annotate gui/app.c @ 34121:fbfde63a7e82

Fix include condition. Don't explicitly list the sytems that need the windows.h header file. Only OS/2 doesn't need it.
author ib
date Mon, 17 Oct 2011 10:46:38 +0000
parents 1c4a2554d46b
children e905a896243d
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1 /*
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2 * This file is part of MPlayer.
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3 *
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4 * MPlayer is free software; you can redistribute it and/or modify
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5 * it under the terms of the GNU General Public License as published by
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6 * the Free Software Foundation; either version 2 of the License, or
b0a7b35b78d2 Add standard GPL header to individual files.
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7 * (at your option) any later version.
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8 *
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9 * MPlayer is distributed in the hope that it will be useful,
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 * GNU General Public License for more details.
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13 *
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14 * You should have received a copy of the GNU General Public License along
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15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
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16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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17 */
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18
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19 #include "app.h"
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20 #include "skin/font.h"
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21
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22 #include "libavutil/common.h"
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23
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24 /**
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25 * @brief Initialize item counters.
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26 */
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27 guiItems guiApp = {
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28 .IndexOfMainItems = -1,
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29 .IndexOfPlaybarItems = -1,
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30 .IndexOfMenuItems = -1
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31 };
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32
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33 /**
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34 * @brief Events belonging to event names.
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35 */
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36 static const evName evNames[] = {
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37 { evNone, "evNone" },
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38 { evPlay, "evPlay" },
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39 { evStop, "evStop" },
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40 { evPause, "evPause" },
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41 { evPrev, "evPrev" },
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42 { evNext, "evNext" },
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43 { evLoad, "evLoad" },
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44 { evEqualizer, "evEqualizer" },
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45 { evPlayList, "evPlaylist" },
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46 { evExit, "evExit" },
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47 { evIconify, "evIconify" },
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48 { evIncBalance, "evIncBalance" }, // NOTE TO MYSELF: not all of these events
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49 { evDecBalance, "evDecBalance" }, // are actually implemented, and update doc
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50 { evFullScreen, "evFullScreen" },
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51 { evFName, "evFName" },
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52 { evMovieTime, "evMovieTime" },
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53 { evAbout, "evAbout" },
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54 { evLoadPlay, "evLoadPlay" },
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55 { evPreferences, "evPreferences" },
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56 { evSkinBrowser, "evSkinBrowser" },
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57 { evBackward10sec, "evBackward10sec" },
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58 { evForward10sec, "evForward10sec" },
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59 { evBackward1min, "evBackward1min" },
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60 { evForward1min, "evForward1min" },
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61 { evBackward10min, "evBackward10min" },
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62 { evForward10min, "evForward10min" },
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63 { evIncVolume, "evIncVolume" },
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64 { evDecVolume, "evDecVolume" },
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65 { evMute, "evMute" },
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66 { evIncAudioBufDelay, "evIncAudioBufDelay" },
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67 { evDecAudioBufDelay, "evDecAudioBufDelay" },
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68 { evPlaySwitchToPause, "evPlaySwitchToPause" },
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69 { evPauseSwitchToPlay, "evPauseSwitchToPlay" },
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70 { evNormalSize, "evHalfSize" },
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71 { evNormalSize, "evNormalSize" },
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72 { evDoubleSize, "evDoubleSize" },
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73 { evSetMoviePosition, "evSetMoviePosition" },
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74 { evSetVolume, "evSetVolume" },
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75 { evSetBalance, "evSetBalance" },
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76 { evHelp, "evHelp" },
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77 { evLoadSubtitle, "evLoadSubtitle" },
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78 { evPlayDVD, "evPlayDVD" },
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79 { evPlayVCD, "evPlayVCD" },
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80 { evSetURL, "evSetURL" },
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81 { evLoadAudioFile, "evLoadAudioFile" },
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82 { evDropSubtitle, "evDropSubtitle" },
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83 { evSetAspect, "evSetAspect" }
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84 };
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85
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86 /**
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87 * @brief Free all memory allocated to an item and set all its pointers to NULL.
