comparison postproc/yuv2rgb_template.c @ 2732:ae79207a3055

Move yuv2rgb to postprocess
author nick
date Tue, 06 Nov 2001 11:22:40 +0000
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children 4ce165aa0135
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2731:214f79969a80 2732:ae79207a3055
1
2 /*
3 * yuv2rgb_mmx.c, Software YUV to RGB coverter with Intel MMX "technology"
4 *
5 * Copyright (C) 2000, Silicon Integrated System Corp.
6 * All Rights Reserved.
7 *
8 * Author: Olie Lho <ollie@sis.com.tw>
9 *
10 * This file is part of mpeg2dec, a free MPEG-2 video decoder
11 *
12 * mpeg2dec is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2, or (at your option)
15 * any later version.
16 *
17 * mpeg2dec is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with GNU Make; see the file COPYING. If not, write to
24 * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
25 *
26 */
27
28 #include <stdio.h>
29 #include <stdlib.h>
30
31 #include "../config.h"
32
33 //#include "libmpeg2/mpeg2.h"
34 //#include "libmpeg2/mpeg2_internal.h"
35 #include <inttypes.h>
36
37 #include "rgb2rgb.h"
38
39 /* hope these constant values are cache line aligned */
40 uint64_t mmx_80w = 0x0080008000800080;
41 uint64_t mmx_10w = 0x1010101010101010;
42 uint64_t mmx_00ffw = 0x00ff00ff00ff00ff;
43 uint64_t mmx_Y_coeff = 0x253f253f253f253f;
44
45 /* hope these constant values are cache line aligned */
46 uint64_t mmx_U_green = 0xf37df37df37df37d;
47 uint64_t mmx_U_blue = 0x4093409340934093;
48 uint64_t mmx_V_red = 0x3312331233123312;
49 uint64_t mmx_V_green = 0xe5fce5fce5fce5fc;
50
51 /* hope these constant values are cache line aligned */
52 uint64_t mmx_redmask = 0xf8f8f8f8f8f8f8f8;
53 uint64_t mmx_grnmask = 0xfcfcfcfcfcfcfcfc;
54 uint64_t mmx_grnshift = 0x03;
55 uint64_t mmx_blueshift = 0x03;
56
57 #ifdef HAVE_MMX2
58 /* use this for K7 and p3 only */
59 #define MOVNTQ "movntq"
60 #else
61 /* for MMX-only processors */
62 #define MOVNTQ "movq"
63 #endif
64
65 #if !defined( HAVE_MMX2) && defined( HAVE_3DNOW)
66 /* for K6 2/2+/3 */
67 #define EMMS "femms;"
68 #else
69 #define EMMS "emms;"
70 #endif
71
72 static void yuv420_rgb16_mmx (uint8_t * image, uint8_t * py,
73 uint8_t * pu, uint8_t * pv,
74 int h_size, int v_size,
75 int rgb_stride, int y_stride, int uv_stride)
76 {
77 int even = 1;
78 int x, y;
79
80 __asm__ __volatile__ ("pxor %mm4, %mm4;" /* zero mm4 */ );
81
82 for (y = v_size; --y >= 0; ) {
83 uint8_t *_image = image;
84 uint8_t *_py = py;
85 uint8_t *_pu = pu;
86 uint8_t *_pv = pv;
87
88 /* load data for start of next scan line */
89 __asm__ __volatile__ (
90 "movd (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
91 "movd (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
92 "movq (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
93
94 : : "r" (_py), "r" (_pu), "r" (_pv));
95
96 for (x = h_size >> 3; --x >= 0; ) {
97 /* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
98 pixels in each iteration */
99
100 __asm__ __volatile__ (
101 /* Do the multiply part of the conversion for even and odd pixels,
102 register usage:
103 mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
104 mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
105 mm6 -> Y even, mm7 -> Y odd */
106 /* convert the chroma part */
107 "punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */
108 "punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */
109
110 "psubsw mmx_80w, %%mm0;" /* Cb -= 128 */
111 "psubsw mmx_80w, %%mm1;" /* Cr -= 128 */
112
113 "psllw $3, %%mm0;" /* Promote precision */
114 "psllw $3, %%mm1;" /* Promote precision */
115
116 "movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */
117 "movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */
118
119 "pmulhw mmx_U_green, %%mm2;" /* Mul Cb with green coeff -> Cb green */
120 "pmulhw mmx_V_green, %%mm3;" /* Mul Cr with green coeff -> Cr green */
121
122 "pmulhw mmx_U_blue, %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */
123 "pmulhw mmx_V_red, %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */
124
125 "paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */
126
127 /* convert the luma part */
128 "psubusb mmx_10w, %%mm6;" /* Y -= 16 */
129
130 "movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
131 "pand mmx_00ffw, %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */
132
133 "psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */
134
135 "psllw $3, %%mm6;" /* Promote precision */
136 "psllw $3, %%mm7;" /* Promote precision */
137
138 "pmulhw mmx_Y_coeff, %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */
139 "pmulhw mmx_Y_coeff, %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */
140
141 /* Do the addition part of the conversion for even and odd pixels,
142 register usage:
143 mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
