comparison libvo/vo_direct3d.c @ 27921:327a98d2b55d

Direct3D based video_out module. Patch by Georgi Petrov (gogothebee gmail com) Panscan handling is still disabled and needs to be fixed for negative -panscan.
author reimar
date Tue, 18 Nov 2008 12:23:42 +0000
parents
children 17b82082ac4a
comparison
equal deleted inserted replaced
27920:81571689eba3 27921:327a98d2b55d
1 /*
2 * Copyright (c) 2008 Georgi Petrov (gogothebee) <gogothebee@gmail.com>
3 *
4 * This file is part of MPlayer.
5 *
6 * MPlayer is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * MPlayer is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License along
17 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include <windows.h>
22 #include <errno.h>
23 #include <stdio.h>
24 #include <d3d9.h>
25 #include "config.h"
26 #include "video_out.h"
27 #include "video_out_internal.h"
28 #include "fastmemcpy.h"
29 #include "mp_msg.h"
30 #include "aspect.h"
31 #include "w32_common.h"
32
33 static const vo_info_t info =
34 {
35 "Direct3D 9 Renderer",
36 "direct3d",
37 "Georgi Petrov (gogothebee) <gogothebee@gmail.com>",
38 ""
39 };
40
41 /*
42 * Link essential libvo functions: preinit, config, control, draw_frame,
43 * draw_slice, draw_osd, flip_page, check_events, uninit and
44 * the structure info.
45 */
46 const LIBVO_EXTERN(direct3d)
47
48
49 /* Global variables. Each one starts with "g". Pointers include "p".
50 * I try to keep their count low.
51 */
52
53 int gIsPaused; /**< 1 = Movie is paused,
54 0 = Movie is not paused */
55 int gIsD3DConfigFinished; /**< Synchronization "semaphore". 1 when
56 instance of D3DConfigure is finished */
57 int gIsPanscan; /**< 1= Panscan enabled, 0 = Panscan disabled */
58 RECT gFullScrMovieRect; /**< Rect (upscaled) of the movie when displayed
59 in fullscreen */
60 RECT gPanScanSrcRect; /**< PanScan source surface cropping in
61 fullscreen */
62 int gSrcWidth; /**< Source (movie) width */
63 int gSrcHeight; /**< Source (movie) heigth */
64 LPDIRECT3D9 gpD3DHandle; /**< Direct3D Handle */
65 LPDIRECT3DDEVICE9 gpD3DDevice; /**< The Direct3D Adapter */
66 IDirect3DSurface9 *gpD3DSurface; /**< Offscreen Direct3D Surface. MPlayer
67 renders inside it. Uses colorspace
68 MovieSrcFmt */
69 IDirect3DSurface9 *gpD3DBackBuf; /**< Video card's back buffer (used to
70 display next frame) */
71 D3DFORMAT gMovieSrcFmt; /**< Movie colorspace format (depends on
72 the movie's codec) */
73 D3DFORMAT gDesktopFmt; /**< Desktop (screen) colorspace format.
74 Usually XRGB */
75 typedef struct
76 {
77 const unsigned int MPlayerFormat; /**< Given by MPlayer */
78 const D3DFORMAT FourCC; /**< Required by D3D's test function */
79 } DisplayFormatTable;
80
81 /* Map table from reported MPlayer format to the required
82 FourCC. This is needed to perform the format query. */
83
84 static const DisplayFormatTable gDisplayFormatTable[] =
85 {
86 {IMGFMT_YV12, MAKEFOURCC('Y','V','1','2')},
87 {IMGFMT_I420, MAKEFOURCC('I','4','2','0')},
88 {IMGFMT_IYUV, MAKEFOURCC('I','Y','U','V')},
89 {IMGFMT_YVU9, MAKEFOURCC('Y','V','U','9')},
90 {IMGFMT_YUY2, MAKEFOURCC('Y','U','Y','2')},
91 {IMGFMT_UYVY, MAKEFOURCC('U','Y','V','Y')}
92 };
93
94 #define DISPLAY_FORMAT_TABLE_ENTRIES \
95 (sizeof(gDisplayFormatTable) / sizeof(gDisplayFormatTable[0]))
96
97 /****************************************************************************
98 * *
99 * *
100 * *
101 * Direct3D specific implementation functions *
102 * *
103 * *
104 * *
105 ****************************************************************************/
106
107 /** @brief Calculate panscan source RECT in fullscreen.
