Mercurial > mplayer.hg
comparison TOOLS/edgeenh.fp @ 25761:8bb92a143435
Add the edge-enhancement filter based on edgedetect I had lying around.
author | reimar |
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date | Sat, 19 Jan 2008 10:49:21 +0000 |
parents | |
children | 7013c4222a19 |
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25760:11f8a85a1a5c | 25761:8bb92a143435 |
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1 !!ARBfp1.0 | |
2 # Custom YUV->RGB conversion program for MPlayer's -vo gl. | |
3 # Copyleft (C) Reimar Döffinger, 2005 | |
4 # Licensed under the GNU GPL v2 or later | |
5 # Usage: mplayer -vo gl:yuv=4:customprog=edgedetect.fp | |
6 # This is some custom edge-enhancement like effect. | |
7 # Try adjusting the gamma! | |
8 # program.env[0].xy contains the size of one source texel | |
9 PARAM strength = {0.5}; | |
10 TEMP res, yuv, pos, tmp, sizes, center; | |
11 SWZ sizes, program.env[0], x, y, 0, 0; | |
12 TEX center.r, fragment.texcoord[0], texture[0], 2D; | |
13 ADD pos, fragment.texcoord[0].xyxy, sizes.xwwy; # texels to the right and below | |
14 TEX tmp.r, pos.xyxy, texture[0], 2D; | |
15 MAD yuv.r, center.rrrr, {4}, -tmp.rrrr; | |
16 TEX tmp.r, pos.zwzw, texture[0], 2D; | |
17 SUB yuv.r, yuv.rrrr, tmp.rrrr; | |
18 SUB pos, fragment.texcoord[0].xyxy, sizes.xwwy; # texels to the left and above | |
19 TEX tmp.r, pos.xyxy, texture[0], 2D; | |
20 SUB yuv.r, yuv.rrrr, tmp.rrrr; | |
21 TEX tmp.r, pos.zwzw, texture[0], 2D; | |
22 SUB yuv.r, yuv.rrrr, tmp.rrrr; | |
23 MAD yuv.r, yuv.rrrr, strength, center.rrrr; | |
24 TEX yuv.g, fragment.texcoord[1], texture[1], 2D; | |
25 TEX yuv.b, fragment.texcoord[2], texture[2], 2D; | |
26 # now do the normal YUV -> RGB conversion | |
27 MAD res, yuv.rrrr, {1.164, 1.164, 1.164, 0}, {-0.87416, 0.53133, -1.08599, 0.125}; | |
28 MAD res.rgb, yuv.gggg, {0, -0.391, 2.018, 0}, res; | |
29 MAD res.rgb, yuv.bbbb, {1.596, -0.813, 0, 0}, res; | |
30 # do gamma texture lookup | |
31 TEX res.r, res.raaa, texture[3], 2D; | |
32 ADD res.a, res.a, 0.25; | |
33 TEX res.g, res.gaaa, texture[3], 2D; | |
34 ADD res.a, res.a, 0.25; | |
35 TEX res.b, res.baaa, texture[3], 2D; | |
36 # move res into result, this allows easily commenting out some parts. | |
37 MOV result.color, res; | |
38 END |