Mercurial > mplayer.hg
comparison DOCS/documentation.html @ 2290:b858758fd4db
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author | gabucino |
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date | Fri, 19 Oct 2001 14:14:55 +0000 |
parents | 22452cfc3a55 |
children | 3128b9d8b4ea |
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241 <LI>If you own a Matrox G200/G400/G450/G550 card, then please see the <A HREF="video.html#2.2.1.7">2.2.1.7</A> | 241 <LI>If you own a Matrox G200/G400/G450/G550 card, then please see the <A HREF="video.html#2.2.1.7">2.2.1.7</A> |
242 section in order to gain big speedup. It is important to do these steps | 242 section in order to gain big speedup. It is important to do these steps |
243 <I>before</I> compiling <B>MPlayer</B>, otherwise no Matrox-specific support will be | 243 <I>before</I> compiling <B>MPlayer</B>, otherwise no Matrox-specific support will be |
244 built.</LI> | 244 built.</LI> |
245 | 245 |
246 <LI>If you own a 3Dfx card (which models?), then please see the <A | 246 <LI>If you own a 3Dfx Voodoo3/Banshee card, then please see the <A |
247 HREF="video.html#2.2.1.9">2.2.1.9</A> section in order to gain big speedup. It | 247 HREF="video.html#2.2.1.9">2.2.1.9</A> section in order to gain big speedup. It |
248 is important to do these steps <I>before</I> compiling <B>MPlayer</B>, | 248 is important to do these steps <I>before</I> compiling <B>MPlayer</B>, |
249 otherwise no 3Dfx support will be built.</LI> | 249 otherwise no 3Dfx support will be built.</LI> |
250 | 250 |
251 <LI>If you plan to use the ProjectMayo's <B>DivX4</B> codec, check the | 251 <LI>If you plan to use the ProjectMayo's <B>DivX4</B> codec, check the |
252 <A HREF="codecs.html#2.1.2.1">2.1.2.1</A> section before compiling. | 252 <A HREF="codecs.html#2.1.2.1">2.1.2.1</A> section before compiling. |
253 This codec can play <B>DivX</B> movies much faster than the Win32 DLL, and | 253 This codec can play old <B>DivX</B> movies much faster than the Win32 DLL. |
254 <B>ffmpeg</B>. It's closed-source, and only an x86 version is available.</LI> | 254 If you want to play movies with the new <B>DivX4</B> codec, it's |
255 <B>recommended</B> to use this library, instead the DivX.dll in the | |
256 w32codecs.zip package. The codec itself is closed-source, and only an x86 | |
257 version is available.</LI> | |
255 | 258 |
256 <LI>If you plan to use ffmpeg's <B>libavcodec</B>, check the | 259 <LI>If you plan to use ffmpeg's <B>libavcodec</B>, check the |
257 <A HREF="codecs.html#2.1.2.2">2.1.2.2</A> section before compiling. | 260 <A HREF="codecs.html#2.1.2.2">2.1.2.2</A> section before compiling. |
258 You'll need this to gain <B>DivX</B> playing on non-x86 machines, or want to | 261 You'll need this to <B>gain <I>DivX/DivX4</I> playing on non-x86 machines</B>, |
259 gain bigger speed than the Win32 codec does.</LI> | 262 and this codec has the <B>greatest decoding speed</B> for DivX and DivX4 |
263 movies (even faster than the original DivX4 library itself) !</LI> | |
260 | 264 |
261 <LI>For DVD support, you'll have to compile libdvdread and libdvdcss. | 265 <LI>For DVD support, you'll have to compile libdvdread and libdvdcss. |
262 See <A HREF="cd-dvd.html#4.2">section 4.2</A> for more information.</LI> | 266 See <A HREF="cd-dvd.html#4.2">section 4.2</A> for more information.</LI> |
263 | 267 |
264 <LI>Decide if you need GUI. If you do, see the <A HREF=#1.4>1.4 section</A> | 268 <LI>Decide if you need GUI. If you do, see the <A HREF=#1.4>1.4 section</A> |