comparison gui/interface.c @ 35412:2de8e26093c4

Don't unconditionally reset AudioChannels after playback. Only do so if no media opened. This will continue displaying the correct audio channel information for the file still being opened after playback.
author ib
date Thu, 29 Nov 2012 11:35:22 +0000
parents a54338c73df8
children b092553a25c1
comparison
equal deleted inserted replaced
35411:abece00352ec 35412:2de8e26093c4
787 if (guiInfo.NewPlay == GUI_FILE_NEW) 787 if (guiInfo.NewPlay == GUI_FILE_NEW)
788 break; 788 break;
789 789
790 filename = NULL; 790 filename = NULL;
791 791
792 if (isPlaylistStreamtype && !listMgr(PLAYLIST_ITEM_GET_CURR, 0)) 792 if (isPlaylistStreamtype && !listMgr(PLAYLIST_ITEM_GET_CURR, 0)) {
793 guiInfo.AudioChannels = 0;
793 uiSetFileName(NULL, NULL, STREAMTYPE_DUMMY); 794 uiSetFileName(NULL, NULL, STREAMTYPE_DUMMY);
795 }
794 796
795 guiInfo.ElapsedTime = 0; 797 guiInfo.ElapsedTime = 0;
796 guiInfo.Position = 0; 798 guiInfo.Position = 0;
797 guiInfo.AudioChannels = 0;
798 799
799 guiInfo.Track = 1; 800 guiInfo.Track = 1;
800 guiInfo.Chapter = 1; 801 guiInfo.Chapter = 1;
801 guiInfo.Angle = 1; 802 guiInfo.Angle = 1;
802 803