108 */
109 void CalculatePanscanRect (void)
110 {
111 int scaledHeight = 0;
112 int scaledWidth = 0;
113 int srcPanx;
114 int srcPany;
115
116 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>CalculatePanscanRect called\r\n");
117
118 aspect(&scaledWidth, &scaledHeight, A_ZOOM);
119 panscan_calc();
120
121 if (vo_panscan_x != 0 || vo_panscan_y != 0)
122 {
123 gIsPanscan = 1;
124 mp_msg(MSGT_VO,MSGL_V,
125 "<vo_direct3d>Panscan destination correction: x: %d, y: %d\r\n",
126 vo_panscan_x, vo_panscan_y);
127
128 mp_msg(MSGT_VO,MSGL_V,
129 "<vo_direct3d>vo_panscan_x %d, scaledWidth %d, vo_screenwidth %d\r\n",
130 vo_panscan_x, scaledWidth, vo_screenwidth);
131
132 mp_msg(MSGT_VO,MSGL_V,
133 "<vo_direct3d>vo_panscan_y %d, scaledHeight %d, vo_screenheight %d\r\n",
134 vo_panscan_y, scaledHeight, vo_screenheight);
135
136 srcPanx = vo_panscan_x / (vo_screenwidth / scaledWidth);
137 srcPany = vo_panscan_y / (vo_screenheight / scaledHeight);
138
139 mp_msg(MSGT_VO,MSGL_V,
140 "<vo_direct3d>Panscan source (needed) correction: x: %d, y: %d\r\n",
141 srcPanx, srcPany);
142
143 gPanScanSrcRect.left = srcPanx / 2;
144 if (gPanScanSrcRect.left % 2 != 0) gPanScanSrcRect.left++;
145 gPanScanSrcRect.right = gSrcWidth - (srcPanx / 2);
146 if (gPanScanSrcRect.right % 2 != 0) gPanScanSrcRect.right--;
147 gPanScanSrcRect.top = srcPany / 2;
148 if (gPanScanSrcRect.top % 2 != 0) gPanScanSrcRect.top++;
149 gPanScanSrcRect.bottom = gSrcHeight - (srcPany / 2);
150 if (gPanScanSrcRect.bottom % 2 != 0) gPanScanSrcRect.bottom--;
151
152 mp_msg(MSGT_VO,MSGL_V,
153 "<vo_direct3d>Panscan Source Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
154 gPanScanSrcRect.top, gPanScanSrcRect.left,
155 gPanScanSrcRect.right, gPanScanSrcRect.bottom);
156 }
157 else
158 gIsPanscan = 0;
159 }
160
161 /** @brief Calculate scaled fullscreen movie rectangle with
162 * preserved aspect ratio.
163 */
164 void CalculateFullscreenRect (void)
165 {
166 int scaledHeight = 0;
167 int scaledWidth = 0;
168 /* If we've created fullscreen context, we should calculate stretched
169 * movie RECT, otherwise it will fill the whole fullscreen with
170 * wrong aspect ratio */
171
172 aspect(&scaledWidth, &scaledHeight, A_ZOOM);
173
174 gFullScrMovieRect.left = (vo_screenwidth - scaledWidth) / 2;
175 gFullScrMovieRect.right = gFullScrMovieRect.left + scaledWidth;
176 gFullScrMovieRect.top = (vo_screenheight - scaledHeight) / 2;
177 gFullScrMovieRect.bottom = gFullScrMovieRect.top + scaledHeight;
178
179 mp_msg(MSGT_VO,MSGL_V,
180 "<vo_direct3d>Fullscreen Movie Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
181 gFullScrMovieRect.top, gFullScrMovieRect.left,
182 gFullScrMovieRect.right, gFullScrMovieRect.bottom);
183
184 /*CalculatePanscanRect();*/
185 }
186
187 /** @brief Destroy D3D Context related to the current window.
