comparison DOCS/codecs.html @ 5114:1f668483b7ff

faszom.
author arpi
date Fri, 15 Mar 2002 22:29:22 +0000
parents 1514c5d060d5
children a0e5f66a162c
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5113:878c339126e4 5114:1f668483b7ff
21 daily generated list!!!</P> 21 daily generated list!!!</P>
22 22
23 <P>The most important ones above all:<BR> 23 <P>The most important ones above all:<BR>
24 <UL> 24 <UL>
25 <LI>MPEG1 (VCD) and MPEG2 (DVD) video</LI> 25 <LI>MPEG1 (VCD) and MPEG2 (DVD) video</LI>
26 <LI>DivX ;-), OpenDivX (DivX4), 3ivx and other MPEG4 variants</LI> 26 <LI>DivX ;-), OpenDivX (DivX4), DivX 5.00, 3ivX and other MPEG4 variants</LI>
27 <LI>Windows Media Video 7 (WMV1) and 8 (WMV2) used in .wmv files</LI> 27 <LI>Windows Media Video 7 (WMV1) and 8 (WMV2) used in .wmv files</LI>
28 <LI>Intel Indeo codecs (3.1,3.2,4.1,5.0)</LI> 28 <LI>Cinepak and Intel Indeo codecs (3.1,3.2,4.1,5.0)</LI>
29 <LI>MJPEG, ASV2 and other hardware formats</LI> 29 <LI>MJPEG, AVID, VCR2, ASV2 and other hardware formats</LI>
30 <LI>XAnim codecs</LI> 30 <LI>VIVO 1.0, 2.0, I263 and other h263(+) variants</LI>
31 <LI>VIVO</LI> 31 <LI>FLI/FLC</LI>
32 <LI>FLI</LI>
33 <LI>RealVideo 1.0</LI> 32 <LI>RealVideo 1.0</LI>
33 <LI>Various old simple RLE-like formats</LI>
34 </UL></P> 34 </UL></P>
35 35
36 <P>If you have a Win32 codec not listed here, and not supported yet, just read the <A 36 <P>If you have a Win32 codec not listed here, and not supported yet, just read the <A
37 HREF="#2.2.3">codec importing</A> to get info about how to help us adding support 37 HREF="#2.2.3">codec importing</A> to get info about how to help us adding support
38 for it!</P> 38 for it!</P>
90 image data in YV12 (planar YUV 4:2:0) format, thus requiring much less 90 image data in YV12 (planar YUV 4:2:0) format, thus requiring much less
91 bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the 'divx4' 91 bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the 'divx4'
92 method. For RGB modes you can choose freely, their speed is same, maybe 92 method. For RGB modes you can choose freely, their speed is same, maybe
93 differ according to the current bpp.</P> 93 differ according to the current bpp.</P>
94 94
95 <P>Note: it supports postprocessing too (use option <CODE>-oldpp</CODE> to 95 <P>NOTE: If your -vo driver supports direct rendering, then -vc divx4 may be
96 faster, or even the fastest solution.</P>
97
98 <P>Note: it supports postprocessing too (use option <CODE>-pp</CODE> to
96 enable using it), but range of values is strange: </P> 99 enable using it), but range of values is strange: </P>
97 100
98 <P><TABLE BORDER=0> 101 <P><TABLE BORDER=0>
99 <TD>&nbsp;&nbsp;</TD><TD><FONT CLASS="text">0</TD><TD>&nbsp;&nbsp;</TD> 102 <TD>&nbsp;&nbsp;</TD><TD><FONT CLASS="text">0</TD><TD>&nbsp;&nbsp;</TD>
100 <TD><FONT CLASS="text">no postproc</TD><TR> 103 <TD><FONT CLASS="text">no postproc</TD><TR>
121 124
122 <UL> 125 <UL>
123 <LI>from release : then you have libavcodec right in the package, just 126 <LI>from release : then you have libavcodec right in the package, just
124 build <B>MPlayer</B> as usual.</LI> 127 build <B>MPlayer</B> as usual.</LI>
125 <LI>from CVS : you have to download it manually directly from <B>FFmpeg</B>'s 128 <LI>from CVS : you have to download it manually directly from <B>FFmpeg</B>'s
126 tree: 129 CVS tree (ffmpeg 0.4.5 version will NOT work with mplayer!):
127 130
128 <P><CODE> 131 <P><CODE>
129 cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login<BR> 132 cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login<BR>
130 cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg 133 cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg
131 </CODE></P> 134 </CODE></P>
174 <LI>download the codecs you wish to use from the 177 <LI>download the codecs you wish to use from the
175 <A HREF="http://xanim.va.pubnix.com">XAnim site</A>. The <B>3ivx</B> codec 178 <A HREF="http://xanim.va.pubnix.com">XAnim site</A>. The <B>3ivx</B> codec
176 isn't there, so download it from the <A HREF="http://www.3ivx.com">3ivx site</A>.</LI> 179 isn't there, so download it from the <A HREF="http://www.3ivx.com">3ivx site</A>.</LI>
177 180
178 <LI>use the <CODE>--with-xanimlibdir</CODE> option to tell configure where 181 <LI>use the <CODE>--with-xanimlibdir</CODE> option to tell configure where
179 it can find the xanim codecs if you didn't install them to the default 182 it can find the xanim codecs. By default, it checks them at
180 location : <CODE>/usr/lib/xanim</CODE> . 183 <CODE>/usr/local/lib/xanim/mods, /usr/lib/xanim/mods and /usr/lib/xanim</CODE>.
