comparison mplayer.c @ 12358:133e0ebde74d

Make it compile on mingw again. Now it is finally possible to include windows.h in mplayer.c
author faust3
date Fri, 30 Apr 2004 16:56:00 +0000
parents 6f5ae9f4eeb9
children 85f18227756f
comparison
equal deleted inserted replaced
12357:13e138957b7a 12358:133e0ebde74d
1 #include <stdio.h> 1 #include <stdio.h>
2 #include <stdlib.h> 2 #include <stdlib.h>
3 #ifdef WIN32
4 #define _UWIN 1 /*disable Non-underscored versions of non-ANSI functions as otherwise int eof would conflict with eof()*/
5 #include <windows.h>
6 #endif
3 #include <string.h> 7 #include <string.h>
4 #include <unistd.h> 8 #include <unistd.h>
5 9
6 // #include <sys/mman.h> 10 // #include <sys/mman.h>
7 #include <sys/types.h> 11 #include <sys/types.h>
790 #if defined(WIN32) && defined(USE_WIN32DLL) 794 #if defined(WIN32) && defined(USE_WIN32DLL)
791 { /*make our codec dirs available for LoadLibraryA()*/ 795 { /*make our codec dirs available for LoadLibraryA()*/
792 char tmppath[MAX_PATH*2 + 1]; 796 char tmppath[MAX_PATH*2 + 1];
793 char win32path[MAX_PATH]; 797 char win32path[MAX_PATH];
794 char realpath[MAX_PATH]; 798 char realpath[MAX_PATH];
795 int WINAPI SetEnvironmentVariableA(char*,char*);
796 int WINAPI GetModuleFileNameA(void*,char*,int);
797 #ifdef __CYGWIN__ 799 #ifdef __CYGWIN__
798 cygwin_conv_to_full_win32_path(WIN32_PATH,win32path); 800 cygwin_conv_to_full_win32_path(WIN32_PATH,win32path);
799 strcpy(tmppath,win32path); 801 strcpy(tmppath,win32path);
800 #ifdef USE_REALCODECS 802 #ifdef USE_REALCODECS
801 cygwin_conv_to_full_win32_path(REALCODEC_PATH,realpath); 803 cygwin_conv_to_full_win32_path(REALCODEC_PATH,realpath);