188 */
189 void D3DDestroyContext (void)
190 {
191 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>D3DDestroyContext called\r\n");
192 /* Let's destroy the old (if any) D3D Content */
193
194 if (gpD3DSurface != NULL)
195 {
196 IDirect3DSurface9_Release (gpD3DSurface);
197 gpD3DSurface = NULL;
198 }
199
200 if (gpD3DDevice != NULL)
201 {
202 IDirect3DDevice9_Release (gpD3DDevice);
203 gpD3DDevice = NULL;
204 }
205
206 /* The following is not a memory leak. pD3DBackBuf is not malloc'ed
207 * but just holds a pointer to the back buffer. Nobody gets hurt from
208 * setting it to NULL.
209 */
210 gpD3DBackBuf = NULL;
211 }
212
213
214 /** @brief (Re)Initialize Direct3D. Kill and recreate context.
215 * The first function called to initialize D3D context.
216 * @return 1 on success, 0 on failure
217 */
218 int D3DConfigure (void)
219 {
220 D3DPRESENT_PARAMETERS PresentParams;
221 D3DDISPLAYMODE DisplayMode;
222
223 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d><INFO>D3DConfigure CALLED\n");
224
225 D3DDestroyContext();
226
227 /* Get the current desktop display mode, so we can set up a back buffer
228 * of the same format. */
229 if (FAILED (IDirect3D9_GetAdapterDisplayMode (gpD3DHandle,
230 D3DADAPTER_DEFAULT,
231 &DisplayMode)))
232 {
233 mp_msg(MSGT_VO,MSGL_ERR,
234 "<vo_direct3d><INFO>Could not read adapter display mode.\n");
235 return 0;
236 }
237
238 /* Write current Desktop's colorspace format in the global storage. */
239 gDesktopFmt = DisplayMode.Format;
240
241 /* Prepare Direct3D initialization parameters. */
242 memset(&PresentParams, 0, sizeof(D3DPRESENT_PARAMETERS));
243 PresentParams.Windowed = TRUE;
244 PresentParams.SwapEffect = D3DSWAPEFFECT_COPY;
245 PresentParams.Flags = D3DPRESENTFLAG_VIDEO;
246 PresentParams.hDeviceWindow = vo_w32_window; /* w32_common var */
247 PresentParams.BackBufferWidth = 0; /* Fill up window Width */
248 PresentParams.BackBufferHeight = 0; /* Fill up window Height */
249 PresentParams.MultiSampleType = D3DMULTISAMPLE_NONE;
250 /* D3DPRESENT_INTERVAL_ONE = vsync */
251 PresentParams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
252 PresentParams.BackBufferFormat = gDesktopFmt;
253 PresentParams.BackBufferCount = 1;
254 PresentParams.EnableAutoDepthStencil = FALSE;
255
256 /* vo_w32_window is w32_common variable. It's a handle to the window. */
257 if (FAILED (IDirect3D9_CreateDevice(gpD3DHandle,
258 D3DADAPTER_DEFAULT,
259 D3DDEVTYPE_HAL, vo_w32_window,
260 D3DCREATE_SOFTWARE_VERTEXPROCESSING,
261 &PresentParams, &gpD3DDevice)))
262 {
263 mp_msg(MSGT_VO,MSGL_ERR,
264 "<vo_direct3d><INFO>Could not create the D3D device\n");
265 return 0;
266 }
267
268 mp_msg(MSGT_VO,MSGL_V,
269 "New BackBuffer: Width: %d, Height:%d. VO Dest Width:%d, Height: %d\n",
270 PresentParams.BackBufferWidth, PresentParams.BackBufferHeight,
271 vo_dwidth, vo_dheight);
272
273 if (FAILED (IDirect3DDevice9_CreateOffscreenPlainSurface(
274 gpD3DDevice, gSrcWidth, gSrcHeight,
275 gMovieSrcFmt, D3DPOOL_DEFAULT, &gpD3DSurface, NULL)))
276 {
277 mp_msg(MSGT_VO,MSGL_ERR,
278 "<vo_direct3d><INFO>IDirect3D9_CreateOffscreenPlainSurface Failed.\n");
279 return 0;
280 }
281
282 if (FAILED (IDirect3DDevice9_GetBackBuffer (gpD3DDevice, 0, 0,
283 D3DBACKBUFFER_TYPE_MONO,
284 &(gpD3DBackBuf))))
285 {
286 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Back Buffer address get failed\n");
287 return 0;
288 }
289
290 /* Fill the Surface with black color. */
291 IDirect3DDevice9_ColorFill(gpD3DDevice, gpD3DSurface, NULL,
292 D3DCOLOR_ARGB(0xFF, 0, 0, 0) );
293
294 if (vo_fs == 1)
295 CalculateFullscreenRect ();
296
297 return 1;
298 }
299
300 /** @brief Uninitialize Direct3D and close the window.
