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884 destroy_pgm(((vf_priv_s *)vf->priv)->half_size_filter); |
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885 destroy_masks(vf); |
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886 |
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887 /* Destroy our private structure that had been used to store those masks and images. */ |
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888 free(vf->priv); |
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889 |
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890 return; |
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891 } |
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892 |
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893 /** |
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894 * \brief Meta data about our filter. |
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895 */ |
25221 | 896 const vf_info_t vf_info_remove_logo = { |
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897 "Removes a tv logo based on a mask image.", |
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898 "remove-logo", |
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899 "Robert Edele", |
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900 "", |
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901 open, |
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902 NULL |
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903 }; |
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904 |
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905 //===========================================================================// |