comparison libvo/vo_gl.c @ 28060:70a2108520eb

Add some forgotten documentation for gl suboptions
author reimar
date Fri, 05 Dec 2008 15:50:24 +0000
parents 8f43ff543dc6
children 4d76c7e31760
comparison
equal deleted inserted replaced
28059:8f43ff543dc6 28060:70a2108520eb
912 " Disable extended color formats for OpenGL 1.2 and later\n" 912 " Disable extended color formats for OpenGL 1.2 and later\n"
913 " slice-height=<0-...>\n" 913 " slice-height=<0-...>\n"
914 " Slice size for texture transfer, 0 for whole image\n" 914 " Slice size for texture transfer, 0 for whole image\n"
915 " noosd\n" 915 " noosd\n"
916 " Do not use OpenGL OSD code\n" 916 " Do not use OpenGL OSD code\n"
917 " scaled-osd\n"
918 " Render OSD at movie resolution and scale it\n"
917 " noaspect\n" 919 " noaspect\n"
918 " Do not do aspect scaling\n" 920 " Do not do aspect scaling\n"
919 " rectangle=<0,1,2>\n" 921 " rectangle=<0,1,2>\n"
920 " 0: use power-of-two textures\n" 922 " 0: use power-of-two textures\n"
921 " 1: use texture_rectangle\n" 923 " 1: use texture_rectangle\n"
941 " lscale=<n>\n" 943 " lscale=<n>\n"
942 " 0: use standard bilinear scaling for luma.\n" 944 " 0: use standard bilinear scaling for luma.\n"
943 " 1: use improved bicubic scaling for luma.\n" 945 " 1: use improved bicubic scaling for luma.\n"
944 " 2: use cubic in X, linear in Y direction scaling for luma.\n" 946 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
945 " 3: as 1 but without using a lookup texture.\n" 947 " 3: as 1 but without using a lookup texture.\n"
946 " 4: experimental unsharp masking.\n" 948 " 4: experimental unsharp masking (sharpening).\n"
949 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
947 " cscale=<n>\n" 950 " cscale=<n>\n"
948 " as lscale but for chroma (2x slower with little visible effect).\n" 951 " as lscale but for chroma (2x slower with little visible effect).\n"
952 " filter-strength=<value>\n"
953 " set the effect strength for some lscale/cscale filters\n"
949 " customprog=<filename>\n" 954 " customprog=<filename>\n"
950 " use a custom YUV conversion program\n" 955 " use a custom YUV conversion program\n"
951 " customtex=<filename>\n" 956 " customtex=<filename>\n"
952 " use a custom YUV conversion lookup texture\n" 957 " use a custom YUV conversion lookup texture\n"
953 " nocustomtlin\n" 958 " nocustomtlin\n"
954 " use GL_NEAREST scaling for customtex texture\n" 959 " use GL_NEAREST scaling for customtex texture\n"
955 " customtrect\n" 960 " customtrect\n"
956 " use texture_rectangle for customtex texture\n" 961 " use texture_rectangle for customtex texture\n"
957 " osdcolor=<0xAARRGGBB>\n" 962 " osdcolor=<0xAARRGGBB>\n"
958 " use the given color for the OSD\n" 963 " use the given color for the OSD\n"
964 " ycbcr\n"
965 " also try to use the GL_MESA_ycbcr_texture extension\n"
959 "\n" ); 966 "\n" );
960 return -1; 967 return -1;
961 } 968 }
962 if (use_rectangle == 1) 969 if (use_rectangle == 1)
963 gl_target = GL_TEXTURE_RECTANGLE; 970 gl_target = GL_TEXTURE_RECTANGLE;