301 */
302 void D3DUninit(void)
303 {
304 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>D3DUninit called\r\n");
305
306 /* Block further calls to D3DConfigure(). */
307 gIsD3DConfigFinished = 0;
308
309 /* Destroy D3D Context inside the window. */
310 D3DDestroyContext();
311
312 /* Stop the whole D3D. */
313 if (NULL != gpD3DHandle)
314 {
315 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Calling IDirect3D9_Release\r\n");
316 IDirect3D9_Release (gpD3DHandle);
317 }
318 }
319
320 /** @brief Render a frame on the screen.
321 * @param mpi mpi structure with the decoded frame inside
322 * @return VO_TRUE on success, VO_ERROR on failure
323 */
324 static uint32_t D3DRenderFrame (mp_image_t *mpi)
325 {
326 D3DLOCKED_RECT stLockedRect; /**< Offscreen surface we lock in order
327 to copy MPlayer's frame inside it.*/
328
329 /* Uncomment when direct rendering is implemented.
330 * if (mpi->flags & MP_IMGFLAG_DIRECT) ...
331 */
332
333 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
334 return VO_TRUE;
335
336 if (mpi->flags & MP_IMGFLAG_PLANAR)
337 { /* Copy a planar frame. */
338 draw_slice(mpi->planes,mpi->stride,mpi->w,mpi->h,0,0);
339 return VO_TRUE;
340 }
341
342 /* If the previous if failed, we should draw a packed frame */
343 if (FAILED (IDirect3DDevice9_BeginScene(gpD3DDevice)))
344 {
345 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>BeginScene failed\n");
346 return VO_ERROR;
347 }
348
349 if (FAILED (IDirect3DSurface9_LockRect(gpD3DSurface,
350 &stLockedRect, NULL, 0)))
351 {
352 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Surface lock failure\n");
353 return VO_ERROR;
354 }
355
356 memcpy_pic(stLockedRect.pBits, mpi->planes[0], mpi->stride[0],
357 mpi->height, stLockedRect.Pitch, mpi->stride[0]);
358
359 if (FAILED (IDirect3DSurface9_UnlockRect(gpD3DSurface)))
360 {
361 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface unlock failure\n");
362 return VO_ERROR;
363 }
364
365 if (FAILED (IDirect3DDevice9_StretchRect (gpD3DDevice,
366 gpD3DSurface,
367 gIsPanscan == 1 ?
368 &gPanScanSrcRect : NULL,
369 gpD3DBackBuf,
370 vo_fs == 1 ?
371 &gFullScrMovieRect : NULL,
372 D3DTEXF_LINEAR)))
373 {
374 mp_msg(MSGT_VO,MSGL_ERR,
375 "<vo_direct3d>Unable to copy the frame to the back buffer\n");
376 return VO_ERROR;
377 }
378
379 if (FAILED (IDirect3DDevice9_EndScene(gpD3DDevice)))
380 {
381 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>EndScene failed\n");
382 return VO_ERROR;
383 }
384
385 return VO_TRUE;
386 }
387
388
389 /** @brief Query if movie colorspace is supported by the HW.
