comparison drivers/radeon/hacking @ 3191:0a7eac44c808

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author nick
date Wed, 28 Nov 2001 18:49:40 +0000
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3190:9c9a9b5f0a9e 3191:0a7eac44c808
1 ATI chips hacking
2 =================
3 Dedicated to ATI's hackers.
4
5 Preface
6 ~~~~~~~
7 This document will compare ATI chips only from point of DAC and video overlay.
8 There are lots of difference from 3D point, dual-head support, tv-out support
9 and many other things but it's already perfectly different story.
10 This document doesn't include information about ATI AIW (All In Wonder) chips.
11
12 What are units on modern ATI chips:
13 DAC - (Digital to Analog Convertor) controls CRTC, LCD, DFP monitor's output
14 Consists from:
15 PLL - (Programable line length) registers
16 CRTC - CRT controller
17 LCD/DFP scaler
18 surface control
19 DAC2 - controls CRTC, LCD, DFP monitor's output on second head
20 TVDAC - controls Composite Video and Super Video output ports
21 Consists from:
22 TV_PLL
23 TV scaler & sync unit
24 TV format convertor (PAL/NTSC)
25 TVCAP - controls Video-In port
26 MPP - Miscellaneous peripheral port. (includes ImpactTV(2+) - copy
27 protection mechanism)
28 OV - Video overlay (YUV BES) (include subpictures, gamma correction and
29 adaptive deinterlacing)
30 CAP0 - Video capturing
31 CAP1 - Video capturing (second unit)
32 RT - Rage theatre: video encoding and mixing
33 MUX - video muxer
34 MEM - PCI/AGP bus mastering
35 2D - GUI engine
36 3D - 3D-OpenGL engine (There are lots of stuff)
37 I2C - I2C Bus control
38
39 This document is mainly related only with OV unit ;)
40 Video decoding diagram:
41
42 RAM memory: [ App ] Copies YUV image to overlay memory
43 | <-- (It's possible to program DMA here)
44 overlay memory:[ OV ] performs scaling and YUVtoRGB convertion
45 /\
46 RGB memory: / \
47 / [ ImpactTV ] performs copy protection filtering
48 / \ (unneeded but presented by default thing;)
49 [ CRTC/LCD/DFP DAC ] [ TV DAC ] convert RGB memory to CRTC and NTSC/PAL signals
50 | |
51 [CRTC/LCD/DFP Monitor] [TV-screen]
52
53 History
54 ~~~~~~~
55 What is history of ATI's chips? I can be wrong but below is my vision
56 of this question:
57
58 0. I don't know any earlied chips :(
59 1. Mach8
60 2. Mach16
61 3. Mach32
62
63 4. Mach64.
64 It's first chip which has support from side of open
65 source drivers. Set of mach64 chips is:
66 mach64GX (ATI888GX00)
67 mach64CX (ATI888CX00)
68 mach64CT (ATI264CT)
69 mach64ET (ATI264ET)
70 mach64VTA3 (ATI264VT)
71 mach64VTA4 (ATI264VT)
72 mach64VTB (ATI264VTB)
73 mach64VT4 (ATI264VT4)
74
75 5. 3D rage chips.
76 It seems that these chips have fully compatible by GPU with Mach64
77 which is extended by 3D possibilities. Set of 3D rage chips is:
78 3D RAGE (GT)
79 3D RAGE II+ (GTB)
80 3D RAGE IIC (PCI)
81 3D RAGE IIC (AGP)
82 3D RAGE LT
83 3D RAGE LT-G
84 3D RAGE PRO (BGA, AGP)
85 3D RAGE PRO (BGA, AGP, 1x only)
86 3D RAGE PRO (BGA, PCI)
87 3D RAGE PRO (PQFP, PCI)
88 3D RAGE PRO (PQFP, PCI, limited 3D)
89 3D RAGE (XL)
90 3D RAGE LT PRO (AGP)
91 3D RAGE LT PRO (PCI)
92 3D RAGE Mobility (PCI)
93 3D RAGE Mobility (AGP)
94
95 6. Rage128 chips.
96 These chips have perfectly new GPU which supports memory mapped IO
97 space for accelerating port access (It's main cause of incompatibility
98 with mach64). Set of Rage128 chips is:
99 Rage128 GL RE
100 Rage128 GL RF
101 Rage128 GL RG
102 Rage128 GL RH
103 Rage128 GL RI
104 Rage128 VR RK
105 Rage128 VR RL
106 Rage128 VR RM
107 Rage128 VR RN
108 Rage128 VR RO
109 Rage128 Mobility M3 LE
110 Rage128 Mobility M3 LF
111 7. Rage128Pro chips.
112 These chips are successors of Rage128 ones.
113 Rage128Pro GL PA
114 Rage128Pro GL PB
115 Rage128Pro GL PC
116 Rage128Pro GL PD
117 Rage128Pro GL PE
118 Rage128Pro GL PF
119 Rage128Pro VR PG
120 Rage128Pro VR PH
121 Rage128Pro VR PI
122 Rage128Pro VR PJ
123 Rage128Pro VR PK
124 Rage128Pro VR PL
125 Rage128Pro VR PM
126 Rage128Pro VR PN
127 Rage128Pro VR PO
128 Rage128Pro VR PP
129 Rage128Pro VR PQ
130 Rage128Pro VR PR
131 Rage128Pro VR TR
132 Rage128Pro VR PS
133 Rage128Pro VR PT
134 Rage128Pro VR PU
135 Rage128Pro VR PV
136 Rage128Pro VR PW
137 Rage128Pro VR PX
138 Rage128Pro Ultra U1
139 Rage128Pro Ultra U2
140 Rage128Pro Ultra U3
141
142 8. Radeon chips.
