annotate mp3lib/decod386.c @ 33066:fd4d66a6add6

Don't start GUI in case of window name error.
author ib
date Wed, 30 Mar 2011 11:06:57 +0000
parents 0ad2da052b2e
children
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rev   line source
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1 /*
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2 * Modified for use with MPlayer, for details see the changelog at
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3 * http://svn.mplayerhq.hu/mplayer/trunk/
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4 * $Id$
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5 */
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6
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7 /*
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8 * Mpeg Layer-1,2,3 audio decoder
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9 * ------------------------------
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10 * copyright (c) 1995,1996,1997 by Michael Hipp, All rights reserved.
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11 * See also 'README'
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12 *
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13 * slighlty optimized for machines without autoincrement/decrement.
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14 * The performance is highly compiler dependend. Maybe
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15 * the decode.c version for 'normal' processor may be faster
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16 * even for Intel processors.
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17 */
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18
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19
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20 #include "config.h"
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21
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22 #if 0
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23 /* old WRITE_SAMPLE */
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24 /* is portable */
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25 #define WRITE_SAMPLE(samples,sum,clip) { \
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26 if( (sum) > 32767.0) { *(samples) = 0x7fff; (clip)++; } \
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27 else if( (sum) < -32768.0) { *(samples) = -0x8000; (clip)++; }\
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28 else { *(samples) = sum; } \
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29 }
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30 #else
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31 /* new WRITE_SAMPLE */
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32
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33 /*
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34 * should be the same as the "old WRITE_SAMPLE" macro above, but uses
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35 * some tricks to avoid double->int conversions and floating point compares.
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36 *
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37 * Here's how it works:
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38 * ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) is
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39 * 0x0010000080000000LL in hex. It computes 0x0010000080000000LL + sum
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40 * as a double IEEE fp value and extracts the low-order 32-bits from the
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41 * IEEE fp representation stored in memory. The 2^56 bit in the constant
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42 * is intended to force the bits of "sum" into the least significant bits
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43 * of the double mantissa. After an integer substraction of 0x80000000
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44 * we have the original double value "sum" converted to an 32-bit int value.
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45 *
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46 * (Is that really faster than the clean and simple old version of the macro?)
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47 */
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48
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49 /*
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50 * On a SPARC cpu, we fetch the low-order 32-bit from the second 32-bit
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51 * word of the double fp value stored in memory. On an x86 cpu, we fetch it
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52 * from the first 32-bit word.
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53 * I'm not sure if the HAVE_BIGENDIAN feature test covers all possible memory
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54 * layouts of double floating point values an all cpu architectures. If
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55 * it doesn't work for you, just enable the "old WRITE_SAMPLE" macro.
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56 */
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57 #if HAVE_BIGENDIAN
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58 #define MANTISSA_OFFSET 1
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59 #else
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60 #define MANTISSA_OFFSET 0
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61 #endif
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62
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63 /* sizeof(int) == 4 */
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64 #define WRITE_SAMPLE(samples,sum,clip) { \
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65 union { double dtemp; int itemp[2]; } u; int v; \
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66 u.dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\
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67 v = u.itemp[MANTISSA_OFFSET] - 0x80000000; \
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68 if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \
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69 else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \
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70 else { *(samples) = v; } \
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71 }
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72 #endif
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73
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74
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75 /*
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76 #define WRITE_SAMPLE(samples,sum,clip) { \
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77 double dtemp; int v; \
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78 dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\
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79 v = ((*(int *)&dtemp) - 0x80000000); \
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80 if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \
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81 else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \
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82 else { *(samples) = v; } \
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83 }
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84 */
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85
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86 static int synth_1to1(real *bandPtr,int channel,unsigned char *out,int *pnt);
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87
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88 static int synth_1to1_mono2stereo(real *bandPtr,unsigned char *samples,int *pnt)
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89 {
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90 int i,ret;
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91
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92 ret = synth_1to1(bandPtr,0,samples,pnt);
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93 samples = samples + *pnt - 128;
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94
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95 for(i=0;i<32;i++) {
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96 ((short *)samples)[1] = ((short *)samples)[0];
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97 samples+=4;
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98 }
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99
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100 return ret;
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101 }
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102
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103 static synth_func_t synth_func;
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104
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105 #if HAVE_ALTIVEC
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106 #define dct64_base(a,b,c) if(gCpuCaps.hasAltiVec) dct64_altivec(a,b,c); else dct64(a,b,c)
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107 #else /* HAVE_ALTIVEC */
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108 #define dct64_base(a,b,c) dct64(a,b,c)
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109 #endif /* HAVE_ALTIVEC */
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110
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111 static int synth_1to1(real *bandPtr,int channel,unsigned char *out,int *pnt)
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112 {
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113 static real buffs[2][2][0x110];
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114 static const int step = 2;
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115 static int bo = 1;
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116 short *samples = (short *) (out + *pnt);
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117 real *b0,(*buf)[0x110];
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118 int clip = 0;
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119 int bo1;
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120
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121 *pnt += 128;
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122
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123 /* optimized for x86 */
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124 #if ARCH_X86
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125 if ( synth_func )
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126 {
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127 // printf("Calling %p, bandPtr=%p channel=%d samples=%p\n",synth_func,bandPtr,channel,samples);
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128 // FIXME: synth_func() may destroy EBP, don't rely on stack contents!!!