181 Alternatively you can set the environment variable <I>XANIM_MOD_DIR</I> to 184 Alternatively you can set the environment variable <I>XANIM_MOD_DIR</I> to
182 the dir of the XAnim codecs.</LI> 185 the dir of the XAnim codecs.</LI>
183 186
184 <LI>rename the filenames by cutting out the architecture stuff, so they will 187 <LI>rename/symlink the filenames by cutting out the architecture stuff, so they will
185 have filenames like these : <CODE>vid_cvid.xa, vid_h263.xa, vid_iv50.xa</CODE> 188 have filenames like these : <CODE>vid_cvid.xa, vid_h263.xa, vid_iv50.xa</CODE>
186 189
187 </UL> 190 </UL>
188 </P> 191 </P>
189 192
207 210
208 211
209 <P><B><A NAME=2.2.1.5>2.2.1.5. MPEG 1/2 video</A></B></P> 212 <P><B><A NAME=2.2.1.5>2.2.1.5. MPEG 1/2 video</A></B></P>
210 213
211 <P>MPEG1 and MPEG2 are decoded with the native library <B>libmpeg2</B>. 214 <P>MPEG1 and MPEG2 are decoded with the native library <B>libmpeg2</B>.
212 Its source code is included in <B>MPlayer</B>, and of course is multiplatform. 215 Its source code is included in <B>MPlayer</B>, and of course it is multiplatform.
213 We handle buggy MPEG1/2 video files by checking for what signature does 216 We handle buggy MPEG 1/2 video files by catching sig11 (segmentation fault),
214 libmpeg2 return, and when it gives sig11 (segmentation fault), we quickly 217 and quickly reinitializing the codec, and continue exactly from where the failure
215 reinitialize the codec, and continue exactly from where the failure did occur. 218 did occur.
216 No speed decrease is measurable.</P> 219 No speed decrease is measurable.</P>
217 220
218 221
219 <P><B><A NAME=2.2.1.6>2.2.1.6. MS Video1</A></B></P> 222 <P><B><A NAME=2.2.1.6>2.2.1.6. MS Video1</A></B></P>
220 223
255 </UL> 258 </UL>
256 </P> 259 </P>
257 260
258 <P><B>Disadvantages</B> : 261 <P><B>Disadvantages</B> :
259 <UL> 262 <UL>
260 <LI>currently it doesn't properly decode all DivX/DivX4 files</LI> 263 <LI>currently it doesn't properly <B>decode</B> all DivX/DivX4 files (but who cares, we can play them using libavcodec)</LI>
261 <LI>you have to choose between DivX4 <B>OR</B> XViD support at 264 <LI>you have to choose between DivX4 <B>OR</B> XViD support at
262 compiletime</LI> 265 compiletime</LI>
263 <LI>under development</LI> 266 <LI>under development</LI>
264 </UL> 267 </UL>
265 </P> 268 </P>
271 &nbsp;&nbsp;<CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid co 274 &nbsp;&nbsp;<CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid co
272 xvidcore</CODE><BR> 275 xvidcore</CODE><BR>
273 &nbsp;&nbsp;<CODE>cd xvidcore/build/generic</CODE><BR> 276 &nbsp;&nbsp;<CODE>cd xvidcore/build/generic</CODE><BR>
274 &nbsp;&nbsp;<CODE>Edit Makefile.linux to fit your needs</CODE><BR> 277 &nbsp;&nbsp;<CODE>Edit Makefile.linux to fit your needs</CODE><BR>
275 &nbsp;&nbsp;<CODE>make -f Makefile.linux</CODE><BR> 278 &nbsp;&nbsp;<CODE>make -f Makefile.linux</CODE><BR>
279 &nbsp;&nbsp;Get encore2.h and decore.h from Divx4linux package, and copy them to <CODE>/usr/local/include/</CODE><BR>
