comparison Changelog @ 27375:80d93ca55238

Add video driver for Nintendo Wii/GameCube. Original patch by Jing Liu <fatersh-1@yahoo.com>, based on vo_fbdev.c and adapted to Nintendo's specific GPU. This driver handles dedicated ATI GPU, which can be found in: - Nintendo GameCube (ATI LSI Flipper @ 162 MHz) - Nintendo Wii (ATI Hollywood @ 243 MHz) Flipper and Hollywood chipsets are pretty similar, except from clock speed: - Embedded framebuffer is 2MB. - Texture cache is 1MB. - Vertex cache is 0.1 MB. - Framebuffer is YUY2, not RGB. - Best resolution is 480p (854x480)
author ben
date Sun, 03 Aug 2008 20:04:03 +0000
parents 7acfd8c9c3bb
children b6aa260abf98
comparison
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27374:952a4093aafb 27375:80d93ca55238
52 * SSE2-optimized IDCT routines from upstream libmpeg2 52 * SSE2-optimized IDCT routines from upstream libmpeg2
53 53
54 Drivers: 54 Drivers:
55 * replace PolypAudio by PulseAudio (-ao pulse) 55 * replace PolypAudio by PulseAudio (-ao pulse)
56 * add force-pbo suboption for faster output in vo_gl 56 * add force-pbo suboption for faster output in vo_gl
57 * add Nintendo Wii/GameCube video driver (-vo wii)
57 58
58 MEncoder: 59 MEncoder:
59 * Ogg muxing using -of lavf -o done.ogg 60 * Ogg muxing using -of lavf -o done.ogg
60 * check for system-wide configuration file in MEncoder 61 * check for system-wide configuration file in MEncoder
61 * AVOption support for lavc encoders 62 * AVOption support for lavc encoders