comparison DOCS/en/documentation.html @ 10650:6f51d17ecfc8

Binary codecs finally work as they should on Windows.
author diego
date Sun, 17 Aug 2003 20:48:38 +0000
parents 558d0bc8354d
children eeb2bc115b91
comparison
equal deleted inserted replaced
10649:857a34ff479d 10650:6f51d17ecfc8
1836 distorted, try turning off hardware acceleration with 1836 distorted, try turning off hardware acceleration with
1837 <CODE>-vo directx:noaccel</CODE>. Download 1837 <CODE>-vo directx:noaccel</CODE>. Download
1838 <A HREF="http://www.videolan.org/vlc/dx7headers.tgz">DirectX 7 header files</A> 1838 <A HREF="http://www.videolan.org/vlc/dx7headers.tgz">DirectX 7 header files</A>
1839 to compile the DirectX video output driver.</P> 1839 to compile the DirectX video output driver.</P>
1840 1840
1841 <P>QuickTime DLLs and Real Win32 codecs (not Real Linux codecs) also work. 1841 <P>Win32 codecs, QuickTime DLLs and Real Win32 codecs (not Real Linux codecs)
1842 Compile with <CODE>--enable-qtx</CODE> and <CODE>--enable-real</CODE> and 1842 also work. Put the codecs somewhere in your path or pass
1843 put the codecs into the default Windows DLL location, 1843 <CODE>--with-codecsdir=c:/path/to/your/codecs</CODE> (alternatively
1844 <CODE>C:\WINNT\system32</CODE> or <CODE>C:\Windows\system</CODE> depending 1844 <CODE>--with-codecsdir=/path/to/your/codecs</CODE> only on Cygwin) to
1845 on your Windows version. We have had some reports that Real DLLs need to be 1845 <CODE>configure</CODE>. We have had some reports that Real DLLs need to
1846 writable by the user running MPlayer, but only on some systems.</P> 1846 be writable by the user running MPlayer, but only on some systems. Try
1847 making them writable if you have problems.</P>
1847 1848
1848 <P>The Cygwin/MinGW console is rather slow. Redirecting output or using the 1849 <P>The Cygwin/MinGW console is rather slow. Redirecting output or using the
1849 <CODE>-quiet</CODE> option has been reported to improve performance on some 1850 <CODE>-quiet</CODE> option has been reported to improve performance on some
1850 systems. Direct rendering (<CODE>-dr</CODE>) may also help. You can prevent 1851 systems. Direct rendering (<CODE>-dr</CODE>) may also help. You can prevent
1851 OSD flicker through double buffering with the <CODE>-double</CODE> option. 1852 OSD flicker through double buffering with the <CODE>-double</CODE> option.