390 * @return 0 on failure, device capabilities (not probed
391 * currently) on success.
392 */
393 static int query_format (uint32_t MovieFormat)
394 {
395 int i;
396 for (i=0; i < DISPLAY_FORMAT_TABLE_ENTRIES; i++)
397 {
398 if (gDisplayFormatTable[i].MPlayerFormat == MovieFormat)
399 {
400 /* Test conversion from Movie colorspace to
401 * display's target colorspace. */
402 if (FAILED (IDirect3D9_CheckDeviceFormatConversion(
403 gpD3DHandle,
404 D3DADAPTER_DEFAULT,
405 D3DDEVTYPE_HAL,
406 gDisplayFormatTable[i].FourCC,
407 gDesktopFmt)))
408 return 0;
409
410 gMovieSrcFmt = gDisplayFormatTable[i].FourCC;
411 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Accepted Colorspace %s\n",
412 vo_format_name(gDisplayFormatTable[i].MPlayerFormat));
413 return (VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW
414 /*| VFCAP_OSD*/ | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN);
415
416 }
417 }
418
419 return 0;
420 }
421
422 /****************************************************************************
423 * *
424 * *
425 * *
426 * libvo Control / Callback functions *
427 * *
428 * *
429 * *
430 ****************************************************************************/
431
432
433
434
435 /** @brief libvo Callback: Preinitialize the video card.
436 * Preinit the hardware just enough to be queried about
437 * supported formats.
438 *
439 * @return 0 on success, -1 on failure
440 */
441 static int preinit(const char *arg)
442 {
443 D3DDISPLAYMODE DisplayMode;
444 /* Set to zero all global variables. */
445 gIsPaused = 0;
446 gIsD3DConfigFinished = 0;
447 gIsPanscan = 0;
448 gpD3DHandle = NULL;
449 gpD3DDevice = NULL;
450 gpD3DSurface = NULL;
451 gpD3DBackBuf = NULL;
452
453 /* FIXME
454 > Please use subopt-helper.h for this, see vo_gl.c:preinit for
455 > an example of how to use it.
456 */
457
458 if ((gpD3DHandle = Direct3DCreate9 (D3D_SDK_VERSION)) == NULL)
459 {
460 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Unable to initialize Direct3D\n");
461 return -1;
462 }
463
464 if (FAILED (IDirect3D9_GetAdapterDisplayMode (gpD3DHandle,
465 D3DADAPTER_DEFAULT,
466 &DisplayMode)))
467 {
468 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Could not read display mode\n");
469 return -1;
470 }
471
472 /* Store in gDesktopFmt the user desktop's colorspace. Usually XRGB. */
473 gDesktopFmt = DisplayMode.Format;
474
475 mp_msg(MSGT_VO,MSGL_V,"DisplayMode.Width %d, DisplayMode.Height %d\n",
476 DisplayMode.Width, DisplayMode.Height);
477
478 /* w32_common framework call. Configures window on the screen, gets
479 * fullscreen dimensions and does other useful stuff.
480 */
481 if (vo_w32_init() == 0)
482 {
483 mp_msg(MSGT_VO,MSGL_V,"Unable to configure onscreen window\r\n");
484 return -1;
485 }
486
487 /* Allow the first call to D3DConfigure. */
488 gIsD3DConfigFinished = 1;
489
490 return 0;
491 }
492
493
494
495 /** @brief libvo Callback: Handle control requests.
496 * @return VO_TRUE on success, VO_NOTIMPL when not implemented
497 */
498 static int control(uint32_t request, void *data, ...)
