Mercurial > mplayer.hg
comparison libvo/gl_common.c @ 36132:17b5ef08fdaa
Add a const.
It can help some compilers optimize.
author | reimar |
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date | Sat, 04 May 2013 20:01:38 +0000 |
parents | 08f70b06452c |
children | 2b742d298c68 |
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36131:08f70b06452c | 36132:17b5ef08fdaa |
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1637 static const char yuv_frag_shader[] = | 1637 static const char yuv_frag_shader[] = |
1638 "precision mediump float;\n" | 1638 "precision mediump float;\n" |
1639 "uniform sampler2D texs[4];\n" | 1639 "uniform sampler2D texs[4];\n" |
1640 "varying vec2 tcv, tcv2;\n" | 1640 "varying vec2 tcv, tcv2;\n" |
1641 "void main() {\n" | 1641 "void main() {\n" |
1642 " mat4 yuv_conv = mat4(\n" | 1642 " const mat4 yuv_conv = mat4(\n" |
1643 " 1.164000e+00, 1.164000e+00, 1.164000e+00, 0,\n" | 1643 " 1.164000e+00, 1.164000e+00, 1.164000e+00, 0,\n" |
1644 " 0.000000e+00, -3.910000e-01, 2.018000e+00, 0,\n" | 1644 " 0.000000e+00, -3.910000e-01, 2.018000e+00, 0,\n" |
1645 " 1.596000e+00, -8.130000e-01, 0.000000e+00, 0,\n" | 1645 " 1.596000e+00, -8.130000e-01, 0.000000e+00, 0,\n" |
1646 " -8.741648e-01, 5.313256e-01, -1.085992e+00, 1\n" | 1646 " -8.741648e-01, 5.313256e-01, -1.085992e+00, 1\n" |
1647 " );\n" | 1647 " );\n" |