comparison libvo/matrixview.c @ 35890:3be8afb83629

Switch back to glClearDepth. glClearDepthf seems to be missing a least on Windows.
author reimar
date Sat, 16 Mar 2013 19:19:40 +0000
parents f464ea910bd2
children 18c289284727
comparison
equal deleted inserted replaced
35889:a51578d7e264 35890:3be8afb83629
276 276
277 // Color to clear color buffer to. 277 // Color to clear color buffer to.
278 mpglClearColor(0.0f, 0.0f, 0.0f, 0.0f); 278 mpglClearColor(0.0f, 0.0f, 0.0f, 0.0f);
279 279
280 // Depth to clear depth buffer to; type of test. 280 // Depth to clear depth buffer to; type of test.
281 mpglClearDepthf(1.0); 281 mpglClearDepth(1.0);
282 mpglDepthFunc(GL_LESS); 282 mpglDepthFunc(GL_LESS);
283 283
284 // Enables Smooth Color Shading; try GL_FLAT for (lack of) fun. 284 // Enables Smooth Color Shading; try GL_FLAT for (lack of) fun.
285 mpglShadeModel(GL_SMOOTH); 285 mpglShadeModel(GL_SMOOTH);
286 286