499 {
500 switch (request)
501 {
502 case VOCTRL_QUERY_FORMAT:
503 return query_format (*(uint32_t*) data);
504 case VOCTRL_GET_IMAGE: /* Direct Rendering. Not implemented yet. */
505 mp_msg(MSGT_VO,MSGL_V,
506 "<vo_direct3d>Direct Rendering request. Not implemented yet\n");
507 return VO_NOTIMPL;
508 case VOCTRL_DRAW_IMAGE:
509 return D3DRenderFrame (data);
510 case VOCTRL_FULLSCREEN:
511 vo_w32_fullscreen();
512 D3DConfigure();
513 return VO_TRUE;
514 case VOCTRL_RESET:
515 return VO_NOTIMPL;
516 case VOCTRL_PAUSE:
517 gIsPaused = 1;
518 return VO_TRUE;
519 case VOCTRL_RESUME:
520 gIsPaused = 0;
521 return VO_TRUE;
522 case VOCTRL_GUISUPPORT:
523 return VO_NOTIMPL;
524 case VOCTRL_SET_EQUALIZER:
525 return VO_NOTIMPL;
526 case VOCTRL_GET_EQUALIZER:
527 return VO_NOTIMPL;
528 case VOCTRL_ONTOP:
529 vo_w32_ontop();
530 return VO_TRUE;
531 case VOCTRL_BORDER:
532 vo_w32_border();
533 D3DConfigure();
534 return VO_TRUE;
535 case VOCTRL_UPDATE_SCREENINFO:
536 w32_update_xinerama_info();
537 return VO_TRUE;
538 /*
539 case VOCTRL_SET_PANSCAN:
540 CalculatePanscanRect ();
541 return VO_TRUE;
542 case VOCTRL_GET_PANSCAN:
543 return VO_TRUE;
544 */
545 }
546 return VO_FALSE;
547 }
548
549 /** @brief libvo Callback: Configre the Direct3D adapter.
550 * @param width Movie source width
551 * @param height Movie source height
552 * @param d_width Screen (destination) width
553 * @param d_height Screen (destination) height
554 * @param options Options bitmap
555 * @param title Window title
556 * @param format Movie colorspace format (using MPlayer's
557 * defines, e.g. IMGFMT_YUY2)
558 * @return 0 on success, VO_ERROR on failure
559 */
560 static int config(uint32_t width, uint32_t height, uint32_t d_width,
561 uint32_t d_height, uint32_t options, char *title,
562 uint32_t format)
563 {
564 gSrcWidth = width;
565 gSrcHeight = height;
566
567 /* w32_common framework call. Creates window on the screen with
568 * the given coordinates.
569 */
570 if (vo_w32_config(d_width, d_height, options) == 0)
571 {
572 mp_msg(MSGT_VO,MSGL_V,"Unable to create onscreen window\r\n");
573 return VO_ERROR;
574 }
575
576 if (gIsD3DConfigFinished == 1)
577 {
578 gIsD3DConfigFinished = 0;
579 if (D3DConfigure () == 0)
580 {
581 gIsD3DConfigFinished = 1;
582 return VO_ERROR;
583 }
584 gIsD3DConfigFinished = 1;
585 }
586 return 0; /* Success */
587 }
588
589 /** @brief libvo Callback: Flip next already drawn frame on the
590 * screen.
591 * @return N/A
592 */
593 static void flip_page(void)
594 {
595 if (FAILED (IDirect3DDevice9_Present (gpD3DDevice, 0, 0, 0, 0)))
596 {
597 mp_msg(MSGT_VO,MSGL_V,
598 "<vo_direct3d>Video adapter became uncooperative.\n");
599 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Trying to reinitialize it...\n");
600 if (D3DConfigure() == 0)
601 {
602 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Reinitialization Failed.\n");
603 return;
604 }
605 if (FAILED (IDirect3DDevice9_Present (gpD3DDevice, 0, 0, 0, 0)))
606 {
607 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Reinitialization Failed.\n");
608 return;
609 }
610 else
611 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Video adapter reinitialized.\n");
612
613 }
614 /*IDirect3DDevice9_Clear (gpD3DDevice, 0, NULL, D3DCLEAR_TARGET, 0, 0, 0);*/
615 }
616
617 /** @brief libvo Callback: Draw OSD/Subtitles,
618 * @return N/A
619 */
620 static void draw_osd(void)
621 {
622 }
623
624 /** @brief libvo Callback: Uninitializes all pointers and closes
625 * all D3D related stuff,
626 * @return N/A
627 */
628 static void uninit(void)
629 {
630 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Uninitialization\r\n");
631
632 D3DUninit();
633 vo_w32_uninit(); /* w32_common framework call */
634 }
635
636 /** @brief libvo Callback: Handles video window events.
