annotate help/help_mp-zh_CN.h.charset @ 16461:f93eaa5ad64d

Use GL_CLAMP_TO_EDGE instead of GL_CLAMP to avoid border texels being sampled. This avoids some ugly effects when vo_gl2 uses multiple textures. (Note to self: read the specs instead of just copying the old code!).
author reimar
date Mon, 12 Sep 2005 15:15:28 +0000
parents bb640e55f9a2
children 4c5d08271b32
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
15739
bb640e55f9a2 another piece of guesswork...
reimar
parents:
diff changeset
1 gbk