Mercurial > mplayer.hg
comparison libass/ass_render.c @ 23172:37cf8cb6d6a3
Make a function static.
author | eugeni |
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date | Tue, 01 May 2007 15:07:41 +0000 |
parents | deb1b445110a |
children | 1170ac4d7f5b |
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23171:deb1b445110a | 23172:37cf8cb6d6a3 |
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1650 * \param frx x-axis rotation angle | 1650 * \param frx x-axis rotation angle |
1651 * \param fry y-axis rotation angle | 1651 * \param fry y-axis rotation angle |
1652 * \param frz z-axis rotation angle | 1652 * \param frz z-axis rotation angle |
1653 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it. | 1653 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it. |
1654 */ | 1654 */ |
1655 void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz) | 1655 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz) |
1656 { | 1656 { |
1657 if (frx != 0. || fry != 0. || frz != 0.) { | 1657 if (frx != 0. || fry != 0. || frz != 0.) { |
1658 double m[16]; | 1658 double m[16]; |
1659 double sx = sin(frx); | 1659 double sx = sin(frx); |
1660 double sy = sin(fry); | 1660 double sy = sin(fry); |