143 Indeed they could be named Rage256 Pro. (With minor changes is fully
144 compatible with Rage128 chips).
145 Radeon QD
146 Radeon QE
147 Radeon QF
148 Radeon QG
149 Radeon VE QY
150 Radeon VE QZ
151 Radeon M6 LY
152 Radeon M6 LZ
153 Radeon M7 LW
154 9. Radeon2 chips.
155 Indeed they could be named Rage512 Pro.
156 Radeon2 8500 QL
157 Radeon2 7500 QW
158
159 10. Radeon3 and newest are cooming soon, but I hope that they will be fully
160 compatible with Radeon1 chips.
161
162 In Radeon famility there were introduced also FX chips: Radeon FX and
163 Radeon2 8700 FX. Probably they have the same possibility as other Radeon
164 but currently it's unknown for me.
165
166 What about video overlay and DAC?
167 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
168
169 Currently it's known that there is only difference between
170 Mach64 and Rage128 compatible chips:
171 - They have different logic of io ports programming!
172 - They are incompatible by port numbers!
173 But:
174 - They use the same program logic from register's name point.
175 (Indeed exists slight difference even between Radeon and Rage128
176 chips. AFAIK only Radeon has OV0_SLICE_CNTL register which currently
177 is not used by driver. But I know only its name ;). Also there
178 is difference in slight adjust of BES position but it's configured
179 by #ifdef blocks).
180
181 Please compare:
182
183 (The piece of Back-End Scaler programming)
184
185 Sample for Mach64 compatible chips:
186 ***********************************
187
188 #define SPARSE_IO_BASE 0x03fcu
189 #define SPARSE_IO_SELECT 0xfc00u
190
191 #define BLOCK_IO_BASE 0xff00u
192 #define BLOCK_IO_SELECT 0x00fcu
193
194 #define MM_IO_SELECT 0x03fcu
195 #define BLOCK_SELECT 0x0400u
196 #define DWORD_SELECT (BLOCK_SELECT | MM_IO_SELECT)
197
198 #define IO_BYTE_SELECT 0x0003u
199
200 #define SPARSE_IO_PORT (SPARSE_IO_BASE | IO_BYTE_SELECT)
201 #define BLOCK_IO_PORT (BLOCK_IO_BASE | IO_BYTE_SELECT)
202
203 #define IOPortTag(_SparseIOSelect, _BlockIOSelect) \
204 (SetBits(_SparseIOSelect, SPARSE_IO_SELECT) | \
205 SetBits(_BlockIOSelect, BLOCK_SELECT | MM_IO_SELECT))
206 #define SparseIOTag(_IOSelect) IOPortTag(_IOSelect, 0)
207 #define BlockIOTag(_IOSelect) IOPortTag(0, _IOSelect)
208
209 ...
210
211 #define OVERLAY_Y_X_START BlockIOTag(0x100u)
212 #define OVERLAY_Y_X_END BlockIOTag(0x101u)
213
214 ...
215
216 #define OUTREG(_Register, _Value) \
217 MMIO_OUT32(pATI->pBlock[GetBits(_Register, BLOCK_SELECT)], \
218 (_Register) & MM_IO_SELECT, _Value)
219
220 ...
221
222 OUTREG(OVERLAY_Y_X_START,((drw_x)<<16)|(drw_y)|(1<<31));
223 OUTREG(OVERLAY_Y_X_END,((drw_x+drw_w)<<16)|(drw_y+drw_h));
224
225
226 Sample for Rage128 compatible chips:
227 ************************************
228
229 #define OV0_Y_X_START 0x0400
230 #define OV0_Y_X_END 0x0404
231
232 ...
233
234 #define INREG(addr) readl((rage_mmio_base)+addr)
235 #define OUTREG(addr,val) writel(val, (rage_mmio_base)+addr)
236
237 ...
238
239 rage_mmio_base = ioremap_nocache(pci_resource_start (dev, 2),RAGE_REGSIZE);
240
241 ...
242
243 #ifdef RADEON
244 #define X_ADJUST 8
245 #else /* rage128 */
246 #define X_ADJUST 0
247 #endif
248
249 OUTREG(OV0_Y_X_START,(drw_x+X_ADJUST)|(drw_y<<16));
250 OUTREG(OV0_Y_X_END,(drw_x+drw_w+X_ADJUST)|(drw_y+drw_h)<<16));
251
252 Thus - these chips have almost the same logic from register's name point.
253 (except the fact that they have swapped 16-bit halfs).
254 Yes - programming of Rage128 is much simpler of Mach64.
255
256
257 What about other ATI's chips?
258 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
259
260 I suggest you have latest copy of GATOS-CVS:
261 http://www.linuxvideo.org
262 GATOS was designed and introduced as General ATI TV and Overlay Sowfware.
263 You will be able to find out there a lots of useful hacking utilities
264 (at location gatos-ati/gatos):
265 gfxdump - Program for dumping graphics chips registers on Linux and Windows 9X.
266 (it's more useful for Win9x to hack their values).
267 xatitv - For working with tv-in (currently is under hard development)
268 atitvout- For working with tv-out
269 and lot of other stuff.
270 BUT: After studing of Gatos and X11 stuffs I've found that they are bad
271 optimized for movie playback.
272 Please compare:
273 radeon_vid - configures video overlay only once and provides DGA to it.
274 (doesn't require to be MMX optimized)
275 gatos and X11 - configures video overlay at every slice of frame, then
276 performs unoptimized copying of source stuff to video memory
277 often with using CopyMungedData (it's C-analog of YV12_to_YUY2)
278 since there are lacks in yv12 support.
279 (is not MMX optimized that's gladly accepted, but probably
280 will be never optimized due portability).
281
282 Conslusion:
283 ~~~~~~~~~~~
284
285 That's all folk!