637 * @return N/A
638 */
639 static void check_events(void)
640 {
641 int flags;
642 /* w32_common framework call. Handles video window events.
643 * Updates global libvo's vo_dwidth/vo_dheight upon resize
644 * with the new window width/height.
645 */
646 flags = vo_w32_check_events();
647 if (flags & VO_EVENT_RESIZE)
648 D3DConfigure();
649
650 if ((flags & VO_EVENT_EXPOSE) && gIsPaused == TRUE)
651 flip_page();
652 }
653
654 /** @brief libvo Callback: Draw slice
655 * @return 0 on success
656 */
657 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
658 {
659 D3DLOCKED_RECT stLockedRect; /**< Offscreen surface we lock in order
660 to copy MPlayer's frame inside it.*/
661 char *Src; /**< Pointer to the source image */
662 char *Dst; /**< Pointer to the destination image */
663 int UVstride; /**< Stride of the U/V planes */
664
665 if (FAILED (IDirect3DDevice9_BeginScene(gpD3DDevice)))
666 {
667 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>BeginScene failed\n");
668 return VO_ERROR;
669 }
670
671 if (FAILED (IDirect3DSurface9_LockRect(gpD3DSurface,
672 &stLockedRect, NULL, 0)))
673 {
674 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface lock failure\n");
675 return VO_FALSE;
676 }
677
678 UVstride = stLockedRect.Pitch / 2;
679
680 /* Copy Y */
681 Dst = stLockedRect.pBits;
682 Dst = Dst + stLockedRect.Pitch * y + x;
683 Src=src[0];
684 memcpy_pic(Dst, Src, w, h, stLockedRect.Pitch, stride[0]);
685
686 w/=2;h/=2;x/=2;y/=2;
687
688 /* Copy U */
689 Dst = stLockedRect.pBits;
690 Dst = Dst + stLockedRect.Pitch * gSrcHeight
691 + UVstride * y + x;
692 if (gMovieSrcFmt == MAKEFOURCC('Y','V','1','2'))
693 Src=src[2];
694 else
695 Src=src[1];
696
697 memcpy_pic(Dst, Src, w, h, UVstride, stride[1]);
698
699 /* Copy V */
700 Dst = stLockedRect.pBits;
701 Dst = Dst + stLockedRect.Pitch * gSrcHeight
702 + UVstride * (gSrcHeight / 2) + UVstride * y + x;
703 if (gMovieSrcFmt == MAKEFOURCC('Y','V','1','2'))
704 Src=src[1];
705 else
706 Src=src[2];
707
708 memcpy_pic(Dst, Src, w, h, UVstride, stride[2]);
709
710 if (FAILED (IDirect3DSurface9_UnlockRect(gpD3DSurface)))
711 {
712 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface unlock failure\n");
713 return VO_ERROR;
714 }
715
716 if (FAILED (IDirect3DDevice9_StretchRect (gpD3DDevice,
717 gpD3DSurface,
718 gIsPanscan == 1 ?
719 &gPanScanSrcRect : NULL,
720 gpD3DBackBuf,
721 vo_fs == 1 ?
722 &gFullScrMovieRect : NULL,
723 D3DTEXF_LINEAR)))
724 {
725 mp_msg(MSGT_VO,MSGL_V,
726 "<vo_direct3d>Unable to copy the frame to the back buffer\n");
727 return VO_ERROR;
728 }
729
730 if (FAILED (IDirect3DDevice9_EndScene(gpD3DDevice)))
731 {
732 mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>EndScene failed\n");
733 return VO_ERROR;
734 }
735
736 return 0; /* Success */
737 }
738
739 /** @brief libvo Callback: Unused function
740 * @return N/A
741 */
742 static int draw_frame(uint8_t *src[])
743 {
744 mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>draw_frame called\n");
745 return VO_FALSE;
746 }
747
748
749
750
751