Mercurial > mplayer.hg
comparison DOCS/codecs.html @ 2091:21fbfab3825d
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author | gabucino |
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date | Fri, 05 Oct 2001 09:56:27 +0000 |
parents | b57c02c4a8a2 |
children | 340f3a4089cb |
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2090:a19a4711bf1a | 2091:21fbfab3825d |
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93 in this case it produces YV12 image in its own buffer, | 93 in this case it produces YV12 image in its own buffer, |
94 and <B>MPlayer</B> (libvo) does colorspace conversion. (<B>RECOMMENDED!</B>)</TD><TR> | 94 and <B>MPlayer</B> (libvo) does colorspace conversion. (<B>RECOMMENDED!</B>)</TD><TR> |
95 <TD></TD><TD VALIGN=top><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>-vc divx4</TD><TD></TD> | 95 <TD></TD><TD VALIGN=top><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>-vc divx4</TD><TD></TD> |
96 <TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>using divx4 codec's colorspace conversion. | 96 <TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>using divx4 codec's colorspace conversion. |
97 in this mode, you can use YUY2/UYVY too.</TD><TR> | 97 in this mode, you can use YUY2/UYVY too.</TD><TR> |
98 <TD></TD><TD VALIGN=top><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>-vc divx4vfw</TD><TD></TD> | |
99 <TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>if you have the DivX4's divx.dll (downloadable | |
100 from <A HREF="http://mplayerhq.hu/MPlayer/releases/divx.dll">here</A>), <B>MPlayer</B> can use | |
101 it, with postprocessing too. But you won't be able to get YV12 output from it, | |
102 hence it'll be slow.</TD></TR> | |
98 </TABLE></P> | 103 </TABLE></P> |
99 | 104 |
100 <P>The 'odivx' method is usually faster, due to the fact that it transfers | 105 <P>The 'odivx' method is usually faster, due to the fact that it transfers |
101 image data in YV12 (planar YUV 4:2:0) format, thus requiring much less | 106 image data in YV12 (planar YUV 4:2:0) format, thus requiring much less |
102 bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the 'divx4' | 107 bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the 'divx4' |