comparison m_struct.h @ 27967:ad71ce76c6ce

Move the StretchRect call from draw_slices to render_d3d_frame. This avoids calling it (and BeginScene/EndScene) many times with slices and also avoids code duplication.
author reimar
date Sun, 23 Nov 2008 18:13:56 +0000
parents 4129c8cfa742
children c1a3f1bbba26
comparison
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27966:2a7bdb921eee 27967:ad71ce76c6ce