Mercurial > mplayer.hg
comparison gui/ui/actions.c @ 35805:5d163370a554
Restructure code for video window in uiChangeSkin().
Compact the conditions. It's much clearer now what's happening.
Additionally, change comment to indicate that the video window
will not be reloaded (like all other windows).
author | ib |
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date | Sat, 26 Jan 2013 15:32:37 +0000 |
parents | 25852c740093 |
children | ea15d7aebf13 |
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35804:25852c740093 | 35805:5d163370a554 |
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608 uiMainInit(); | 608 uiMainInit(); |
609 | 609 |
610 wsWindowVisibility(&guiApp.mainWindow, wsShowWindow); | 610 wsWindowVisibility(&guiApp.mainWindow, wsShowWindow); |
611 mainVisible = True; | 611 mainVisible = True; |
612 | 612 |
613 /* reload video window (must be second!) */ | 613 /* adjust video window */ |
614 | 614 |
615 if (guiApp.video.Bitmap.Image) | 615 if (guiApp.video.Bitmap.Image) { |
616 wsImageResize(&guiApp.videoWindow, guiApp.video.Bitmap.Width, guiApp.video.Bitmap.Height); | 616 wsImageResize(&guiApp.videoWindow, guiApp.video.Bitmap.Width, guiApp.video.Bitmap.Height); |
617 | 617 wsImageRender(&guiApp.videoWindow, guiApp.video.Bitmap.Image); |
618 if (!guiApp.videoWindow.isFullScreen && !guiInfo.Playing) { | 618 } |
619 | |
620 if (!guiInfo.Playing) { | |
621 if (!guiApp.videoWindow.isFullScreen) { | |
619 wsWindowResize(&guiApp.videoWindow, guiApp.video.width, guiApp.video.height); | 622 wsWindowResize(&guiApp.videoWindow, guiApp.video.width, guiApp.video.height); |
620 wsWindowMove(&guiApp.videoWindow, False, guiApp.video.x, guiApp.video.y); | 623 wsWindowMove(&guiApp.videoWindow, False, guiApp.video.x, guiApp.video.y); |
621 } | 624 } |
622 | 625 |
623 if (guiApp.video.Bitmap.Image) | |
624 wsImageRender(&guiApp.videoWindow, guiApp.video.Bitmap.Image); | |
625 | |
626 if (!guiInfo.Playing) | |
627 wsWindowRedraw(&guiApp.videoWindow); | 626 wsWindowRedraw(&guiApp.videoWindow); |
627 } | |
628 | 628 |
629 /* reload playbar */ | 629 /* reload playbar */ |
630 | 630 |
631 if (was_playbar) | 631 if (was_playbar) |
632 uiPlaybarDone(); | 632 uiPlaybarDone(); |