comparison libvo/vo_gl2.c @ 16594:7b30ec73e83e

debugging/testing helpers: allow forcing a certain width/height for textures
author reimar
date Sun, 25 Sep 2005 16:33:03 +0000
parents 3ffa9bee23d4
children b36b5bb95a9b
comparison
equal deleted inserted replaced
16593:1c13fb2ba5a9 16594:7b30ec73e83e
27 27
28 #undef TEXTUREFORMAT_ALWAYS 28 #undef TEXTUREFORMAT_ALWAYS
29 #ifdef SYS_DARWIN 29 #ifdef SYS_DARWIN
30 #define TEXTUREFORMAT_ALWAYS GL_RGBA8 30 #define TEXTUREFORMAT_ALWAYS GL_RGBA8
31 #endif 31 #endif
32
33 //! force texture height, useful for debugging
34 #define TEXTURE_HEIGHT 128
35 #undef TEXTURE_HEIGHT
36 //! force texture width, useful for debugging
37 #define TEXTURE_WIDTH 128
38 #undef TEXTURE_WIDTH
32 39
33 static vo_info_t info = 40 static vo_info_t info =
34 { 41 {
35 "X11 (OpenGL) - multiple textures version", 42 "X11 (OpenGL) - multiple textures version",
36 "gl2", 43 "gl2",
195 return -1; 202 return -1;
196 } 203 }
197 } 204 }
198 } 205 }
199 while (format != gl_internal_format && texture_width > 1 && texture_height > 1); 206 while (format != gl_internal_format && texture_width > 1 && texture_height > 1);
207 #ifdef TEXTURE_WIDTH
208 texture_width = TEXTURE_WIDTH;
209 #endif
210 #ifdef TEXTURE_HEIGHT
211 texture_height = TEXTURE_HEIGHT;
212 #endif
200 213
201 texnumx = image_width / texture_width; 214 texnumx = image_width / texture_width;
202 if ((image_width % texture_width) > 0) 215 if ((image_width % texture_width) > 0)
203 texnumx++; 216 texnumx++;
204 217