144 mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
145 mm6 -> Y even, mm7 -> Y odd */
146 "movq %%mm0, %%mm3;" /* Copy Cblue */
147 "movq %%mm1, %%mm4;" /* Copy Cred */
148 "movq %%mm2, %%mm5;" /* Copy Cgreen */
149
150 "paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */
151 "paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */
152
153 "paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */
154 "paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */
155
156 "paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */
157 "paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */
158
159 /* Limit RGB even to 0..255 */
160 "packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0 B6 B4 B2 B0 */
161 "packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0 R6 R4 R2 R0 */
162 "packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0 G6 G4 G2 G0 */
163
164 /* Limit RGB odd to 0..255 */
165 "packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1 B7 B5 B3 B1 */
166 "packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1 R7 R5 R3 R1 */
167 "packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1 G7 G5 G3 G1 */
168
169 /* Interleave RGB even and odd */
170 "punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
171 "punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */
172 "punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */
173
174 /* mask unneeded bits off */
175 "pand mmx_redmask, %%mm0;" /* b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0 */
176 "pand mmx_grnmask, %%mm2;" /* g7g6g5g4 g3g2_0_0 g7g6g5g4 g3g2_0_0 */
177 "pand mmx_redmask, %%mm1;" /* r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0 */
178
179 "psrlw mmx_blueshift,%%mm0;" /* 0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3 */
180 "pxor %%mm4, %%mm4;" /* zero mm4 */
181
182 "movq %%mm0, %%mm5;" /* Copy B7-B0 */
183 "movq %%mm2, %%mm7;" /* Copy G7-G0 */
184
185 /* convert rgb24 plane to rgb16 pack for pixel 0-3 */
186 "punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
187 "punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
188
189 "psllw mmx_blueshift,%%mm2;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */
190 "por %%mm2, %%mm0;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */
191
192 "movq 8 (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
193 MOVNTQ " %%mm0, (%3);" /* store pixel 0-3 */
194
195 /* convert rgb24 plane to rgb16 pack for pixel 0-3 */
196 "punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
197 "punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
198
199 "psllw mmx_blueshift,%%mm7;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */
200 "movd 4 (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
201
202 "por %%mm7, %%mm5;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */
203 "movd 4 (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
204
205 MOVNTQ " %%mm5, 8 (%3);" /* store pixel 4-7 */
206 : : "r" (_py), "r" (_pu), "r" (_pv), "r" (_image));
207
208 _py += 8;
209 _pu += 4;
210 _pv += 4;
211 _image += 16;
212 }
213
214 if (!even) {
215 pu += uv_stride;
216 pv += uv_stride;
217 }
218
219 py += y_stride;
220 image += rgb_stride;
221
222 even = (!even);
223 }
224
225 __asm__ __volatile__ (EMMS);
226 }
227
228 static void yuv420_argb32_mmx (uint8_t * image, uint8_t * py,
229 uint8_t * pu, uint8_t * pv,
230 int h_size, int v_size,
231 int rgb_stride, int y_stride, int uv_stride)
232 {
233 int even = 1;
234 int x, y;
235
236 __asm__ __volatile__ ("pxor %mm4, %mm4;" /* zero mm4 */ );
237
238 for (y = v_size; --y >= 0; ) {
239 uint8_t *_image = image;
240 uint8_t *_py = py;
241 uint8_t *_pu = pu;
242 uint8_t *_pv = pv;
243
244 /* load data for start of next scan line */
245 __asm__ __volatile__
246 (
247 "movd (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
248 "movd (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
249 "movq (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
250 : : "r" (_py), "r" (_pu), "r" (_pv)
251 );
252
253 for (x = h_size >> 3; --x >= 0; ) {
254 /* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
255 pixels in each iteration */
256 __asm__ __volatile__ (
257 /* Do the multiply part of the conversion for even and odd pixels,
258 register usage:
259 mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
260 mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
261 mm6 -> Y even, mm7 -> Y odd */
262
263 /* convert the chroma part */
264 "punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */
265 "punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */
266
267 "psubsw mmx_80w, %%mm0;" /* Cb -= 128 */
268 "psubsw mmx_80w, %%mm1;" /* Cr -= 128 */
269
270 "psllw $3, %%mm0;" /* Promote precision */
271 "psllw $3, %%mm1;" /* Promote precision */
272
273 "movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */
274 "movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */
275
276 "pmulhw mmx_U_green, %%mm2;" /* Mul Cb with green coeff -> Cb green */
277 "pmulhw mmx_V_green, %%mm3;" /* Mul Cr with green coeff -> Cr green */
278
279 "pmulhw mmx_U_blue, %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */
280 "pmulhw mmx_V_red, %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */
281
282 "paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */
283
284 /* convert the luma part */
285 "psubusb mmx_10w, %%mm6;" /* Y -= 16 */
286
287 "movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
288 "pand mmx_00ffw, %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */
289
290 "psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */
291
292 "psllw $3, %%mm6;" /* Promote precision */
293 "psllw $3, %%mm7;" /* Promote precision */
294
295 "pmulhw mmx_Y_coeff, %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */
296 "pmulhw mmx_Y_coeff, %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */
297
298 /* Do the addition part of the conversion for even and odd pixels,
299 register usage:
300 mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
301 mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
302 mm6 -> Y even, mm7 -> Y odd */
303
304 "movq %%mm0, %%mm3;" /* Copy Cblue */
305 "movq %%mm1, %%mm4;" /* Copy Cred */
306 "movq %%mm2, %%mm5;" /* Copy Cgreen */
307
308 "paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */
309 "paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */
310
311 "paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */
312 "paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */
313
314 "paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */
315 "paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */
316
317 /* Limit RGB even to 0..255 */
318 "packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0 B6 B4 B2 B0 */
319 "packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0 R6 R4 R2 R0 */
320 "packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0 G6 G4 G2 G0 */
321
322 /* Limit RGB odd to 0..255 */
323 "packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1 B7 B5 B3 B1 */
324 "packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1 R7 R5 R3 R1 */
325 "packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1 G7 G5 G3 G1 */
326
327 /* Interleave RGB even and odd */
328 "punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
329 "punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */
330 "punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */
331
332 /* convert RGB plane to RGB packed format,
333 mm0 -> B, mm1 -> R, mm2 -> G, mm3 -> 0,
334 mm4 -> GB, mm5 -> AR pixel 4-7,
335 mm6 -> GB, mm7 -> AR pixel 0-3 */
336 "pxor %%mm3, %%mm3;" /* zero mm3 */
337
338 "movq %%mm0, %%mm6;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
339 "movq %%mm1, %%mm7;" /* R7 R6 R5 R4 R3 R2 R1 R0 */
340
341 "movq %%mm0, %%mm4;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
342 "movq %%mm1, %%mm5;" /* R7 R6 R5 R4 R3 R2 R1 R0 */
343
344 "punpcklbw %%mm2, %%mm6;" /* G3 B3 G2 B2 G1 B1 G0 B0 */
345 "punpcklbw %%mm3, %%mm7;" /* 00 R3 00 R2 00 R1 00 R0 */
346
347 "punpcklwd %%mm7, %%mm6;" /* 00 R1 B1 G1 00 R0 B0 G0 */
348 MOVNTQ " %%mm6, (%3);" /* Store ARGB1 ARGB0 */
349
350 "movq %%mm0, %%mm6;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
351 "punpcklbw %%mm2, %%mm6;" /* G3 B3 G2 B2 G1 B1 G0 B0 */
352
353 "punpckhwd %%mm7, %%mm6;" /* 00 R3 G3 B3 00 R2 B3 G2 */
354 MOVNTQ " %%mm6, 8 (%3);" /* Store ARGB3 ARGB2 */
355
356 "punpckhbw %%mm2, %%mm4;" /* G7 B7 G6 B6 G5 B5 G4 B4 */
357 "punpckhbw %%mm3, %%mm5;" /* 00 R7 00 R6 00 R5 00 R4 */
358
359 "punpcklwd %%mm5, %%mm4;" /* 00 R5 B5 G5 00 R4 B4 G4 */
360 MOVNTQ " %%mm4, 16 (%3);" /* Store ARGB5 ARGB4 */
361
362 "movq %%mm0, %%mm4;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
363 "punpckhbw %%mm2, %%mm4;" /* G7 B7 G6 B6 G5 B5 G4 B4 */
364
365 "punpckhwd %%mm5, %%mm4;" /* 00 R7 G7 B7 00 R6 B6 G6 */
366 MOVNTQ " %%mm4, 24 (%3);" /* Store ARGB7 ARGB6 */
367
368 "movd 4 (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
369 "movd 4 (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
370
371 "pxor %%mm4, %%mm4;" /* zero mm4 */
372 "movq 8 (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
373
374 : : "r" (_py), "r" (_pu), "r" (_pv), "r" (_image));
375
376 _py += 8;
377 _pu += 4;
378 _pv += 4;
379 _image += 32;
380 }
381
382 if (!even) {
383 pu += uv_stride;
384 pv += uv_stride;
385 }
386
387 py += y_stride;
388 image += rgb_stride;
389
390 even = (!even);
391 }
392
393 __asm__ __volatile__ (EMMS);
394 }
395
396 yuv2rgb_fun yuv2rgb_init_mmx (int bpp, int mode)
397 {
398 // if (bpp == 15 || bpp == 16) {
399 if (bpp == 16 && mode == MODE_RGB) return yuv420_rgb16_mmx;
400 if (bpp == 32 && mode == MODE_RGB) return yuv420_argb32_mmx;
401 return NULL; // Fallback to C.
402 }
403