comparison libvo/matrixview.c @ 36138:a8fc00cb36c3

Fix matrixview color. Was broken when replacing glColor4f with glColor4ub.
author reimar
date Sat, 04 May 2013 21:44:42 +0000
parents 4129ba181ad7
children f73711af11ae
comparison
equal deleted inserted replaced
36137:5302a565ada7 36138:a8fc00cb36c3
75 num2 = num / 10; 75 num2 = num / 10;
76 num3 = num - (num2 * 10); 76 num3 = num - (num2 * 10);
77 ty = (float)num2 / 7; 77 ty = (float)num2 / 7;
78 tx = (float)num3 / 10; 78 tx = (float)num3 / 10;
79 mpglNormal3f(0.0f, 0.0f, 1.0f); // Needed for lighting 79 mpglNormal3f(0.0f, 0.0f, 1.0f); // Needed for lighting
80 mpglColor4ub(0, 255, 255, light); // Basic polygon color 80 mpglColor4ub(0, 255, 0, light); // Basic polygon color
81 81
82 mpglTexCoord2f(tx, ty); 82 mpglTexCoord2f(tx, ty);
83 mpglVertex3f(x, y, z); 83 mpglVertex3f(x, y, z);
84 mpglTexCoord2f(tx + 0.1, ty); 84 mpglTexCoord2f(tx + 0.1, ty);
85 mpglVertex3f(x + 1, y, z); 85 mpglVertex3f(x + 1, y, z);