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88 *
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89 * @param item item to be freed
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90 */
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91 static void appClearItem(wItem *item)
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92 {
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93 bpFree(&item->Bitmap);
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94 bpFree(&item->Mask);
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95 free(item->label);
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96 free(item->text);
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97 memset(item, 0, sizeof(*item));
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98 }
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99
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100 /**
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101 * @brief Free all memory allocated to all GUI items and reset all item counters.
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102 */
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103 void appFreeStruct(void)
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104 {
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105 int i;
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106
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107 appClearItem(&guiApp.main);
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108 guiApp.mainDecoration = 0;
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109
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110 appClearItem(&guiApp.sub);
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111
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112 appClearItem(&guiApp.playbar);
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113 guiApp.playbarIsPresent = 0;
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114
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115 appClearItem(&guiApp.menu);
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116 appClearItem(&guiApp.menuSelected);
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117 guiApp.menuIsPresent = 0;
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118
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119 for (i = 0; i <= guiApp.IndexOfMainItems; i++)
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120 appClearItem(&guiApp.mainItems[i]);
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121 for (i = 0; i <= guiApp.IndexOfPlaybarItems; i++)
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122 appClearItem(&guiApp.playbarItems[i]);
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123 for (i = 0; i <= guiApp.IndexOfMenuItems; i++)
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124 appClearItem(&guiApp.menuItems[i]);
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125
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126 guiApp.IndexOfMainItems = -1;
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127 guiApp.IndexOfPlaybarItems = -1;
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128 guiApp.IndexOfMenuItems = -1;
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129
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130 fntFreeFont();
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131 }
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132
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133 /**
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134 * @brief Find the event belonging to an event name.
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135 *
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136 * @param str event name
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137 *
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138 * @return event >= 0 (ok) or -1 (not found)
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139 */
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140 int appFindMessage(unsigned char *str)
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141 {
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142 unsigned int i;
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143
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144 for (i = 0; i < FF_ARRAY_ELEMS(evNames); i++)
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145 if (!strcmp(evNames[i].name, str))
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146 return evNames[i].message;
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147
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148 return -1;
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149 }
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150
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151 /**
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152 * @brief Modify the state (i.e. set a new value) to the item belonging to an event.
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153 *
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154 * @param event event
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155 * @param state new value
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156 */
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157 void btnModify(int event, float state)
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158 {
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159 int i;
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160
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161 for (i = 0; i <= guiApp.IndexOfMainItems; i++) {
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162 if (guiApp.mainItems[i].message == event) {
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163 switch (guiApp.mainItems[i].type) {
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164 case itButton:
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165 guiApp.mainItems[i].pressed = (int)state;
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166 break;
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167
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168 case itPotmeter:
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169 case itVPotmeter:
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170 case itHPotmeter:
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171 if (state < 0.0f)
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172 state = 0.0f;
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173 if (state > 100.0f)
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174 state = 100.0f;
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175 guiApp.mainItems[i].value = state;
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176 break;
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177 }
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178 }
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179 }
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180
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181 for (i = 0; i <= guiApp.IndexOfPlaybarItems; i++) {
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182 if (guiApp.playbarItems[i].message == event) {
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183 switch (guiApp.playbarItems[i].type) {
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184 case itButton:
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185 guiApp.playbarItems[i].pressed = (int)state;
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186 break;
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187
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188 case itPotmeter:
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189 case itVPotmeter:
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190 case itHPotmeter:
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191 if (state < 0.0f)
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192 state = 0.0f;
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193 if (state > 100.0f)
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194 state = 100.0f;
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195 guiApp.playbarItems[i].value = state;
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196 break;
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197 }
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198 }
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199 }
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200 }
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201
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202 /**
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203 * @brief Set the @a pressed state (i.e. a new value) to the item belonging to an event.
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204 *
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205 * @param event event
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206 * @param set new value
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207 */
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208 void btnSet(int event, int set)
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209 {
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210 int i;
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211
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212 for (i = 0; i <= guiApp.IndexOfMainItems; i++)
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213 if (guiApp.mainItems[i].message == event)
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214 guiApp.mainItems[i].pressed = set;
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215
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216 for (i = 0; i <= guiApp.IndexOfPlaybarItems; i++)
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217 if (guiApp.playbarItems[i].message == event)
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218 guiApp.playbarItems[i].pressed = set;
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219 }