comparison gui/skin/skin.c @ 32876:176bd475b6f3

Provide proper conversion specification.
author ib
date Thu, 24 Feb 2011 15:28:37 +0000
parents 997208b63159
children a095a4ed8ad3
comparison
equal deleted inserted replaced
32875:997208b63159 32876:176bd475b6f3
236 defList->main.width = defList->main.Bitmap.Width; 236 defList->main.width = defList->main.Bitmap.Width;
237 defList->main.height = defList->main.Bitmap.Height; 237 defList->main.height = defList->main.Bitmap.Height;
238 238
239 #ifdef CONFIG_XSHAPE 239 #ifdef CONFIG_XSHAPE
240 Convert32to1(&defList->main.Bitmap, &defList->main.Mask, 0x00ff00ff); 240 Convert32to1(&defList->main.Bitmap, &defList->main.Mask, 0x00ff00ff);
241 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] mask: %dx%d\n", defList->main.Mask.Width, defList->main.Mask.Height); 241 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] mask: %lux%lu\n", defList->main.Mask.Width, defList->main.Mask.Height);
242 #else 242 #else
243 defList->main.Mask.Image = NULL; 243 defList->main.Mask.Image = NULL;
244 #endif 244 #endif
245 245
246 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] width: %d height: %d\n", defList->main.width, defList->main.height); 246 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] width: %d height: %d\n", defList->main.width, defList->main.height);
281 defList->menuBase.width = defList->menuBase.Bitmap.Width; 281 defList->menuBase.width = defList->menuBase.Bitmap.Width;
282 defList->menuBase.height = defList->menuBase.Bitmap.Height; 282 defList->menuBase.height = defList->menuBase.Bitmap.Height;
283 283
284 #ifdef CONFIG_XSHAPE 284 #ifdef CONFIG_XSHAPE
285 Convert32to1(&defList->menuBase.Bitmap, &defList->menuBase.Mask, 0x00ff00ff); 285 Convert32to1(&defList->menuBase.Bitmap, &defList->menuBase.Mask, 0x00ff00ff);
286 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] mask: %dx%d\n", defList->menuBase.Mask.Width, defList->menuBase.Mask.Height); 286 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] mask: %lux%lu\n", defList->menuBase.Mask.Width, defList->menuBase.Mask.Height);
287 #else 287 #else
288 defList->menuBase.Mask.Image = NULL; 288 defList->menuBase.Mask.Image = NULL;
289 #endif 289 #endif
290 290
291 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] width: %d height: %d\n", defList->menuBase.width, defList->menuBase.height); 291 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] width: %d height: %d\n", defList->menuBase.width, defList->menuBase.height);
306 defList->bar.width = defList->bar.Bitmap.Width; 306 defList->bar.width = defList->bar.Bitmap.Width;
307 defList->bar.height = defList->bar.Bitmap.Height; 307 defList->bar.height = defList->bar.Bitmap.Height;
308 308
309 #ifdef CONFIG_XSHAPE 309 #ifdef CONFIG_XSHAPE
310 Convert32to1(&defList->bar.Bitmap, &defList->bar.Mask, 0x00ff00ff); 310 Convert32to1(&defList->bar.Bitmap, &defList->bar.Mask, 0x00ff00ff);
311 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] mask: %dx%d\n", defList->bar.Mask.Width, defList->bar.Mask.Height); 311 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] mask: %lux%lu\n", defList->bar.Mask.Width, defList->bar.Mask.Height);
312 #else 312 #else
313 defList->bar.Mask.Image = NULL; 313 defList->bar.Mask.Image = NULL;
314 #endif 314 #endif
315 315
316 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] width: %d height: %d\n", defList->bar.width, defList->bar.height); 316 mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] width: %d height: %d\n", defList->bar.width, defList->bar.height);