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129 return (*synth_func)( bandPtr,channel,samples);
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130 }
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131 #endif
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132 if(!channel) { /* channel=0 */
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133 bo--;
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134 bo &= 0xf;
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135 buf = buffs[0];
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136 }
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137 else {
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138 samples++;
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139 buf = buffs[1];
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140 }
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141
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142 if(bo & 0x1) {
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143 b0 = buf[0];
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144 bo1 = bo;
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145 dct64_base(buf[1]+((bo+1)&0xf),buf[0]+bo,bandPtr);
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146 }
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147 else {
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148 b0 = buf[1];
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149 bo1 = bo+1;
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150 dct64_base(buf[0]+bo,buf[1]+bo+1,bandPtr);
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151 }
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152
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153 {
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154 register int j;
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155 real *window = mp3lib_decwin + 16 - bo1;
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156
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157 for (j=16;j;j--,b0+=0x10,window+=0x20,samples+=step)
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158 {
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159 real sum;
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160 sum = window[0x0] * b0[0x0];
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161 sum -= window[0x1] * b0[0x1];
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162 sum += window[0x2] * b0[0x2];
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163 sum -= window[0x3] * b0[0x3];
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164 sum += window[0x4] * b0[0x4];
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165 sum -= window[0x5] * b0[0x5];
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166 sum += window[0x6] * b0[0x6];
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167 sum -= window[0x7] * b0[0x7];
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168 sum += window[0x8] * b0[0x8];
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169 sum -= window[0x9] * b0[0x9];
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170 sum += window[0xA] * b0[0xA];
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171 sum -= window[0xB] * b0[0xB];
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172 sum += window[0xC] * b0[0xC];
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173 sum -= window[0xD] * b0[0xD];
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174 sum += window[0xE] * b0[0xE];
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175 sum -= window[0xF] * b0[0xF];
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176
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177 WRITE_SAMPLE(samples,sum,clip);
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178 }
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179
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180 {
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181 real sum;
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182 sum = window[0x0] * b0[0x0];
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183 sum += window[0x2] * b0[0x2];
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184 sum += window[0x4] * b0[0x4];
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185 sum += window[0x6] * b0[0x6];
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186 sum += window[0x8] * b0[0x8];
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187 sum += window[0xA] * b0[0xA];
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188 sum += window[0xC] * b0[0xC];
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189 sum += window[0xE] * b0[0xE];
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190 WRITE_SAMPLE(samples,sum,clip);
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191 b0-=0x10,window-=0x20,samples+=step;
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192 }
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193 window += bo1<<1;
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194
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195 for (j=15;j;j--,b0-=0x10,window-=0x20,samples+=step)
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196 {
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197 real sum;
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198 sum = -window[-0x1] * b0[0x0];
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199 sum -= window[-0x2] * b0[0x1];
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200 sum -= window[-0x3] * b0[0x2];
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201 sum -= window[-0x4] * b0[0x3];
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202 sum -= window[-0x5] * b0[0x4];
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203 sum -= window[-0x6] * b0[0x5];
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204 sum -= window[-0x7] * b0[0x6];
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205 sum -= window[-0x8] * b0[0x7];
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206 sum -= window[-0x9] * b0[0x8];
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207 sum -= window[-0xA] * b0[0x9];
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208 sum -= window[-0xB] * b0[0xA];
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209 sum -= window[-0xC] * b0[0xB];
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210 sum -= window[-0xD] * b0[0xC];
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211 sum -= window[-0xE] * b0[0xD];
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212 sum -= window[-0xF] * b0[0xE];
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213 sum -= window[-0x0] * b0[0xF];
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214
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215 WRITE_SAMPLE(samples,sum,clip);
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216 }
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217 }
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218
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219 return clip;
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220
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221 }
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222
27341
e7c989f7a7c9 Start unifying names of internal preprocessor directives.
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223 #ifdef CONFIG_FAKE_MONO
12291
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224 static int synth_1to1_l(real *bandPtr,int channel,unsigned char *out,int *pnt)
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225 {
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226 int i,ret;
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227
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228 ret = synth_1to1(bandPtr,channel,out,pnt);
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229 out = out + *pnt - 128;
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230
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231 for(i=0;i<32;i++) {
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232 ((short *)out)[1] = ((short *)out)[0];
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233 out+=4;
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234 }
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235
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236 return ret;
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237 }
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238
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239 static int synth_1to1_r(real *bandPtr,int channel,unsigned char *out,int *pnt)
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240 {
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241 int i,ret;
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242
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243 ret = synth_1to1(bandPtr,channel,out,pnt);
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244 out = out + *pnt - 128;
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245
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246 for(i=0;i<32;i++) {
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247 ((short *)out)[0] = ((short *)out)[1];
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248 out+=4;
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249 }
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250
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251 return ret;
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252 }
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253 #endif