Mercurial > mplayer.hg
comparison libao2/ao_esd.c @ 11619:179138947307
This patch contains bugfixes for the esd audio output driver that I
uncovered while trying to send sound to a remote esd server over a
wireless (11 mbs, just enough to handle to sound) link.
First, the sound was full "ticking" sounds. I found a bug that
prevented the "send the remainder of this block" code from ever being
called - so large chunks of audio were simply being ignored. Fixing
this bug removed the "ticking" from audio streams.
Fixing this bug, however, uncovered another problem - when the socket
buffer was full, doing a blocking write to finish the buffer would take
far too long and would turn video into a chunky mess. I'd imagine this
blocking write would be fine for an audio-only stream, but it turns out
to hold up the video far too much.
The solution in this patch is to write as much data as possible to the
socket, and then return as soon as possible, reporting the number of
bytes actually written accurately back to mplayer. I've tested it on
both local and remote esd servers, and it works well.
Patch by Benjamin Osheroff <ben@gimbo.net>
author | attila |
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date | Wed, 10 Dec 2003 12:19:13 +0000 |
parents | 5e15ff3261ff |
children | 99798c3cdb93 |
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11618:0d5cfe5358bc | 11619:179138947307 |
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313 | 313 |
314 #define SINGLE_WRITE 0 | 314 #define SINGLE_WRITE 0 |
315 #if SINGLE_WRITE | 315 #if SINGLE_WRITE |
316 nwritten = write(esd_play_fd, data, len); | 316 nwritten = write(esd_play_fd, data, len); |
317 #else | 317 #else |
318 for (offs = 0; offs + ESD_BUF_SIZE <= len; offs += ESD_BUF_SIZE) { | 318 for (offs = 0, nwritten=0; offs + ESD_BUF_SIZE <= len; offs += ESD_BUF_SIZE) { |
319 /* | 319 /* |
320 * note: we're writing to a non-blocking socket here. | 320 * note: we're writing to a non-blocking socket here. |
321 * A partial write means, that the socket buffer is full. | 321 * A partial write means, that the socket buffer is full. |
322 */ | 322 */ |
323 nwritten = write(esd_play_fd, (char*)data + offs, ESD_BUF_SIZE); | 323 n = write(esd_play_fd, (char*)data + offs, ESD_BUF_SIZE); |
324 if (nwritten != ESD_BUF_SIZE) { | 324 if ( n < 0 ) { |
325 if (nwritten < 0 && errno != EAGAIN) { | 325 if ( errno != EAGAIN ) |
326 dprintf("esd play: write failed: %s\n", strerror(errno)); | 326 dprintf("esd play: write failed: %s\n", strerror(errno)); |
327 } | |
328 break; | 327 break; |
329 } | 328 } else if ( n != ESD_BUF_SIZE ) { |
330 } | 329 nwritten += n; |
331 nwritten = offs; | 330 break; |
332 #endif | |
333 | |
334 if (nwritten > 0 && nwritten % ESD_BUF_SIZE != 0) { | |
335 | |
336 /* | |
337 * partial write of an audio block of ESD_BUF_SIZE bytes. | |
338 * | |
339 * Send the remainder of that block as well; this avoids a busy | |
340 * polling loop in the esd daemon, which waits for the rest of | |
341 * the incomplete block using reads from a non-blocking | |
342 * socket. This busy polling loop wastes CPU cycles on the | |
343 * esd server machine, and we're trying to avoid that. | |
344 * (esd 0.2.28+ has the busy polling read loop, 0.2.22 inserts | |
345 * 0 samples which is bad as well) | |
346 * | |
347 * Let's hope the blocking write does not consume too much time. | |
348 * | |
349 * (fortunatelly, this piece of code is not used when playing | |
350 * sound on the local machine - on solaris at least) | |
351 */ | |
352 remainder = ESD_BUF_SIZE - nwritten % ESD_BUF_SIZE; | |
353 dprintf("esd play: partial audio block written, remainder %d \n", | |
354 remainder); | |
355 | |
356 /* blocking write of remaining bytes for the partial audio block */ | |
357 saved_fl = fcntl(esd_play_fd, F_GETFL); | |
358 fcntl(esd_play_fd, F_SETFL, saved_fl & ~O_NDELAY); | |
359 n = write(esd_play_fd, (char *)data + nwritten, remainder); | |
360 fcntl(esd_play_fd, F_SETFL, saved_fl); | |
361 | |
362 if (n != remainder) { | |
363 mp_msg(MSGT_AO, MSGL_ERR, | |
364 "AO: [esd] send remainer of audio block failed, %d/%d\n", | |
365 n, remainder); | |
366 } else | 331 } else |
367 nwritten += n; | 332 nwritten += n; |
368 } | 333 } |
369 | 334 #endif |
335 | |
370 if (nwritten > 0) { | 336 if (nwritten > 0) { |
371 if (!esd_play_start.tv_sec) | 337 if (!esd_play_start.tv_sec) |
372 gettimeofday(&esd_play_start, NULL); | 338 gettimeofday(&esd_play_start, NULL); |
373 nsamples = nwritten / esd_bytes_per_sample; | 339 nsamples = nwritten / esd_bytes_per_sample; |
374 esd_samples_written += nsamples; | 340 esd_samples_written += nsamples; |