comparison gui/ui/main.c @ 35762:6742a91ba28a

Cosmetic: Remove "Handle(r)" from function names.
author ib
date Thu, 24 Jan 2013 17:08:38 +0000
parents afb55738b1b7
children ce6de800ee29
comparison
equal deleted inserted replaced
35761:fa2e5b53b2e3 35762:6742a91ba28a
417 mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[main] uiEventHandling: unknown event %d, param %.2f\n", msg, param ); 417 mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[main] uiEventHandling: unknown event %d, param %.2f\n", msg, param );
418 break; 418 break;
419 } 419 }
420 } 420 }
421 421
422 void uiMainMouseHandle( int Button,int X,int Y,int RX,int RY ) 422 void uiMainMouse( int Button,int X,int Y,int RX,int RY )
423 { 423 {
424 static int itemtype = 0; 424 static int itemtype = 0;
425 int i; 425 int i;
426 guiItem * item = NULL; 426 guiItem * item = NULL;
427 float value = 0.0f; 427 float value = 0.0f;
519 { 519 {
520 case itPLMButton: 520 case itPLMButton:
521 wsWindowMove( &guiApp.mainWindow,True,RX - abs( sx ),RY - abs( sy ) ); 521 wsWindowMove( &guiApp.mainWindow,True,RX - abs( sx ),RY - abs( sy ) );
522 break; 522 break;
523 case itPRMButton: 523 case itPRMButton:
524 uiMenuMouseHandle( RX,RY ); 524 uiMenuMouse( RX,RY );
525 break; 525 break;
526 case itPotmeter: 526 case itPotmeter:
527 item->value=(float)( X - item->x ) / item->width * 100.0f; 527 item->value=(float)( X - item->x ) / item->width * 100.0f;
528 goto potihandled; 528 goto potihandled;
529 case itVPotmeter: 529 case itVPotmeter:
539 } 539 }
540 break; 540 break;
541 } 541 }
542 } 542 }
543 543
544 void uiMainKeyHandle( int KeyCode,int Type,int Key ) 544 void uiMainKey( int KeyCode,int Type,int Key )
545 { 545 {
546 int msg = evNone; 546 int msg = evNone;
547 547
548 if ( Type != wsKeyPressed ) return; 548 if ( Type != wsKeyPressed ) return;
549 549
586 } 586 }
587 if ( msg != evNone ) uiEventHandling( msg,0 ); 587 if ( msg != evNone ) uiEventHandling( msg,0 );
588 } 588 }
589 589
590 /* this will be used to handle drag & drop files */ 590 /* this will be used to handle drag & drop files */
591 void uiDNDHandler(int num,char** files) 591 void uiDND(int num,char** files)
592 { 592 {
593 struct stat buf; 593 struct stat buf;
594 int f = 0; 594 int f = 0;
595 595
596 char* subtitles = NULL; 596 char* subtitles = NULL;