comparison libmpcodecs/ad_sample.c @ 5462:6f785b890dab

sample
author arpi
date Mon, 01 Apr 2002 19:14:14 +0000
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children 4bae3caef7a9
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5461:3aec1d7ce8ba 5462:6f785b890dab
1 // SAMPLE audio decoder - you can use this file as template when creating new codec!
2
3 #include <stdio.h>
4 #include <stdlib.h>
5 #include <unistd.h>
6
7 #include "config.h"
8 #include "ad_internal.h"
9
10 static ad_info_t info = {
11 "Sample audio decoder", // name of the driver
12 "sample", // driver name. should be the same as filename without ad_
13 AFM_SAMPLE, // replace with registered AFM number
14 "A'rpi", // writer/maintainer of _this_ file
15 "", // writer/maintainer/site of the _codec_
16 "" // comments
17 };
18
19 LIBAD_EXTERN(sample)
20
21 #include "libsample/sample.h" // include your codec's .h files here
22
23 static int preinit(sh_audio_t *sh){
24 // let's check if the driver is available, return 0 if not.
25 // (you should do that if you use external lib(s) which is optional)
26 ...
27
28 // there are default values set for buffering, but you can override them:
29
30 // minimum output buffer size (should be the uncompressed max. frame size)
31 sh->audio_out_minsize=4*2*1024; // in this sample, we assume max 4 channels,
32 // 2 bytes/sample and 1024 samples/frame
33 // Default: 8192
34
35 // minimum input buffer size (set only if you need input buffering)
36 // (should be the max compressed frame size)
37 sh->audio_in_minsize=2048; // Default: 0 (no input buffer)
38
39 // if you set audio_in_minsize non-zero, the buffer will be allocated
40 // before the init() call by the core, and you can access it via
41 // pointer: sh->audio_in_buffer
42 // it will free'd after uninit(), so you don't have to use malloc/free here!
43
44 // the next few parameters define the audio format (channels, sample type,
45 // in/out bitrate etc.). it's OK to move these to init() if you can set
46 // them only after some initialization:
47
48 sh->samplesize=2; // bytes (not bits!) per sample per channel
49 sh->channels=2; // number of channels
50 sh->samplerate=44100; // samplerate
51 sh->sample_format=AFMT_S16_LE; // sample format, see libao2/afmt.h
52
53 sh->i_bps=64000/8; // input data rate (compressed bytes per second)
54 // Note: if you have VBR or unknown input rate, set it to some common or
55 // average value, instead of zero. it's used to predict time delay of
56 // buffered compressed bytes, so it must be more-or-less real!
57
58 //sh->o_bps=... // output data rate (uncompressed bytes per second)
59 // Note: you DON'T need to set o_bps in most cases, as it defaults to:
60 // sh->samplesize*sh->channels*sh->samplerate;
61
62 // for constant rate compressed QuickTime (.mov files) codecs you MUST
63 // set the compressed and uncompressed packet size (used by the demuxer):
64 sh->ds->ss_mul = 34; // compressed packet size
65 sh->ds->ss_div = 64; // samples per packet
66
67 return 1; // return values: 1=OK 0=ERROR
68 }
69
70 static int init(sh_audio_t *sh_audio){
71 // initialize the decoder, set tables etc...
72
73 // you can store HANDLE or private struct pointer at sh->context
74 // you can access WAVEFORMATEX header at sh->wf
75
76 // set sample format/rate parameters if you didn't do it in preinit() yet.
77
78 return 1; // return values: 1=OK 0=ERROR
79 }
80
81 static void uninit(sh_audio_t *sh){
82 // uninit the decoder etc...
83 // again: you don't have to free() a_in_buffer here! it's done by the core.
84 }
85
86 static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){
87
88 // audio decoding. the most important thing :)
89 // parameters you get:
90 // buf = pointer to the output buffer, you have to store uncompressed
91 // samples there
92 // minlen = requested minimum size (in bytes!) of output. it's just a
93 // _recommendation_, you can decode more or less, it just tell you that
94 // the caller process needs 'minlen' bytes. if it gets less, it will
95 // call decode_audio() again.
96 // maxlen = maximum size (bytes) of output. you MUST NOT write more to the
97 // buffer, it's the upper-most limit!
98 // note: maxlen will be always greater or equal to sh->audio_out_minsize
99
100 // now, let's decode...
101
102 // you can read the compressed stream using the demux stream functions:
103 // demux_read_data(sh->ds, buffer, length) - read 'length' bytes to 'buffer'
104 // ds_get_packet(sh->ds, &buffer) - set ptr buffer to next data packet
105 // (both func return number of bytes or 0 for error)
106
107 return len; // return value: number of _bytes_ written to output buffer,
108 // or -1 for EOF (or uncorrectable error)
109 }
110
111 static int control(sh_audio_t *sh,int cmd,void* arg, ...){
112 // various optional functions you MAY implement:
113 switch(cmd){
114 case ADCTRL_RESYNC_STREAM:
115 // it is called once after seeking, to resync.
116 // if you don't return CONTROL_TRUE, it will defaults to:
117 // sh_audio->a_in_buffer_len=0; // clear input buffer
118 ...
119 return CONTROL_TRUE;
120 case ADCTRL_SKIP_FRAME:
121 // it is called to skip (jump over) small amount (1/10 sec or 1 frame)
122 // of audio data - used to sync audio to video after seeking
123 // if you don't return CONTROL_TRUE, it will defaults to:
124 // ds_fill_buffer(sh_audio->ds); // skip 1 demux packet
125 ...
126 return CONTROL_TRUE;
127 }
128 return CONTROL_UNKNOWN;
129 }