276 &nbsp;&nbsp;<CODE>recompile <B>MPlayer</B> with 280 &nbsp;&nbsp;<CODE>recompile <B>MPlayer</B> with
277 --with-xvidcore=/path/to/libcore.a</CODE><BR> 281 --with-xvidcore=/path/to/libcore.a</CODE><BR>
278 </P> 282 </P>
279 283
280 284
282 286
283 <P>The most important audio codecs above all :<BR> 287 <P>The most important audio codecs above all :<BR>
284 <UL> 288 <UL>
285 <LI>MPEG layer 2, and layer 3 (MP3) audio (<B>native</B> code, with MMX/SSE/3DNow! optimization)</LI> 289 <LI>MPEG layer 2, and layer 3 (MP3) audio (<B>native</B> code, with MMX/SSE/3DNow! optimization)</LI>
286 <LI>MPEG layer 1 audio (<B>native</B> code, with libavcodec)</LI> 290 <LI>MPEG layer 1 audio (<B>native</B> code, with libavcodec)</LI>
287 <LI>AC3 Dolby audio (<B>native</B> code, with SSE/3DNow! optimization)</LI> 291 <LI>AC3 Dolby audio (<B>native</B> code, with MMX/SSE/3DNow! optimization)</LI>
288 <LI>Ogg Vorbis audio codec (<B>native</B> lib)</LI> 292 <LI>Ogg Vorbis audio codec (<B>native</B> lib)</LI>
289 <LI>Voxware audio (using DirectShow DLL)</LI> 293 <LI>Voxware audio (using DirectShow DLL)</LI>
290 <LI>alaw, msgsm, pcm and other simple old audio formats</LI> 294 <LI>alaw, msgsm, pcm and other simple old audio formats</LI>
291 <LI>VIVO audio (g723, Vivo Siren)</LI> 295 <LI>VIVO audio (g723, Vivo Siren)</LI>
292 <LI>RealAudio: DNET (low bitrate AC3)</LI> 296 <LI>RealAudio: DNET (low bitrate AC3)</LI>
321 325
322 326
323 <P><B><A NAME=2.2.2.2>2.2.2.2. Hardware AC3 decoding</A></B></P> 327 <P><B><A NAME=2.2.2.2>2.2.2.2. Hardware AC3 decoding</A></B></P>
324 328
325 <P>You'll need an AC3 capable soundcard, with digital out (SP/DIF). The 329 <P>You'll need an AC3 capable soundcard, with digital out (SP/DIF). The
326 card's driver must support the AFMT_AC3 format (like SB Live! or C-Media does). 330 card's driver must properly support the AFMT_AC3 format (like C-Media does).
327 Connect your AC3 decoder to the SP/DIF output, and use the '-ac hwac3' 331 Connect your AC3 decoder to the SP/DIF output, and use the '-ac hwac3'
328 option. It may or may not work (experimental). It will work with C-Media 332 option. It may or may not work (experimental). It will work with C-Media
329 cards, and with SB Live! + ALSA driver. It won't work with Live!'s OSS 333 cards, and with SB Live! + ALSA driver. It won't work with Live!'s OSS
330 driver.</P> 334 driver!</P>
331 335
332 336
333 <P><B><A NAME=2.2.2.3>2.2.2.3. libmad support</A></B></P> 337 <P><B><A NAME=2.2.2.3>2.2.2.3. libmad support</A></B></P>
334 338
335 <P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG audio 339 <P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG audio
336 decoding library. If you don't know why is it good, you probably don't need it.</P> 340 decoding library. If you don't know why is it good, you probably don't need it.</P>
341
342 <P>It doesn't handle broken files well, and sometimes has problems with seeking</P>
337 343
338 <P>To enable support, compile with the <CODE>--enable-mad</CODE> configure 344 <P>To enable support, compile with the <CODE>--enable-mad</CODE> configure
339 option.</P> 345 option.</P>
340 346
341 347