annotate Gui/app.c @ 6030:fab518e0cbb8

sometime source files have other frame rates than for vcd's and svcd's, so you have to set manually the frame rate with "-vfr". This patch introduce the option "-vfr". by Juergen Hammelmann <juergen.hammelmann@gmx.de>
author jaf
date Thu, 09 May 2002 10:27:36 +0000
parents 3e7f39c4110c
children 8cfddba867b4
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1
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2 #include <stdlib.h>
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3 #include <stdio.h>
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4 #include <string.h>
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5
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6 #include "../config.h"
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7 #include "../mp_msg.h"
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8 #include "../help_mp.h"
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9
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10 #include "app.h"
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11 #include "wm/wskeys.h"
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12 #include "skin/skin.h"
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13 #include "mplayer/mplayer.h"
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14 #include "interface.h"
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15
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16 listItems appMPlayer;
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17
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18 char * skinDirInHome=NULL;
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19 char * skinMPlayerDir=NULL;
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20 char * skinName = NULL;
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21
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22 void appClearItem( wItem * item )
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23 {
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24 item->type=0;
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25 // ---
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26 item->x=0; item->y=0; item->width=0; item->height=0;
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27 // ---
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28 item->px=0; item->py=0; item->psx=0; item->psy=0;
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29 // ---
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30 item->msg=0; item->msg2=0;
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31 item->pressed=btnReleased;
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32 item->tmp=0;
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33 item->key=0; item->key2=0;
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34 item->Bitmap.Width=0; item->Bitmap.Height=0; item->Bitmap.BPP=0; item->Bitmap.ImageSize=0;
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35 if ( item->Bitmap.Image ) free( item->Bitmap.Image );
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36 item->Bitmap.Image=NULL;
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37 // ---
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38 item->fontid=0;
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39 if ( item->label ) free( item->label ); item->label=NULL;
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40 item->event=0;
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41 }
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42
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43 void appCopy( listItems * dest,listItems * source )
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44 {
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45 dest->NumberOfItems=source->NumberOfItems;
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46 memcpy( &dest->Items,&source->Items,128 * sizeof( wItem ) );
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47
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48 dest->NumberOfMenuItems=source->NumberOfMenuItems;
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49 memcpy( &dest->MenuItems,&source->MenuItems,32 * sizeof( wItem ) );
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50
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51 memcpy( &dest->main,&source->main,sizeof( wItem ) );
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52 memcpy( &dest->sub,&source->sub,sizeof( wItem ) );
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53 memcpy( &dest->eq,&source->eq,sizeof( wItem ) );
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54 memcpy( &dest->menuBase,&source->menuBase,sizeof( wItem ) );
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55 memcpy( &dest->menuSelected,&source->menuSelected,sizeof( wItem ) );
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56 }
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57
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58 void appInitStruct( listItems * item )
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59 {
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60 int i;
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61 for ( i=0;i<item->NumberOfItems;i++ )
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62 appClearItem( &item->Items[i] );
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63 for ( i=0;i<item->NumberOfMenuItems;i++ )
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64 appClearItem( &item->MenuItems[i] );
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65
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66 item->NumberOfItems=-1;
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67 memset( item->Items,0,128 * sizeof( wItem ) );
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68 item->NumberOfMenuItems=-1;
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69 memset( item->MenuItems,0,32 * sizeof( wItem ) );
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70
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71 appClearItem( &item->main );
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72 item->mainDecoration=0;
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73 appClearItem( &item->sub );
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74 item->sub.Bitmap.Width=384; item->sub.Bitmap.Height=384;
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75 item->sub.width=384; item->sub.height=384;
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76 item->sub.x=-1; item->sub.y=-1;
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77 appClearItem( &item->menuBase );
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78 appClearItem( &item->menuSelected );
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79 item->subR=0;
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80 item->subG=0;
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81 item->subB=0;
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82 }
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83
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84 int appFindKey( unsigned char * name )
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85 {
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86 int i;
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87 for ( i=0;i<wsKeyNumber;i++ )
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88 if ( !strcmp( wsKeyNames[i].name,name ) ) return wsKeyNames[i].code;
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89 return -1;
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90 }
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91
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92 int appFindMessage( unsigned char * str )
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93 {
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94 int i;
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95 for ( i=0;i<evBoxs;i++ )
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96 if ( !strcmp( evNames[i].name,str ) ) return evNames[i].msg;
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97 return -1;
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98 }
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99
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100 void appInit( int argc,char* argv[], char *envp[], void* disp )
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101 {
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102 skinDirInHome=get_path("Skin");
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103 skinMPlayerDir=DATADIR "/Skin";
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104 printf("SKIN dir 1: '%s'\n",skinDirInHome);
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105 printf("SKIN dir 2: '%s'\n",skinMPlayerDir);
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106 if ( !skinName )
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107 {
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108 if ( ( skinName=(char *)calloc( 1,7 ) ) == NULL ) { mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[config] Not enough memory.\n" ); exit( 1 ); }
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109 strcpy( skinName,"default" );
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110 }
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111 switch ( skinRead( skinName ) )
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112 {
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113 case -1: mp_msg( MSGT_GPLAYER,MSGL_ERR,MSGTR_SKIN_SKINCFG_SkinNotFound,skinName ); exit( 0 );
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114 case -2: mp_msg( MSGT_GPLAYER,MSGL_ERR,MSGTR_SKIN_SKINCFG_SkinCfgReadError,skinName ); exit( 0 );
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115 }
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116 mplInit( argc,argv,envp,disp ); // does gtk & ws initialization, create windows
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117 }