comparison libvo/gl_common.h @ 16303:a87c6cf3fe52

Fix texture format variable types. Internal format is GLint, others are GLenum
author reimar
date Thu, 25 Aug 2005 12:45:57 +0000
parents d5374d07492a
children ec7036dedee4
comparison
equal deleted inserted replaced
16302:36a018da4c27 16303:a87c6cf3fe52
59 59
60 void glAdjustAlignment(int stride); 60 void glAdjustAlignment(int stride);
61 61
62 const char *glValName(GLint value); 62 const char *glValName(GLint value);
63 63
64 int glFindFormat(uint32_t format, uint32_t *bpp, GLenum *gl_texfmt, 64 int glFindFormat(uint32_t format, uint32_t *bpp, GLint *gl_texfmt,
65 GLenum *gl_format, GLenum *gl_type); 65 GLenum *gl_format, GLenum *gl_type);
66 int glFmt2bpp(GLenum format, GLenum type); 66 int glFmt2bpp(GLenum format, GLenum type);
67 void glCreateClearTex(GLenum target, GLenum fmt, GLint filter, 67 void glCreateClearTex(GLenum target, GLenum fmt, GLint filter,
68 int w, int h, char val); 68 int w, int h, char val);
69 void glUploadTex(GLenum target, GLenum format, GLenum type, 69 void glUploadTex(GLenum target, GLenum format, GLenum type,