comparison libmpcodecs/ad_ffmpeg.c @ 23456:1582297cc3d2

Use avcodec_decode_audio2 in ad_ffmpeg.c
author reimar
date Tue, 05 Jun 2007 14:12:37 +0000
parents fa99b3d31d13
children c23bbfc21ef6
comparison
equal deleted inserted replaced
23455:f6e21317b46b 23456:1582297cc3d2
148 static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen) 148 static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
149 { 149 {
150 unsigned char *start=NULL; 150 unsigned char *start=NULL;
151 int y,len=-1; 151 int y,len=-1;
152 while(len<minlen){ 152 while(len<minlen){
153 int len2=0; 153 int len2=maxlen;
154 double pts; 154 double pts;
155 int x=ds_get_packet_pts(sh_audio->ds,&start, &pts); 155 int x=ds_get_packet_pts(sh_audio->ds,&start, &pts);
156 if(x<=0) break; // error 156 if(x<=0) break; // error
157 if (pts != MP_NOPTS_VALUE) { 157 if (pts != MP_NOPTS_VALUE) {
158 sh_audio->pts = pts; 158 sh_audio->pts = pts;
159 sh_audio->pts_bytes = 0; 159 sh_audio->pts_bytes = 0;
160 } 160 }
161 y=avcodec_decode_audio(sh_audio->context,(int16_t*)buf,&len2,start,x); 161 y=avcodec_decode_audio2(sh_audio->context,(int16_t*)buf,&len2,start,x);
162 //printf("return:%d samples_out:%d bitstream_in:%d sample_sum:%d\n", y, len2, x, len); fflush(stdout); 162 //printf("return:%d samples_out:%d bitstream_in:%d sample_sum:%d\n", y, len2, x, len); fflush(stdout);
163 if(y<0){ mp_msg(MSGT_DECAUDIO,MSGL_V,"lavc_audio: error\n");break; } 163 if(y<0){ mp_msg(MSGT_DECAUDIO,MSGL_V,"lavc_audio: error\n");break; }
164 if(y<x) sh_audio->ds->buffer_pos+=y-x; // put back data (HACK!) 164 if(y<x) sh_audio->ds->buffer_pos+=y-x; // put back data (HACK!)
165 if(len2>0){ 165 if(len2>0){
166 //len=len2;break; 166 //len=len2;break;
167 if(len<0) len=len2; else len+=len2; 167 if(len<0) len=len2; else len+=len2;
168 buf+=len2; 168 buf+=len2;
169 maxlen -= len2;
169 sh_audio->pts_bytes += len2; 170 sh_audio->pts_bytes += len2;
170 } 171 }
171 mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"Decoded %d -> %d \n",y,len2); 172 mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"Decoded %d -> %d \n",y,len2);
172 } 173 }
173 return len; 174 return len;